LCOV - code coverage report
Current view: top level - dom/canvas - WebGL1Context.cpp (source / functions) Hit Total Coverage
Test: output.info Lines: 0 16 0.0 %
Date: 2017-07-14 16:53:18 Functions: 0 7 0.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
       2             : /* This Source Code Form is subject to the terms of the Mozilla Public
       3             :  * License, v. 2.0. If a copy of the MPL was not distributed with this
       4             :  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
       5             : 
       6             : #include "WebGL1Context.h"
       7             : 
       8             : #include "mozilla/dom/WebGLRenderingContextBinding.h"
       9             : #include "mozilla/Telemetry.h"
      10             : #include "WebGLFormats.h"
      11             : 
      12             : namespace mozilla {
      13             : 
      14             : /*static*/ WebGL1Context*
      15           0 : WebGL1Context::Create()
      16             : {
      17           0 :     return new WebGL1Context();
      18             : }
      19             : 
      20           0 : WebGL1Context::WebGL1Context()
      21           0 :     : WebGLContext()
      22             : {
      23           0 : }
      24             : 
      25           0 : WebGL1Context::~WebGL1Context()
      26             : {
      27           0 : }
      28             : 
      29             : UniquePtr<webgl::FormatUsageAuthority>
      30           0 : WebGL1Context::CreateFormatUsage(gl::GLContext* gl) const
      31             : {
      32           0 :     return webgl::FormatUsageAuthority::CreateForWebGL1(gl);
      33             : }
      34             : 
      35             : JSObject*
      36           0 : WebGL1Context::WrapObject(JSContext* cx, JS::Handle<JSObject*> givenProto)
      37             : {
      38           0 :     return dom::WebGLRenderingContextBinding::Wrap(cx, this, givenProto);
      39             : }
      40             : 
      41             : } // namespace mozilla
      42             : 
      43             : nsresult
      44           0 : NS_NewCanvasRenderingContextWebGL(nsIDOMWebGLRenderingContext** out_result)
      45             : {
      46           0 :     mozilla::Telemetry::Accumulate(mozilla::Telemetry::CANVAS_WEBGL_USED, 1);
      47             : 
      48           0 :     nsIDOMWebGLRenderingContext* ctx = mozilla::WebGL1Context::Create();
      49             : 
      50           0 :     NS_ADDREF(*out_result = ctx);
      51           0 :     return NS_OK;
      52             : }

Generated by: LCOV version 1.13