LCOV - code coverage report
Current view: top level - dom/svg - SVGAnimatedLengthList.cpp (source / functions) Hit Total Coverage
Test: output.info Lines: 0 74 0.0 %
Date: 2017-07-14 16:53:18 Functions: 0 9 0.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
       2             : /* vim: set ts=8 sts=2 et sw=2 tw=80: */
       3             : /* This Source Code Form is subject to the terms of the Mozilla Public
       4             :  * License, v. 2.0. If a copy of the MPL was not distributed with this
       5             :  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
       6             : 
       7             : #include "SVGAnimatedLengthList.h"
       8             : 
       9             : #include "DOMSVGAnimatedLengthList.h"
      10             : #include "mozilla/Move.h"
      11             : #include "nsSVGElement.h"
      12             : #include "nsSVGAttrTearoffTable.h"
      13             : #include "nsSMILValue.h"
      14             : #include "SVGLengthListSMILType.h"
      15             : 
      16             : namespace mozilla {
      17             : 
      18             : nsresult
      19           0 : SVGAnimatedLengthList::SetBaseValueString(const nsAString& aValue)
      20             : {
      21           0 :   SVGLengthList newBaseValue;
      22           0 :   nsresult rv = newBaseValue.SetValueFromString(aValue);
      23           0 :   if (NS_FAILED(rv)) {
      24           0 :     return rv;
      25             :   }
      26             : 
      27             :   DOMSVGAnimatedLengthList *domWrapper =
      28           0 :     DOMSVGAnimatedLengthList::GetDOMWrapperIfExists(this);
      29           0 :   if (domWrapper) {
      30             :     // We must send this notification *before* changing mBaseVal! If the length
      31             :     // of our baseVal is being reduced, our baseVal's DOM wrapper list may have
      32             :     // to remove DOM items from itself, and any removed DOM items need to copy
      33             :     // their internal counterpart values *before* we change them.
      34             :     //
      35           0 :     domWrapper->InternalBaseValListWillChangeTo(newBaseValue);
      36             :   }
      37             : 
      38             :   // We don't need to call DidChange* here - we're only called by
      39             :   // nsSVGElement::ParseAttribute under Element::SetAttr,
      40             :   // which takes care of notifying.
      41             : 
      42           0 :   rv = mBaseVal.CopyFrom(newBaseValue);
      43           0 :   if (NS_FAILED(rv) && domWrapper) {
      44             :     // Attempting to increase mBaseVal's length failed - reduce domWrapper
      45             :     // back to the same length:
      46           0 :     domWrapper->InternalBaseValListWillChangeTo(mBaseVal);
      47             :   }
      48           0 :   return rv;
      49             : }
      50             : 
      51             : void
      52           0 : SVGAnimatedLengthList::ClearBaseValue(uint32_t aAttrEnum)
      53             : {
      54             :   DOMSVGAnimatedLengthList *domWrapper =
      55           0 :     DOMSVGAnimatedLengthList::GetDOMWrapperIfExists(this);
      56           0 :   if (domWrapper) {
      57             :     // We must send this notification *before* changing mBaseVal! (See above.)
      58           0 :     domWrapper->InternalBaseValListWillChangeTo(SVGLengthList());
      59             :   }
      60           0 :   mBaseVal.Clear();
      61             :   // Caller notifies
      62           0 : }
      63             : 
      64             : nsresult
      65           0 : SVGAnimatedLengthList::SetAnimValue(const SVGLengthList& aNewAnimValue,
      66             :                                     nsSVGElement *aElement,
      67             :                                     uint32_t aAttrEnum)
      68             : {
      69             :   DOMSVGAnimatedLengthList *domWrapper =
      70           0 :     DOMSVGAnimatedLengthList::GetDOMWrapperIfExists(this);
      71           0 :   if (domWrapper) {
      72             :     // A new animation may totally change the number of items in the animVal
      73             :     // list, replacing what was essentially a mirror of the baseVal list, or
      74             :     // else replacing and overriding an existing animation. When this happens
      75             :     // we must try and keep our animVal's DOM wrapper in sync (see the comment
      76             :     // in DOMSVGAnimatedLengthList::InternalBaseValListWillChangeTo).
      77             :     //
      78             :     // It's not possible for us to reliably distinguish between calls to this
      79             :     // method that are setting a new sample for an existing animation, and
      80             :     // calls that are setting the first sample of an animation that will
      81             :     // override an existing animation. Happily it's cheap to just blindly
      82             :     // notify our animVal's DOM wrapper of its internal counterpart's new value
      83             :     // each time this method is called, so that's what we do.
      84             :     //
      85             :     // Note that we must send this notification *before* setting or changing
      86             :     // mAnimVal! (See the comment in SetBaseValueString above.)
      87             :     //
      88           0 :     domWrapper->InternalAnimValListWillChangeTo(aNewAnimValue);
      89             :   }
      90           0 :   if (!mAnimVal) {
      91           0 :     mAnimVal = new SVGLengthList();
      92             :   }
      93           0 :   nsresult rv = mAnimVal->CopyFrom(aNewAnimValue);
      94           0 :   if (NS_FAILED(rv)) {
      95             :     // OOM. We clear the animation, and, importantly, ClearAnimValue() ensures
      96             :     // that mAnimVal and its DOM wrapper (if any) will have the same length!
      97           0 :     ClearAnimValue(aElement, aAttrEnum);
      98           0 :     return rv;
      99             :   }
     100           0 :   aElement->DidAnimateLengthList(aAttrEnum);
     101           0 :   return NS_OK;
     102             : }
     103             : 
     104             : void
     105           0 : SVGAnimatedLengthList::ClearAnimValue(nsSVGElement *aElement,
     106             :                                       uint32_t aAttrEnum)
     107             : {
     108             :   DOMSVGAnimatedLengthList *domWrapper =
     109           0 :     DOMSVGAnimatedLengthList::GetDOMWrapperIfExists(this);
     110           0 :   if (domWrapper) {
     111             :     // When all animation ends, animVal simply mirrors baseVal, which may have
     112             :     // a different number of items to the last active animated value. We must
     113             :     // keep the length of our animVal's DOM wrapper list in sync, and again we
     114             :     // must do that before touching mAnimVal. See comments above.
     115             :     //
     116           0 :     domWrapper->InternalAnimValListWillChangeTo(mBaseVal);
     117             :   }
     118           0 :   mAnimVal = nullptr;
     119           0 :   aElement->DidAnimateLengthList(aAttrEnum);
     120           0 : }
     121             : 
     122             : UniquePtr<nsISMILAttr>
     123           0 : SVGAnimatedLengthList::ToSMILAttr(nsSVGElement *aSVGElement,
     124             :                                   uint8_t aAttrEnum,
     125             :                                   uint8_t aAxis,
     126             :                                   bool aCanZeroPadList)
     127             : {
     128           0 :   return MakeUnique<SMILAnimatedLengthList>(this, aSVGElement, aAttrEnum,
     129           0 :                                             aAxis, aCanZeroPadList);
     130             : }
     131             : 
     132             : nsresult
     133           0 : SVGAnimatedLengthList::
     134             :   SMILAnimatedLengthList::ValueFromString(const nsAString& aStr,
     135             :                                const dom::SVGAnimationElement* /*aSrcElement*/,
     136             :                                nsSMILValue& aValue,
     137             :                                bool& aPreventCachingOfSandwich) const
     138             : {
     139           0 :   nsSMILValue val(&SVGLengthListSMILType::sSingleton);
     140           0 :   SVGLengthListAndInfo *llai = static_cast<SVGLengthListAndInfo*>(val.mU.mPtr);
     141           0 :   nsresult rv = llai->SetValueFromString(aStr);
     142           0 :   if (NS_SUCCEEDED(rv)) {
     143           0 :     llai->SetInfo(mElement, mAxis, mCanZeroPadList);
     144           0 :     aValue = Move(val);
     145             : 
     146             :     // If any of the lengths in the list depend on their context, then we must
     147             :     // prevent caching of the entire animation sandwich. This is because the
     148             :     // units of a length at a given index can change from sandwich layer to
     149             :     // layer, and indeed even be different within a single sandwich layer. If
     150             :     // any length in the result of an animation sandwich is the result of the
     151             :     // addition of lengths where one or more of those lengths is context
     152             :     // dependent, then naturally the resultant length is also context
     153             :     // dependent, regardless of whether its actual unit is context dependent or
     154             :     // not. Unfortunately normal invalidation mechanisms won't cause us to
     155             :     // recalculate the result of the sandwich if the context changes, so we
     156             :     // take the (substantial) performance hit of preventing caching of the
     157             :     // sandwich layer, causing the animation sandwich to be recalculated every
     158             :     // single sample.
     159             : 
     160           0 :     aPreventCachingOfSandwich = false;
     161           0 :     for (uint32_t i = 0; i < llai->Length(); ++i) {
     162           0 :       uint8_t unit = (*llai)[i].GetUnit();
     163           0 :       if (unit == nsIDOMSVGLength::SVG_LENGTHTYPE_PERCENTAGE ||
     164           0 :           unit == nsIDOMSVGLength::SVG_LENGTHTYPE_EMS ||
     165             :           unit == nsIDOMSVGLength::SVG_LENGTHTYPE_EXS) {
     166           0 :         aPreventCachingOfSandwich = true;
     167           0 :         break;
     168             :       }
     169             :     }
     170             :   }
     171           0 :   return rv;
     172             : }
     173             : 
     174             : nsSMILValue
     175           0 : SVGAnimatedLengthList::SMILAnimatedLengthList::GetBaseValue() const
     176             : {
     177             :   // To benefit from Return Value Optimization and avoid copy constructor calls
     178             :   // due to our use of return-by-value, we must return the exact same object
     179             :   // from ALL return points. This function must only return THIS variable:
     180           0 :   nsSMILValue val;
     181             : 
     182           0 :   nsSMILValue tmp(&SVGLengthListSMILType::sSingleton);
     183           0 :   SVGLengthListAndInfo *llai = static_cast<SVGLengthListAndInfo*>(tmp.mU.mPtr);
     184           0 :   nsresult rv = llai->CopyFrom(mVal->mBaseVal);
     185           0 :   if (NS_SUCCEEDED(rv)) {
     186           0 :     llai->SetInfo(mElement, mAxis, mCanZeroPadList);
     187           0 :     val = Move(tmp);
     188             :   }
     189           0 :   return val;
     190             : }
     191             : 
     192             : nsresult
     193           0 : SVGAnimatedLengthList::SMILAnimatedLengthList::SetAnimValue(const nsSMILValue& aValue)
     194             : {
     195           0 :   NS_ASSERTION(aValue.mType == &SVGLengthListSMILType::sSingleton,
     196             :                "Unexpected type to assign animated value");
     197           0 :   if (aValue.mType == &SVGLengthListSMILType::sSingleton) {
     198           0 :     mVal->SetAnimValue(*static_cast<SVGLengthListAndInfo*>(aValue.mU.mPtr),
     199             :                        mElement,
     200           0 :                        mAttrEnum);
     201             :   }
     202           0 :   return NS_OK;
     203             : }
     204             : 
     205             : void
     206           0 : SVGAnimatedLengthList::SMILAnimatedLengthList::ClearAnimValue()
     207             : {
     208           0 :   if (mVal->mAnimVal) {
     209           0 :     mVal->ClearAnimValue(mElement, mAttrEnum);
     210             :   }
     211           0 : }
     212             : 
     213             : } // namespace mozilla

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