LCOV - code coverage report
Current view: top level - dom/media - VideoFrameContainer.h (source / functions) Hit Total Coverage
Test: output.info Lines: 0 9 0.0 %
Date: 2017-07-14 16:53:18 Functions: 0 6 0.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
       2             : /* vim:set ts=2 sw=2 sts=2 et cindent: */
       3             : /* This Source Code Form is subject to the terms of the Mozilla Public
       4             :  * License, v. 2.0. If a copy of the MPL was not distributed with this file,
       5             :  * You can obtain one at http://mozilla.org/MPL/2.0/. */
       6             : 
       7             : #ifndef VIDEOFRAMECONTAINER_H_
       8             : #define VIDEOFRAMECONTAINER_H_
       9             : 
      10             : #include "mozilla/Mutex.h"
      11             : #include "mozilla/TimeStamp.h"
      12             : #include "gfxPoint.h"
      13             : #include "nsCOMPtr.h"
      14             : #include "ImageContainer.h"
      15             : #include "MediaSegment.h"
      16             : #include "MediaStreamVideoSink.h"
      17             : #include "VideoSegment.h"
      18             : 
      19             : namespace mozilla {
      20             : 
      21             : namespace dom {
      22             : class HTMLMediaElement;
      23             : } // namespace dom
      24             : 
      25             : /**
      26             :  * This object is used in the decoder backend threads and the main thread
      27             :  * to manage the "current video frame" state. This state includes timing data
      28             :  * and an intrinsic size (see below).
      29             :  * This has to be a thread-safe object since it's accessed by resource decoders
      30             :  * and other off-main-thread components. So we can't put this state in the media
      31             :  * element itself ... well, maybe we could, but it could be risky and/or
      32             :  * confusing.
      33             :  */
      34             : class VideoFrameContainer : public MediaStreamVideoSink {
      35             :   virtual ~VideoFrameContainer();
      36             : 
      37             : public:
      38             :   typedef layers::ImageContainer ImageContainer;
      39             :   typedef layers::Image Image;
      40             : 
      41             :   VideoFrameContainer(dom::HTMLMediaElement* aElement,
      42             :                       already_AddRefed<ImageContainer> aContainer);
      43             : 
      44             :   // Call on any thread
      45             :   virtual void SetCurrentFrames(const VideoSegment& aSegment) override;
      46             :   virtual void ClearFrames() override;
      47             :   void SetCurrentFrame(const gfx::IntSize& aIntrinsicSize, Image* aImage,
      48             :                        const TimeStamp& aTargetTime);
      49             :   // Returns the last principalHandle we notified mElement about.
      50             :   PrincipalHandle GetLastPrincipalHandle();
      51             :   PrincipalHandle GetLastPrincipalHandleLocked();
      52             :   // We will notify mElement that aPrincipalHandle has been applied when all
      53             :   // FrameIDs prior to aFrameID have been flushed out.
      54             :   // aFrameID is ignored if aPrincipalHandle already is our pending principalHandle.
      55             :   void UpdatePrincipalHandleForFrameID(const PrincipalHandle& aPrincipalHandle,
      56             :                                        const ImageContainer::FrameID& aFrameID);
      57             :   void UpdatePrincipalHandleForFrameIDLocked(const PrincipalHandle& aPrincipalHandle,
      58             :                                              const ImageContainer::FrameID& aFrameID);
      59             :   void SetCurrentFrames(const gfx::IntSize& aIntrinsicSize,
      60             :                         const nsTArray<ImageContainer::NonOwningImage>& aImages);
      61           0 :   void ClearCurrentFrame(const gfx::IntSize& aIntrinsicSize)
      62             :   {
      63           0 :     SetCurrentFrames(aIntrinsicSize, nsTArray<ImageContainer::NonOwningImage>());
      64           0 :   }
      65           0 :   VideoFrameContainer* AsVideoFrameContainer() override { return this; }
      66             : 
      67             :   void ClearCurrentFrame();
      68             :   // Make the current frame the only frame in the container, i.e. discard
      69             :   // all future frames.
      70             :   void ClearFutureFrames();
      71             :   // Time in seconds by which the last painted video frame was late by.
      72             :   // E.g. if the last painted frame should have been painted at time t,
      73             :   // but was actually painted at t+n, this returns n in seconds. Threadsafe.
      74             :   double GetFrameDelay();
      75             : 
      76             :   // Clear any resources that are not immediately necessary.
      77             :   void ClearCachedResources();
      78             : 
      79             :   // Returns a new frame ID for SetCurrentFrames().  The client must either
      80             :   // call this on only one thread or provide barriers.  Do not use together
      81             :   // with SetCurrentFrame().
      82           0 :   ImageContainer::FrameID NewFrameID()
      83             :   {
      84           0 :     return ++mFrameID;
      85             :   }
      86             : 
      87             :   // Call on main thread
      88             :   enum {
      89             :     INVALIDATE_DEFAULT,
      90             :     INVALIDATE_FORCE
      91             :   };
      92           0 :   void Invalidate() override { InvalidateWithFlags(INVALIDATE_DEFAULT); }
      93             :   void InvalidateWithFlags(uint32_t aFlags);
      94             :   ImageContainer* GetImageContainer();
      95           0 :   void ForgetElement() { mElement = nullptr; }
      96             : 
      97             :   uint32_t GetDroppedImageCount() { return mImageContainer->GetDroppedImageCount(); }
      98             : 
      99             : protected:
     100             :   void SetCurrentFramesLocked(const gfx::IntSize& aIntrinsicSize,
     101             :                               const nsTArray<ImageContainer::NonOwningImage>& aImages);
     102             : 
     103             :   // Non-addreffed pointer to the element. The element calls ForgetElement
     104             :   // to clear this reference when the element is destroyed.
     105             :   dom::HTMLMediaElement* mElement;
     106             :   RefPtr<ImageContainer> mImageContainer;
     107             : 
     108             :   struct
     109           0 :   {
     110             :     // True when the Image size has changed since the last time Invalidate() was
     111             :     // called. When set, the next call to Invalidate() will ensure that the
     112             :     // frame is fully invalidated instead of just invalidating for the image change
     113             :     // in the ImageLayer.
     114             :     bool mImageSizeChanged = false;
     115             :     // The main thread mirror of the member of the same name below.
     116             :     gfx::IntSize mIntrinsicSize;
     117             :     // True when the intrinsic size has been changed by SetCurrentFrame() since
     118             :     // the last call to Invalidate().
     119             :     // The next call to Invalidate() will recalculate
     120             :     // and update the intrinsic size on the element, request a frame reflow and
     121             :     // then reset this flag.
     122             :     bool mIntrinsicSizeChanged = false;
     123             :   } mMainThreadState;
     124             : 
     125             :   // mMutex protects all the fields below.
     126             :   Mutex mMutex;
     127             :   // Once the frame is forced to black, we initialize mBlackImage for following
     128             :   // frames.
     129             :   RefPtr<Image> mBlackImage;
     130             :   // The intrinsic size is the ideal size which we should render the
     131             :   // ImageContainer's current Image at.
     132             :   // This can differ from the Image's actual size when the media resource
     133             :   // specifies that the Image should be stretched to have the correct aspect
     134             :   // ratio.
     135             :   gfx::IntSize mIntrinsicSize;
     136             :   // We maintain our own mFrameID which is auto-incremented at every
     137             :   // SetCurrentFrame() or NewFrameID() call.
     138             :   ImageContainer::FrameID mFrameID;
     139             :   // We record the last played video frame to avoid playing the frame again
     140             :   // with a different frame id.
     141             :   VideoFrame mLastPlayedVideoFrame;
     142             :   // The last PrincipalHandle we notified mElement about.
     143             :   PrincipalHandle mLastPrincipalHandle;
     144             :   // The PrincipalHandle the client has notified us is changing with FrameID
     145             :   // mFrameIDForPendingPrincipalHandle.
     146             :   PrincipalHandle mPendingPrincipalHandle;
     147             :   // The FrameID for which mPendingPrincipal is first valid.
     148             :   ImageContainer::FrameID mFrameIDForPendingPrincipalHandle;
     149             : 
     150             :   const RefPtr<AbstractThread> mMainThread;
     151             : };
     152             : 
     153             : } // namespace mozilla
     154             : 
     155             : #endif /* VIDEOFRAMECONTAINER_H_ */

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