LCOV - code coverage report
Current view: top level - gfx/angle/src/compiler/translator - OutputGLSL.h (source / functions) Hit Total Coverage
Test: output.info Lines: 0 1 0.0 %
Date: 2017-07-14 16:53:18 Functions: 0 2 0.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : //
       2             : // Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved.
       3             : // Use of this source code is governed by a BSD-style license that can be
       4             : // found in the LICENSE file.
       5             : //
       6             : 
       7             : #ifndef COMPILER_TRANSLATOR_OUTPUTGLSL_H_
       8             : #define COMPILER_TRANSLATOR_OUTPUTGLSL_H_
       9             : 
      10             : #include "compiler/translator/OutputGLSLBase.h"
      11             : 
      12             : namespace sh
      13             : {
      14             : 
      15           0 : class TOutputGLSL : public TOutputGLSLBase
      16             : {
      17             :   public:
      18             :     TOutputGLSL(TInfoSinkBase &objSink,
      19             :                 ShArrayIndexClampingStrategy clampingStrategy,
      20             :                 ShHashFunction64 hashFunction,
      21             :                 NameMap &nameMap,
      22             :                 TSymbolTable &symbolTable,
      23             :                 sh::GLenum shaderType,
      24             :                 int shaderVersion,
      25             :                 ShShaderOutput output,
      26             :                 ShCompileOptions compileOptions);
      27             : 
      28             :   protected:
      29             :     bool writeVariablePrecision(TPrecision) override;
      30             :     void visitSymbol(TIntermSymbol *node) override;
      31             :     TString translateTextureFunction(TString &name) override;
      32             : };
      33             : 
      34             : }  // namespace sh
      35             : 
      36             : #endif  // COMPILER_TRANSLATOR_OUTPUTGLSL_H_

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