LCOV - code coverage report
Current view: top level - dom/media/webaudio - DynamicsCompressorNode.h (source / functions) Hit Total Coverage
Test: output.info Lines: 0 22 0.0 %
Date: 2017-07-14 16:53:18 Functions: 0 15 0.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
       2             : /* vim:set ts=2 sw=2 sts=2 et cindent: */
       3             : /* This Source Code Form is subject to the terms of the Mozilla Public
       4             :  * License, v. 2.0. If a copy of the MPL was not distributed with this
       5             :  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
       6             : 
       7             : #ifndef DynamicsCompressorNode_h_
       8             : #define DynamicsCompressorNode_h_
       9             : 
      10             : #include "AudioNode.h"
      11             : #include "AudioParam.h"
      12             : 
      13             : namespace mozilla {
      14             : namespace dom {
      15             : 
      16             : class AudioContext;
      17             : struct DynamicsCompressorOptions;
      18             : 
      19             : class DynamicsCompressorNode final : public AudioNode
      20             : {
      21             : public:
      22             :   static already_AddRefed<DynamicsCompressorNode>
      23             :   Create(AudioContext& aAudioContext, const DynamicsCompressorOptions& aOptions,
      24             :          ErrorResult& aRv);
      25             : 
      26             :   NS_DECL_ISUPPORTS_INHERITED
      27           0 :   NS_DECL_CYCLE_COLLECTION_CLASS_INHERITED(DynamicsCompressorNode, AudioNode)
      28             : 
      29             :   static already_AddRefed<DynamicsCompressorNode>
      30           0 :   Constructor(const GlobalObject& aGlobal, AudioContext& aAudioContext,
      31             :               const DynamicsCompressorOptions& aOptions, ErrorResult& aRv)
      32             :   {
      33           0 :     return Create(aAudioContext, aOptions, aRv);
      34             :   }
      35             : 
      36             :   JSObject* WrapObject(JSContext* aCx, JS::Handle<JSObject*> aGivenProto) override;
      37             : 
      38           0 :   AudioParam* Threshold() const
      39             :   {
      40           0 :     return mThreshold;
      41             :   }
      42             : 
      43           0 :   AudioParam* Knee() const
      44             :   {
      45           0 :     return mKnee;
      46             :   }
      47             : 
      48           0 :   AudioParam* Ratio() const
      49             :   {
      50           0 :     return mRatio;
      51             :   }
      52             : 
      53           0 :   AudioParam* Attack() const
      54             :   {
      55           0 :     return mAttack;
      56             :   }
      57             : 
      58             :   // Called GetRelease to prevent clashing with the nsISupports::Release name
      59           0 :   AudioParam* GetRelease() const
      60             :   {
      61           0 :     return mRelease;
      62             :   }
      63             : 
      64           0 :   float Reduction() const
      65             :   {
      66           0 :     return mReduction;
      67             :   }
      68             : 
      69           0 :   const char* NodeType() const override
      70             :   {
      71           0 :     return "DynamicsCompressorNode";
      72             :   }
      73             : 
      74             :   size_t SizeOfExcludingThis(MallocSizeOf aMallocSizeOf) const override;
      75             :   size_t SizeOfIncludingThis(MallocSizeOf aMallocSizeOf) const override;
      76             : 
      77           0 :   void SetReduction(float aReduction)
      78             :   {
      79           0 :     MOZ_ASSERT(NS_IsMainThread());
      80           0 :     mReduction = aReduction;
      81           0 :   }
      82             : 
      83             : private:
      84             :   explicit DynamicsCompressorNode(AudioContext* aContext);
      85           0 :   ~DynamicsCompressorNode() = default;
      86             : 
      87             :   RefPtr<AudioParam> mThreshold;
      88             :   RefPtr<AudioParam> mKnee;
      89             :   RefPtr<AudioParam> mRatio;
      90             :   float mReduction;
      91             :   RefPtr<AudioParam> mAttack;
      92             :   RefPtr<AudioParam> mRelease;
      93             : };
      94             : 
      95             : } // namespace dom
      96             : } // namespace mozilla
      97             : 
      98             : #endif

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