Line data Source code
1 : /*
2 : * Copyright (C) 2010 Google Inc. All rights reserved.
3 : *
4 : * Redistribution and use in source and binary forms, with or without
5 : * modification, are permitted provided that the following conditions
6 : * are met:
7 : *
8 : * 1. Redistributions of source code must retain the above copyright
9 : * notice, this list of conditions and the following disclaimer.
10 : * 2. Redistributions in binary form must reproduce the above copyright
11 : * notice, this list of conditions and the following disclaimer in the
12 : * documentation and/or other materials provided with the distribution.
13 : * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of
14 : * its contributors may be used to endorse or promote products derived
15 : * from this software without specific prior written permission.
16 : *
17 : * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
18 : * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
19 : * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
20 : * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
21 : * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
22 : * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
23 : * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
24 : * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 : * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
26 : * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27 : */
28 :
29 : #ifndef ReverbInputBuffer_h
30 : #define ReverbInputBuffer_h
31 :
32 : #include "nsTArray.h"
33 : #include "mozilla/MemoryReporting.h"
34 :
35 : namespace WebCore {
36 :
37 : // ReverbInputBuffer is used to buffer input samples for deferred processing by the background threads.
38 0 : class ReverbInputBuffer {
39 : public:
40 : explicit ReverbInputBuffer(size_t length);
41 :
42 : // The realtime audio thread keeps writing samples here.
43 : // The assumption is that the buffer's length is evenly divisible by numberOfFrames (for nearly all cases this will be fine).
44 : // FIXME: remove numberOfFrames restriction...
45 : void write(const float* sourceP, size_t numberOfFrames);
46 :
47 : // Background threads can call this to check if there's anything to read...
48 0 : size_t writeIndex() const { return m_writeIndex; }
49 :
50 : // The individual background threads read here (and hope that they can keep up with the buffer writing).
51 : // readIndex is updated with the next readIndex to read from...
52 : // The assumption is that the buffer's length is evenly divisible by numberOfFrames.
53 : // FIXME: remove numberOfFrames restriction...
54 : float* directReadFrom(int* readIndex, size_t numberOfFrames);
55 :
56 : void reset();
57 :
58 0 : size_t sizeOfExcludingThis(mozilla::MallocSizeOf aMallocSizeOf) const
59 : {
60 0 : return m_buffer.ShallowSizeOfExcludingThis(aMallocSizeOf);
61 : }
62 :
63 :
64 : private:
65 : nsTArray<float> m_buffer;
66 : size_t m_writeIndex;
67 : };
68 :
69 : } // namespace WebCore
70 :
71 : #endif // ReverbInputBuffer_h
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