LCOV - code coverage report
Current view: top level - gfx/angle/src/compiler/translator - EmulatePrecision.h (source / functions) Hit Total Coverage
Test: output.info Lines: 0 7 0.0 %
Date: 2017-07-14 16:53:18 Functions: 0 4 0.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : //
       2             : // Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved.
       3             : // Use of this source code is governed by a BSD-style license that can be
       4             : // found in the LICENSE file.
       5             : //
       6             : 
       7             : #ifndef COMPILER_TRANSLATOR_EMULATE_PRECISION_H_
       8             : #define COMPILER_TRANSLATOR_EMULATE_PRECISION_H_
       9             : 
      10             : #include "common/angleutils.h"
      11             : #include "compiler/translator/Compiler.h"
      12             : #include "compiler/translator/InfoSink.h"
      13             : #include "compiler/translator/IntermNode.h"
      14             : #include "GLSLANG/ShaderLang.h"
      15             : 
      16             : // This class gathers all compound assignments from the AST and can then write
      17             : // the functions required for their precision emulation. This way there is no
      18             : // need to write a huge number of variations of the emulated compound assignment
      19             : // to every translated shader with emulation enabled.
      20             : 
      21             : namespace sh
      22             : {
      23             : 
      24           0 : class EmulatePrecision : public TLValueTrackingTraverser
      25             : {
      26             :   public:
      27             :     EmulatePrecision(const TSymbolTable &symbolTable, int shaderVersion);
      28             : 
      29             :     void visitSymbol(TIntermSymbol *node) override;
      30             :     bool visitBinary(Visit visit, TIntermBinary *node) override;
      31             :     bool visitUnary(Visit visit, TIntermUnary *node) override;
      32             :     bool visitAggregate(Visit visit, TIntermAggregate *node) override;
      33             :     bool visitDeclaration(Visit visit, TIntermDeclaration *node) override;
      34             : 
      35             :     void writeEmulationHelpers(TInfoSinkBase &sink,
      36             :                                const int shaderVersion,
      37             :                                const ShShaderOutput outputLanguage);
      38             : 
      39             :     static bool SupportedInLanguage(const ShShaderOutput outputLanguage);
      40             : 
      41             :   private:
      42             :     struct TypePair
      43             :     {
      44           0 :         TypePair(const char *l, const char *r)
      45           0 :             : lType(l), rType(r) { }
      46             : 
      47             :         const char *lType;
      48             :         const char *rType;
      49             :     };
      50             : 
      51             :     struct TypePairComparator
      52             :     {
      53           0 :         bool operator() (const TypePair& l, const TypePair& r) const
      54             :         {
      55           0 :             if (l.lType == r.lType)
      56           0 :                 return l.rType < r.rType;
      57           0 :             return l.lType < r.lType;
      58             :         }
      59             :     };
      60             : 
      61             :     typedef std::set<TypePair, TypePairComparator> EmulationSet;
      62             :     EmulationSet mEmulateCompoundAdd;
      63             :     EmulationSet mEmulateCompoundSub;
      64             :     EmulationSet mEmulateCompoundMul;
      65             :     EmulationSet mEmulateCompoundDiv;
      66             : 
      67             :     bool mDeclaringVariables;
      68             : };
      69             : 
      70             : }  // namespace sh
      71             : 
      72             : #endif  // COMPILER_TRANSLATOR_EMULATE_PRECISION_H_

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