Line data Source code
1 : /*
2 : * Copyright (C) 2010 Google Inc. All rights reserved.
3 : *
4 : * Redistribution and use in source and binary forms, with or without
5 : * modification, are permitted provided that the following conditions
6 : * are met:
7 : *
8 : * 1. Redistributions of source code must retain the above copyright
9 : * notice, this list of conditions and the following disclaimer.
10 : * 2. Redistributions in binary form must reproduce the above copyright
11 : * notice, this list of conditions and the following disclaimer in the
12 : * documentation and/or other materials provided with the distribution.
13 : * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of
14 : * its contributors may be used to endorse or promote products derived
15 : * from this software without specific prior written permission.
16 : *
17 : * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
18 : * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
19 : * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
20 : * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
21 : * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
22 : * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
23 : * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
24 : * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 : * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
26 : * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27 : */
28 :
29 : #include "ReverbAccumulationBuffer.h"
30 : #include "AudioNodeEngine.h"
31 : #include "mozilla/PodOperations.h"
32 : #include <algorithm>
33 :
34 : using namespace mozilla;
35 :
36 : namespace WebCore {
37 :
38 0 : ReverbAccumulationBuffer::ReverbAccumulationBuffer(size_t length)
39 : : m_readIndex(0)
40 0 : , m_readTimeFrame(0)
41 : {
42 0 : m_buffer.SetLength(length);
43 0 : PodZero(m_buffer.Elements(), length);
44 0 : }
45 :
46 0 : void ReverbAccumulationBuffer::readAndClear(float* destination, size_t numberOfFrames)
47 : {
48 0 : size_t bufferLength = m_buffer.Length();
49 0 : bool isCopySafe = m_readIndex <= bufferLength && numberOfFrames <= bufferLength;
50 :
51 0 : MOZ_ASSERT(isCopySafe);
52 0 : if (!isCopySafe)
53 0 : return;
54 :
55 0 : size_t framesAvailable = bufferLength - m_readIndex;
56 0 : size_t numberOfFrames1 = std::min(numberOfFrames, framesAvailable);
57 0 : size_t numberOfFrames2 = numberOfFrames - numberOfFrames1;
58 :
59 0 : float* source = m_buffer.Elements();
60 0 : memcpy(destination, source + m_readIndex, sizeof(float) * numberOfFrames1);
61 0 : memset(source + m_readIndex, 0, sizeof(float) * numberOfFrames1);
62 :
63 : // Handle wrap-around if necessary
64 0 : if (numberOfFrames2 > 0) {
65 0 : memcpy(destination + numberOfFrames1, source, sizeof(float) * numberOfFrames2);
66 0 : memset(source, 0, sizeof(float) * numberOfFrames2);
67 : }
68 :
69 0 : m_readIndex = (m_readIndex + numberOfFrames) % bufferLength;
70 0 : m_readTimeFrame += numberOfFrames;
71 : }
72 :
73 0 : void ReverbAccumulationBuffer::updateReadIndex(int* readIndex, size_t numberOfFrames) const
74 : {
75 : // Update caller's readIndex
76 0 : *readIndex = (*readIndex + numberOfFrames) % m_buffer.Length();
77 0 : }
78 :
79 0 : int ReverbAccumulationBuffer::accumulate(const float* source, size_t numberOfFrames, int* readIndex, size_t delayFrames)
80 : {
81 0 : size_t bufferLength = m_buffer.Length();
82 :
83 0 : size_t writeIndex = (*readIndex + delayFrames) % bufferLength;
84 :
85 : // Update caller's readIndex
86 0 : *readIndex = (*readIndex + numberOfFrames) % bufferLength;
87 :
88 0 : size_t framesAvailable = bufferLength - writeIndex;
89 0 : size_t numberOfFrames1 = std::min(numberOfFrames, framesAvailable);
90 0 : size_t numberOfFrames2 = numberOfFrames - numberOfFrames1;
91 :
92 0 : float* destination = m_buffer.Elements();
93 :
94 0 : bool isSafe = writeIndex <= bufferLength && numberOfFrames1 + writeIndex <= bufferLength && numberOfFrames2 <= bufferLength;
95 0 : MOZ_ASSERT(isSafe);
96 0 : if (!isSafe)
97 0 : return 0;
98 :
99 0 : AudioBufferAddWithScale(source, 1.0f, destination + writeIndex, numberOfFrames1);
100 0 : if (numberOfFrames2 > 0) {
101 0 : AudioBufferAddWithScale(source + numberOfFrames1, 1.0f, destination, numberOfFrames2);
102 : }
103 :
104 0 : return writeIndex;
105 : }
106 :
107 0 : void ReverbAccumulationBuffer::reset()
108 : {
109 0 : PodZero(m_buffer.Elements(), m_buffer.Length());
110 0 : m_readIndex = 0;
111 0 : m_readTimeFrame = 0;
112 0 : }
113 :
114 : } // namespace WebCore
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