LCOV - code coverage report
Current view: top level - dom/svg - SVGNumberList.h (source / functions) Hit Total Coverage
Test: output.info Lines: 0 50 0.0 %
Date: 2017-07-14 16:53:18 Functions: 0 22 0.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
       2             : /* vim: set ts=8 sts=2 et sw=2 tw=80: */
       3             : /* This Source Code Form is subject to the terms of the Mozilla Public
       4             :  * License, v. 2.0. If a copy of the MPL was not distributed with this
       5             :  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
       6             : 
       7             : #ifndef MOZILLA_SVGNUMBERLIST_H__
       8             : #define MOZILLA_SVGNUMBERLIST_H__
       9             : 
      10             : #include "nsCOMPtr.h"
      11             : #include "nsDebug.h"
      12             : #include "nsIContent.h"
      13             : #include "nsINode.h"
      14             : #include "nsIWeakReferenceUtils.h"
      15             : #include "nsSVGElement.h"
      16             : #include "nsTArray.h"
      17             : 
      18             : namespace mozilla {
      19             : 
      20             : /**
      21             :  * ATTENTION! WARNING! WATCH OUT!!
      22             :  *
      23             :  * Consumers that modify objects of this type absolutely MUST keep the DOM
      24             :  * wrappers for those lists (if any) in sync!! That's why this class is so
      25             :  * locked down.
      26             :  *
      27             :  * The DOM wrapper class for this class is DOMSVGNumberList.
      28             :  */
      29             : class SVGNumberList
      30             : {
      31             :   friend class SVGAnimatedNumberList;
      32             :   friend class DOMSVGNumberList;
      33             :   friend class DOMSVGNumber;
      34             : 
      35             : public:
      36             : 
      37           0 :   SVGNumberList(){}
      38           0 :   ~SVGNumberList(){}
      39             : 
      40             :   // Only methods that don't make/permit modification to this list are public.
      41             :   // Only our friend classes can access methods that may change us.
      42             : 
      43             :   /// This may return an incomplete string on OOM, but that's acceptable.
      44             :   void GetValueAsString(nsAString& aValue) const;
      45             : 
      46           0 :   bool IsEmpty() const {
      47           0 :     return mNumbers.IsEmpty();
      48             :   }
      49             : 
      50           0 :   uint32_t Length() const {
      51           0 :     return mNumbers.Length();
      52             :   }
      53             : 
      54           0 :   const float& operator[](uint32_t aIndex) const {
      55           0 :     return mNumbers[aIndex];
      56             :   }
      57             : 
      58           0 :   bool operator==(const SVGNumberList& rhs) const {
      59           0 :     return mNumbers == rhs.mNumbers;
      60             :   }
      61             : 
      62           0 :   bool SetCapacity(uint32_t size) {
      63           0 :     return mNumbers.SetCapacity(size, fallible);
      64             :   }
      65             : 
      66             :   void Compact() {
      67             :     mNumbers.Compact();
      68             :   }
      69             : 
      70             :   // Access to methods that can modify objects of this type is deliberately
      71             :   // limited. This is to reduce the chances of someone modifying objects of
      72             :   // this type without taking the necessary steps to keep DOM wrappers in sync.
      73             :   // If you need wider access to these methods, consider adding a method to
      74             :   // SVGAnimatedNumberList and having that class act as an intermediary so it
      75             :   // can take care of keeping DOM wrappers in sync.
      76             : 
      77             : protected:
      78             : 
      79             :   /**
      80             :    * This may fail on OOM if the internal capacity needs to be increased, in
      81             :    * which case the list will be left unmodified.
      82             :    */
      83             :   nsresult CopyFrom(const SVGNumberList& rhs);
      84             : 
      85           0 :   float& operator[](uint32_t aIndex) {
      86           0 :     return mNumbers[aIndex];
      87             :   }
      88             : 
      89             :   /**
      90             :    * This may fail (return false) on OOM if the internal capacity is being
      91             :    * increased, in which case the list will be left unmodified.
      92             :    */
      93           0 :   bool SetLength(uint32_t aNumberOfItems) {
      94           0 :     return mNumbers.SetLength(aNumberOfItems, fallible);
      95             :   }
      96             : 
      97             : private:
      98             : 
      99             :   // Marking the following private only serves to show which methods are only
     100             :   // used by our friend classes (as opposed to our subclasses) - it doesn't
     101             :   // really provide additional safety.
     102             : 
     103             :   nsresult SetValueFromString(const nsAString& aValue);
     104             : 
     105           0 :   void Clear() {
     106           0 :     mNumbers.Clear();
     107           0 :   }
     108             : 
     109           0 :   bool InsertItem(uint32_t aIndex, const float &aNumber) {
     110           0 :     if (aIndex >= mNumbers.Length()) {
     111           0 :       aIndex = mNumbers.Length();
     112             :     }
     113           0 :     return !!mNumbers.InsertElementAt(aIndex, aNumber, fallible);
     114             :   }
     115             : 
     116             :   void ReplaceItem(uint32_t aIndex, const float &aNumber) {
     117             :     MOZ_ASSERT(aIndex < mNumbers.Length(),
     118             :                "DOM wrapper caller should have raised INDEX_SIZE_ERR");
     119             :     mNumbers[aIndex] = aNumber;
     120             :   }
     121             : 
     122           0 :   void RemoveItem(uint32_t aIndex) {
     123           0 :     MOZ_ASSERT(aIndex < mNumbers.Length(),
     124             :                "DOM wrapper caller should have raised INDEX_SIZE_ERR");
     125           0 :     mNumbers.RemoveElementAt(aIndex);
     126           0 :   }
     127             : 
     128           0 :   bool AppendItem(float aNumber) {
     129           0 :     return !!mNumbers.AppendElement(aNumber, fallible);
     130             :   }
     131             : 
     132             : protected:
     133             : 
     134             :   /* See SVGLengthList for the rationale for using FallibleTArray<float> instead
     135             :    * of FallibleTArray<float, 1>.
     136             :    */
     137             :   FallibleTArray<float> mNumbers;
     138             : };
     139             : 
     140             : 
     141             : /**
     142             :  * This SVGNumberList subclass is used by the SMIL code when a number list
     143             :  * is to be stored in an nsISMILValue instance. Since nsISMILValue objects may
     144             :  * be cached, it is necessary for us to hold a strong reference to our element
     145             :  * so that it doesn't disappear out from under us if, say, the element is
     146             :  * removed from the DOM tree.
     147             :  */
     148           0 : class SVGNumberListAndInfo : public SVGNumberList
     149             : {
     150             : public:
     151             : 
     152           0 :   SVGNumberListAndInfo()
     153           0 :     : mElement(nullptr)
     154           0 :   {}
     155             : 
     156             :   explicit SVGNumberListAndInfo(nsSVGElement *aElement)
     157             :     : mElement(do_GetWeakReference(static_cast<nsINode*>(aElement)))
     158             :   {}
     159             : 
     160           0 :   void SetInfo(nsSVGElement *aElement) {
     161           0 :     mElement = do_GetWeakReference(static_cast<nsINode*>(aElement));
     162           0 :   }
     163             : 
     164           0 :   nsSVGElement* Element() const {
     165           0 :     nsCOMPtr<nsIContent> e = do_QueryReferent(mElement);
     166           0 :     return static_cast<nsSVGElement*>(e.get());
     167             :   }
     168             : 
     169           0 :   nsresult CopyFrom(const SVGNumberListAndInfo& rhs) {
     170           0 :     mElement = rhs.mElement;
     171           0 :     return SVGNumberList::CopyFrom(rhs);
     172             :   }
     173             : 
     174             :   // Instances of this special subclass do not have DOM wrappers that we need
     175             :   // to worry about keeping in sync, so it's safe to expose any hidden base
     176             :   // class methods required by the SMIL code, as we do below.
     177             : 
     178             :   /**
     179             :    * Exposed so that SVGNumberList baseVals can be copied to
     180             :    * SVGNumberListAndInfo objects. Note that callers should also call
     181             :    * SetInfo() when using this method!
     182             :    */
     183           0 :   nsresult CopyFrom(const SVGNumberList& rhs) {
     184           0 :     return SVGNumberList::CopyFrom(rhs);
     185             :   }
     186           0 :   const float& operator[](uint32_t aIndex) const {
     187           0 :     return SVGNumberList::operator[](aIndex);
     188             :   }
     189           0 :   float& operator[](uint32_t aIndex) {
     190           0 :     return SVGNumberList::operator[](aIndex);
     191             :   }
     192           0 :   bool SetLength(uint32_t aNumberOfItems) {
     193           0 :     return SVGNumberList::SetLength(aNumberOfItems);
     194             :   }
     195             : 
     196             : private:
     197             :   // We must keep a weak reference to our element because we may belong to a
     198             :   // cached baseVal nsSMILValue. See the comments starting at:
     199             :   // https://bugzilla.mozilla.org/show_bug.cgi?id=515116#c15
     200             :   // See also https://bugzilla.mozilla.org/show_bug.cgi?id=653497
     201             :   nsWeakPtr mElement;
     202             : };
     203             : 
     204             : } // namespace mozilla
     205             : 
     206             : #endif // MOZILLA_SVGNUMBERLIST_H__

Generated by: LCOV version 1.13