LCOV - code coverage report
Current view: top level - gfx/angle/src/compiler/translator - OutputHLSL.h (source / functions) Hit Total Coverage
Test: output.info Lines: 0 5 0.0 %
Date: 2017-07-14 16:53:18 Functions: 0 12 0.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : //
       2             : // Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved.
       3             : // Use of this source code is governed by a BSD-style license that can be
       4             : // found in the LICENSE file.
       5             : //
       6             : 
       7             : #ifndef COMPILER_TRANSLATOR_OUTPUTHLSL_H_
       8             : #define COMPILER_TRANSLATOR_OUTPUTHLSL_H_
       9             : 
      10             : #include <list>
      11             : #include <map>
      12             : #include <stack>
      13             : 
      14             : #include "angle_gl.h"
      15             : #include "compiler/translator/ASTMetadataHLSL.h"
      16             : #include "compiler/translator/IntermNode.h"
      17             : #include "compiler/translator/ParseContext.h"
      18             : 
      19             : class BuiltInFunctionEmulator;
      20             : 
      21             : namespace sh
      22             : {
      23             : class StructureHLSL;
      24             : class TextureFunctionHLSL;
      25             : class UnfoldShortCircuit;
      26             : class UniformHLSL;
      27             : 
      28             : typedef std::map<TString, TIntermSymbol*> ReferencedSymbols;
      29             : 
      30             : class OutputHLSL : public TIntermTraverser
      31             : {
      32             :   public:
      33             :     OutputHLSL(sh::GLenum shaderType,
      34             :                int shaderVersion,
      35             :                const TExtensionBehavior &extensionBehavior,
      36             :                const char *sourcePath,
      37             :                ShShaderOutput outputType,
      38             :                int numRenderTargets,
      39             :                const std::vector<Uniform> &uniforms,
      40             :                ShCompileOptions compileOptions);
      41             : 
      42             :     ~OutputHLSL();
      43             : 
      44             :     void output(TIntermNode *treeRoot, TInfoSinkBase &objSink);
      45             : 
      46             :     const std::map<std::string, unsigned int> &getInterfaceBlockRegisterMap() const;
      47             :     const std::map<std::string, unsigned int> &getUniformRegisterMap() const;
      48             : 
      49             :     static TString initializer(const TType &type);
      50             : 
      51           0 :     TInfoSinkBase &getInfoSink() { ASSERT(!mInfoSinkStack.empty()); return *mInfoSinkStack.top(); }
      52             : 
      53             :     static bool canWriteAsHLSLLiteral(TIntermTyped *expression);
      54             : 
      55             :   protected:
      56             :     void header(TInfoSinkBase &out, const BuiltInFunctionEmulator *builtInFunctionEmulator);
      57             : 
      58             :     void writeFloat(TInfoSinkBase &out, float f);
      59             :     void writeSingleConstant(TInfoSinkBase &out, const TConstantUnion *const constUnion);
      60             :     const TConstantUnion *writeConstantUnionArray(TInfoSinkBase &out,
      61             :                                                   const TConstantUnion *const constUnion,
      62             :                                                   const size_t size);
      63             : 
      64             :     // Visit AST nodes and output their code to the body stream
      65             :     void visitSymbol(TIntermSymbol*);
      66             :     void visitRaw(TIntermRaw*);
      67             :     void visitConstantUnion(TIntermConstantUnion*);
      68             :     bool visitSwizzle(Visit visit, TIntermSwizzle *node) override;
      69             :     bool visitBinary(Visit visit, TIntermBinary*);
      70             :     bool visitUnary(Visit visit, TIntermUnary*);
      71             :     bool visitTernary(Visit visit, TIntermTernary *);
      72             :     bool visitIfElse(Visit visit, TIntermIfElse *);
      73             :     bool visitSwitch(Visit visit, TIntermSwitch *);
      74             :     bool visitCase(Visit visit, TIntermCase *);
      75             :     bool visitFunctionDefinition(Visit visit, TIntermFunctionDefinition *node) override;
      76             :     bool visitAggregate(Visit visit, TIntermAggregate*);
      77             :     bool visitBlock(Visit visit, TIntermBlock *node);
      78             :     bool visitDeclaration(Visit visit, TIntermDeclaration *node);
      79             :     bool visitLoop(Visit visit, TIntermLoop*);
      80             :     bool visitBranch(Visit visit, TIntermBranch*);
      81             : 
      82             :     bool handleExcessiveLoop(TInfoSinkBase &out, TIntermLoop *node);
      83             : 
      84             :     // Emit one of three strings depending on traverse phase. Called with literal strings so using const char* instead of TString.
      85             :     void outputTriplet(TInfoSinkBase &out,
      86             :                        Visit visit,
      87             :                        const char *preString,
      88             :                        const char *inString,
      89             :                        const char *postString);
      90             :     void outputLineDirective(TInfoSinkBase &out, int line);
      91             :     TString argumentString(const TIntermSymbol *symbol);
      92             :     int vectorSize(const TType &type) const;
      93             : 
      94             :     // Emit constructor. Called with literal names so using const char* instead of TString.
      95             :     void outputConstructor(TInfoSinkBase &out,
      96             :                            Visit visit,
      97             :                            const TType &type,
      98             :                            const char *name,
      99             :                            const TIntermSequence *parameters);
     100             :     const TConstantUnion *writeConstantUnion(TInfoSinkBase &out,
     101             :                                              const TType &type,
     102             :                                              const TConstantUnion *constUnion);
     103             : 
     104             :     void outputEqual(Visit visit, const TType &type, TOperator op, TInfoSinkBase &out);
     105             : 
     106             :     void writeEmulatedFunctionTriplet(TInfoSinkBase &out, Visit visit, const char *preStr);
     107             :     void makeFlaggedStructMaps(const std::vector<TIntermTyped *> &flaggedStructs);
     108             : 
     109             :     // Returns true if it found a 'same symbol' initializer (initializer that references the variable it's initting)
     110             :     bool writeSameSymbolInitializer(TInfoSinkBase &out, TIntermSymbol *symbolNode, TIntermTyped *expression);
     111             :     // Returns true if variable initializer could be written using literal {} notation.
     112             :     bool writeConstantInitialization(TInfoSinkBase &out,
     113             :                                      TIntermSymbol *symbolNode,
     114             :                                      TIntermTyped *expression);
     115             : 
     116             :     void writeDeferredGlobalInitializers(TInfoSinkBase &out);
     117             :     void writeIfElse(TInfoSinkBase &out, TIntermIfElse *node);
     118             : 
     119             :     // Returns the function name
     120             :     TString addStructEqualityFunction(const TStructure &structure);
     121             :     TString addArrayEqualityFunction(const TType &type);
     122             :     TString addArrayAssignmentFunction(const TType &type);
     123             :     TString addArrayConstructIntoFunction(const TType &type);
     124             : 
     125             :     // Ensures if the type is a struct, the struct is defined
     126             :     void ensureStructDefined(const TType &type);
     127             : 
     128             :     sh::GLenum mShaderType;
     129             :     int mShaderVersion;
     130             :     const TExtensionBehavior &mExtensionBehavior;
     131             :     const char *mSourcePath;
     132             :     const ShShaderOutput mOutputType;
     133             :     ShCompileOptions mCompileOptions;
     134             : 
     135             :     bool mInsideFunction;
     136             : 
     137             :     // Output streams
     138             :     TInfoSinkBase mHeader;
     139             :     TInfoSinkBase mBody;
     140             :     TInfoSinkBase mFooter;
     141             : 
     142             :     // A stack is useful when we want to traverse in the header, or in helper functions, but not always
     143             :     // write to the body. Instead use an InfoSink stack to keep our current state intact.
     144             :     // TODO (jmadill): Just passing an InfoSink in function parameters would be simpler.
     145             :     std::stack<TInfoSinkBase *> mInfoSinkStack;
     146             : 
     147             :     ReferencedSymbols mReferencedUniforms;
     148             :     ReferencedSymbols mReferencedInterfaceBlocks;
     149             :     ReferencedSymbols mReferencedAttributes;
     150             :     ReferencedSymbols mReferencedVaryings;
     151             :     ReferencedSymbols mReferencedOutputVariables;
     152             : 
     153             :     StructureHLSL *mStructureHLSL;
     154             :     UniformHLSL *mUniformHLSL;
     155             :     TextureFunctionHLSL *mTextureFunctionHLSL;
     156             : 
     157             :     // Parameters determining what goes in the header output
     158             :     bool mUsesFragColor;
     159             :     bool mUsesFragData;
     160             :     bool mUsesDepthRange;
     161             :     bool mUsesFragCoord;
     162             :     bool mUsesPointCoord;
     163             :     bool mUsesFrontFacing;
     164             :     bool mUsesPointSize;
     165             :     bool mUsesInstanceID;
     166             :     bool mUsesVertexID;
     167             :     bool mUsesFragDepth;
     168             :     bool mUsesXor;
     169             :     bool mUsesDiscardRewriting;
     170             :     bool mUsesNestedBreak;
     171             :     bool mRequiresIEEEStrictCompiling;
     172             : 
     173             : 
     174             :     int mNumRenderTargets;
     175             : 
     176             :     int mUniqueIndex;   // For creating unique names
     177             : 
     178             :     CallDAG mCallDag;
     179             :     MetadataList mASTMetadataList;
     180             :     ASTMetadataHLSL *mCurrentFunctionMetadata;
     181             :     bool mOutputLod0Function;
     182             :     bool mInsideDiscontinuousLoop;
     183             :     int mNestedLoopDepth;
     184             : 
     185             :     TIntermSymbol *mExcessiveLoopIndex;
     186             : 
     187             :     TString structInitializerString(int indent, const TStructure &structure, const TString &rhsStructName);
     188             : 
     189             :     std::map<TIntermTyped*, TString> mFlaggedStructMappedNames;
     190             :     std::map<TIntermTyped*, TString> mFlaggedStructOriginalNames;
     191             : 
     192           0 :     struct HelperFunction
     193             :     {
     194             :         TString functionName;
     195             :         TString functionDefinition;
     196             : 
     197           0 :         virtual ~HelperFunction() {}
     198             :     };
     199             : 
     200             :     // A list of all equality comparison functions. It's important to preserve the order at
     201             :     // which we add the functions, since nested structures call each other recursively, and
     202             :     // structure equality functions may need to call array equality functions and vice versa.
     203             :     // The ownership of the pointers is maintained by the type-specific arrays.
     204             :     std::vector<HelperFunction*> mEqualityFunctions;
     205             : 
     206           0 :     struct StructEqualityFunction : public HelperFunction
     207             :     {
     208             :         const TStructure *structure;
     209             :     };
     210             :     std::vector<StructEqualityFunction*> mStructEqualityFunctions;
     211             : 
     212           0 :     struct ArrayHelperFunction : public HelperFunction
     213             :     {
     214             :         TType type;
     215             :     };
     216             :     std::vector<ArrayHelperFunction*> mArrayEqualityFunctions;
     217             : 
     218             :     std::vector<ArrayHelperFunction> mArrayAssignmentFunctions;
     219             : 
     220             :     // The construct-into functions are functions that fill an N-element array passed as an out parameter
     221             :     // with the other N parameters of the function. This is used to work around that arrays can't be
     222             :     // return values in HLSL.
     223             :     std::vector<ArrayHelperFunction> mArrayConstructIntoFunctions;
     224             : 
     225             :   private:
     226             :     TString samplerNamePrefixFromStruct(TIntermTyped *node);
     227             :     bool ancestorEvaluatesToSamplerInStruct(Visit visit);
     228             : };
     229             : 
     230             : }
     231             : 
     232             : #endif   // COMPILER_TRANSLATOR_OUTPUTHLSL_H_

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