LCOV - code coverage report
Current view: top level - dom/canvas - WebGL2ContextTextures.cpp (source / functions) Hit Total Coverage
Test: output.info Lines: 0 9 0.0 %
Date: 2017-07-14 16:53:18 Functions: 0 2 0.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
       2             : /* This Source Code Form is subject to the terms of the Mozilla Public
       3             :  * License, v. 2.0. If a copy of the MPL was not distributed with this
       4             :  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
       5             : 
       6             : #include "GLContext.h"
       7             : #include "WebGL2Context.h"
       8             : #include "WebGLContextUtils.h"
       9             : #include "WebGLTexture.h"
      10             : 
      11             : namespace mozilla {
      12             : 
      13             : void
      14           0 : WebGL2Context::TexStorage(const char* funcName, uint8_t funcDims, GLenum rawTarget,
      15             :                           GLsizei levels, GLenum internalFormat, GLsizei width,
      16             :                           GLsizei height, GLsizei depth)
      17             : {
      18           0 :     TexTarget target;
      19             :     WebGLTexture* tex;
      20           0 :     if (!ValidateTexTarget(this, funcName, funcDims, rawTarget, &target, &tex))
      21           0 :         return;
      22             : 
      23           0 :     tex->TexStorage(funcName, target, levels, internalFormat, width, height, depth);
      24             : }
      25             : 
      26             : ////////////////////
      27             : 
      28             : /*virtual*/ bool
      29           0 : WebGL2Context::IsTexParamValid(GLenum pname) const
      30             : {
      31           0 :     switch (pname) {
      32             :     case LOCAL_GL_TEXTURE_BASE_LEVEL:
      33             :     case LOCAL_GL_TEXTURE_COMPARE_FUNC:
      34             :     case LOCAL_GL_TEXTURE_COMPARE_MODE:
      35             :     case LOCAL_GL_TEXTURE_IMMUTABLE_FORMAT:
      36             :     case LOCAL_GL_TEXTURE_IMMUTABLE_LEVELS:
      37             :     case LOCAL_GL_TEXTURE_MAX_LEVEL:
      38             :     case LOCAL_GL_TEXTURE_WRAP_R:
      39             :     case LOCAL_GL_TEXTURE_MAX_LOD:
      40             :     case LOCAL_GL_TEXTURE_MIN_LOD:
      41           0 :         return true;
      42             : 
      43             :     default:
      44           0 :         return WebGLContext::IsTexParamValid(pname);
      45             :     }
      46             : }
      47             : 
      48             : } // namespace mozilla

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