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1 : /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
2 : /* vim: set ts=8 sts=2 et sw=2 tw=80: */
3 : /* This Source Code Form is subject to the terms of the Mozilla Public
4 : * License, v. 2.0. If a copy of the MPL was not distributed with this
5 : * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6 :
7 : #include "DOMSVGTransformList.h"
8 : #include "mozilla/dom/SVGTransform.h"
9 : #include "mozilla/dom/SVGMatrix.h"
10 : #include "nsSVGAnimatedTransformList.h"
11 : #include "nsSVGElement.h"
12 : #include "mozilla/dom/SVGTransformListBinding.h"
13 : #include "nsError.h"
14 : #include <algorithm>
15 :
16 : // local helper functions
17 : namespace {
18 :
19 0 : void UpdateListIndicesFromIndex(
20 : FallibleTArray<mozilla::dom::SVGTransform*>& aItemsArray,
21 : uint32_t aStartingIndex)
22 : {
23 0 : uint32_t length = aItemsArray.Length();
24 :
25 0 : for (uint32_t i = aStartingIndex; i < length; ++i) {
26 0 : if (aItemsArray[i]) {
27 0 : aItemsArray[i]->UpdateListIndex(i);
28 : }
29 : }
30 0 : }
31 :
32 : } // namespace
33 :
34 : namespace mozilla {
35 :
36 : using namespace dom;
37 :
38 : // We could use NS_IMPL_CYCLE_COLLECTION(, except that in Unlink() we need to
39 : // clear our SVGAnimatedTransformList's weak ref to us to be safe. (The other
40 : // option would be to not unlink and rely on the breaking of the other edges in
41 : // the cycle, as NS_SVG_VAL_IMPL_CYCLE_COLLECTION does.)
42 : NS_IMPL_CYCLE_COLLECTION_CLASS(DOMSVGTransformList)
43 :
44 0 : NS_IMPL_CYCLE_COLLECTION_UNLINK_BEGIN(DOMSVGTransformList)
45 0 : if (tmp->mAList) {
46 0 : if (tmp->IsAnimValList()) {
47 0 : tmp->mAList->mAnimVal = nullptr;
48 : } else {
49 0 : tmp->mAList->mBaseVal = nullptr;
50 : }
51 0 : NS_IMPL_CYCLE_COLLECTION_UNLINK(mAList)
52 : }
53 0 : NS_IMPL_CYCLE_COLLECTION_UNLINK_PRESERVED_WRAPPER
54 0 : NS_IMPL_CYCLE_COLLECTION_UNLINK_END
55 0 : NS_IMPL_CYCLE_COLLECTION_TRAVERSE_BEGIN(DOMSVGTransformList)
56 0 : NS_IMPL_CYCLE_COLLECTION_TRAVERSE(mAList)
57 0 : NS_IMPL_CYCLE_COLLECTION_TRAVERSE_END
58 0 : NS_IMPL_CYCLE_COLLECTION_TRACE_BEGIN(DOMSVGTransformList)
59 0 : NS_IMPL_CYCLE_COLLECTION_TRACE_PRESERVED_WRAPPER
60 0 : NS_IMPL_CYCLE_COLLECTION_TRACE_END
61 :
62 0 : NS_IMPL_CYCLE_COLLECTING_ADDREF(DOMSVGTransformList)
63 0 : NS_IMPL_CYCLE_COLLECTING_RELEASE(DOMSVGTransformList)
64 :
65 0 : NS_INTERFACE_MAP_BEGIN_CYCLE_COLLECTION(DOMSVGTransformList)
66 0 : NS_WRAPPERCACHE_INTERFACE_MAP_ENTRY
67 0 : NS_INTERFACE_MAP_ENTRY(nsISupports)
68 0 : NS_INTERFACE_MAP_END
69 :
70 : //----------------------------------------------------------------------
71 : // DOMSVGTransformList methods:
72 :
73 : JSObject*
74 0 : DOMSVGTransformList::WrapObject(JSContext *cx, JS::Handle<JSObject*> aGivenProto)
75 : {
76 0 : return mozilla::dom::SVGTransformListBinding::Wrap(cx, this, aGivenProto);
77 : }
78 :
79 : //----------------------------------------------------------------------
80 : // Helper class: AutoChangeTransformListNotifier
81 : // Stack-based helper class to pair calls to WillChangeTransformList and
82 : // DidChangeTransformList.
83 : class MOZ_RAII AutoChangeTransformListNotifier
84 : {
85 : public:
86 0 : explicit AutoChangeTransformListNotifier(DOMSVGTransformList* aTransformList MOZ_GUARD_OBJECT_NOTIFIER_PARAM)
87 0 : : mTransformList(aTransformList)
88 : {
89 0 : MOZ_GUARD_OBJECT_NOTIFIER_INIT;
90 0 : MOZ_ASSERT(mTransformList, "Expecting non-null transformList");
91 : mEmptyOrOldValue =
92 0 : mTransformList->Element()->WillChangeTransformList();
93 0 : }
94 :
95 0 : ~AutoChangeTransformListNotifier()
96 0 : {
97 0 : mTransformList->Element()->DidChangeTransformList(mEmptyOrOldValue);
98 0 : if (mTransformList->IsAnimating()) {
99 0 : mTransformList->Element()->AnimationNeedsResample();
100 : }
101 0 : }
102 :
103 : private:
104 : DOMSVGTransformList* const mTransformList;
105 : nsAttrValue mEmptyOrOldValue;
106 : MOZ_DECL_USE_GUARD_OBJECT_NOTIFIER
107 : };
108 :
109 : void
110 0 : DOMSVGTransformList::InternalListLengthWillChange(uint32_t aNewLength)
111 : {
112 0 : uint32_t oldLength = mItems.Length();
113 :
114 0 : if (aNewLength > SVGTransform::MaxListIndex()) {
115 : // It's safe to get out of sync with our internal list as long as we have
116 : // FEWER items than it does.
117 0 : aNewLength = SVGTransform::MaxListIndex();
118 : }
119 :
120 0 : RefPtr<DOMSVGTransformList> kungFuDeathGrip;
121 0 : if (aNewLength < oldLength) {
122 : // RemovingFromList() might clear last reference to |this|.
123 : // Retain a temporary reference to keep from dying before returning.
124 0 : kungFuDeathGrip = this;
125 : }
126 :
127 : // If our length will decrease, notify the items that will be removed:
128 0 : for (uint32_t i = aNewLength; i < oldLength; ++i) {
129 0 : if (mItems[i]) {
130 0 : mItems[i]->RemovingFromList();
131 : }
132 : }
133 :
134 0 : if (!mItems.SetLength(aNewLength, fallible)) {
135 : // We silently ignore SetLength OOM failure since being out of sync is safe
136 : // so long as we have *fewer* items than our internal list.
137 0 : mItems.Clear();
138 0 : return;
139 : }
140 :
141 : // If our length has increased, null out the new pointers:
142 0 : for (uint32_t i = oldLength; i < aNewLength; ++i) {
143 0 : mItems[i] = nullptr;
144 : }
145 : }
146 :
147 : SVGTransformList&
148 0 : DOMSVGTransformList::InternalList() const
149 : {
150 0 : nsSVGAnimatedTransformList *alist = Element()->GetAnimatedTransformList();
151 0 : return IsAnimValList() && alist->mAnimVal ?
152 0 : *alist->mAnimVal :
153 0 : alist->mBaseVal;
154 : }
155 :
156 : //----------------------------------------------------------------------
157 : void
158 0 : DOMSVGTransformList::Clear(ErrorResult& error)
159 : {
160 0 : if (IsAnimValList()) {
161 0 : error.Throw(NS_ERROR_DOM_NO_MODIFICATION_ALLOWED_ERR);
162 0 : return;
163 : }
164 :
165 0 : if (LengthNoFlush() > 0) {
166 0 : AutoChangeTransformListNotifier notifier(this);
167 : // Notify any existing DOM items of removal *before* truncating the lists
168 : // so that they can find their SVGTransform internal counterparts and copy
169 : // their values. This also notifies the animVal list:
170 0 : mAList->InternalBaseValListWillChangeLengthTo(0);
171 :
172 0 : mItems.Clear();
173 0 : InternalList().Clear();
174 : }
175 : }
176 :
177 : already_AddRefed<SVGTransform>
178 0 : DOMSVGTransformList::Initialize(SVGTransform& newItem, ErrorResult& error)
179 : {
180 0 : if (IsAnimValList()) {
181 0 : error.Throw(NS_ERROR_DOM_NO_MODIFICATION_ALLOWED_ERR);
182 0 : return nullptr;
183 : }
184 :
185 : // If newItem is already in a list we should insert a clone of newItem, and
186 : // for consistency, this should happen even if *this* is the list that
187 : // newItem is currently in. Note that in the case of newItem being in this
188 : // list, the Clear() call before the InsertItemBefore() call would remove it
189 : // from this list, and so the InsertItemBefore() call would not insert a
190 : // clone of newItem, it would actually insert newItem. To prevent that from
191 : // happening we have to do the clone here, if necessary.
192 :
193 0 : RefPtr<SVGTransform> domItem = &newItem;
194 0 : if (domItem->HasOwner()) {
195 0 : domItem = newItem.Clone();
196 : }
197 :
198 0 : Clear(error);
199 0 : MOZ_ASSERT(!error.Failed(), "How could this fail?");
200 0 : return InsertItemBefore(*domItem, 0, error);
201 : }
202 :
203 : already_AddRefed<SVGTransform>
204 0 : DOMSVGTransformList::GetItem(uint32_t index, ErrorResult& error)
205 : {
206 : bool found;
207 0 : RefPtr<SVGTransform> item = IndexedGetter(index, found, error);
208 0 : if (!found) {
209 0 : error.Throw(NS_ERROR_DOM_INDEX_SIZE_ERR);
210 : }
211 0 : return item.forget();
212 : }
213 :
214 : already_AddRefed<SVGTransform>
215 0 : DOMSVGTransformList::IndexedGetter(uint32_t index, bool& found,
216 : ErrorResult& error)
217 : {
218 0 : if (IsAnimValList()) {
219 0 : Element()->FlushAnimations();
220 : }
221 0 : found = index < LengthNoFlush();
222 0 : if (found) {
223 0 : return GetItemAt(index);
224 : }
225 0 : return nullptr;
226 : }
227 :
228 : already_AddRefed<SVGTransform>
229 0 : DOMSVGTransformList::InsertItemBefore(SVGTransform& newItem,
230 : uint32_t index, ErrorResult& error)
231 : {
232 0 : if (IsAnimValList()) {
233 0 : error.Throw(NS_ERROR_DOM_NO_MODIFICATION_ALLOWED_ERR);
234 0 : return nullptr;
235 : }
236 :
237 0 : index = std::min(index, LengthNoFlush());
238 0 : if (index >= SVGTransform::MaxListIndex()) {
239 0 : error.Throw(NS_ERROR_DOM_INDEX_SIZE_ERR);
240 0 : return nullptr;
241 : }
242 :
243 0 : RefPtr<SVGTransform> domItem = &newItem;
244 0 : if (newItem.HasOwner()) {
245 0 : domItem = newItem.Clone(); // must do this before changing anything!
246 : }
247 :
248 : // Ensure we have enough memory so we can avoid complex error handling below:
249 0 : if (!mItems.SetCapacity(mItems.Length() + 1, fallible) ||
250 0 : !InternalList().SetCapacity(InternalList().Length() + 1)) {
251 0 : error.Throw(NS_ERROR_OUT_OF_MEMORY);
252 0 : return nullptr;
253 : }
254 0 : if (AnimListMirrorsBaseList()) {
255 0 : if (!mAList->mAnimVal->mItems.SetCapacity(
256 0 : mAList->mAnimVal->mItems.Length() + 1, fallible)) {
257 0 : error.Throw(NS_ERROR_OUT_OF_MEMORY);
258 0 : return nullptr;
259 : }
260 : }
261 :
262 0 : AutoChangeTransformListNotifier notifier(this);
263 : // Now that we know we're inserting, keep animVal list in sync as necessary.
264 0 : MaybeInsertNullInAnimValListAt(index);
265 :
266 0 : InternalList().InsertItem(index, domItem->ToSVGTransform());
267 0 : MOZ_ALWAYS_TRUE(mItems.InsertElementAt(index, domItem.get(), fallible));
268 :
269 : // This MUST come after the insertion into InternalList(), or else under the
270 : // insertion into InternalList() the values read from domItem would be bad
271 : // data from InternalList() itself!:
272 0 : domItem->InsertingIntoList(this, index, IsAnimValList());
273 :
274 0 : UpdateListIndicesFromIndex(mItems, index + 1);
275 :
276 0 : return domItem.forget();
277 : }
278 :
279 : already_AddRefed<SVGTransform>
280 0 : DOMSVGTransformList::ReplaceItem(SVGTransform& newItem,
281 : uint32_t index, ErrorResult& error)
282 : {
283 0 : if (IsAnimValList()) {
284 0 : error.Throw(NS_ERROR_DOM_NO_MODIFICATION_ALLOWED_ERR);
285 0 : return nullptr;
286 : }
287 :
288 0 : if (index >= LengthNoFlush()) {
289 0 : error.Throw(NS_ERROR_DOM_INDEX_SIZE_ERR);
290 0 : return nullptr;
291 : }
292 :
293 0 : RefPtr<SVGTransform> domItem = &newItem;
294 0 : if (newItem.HasOwner()) {
295 0 : domItem = newItem.Clone(); // must do this before changing anything!
296 : }
297 :
298 0 : AutoChangeTransformListNotifier notifier(this);
299 0 : if (mItems[index]) {
300 : // Notify any existing DOM item of removal *before* modifying the lists so
301 : // that the DOM item can copy the *old* value at its index:
302 0 : mItems[index]->RemovingFromList();
303 : }
304 :
305 0 : InternalList()[index] = domItem->ToSVGTransform();
306 0 : mItems[index] = domItem;
307 :
308 : // This MUST come after the ToSVGPoint() call, otherwise that call
309 : // would end up reading bad data from InternalList()!
310 0 : domItem->InsertingIntoList(this, index, IsAnimValList());
311 :
312 0 : return domItem.forget();
313 : }
314 :
315 : already_AddRefed<SVGTransform>
316 0 : DOMSVGTransformList::RemoveItem(uint32_t index, ErrorResult& error)
317 : {
318 0 : if (IsAnimValList()) {
319 0 : error.Throw(NS_ERROR_DOM_NO_MODIFICATION_ALLOWED_ERR);
320 0 : return nullptr;
321 : }
322 :
323 0 : if (index >= LengthNoFlush()) {
324 0 : error.Throw(NS_ERROR_DOM_INDEX_SIZE_ERR);
325 0 : return nullptr;
326 : }
327 :
328 0 : AutoChangeTransformListNotifier notifier(this);
329 : // Now that we know we're removing, keep animVal list in sync as necessary.
330 : // Do this *before* touching InternalList() so the removed item can get its
331 : // internal value.
332 0 : MaybeRemoveItemFromAnimValListAt(index);
333 :
334 : // We have to return the removed item, so get it, creating it if necessary:
335 0 : RefPtr<SVGTransform> result = GetItemAt(index);
336 :
337 : // Notify the DOM item of removal *before* modifying the lists so that the
338 : // DOM item can copy its *old* value:
339 0 : result->RemovingFromList();
340 :
341 0 : InternalList().RemoveItem(index);
342 0 : mItems.RemoveElementAt(index);
343 :
344 0 : UpdateListIndicesFromIndex(mItems, index);
345 :
346 0 : return result.forget();
347 : }
348 :
349 : already_AddRefed<SVGTransform>
350 0 : DOMSVGTransformList::CreateSVGTransformFromMatrix(dom::SVGMatrix& matrix)
351 : {
352 0 : RefPtr<SVGTransform> result = new SVGTransform(matrix.GetMatrix());
353 0 : return result.forget();
354 : }
355 :
356 : already_AddRefed<SVGTransform>
357 0 : DOMSVGTransformList::Consolidate(ErrorResult& error)
358 : {
359 0 : if (IsAnimValList()) {
360 0 : error.Throw(NS_ERROR_DOM_NO_MODIFICATION_ALLOWED_ERR);
361 0 : return nullptr;
362 : }
363 :
364 0 : if (LengthNoFlush() == 0) {
365 0 : return nullptr;
366 : }
367 :
368 : // Note that SVG 1.1 says, "The consolidation operation creates new
369 : // SVGTransform object as the first and only item in the list" hence, even if
370 : // LengthNoFlush() == 1 we can't return that one item (after making it a
371 : // matrix type). We must orphan the existing item and then make a new one.
372 :
373 : // First calculate our matrix
374 0 : gfxMatrix mx = InternalList().GetConsolidationMatrix();
375 :
376 : // Then orphan the existing items
377 0 : Clear(error);
378 0 : MOZ_ASSERT(!error.Failed(), "How could this fail?");
379 :
380 : // And append the new transform
381 0 : RefPtr<SVGTransform> transform = new SVGTransform(mx);
382 0 : return InsertItemBefore(*transform, LengthNoFlush(), error);
383 : }
384 :
385 : //----------------------------------------------------------------------
386 : // Implementation helpers:
387 :
388 : already_AddRefed<SVGTransform>
389 0 : DOMSVGTransformList::GetItemAt(uint32_t aIndex)
390 : {
391 0 : MOZ_ASSERT(aIndex < mItems.Length());
392 :
393 0 : if (!mItems[aIndex]) {
394 0 : mItems[aIndex] = new SVGTransform(this, aIndex, IsAnimValList());
395 : }
396 0 : RefPtr<SVGTransform> result = mItems[aIndex];
397 0 : return result.forget();
398 : }
399 :
400 : void
401 0 : DOMSVGTransformList::MaybeInsertNullInAnimValListAt(uint32_t aIndex)
402 : {
403 0 : MOZ_ASSERT(!IsAnimValList(), "call from baseVal to animVal");
404 :
405 0 : if (!AnimListMirrorsBaseList()) {
406 0 : return;
407 : }
408 :
409 0 : DOMSVGTransformList* animVal = mAList->mAnimVal;
410 :
411 0 : MOZ_ASSERT(animVal, "AnimListMirrorsBaseList() promised a non-null animVal");
412 0 : MOZ_ASSERT(animVal->mItems.Length() == mItems.Length(),
413 : "animVal list not in sync!");
414 0 : MOZ_ALWAYS_TRUE(animVal->mItems.InsertElementAt(aIndex, nullptr, fallible));
415 :
416 0 : UpdateListIndicesFromIndex(animVal->mItems, aIndex + 1);
417 : }
418 :
419 : void
420 0 : DOMSVGTransformList::MaybeRemoveItemFromAnimValListAt(uint32_t aIndex)
421 : {
422 0 : MOZ_ASSERT(!IsAnimValList(), "call from baseVal to animVal");
423 :
424 0 : if (!AnimListMirrorsBaseList()) {
425 0 : return;
426 : }
427 :
428 : // This needs to be a strong reference; otherwise, the RemovingFromList call
429 : // below might drop the last reference to animVal before we're done with it.
430 0 : RefPtr<DOMSVGTransformList> animVal = mAList->mAnimVal;
431 :
432 0 : MOZ_ASSERT(animVal, "AnimListMirrorsBaseList() promised a non-null animVal");
433 0 : MOZ_ASSERT(animVal->mItems.Length() == mItems.Length(),
434 : "animVal list not in sync!");
435 :
436 0 : if (animVal->mItems[aIndex]) {
437 0 : animVal->mItems[aIndex]->RemovingFromList();
438 : }
439 0 : animVal->mItems.RemoveElementAt(aIndex);
440 :
441 0 : UpdateListIndicesFromIndex(animVal->mItems, aIndex);
442 : }
443 :
444 : } // namespace mozilla
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