LCOV - code coverage report
Current view: top level - dom/svg - DOMSVGLengthList.h (source / functions) Hit Total Coverage
Test: output.info Lines: 0 35 0.0 %
Date: 2017-07-14 16:53:18 Functions: 0 20 0.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
       2             : /* vim: set ts=8 sts=2 et sw=2 tw=80: */
       3             : /* This Source Code Form is subject to the terms of the Mozilla Public
       4             :  * License, v. 2.0. If a copy of the MPL was not distributed with this
       5             :  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
       6             : 
       7             : #ifndef MOZILLA_DOMSVGLENGTHLIST_H__
       8             : #define MOZILLA_DOMSVGLENGTHLIST_H__
       9             : 
      10             : #include "DOMSVGAnimatedLengthList.h"
      11             : #include "nsCycleCollectionParticipant.h"
      12             : #include "nsDebug.h"
      13             : #include "nsTArray.h"
      14             : #include "SVGLengthList.h"
      15             : #include "mozilla/Attributes.h"
      16             : #include "mozilla/ErrorResult.h"
      17             : 
      18             : class nsSVGElement;
      19             : 
      20             : namespace mozilla {
      21             : 
      22             : class DOMSVGLength;
      23             : 
      24             : /**
      25             :  * Class DOMSVGLengthList
      26             :  *
      27             :  * This class is used to create the DOM tearoff objects that wrap internal
      28             :  * SVGLengthList objects.
      29             :  *
      30             :  * See the architecture comment in DOMSVGAnimatedLengthList.h.
      31             :  *
      32             :  * This class is strongly intertwined with DOMSVGAnimatedLengthList and
      33             :  * DOMSVGLength. We are a friend of DOMSVGAnimatedLengthList, and are
      34             :  * responsible for nulling out our DOMSVGAnimatedLengthList's pointer to us
      35             :  * when we die, essentially making its pointer to us a weak pointer. Similarly,
      36             :  * our DOMSVGLength items are friends of us and responsible for nulling out our
      37             :  * pointers to them.
      38             :  *
      39             :  * Our DOM items are created lazily on demand as and when script requests them.
      40             :  */
      41             : class DOMSVGLengthList final : public nsISupports,
      42             :                                public nsWrapperCache
      43             : {
      44             :   friend class AutoChangeLengthListNotifier;
      45             :   friend class DOMSVGLength;
      46             : 
      47           0 :   ~DOMSVGLengthList() {
      48             :     // Our mAList's weak ref to us must be nulled out when we die. If GC has
      49             :     // unlinked us using the cycle collector code, then that has already
      50             :     // happened, and mAList is null.
      51           0 :     if (mAList) {
      52           0 :       ( IsAnimValList() ? mAList->mAnimVal : mAList->mBaseVal ) = nullptr;
      53             :     }
      54           0 :   }
      55             : 
      56             : public:
      57             :   NS_DECL_CYCLE_COLLECTING_ISUPPORTS
      58           0 :   NS_DECL_CYCLE_COLLECTION_SCRIPT_HOLDER_CLASS(DOMSVGLengthList)
      59             : 
      60           0 :   DOMSVGLengthList(DOMSVGAnimatedLengthList *aAList,
      61             :                    const SVGLengthList &aInternalList)
      62           0 :     : mAList(aAList)
      63             :   {
      64             :     // aInternalList must be passed in explicitly because we can't use
      65             :     // InternalList() here. (Because it depends on IsAnimValList, which depends
      66             :     // on this object having been assigned to aAList's mBaseVal or mAnimVal,
      67             :     // which hasn't happend yet.)
      68             : 
      69           0 :     InternalListLengthWillChange(aInternalList.Length()); // Sync mItems
      70           0 :   }
      71             : 
      72             :   virtual JSObject* WrapObject(JSContext *cx, JS::Handle<JSObject*> aGivenProto) override;
      73             : 
      74           0 :   nsISupports* GetParentObject()
      75             :   {
      76           0 :     return static_cast<nsIContent*>(Element());
      77             :   }
      78             : 
      79             :   /**
      80             :    * This will normally be the same as InternalList().Length(), except if we've
      81             :    * hit OOM in which case our length will be zero.
      82             :    */
      83           0 :   uint32_t LengthNoFlush() const {
      84           0 :     MOZ_ASSERT(mItems.Length() == 0 ||
      85             :                mItems.Length() == InternalList().Length(),
      86             :                "DOM wrapper's list length is out of sync");
      87           0 :     return mItems.Length();
      88             :   }
      89             : 
      90             :   /// Called to notify us to syncronize our length and detach excess items.
      91             :   void InternalListLengthWillChange(uint32_t aNewLength);
      92             : 
      93             :   /**
      94             :    * Returns true if our attribute is animating (in which case our animVal is
      95             :    * not simply a mirror of our baseVal).
      96             :    */
      97           0 :   bool IsAnimating() const {
      98           0 :     return mAList->IsAnimating();
      99             :   }
     100             :   /**
     101             :    * Returns true if there is an animated list mirroring the base list.
     102             :    */
     103           0 :   bool AnimListMirrorsBaseList() const {
     104           0 :     return mAList->mAnimVal && !mAList->IsAnimating();
     105             :   }
     106             : 
     107           0 :   uint32_t NumberOfItems() const
     108             :   {
     109           0 :     if (IsAnimValList()) {
     110           0 :       Element()->FlushAnimations();
     111             :     }
     112           0 :     return LengthNoFlush();
     113             :   }
     114             :   void Clear(ErrorResult& aError);
     115             :   already_AddRefed<DOMSVGLength> Initialize(DOMSVGLength& newItem,
     116             :                                             ErrorResult& error);
     117             :   already_AddRefed<DOMSVGLength> GetItem(uint32_t index,
     118             :                                          ErrorResult& error);
     119             :   already_AddRefed<DOMSVGLength> IndexedGetter(uint32_t index, bool& found,
     120             :                                                ErrorResult& error);
     121             :   already_AddRefed<DOMSVGLength> InsertItemBefore(DOMSVGLength& newItem,
     122             :                                                   uint32_t index,
     123             :                                                   ErrorResult& error);
     124             :   already_AddRefed<DOMSVGLength> ReplaceItem(DOMSVGLength& newItem,
     125             :                                              uint32_t index,
     126             :                                              ErrorResult& error);
     127             :   already_AddRefed<DOMSVGLength> RemoveItem(uint32_t index,
     128             :                                             ErrorResult& error);
     129           0 :   already_AddRefed<DOMSVGLength> AppendItem(DOMSVGLength& newItem,
     130             :                                             ErrorResult& error)
     131             :   {
     132           0 :     return InsertItemBefore(newItem, LengthNoFlush(), error);
     133             :   }
     134           0 :   uint32_t Length() const
     135             :   {
     136           0 :     return NumberOfItems();
     137             :   }
     138             : 
     139             : private:
     140             : 
     141           0 :   nsSVGElement* Element() const {
     142           0 :     return mAList->mElement;
     143             :   }
     144             : 
     145           0 :   uint8_t AttrEnum() const {
     146           0 :     return mAList->mAttrEnum;
     147             :   }
     148             : 
     149           0 :   uint8_t Axis() const {
     150           0 :     return mAList->mAxis;
     151             :   }
     152             : 
     153             :   /// Used to determine if this list is the baseVal or animVal list.
     154           0 :   bool IsAnimValList() const {
     155           0 :     MOZ_ASSERT(this == mAList->mBaseVal || this == mAList->mAnimVal,
     156             :                "Calling IsAnimValList() too early?!");
     157           0 :     return this == mAList->mAnimVal;
     158             :   }
     159             : 
     160             :   /**
     161             :    * Get a reference to this object's corresponding internal SVGLengthList.
     162             :    *
     163             :    * To simplify the code we just have this one method for obtaining both
     164             :    * baseVal and animVal internal lists. This means that animVal lists don't
     165             :    * get const protection, but our setter methods guard against changing
     166             :    * animVal lists.
     167             :    */
     168             :   SVGLengthList& InternalList() const;
     169             : 
     170             :   /// Returns the DOMSVGLength at aIndex, creating it if necessary.
     171             :   already_AddRefed<DOMSVGLength> GetItemAt(uint32_t aIndex);
     172             : 
     173             :   void MaybeInsertNullInAnimValListAt(uint32_t aIndex);
     174             :   void MaybeRemoveItemFromAnimValListAt(uint32_t aIndex);
     175             : 
     176             :   // Weak refs to our DOMSVGLength items. The items are friends and take care
     177             :   // of clearing our pointer to them when they die.
     178             :   FallibleTArray<DOMSVGLength*> mItems;
     179             : 
     180             :   RefPtr<DOMSVGAnimatedLengthList> mAList;
     181             : };
     182             : 
     183             : } // namespace mozilla
     184             : 
     185             : #endif // MOZILLA_DOMSVGLENGTHLIST_H__

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