LCOV - code coverage report
Current view: top level - gfx/config - gfxFeature.cpp (source / functions) Hit Total Coverage
Test: output.info Lines: 32 152 21.1 %
Date: 2017-07-14 16:53:18 Functions: 6 26 23.1 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /* -*- Mode: C++; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
       2             : /* vim: set sts=2 ts=8 sw=2 tw=99 et: */
       3             : /* This Source Code Form is subject to the terms of the Mozilla Public
       4             :  * License, v. 2.0. If a copy of the MPL was not distributed with this
       5             :  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
       6             : 
       7             : #include "gfxFeature.h"
       8             : 
       9             : #include "mozilla/Preferences.h"
      10             : #include "mozilla/Sprintf.h"
      11             : #include "nsString.h"
      12             : 
      13             : namespace mozilla {
      14             : namespace gfx {
      15             : 
      16             : bool
      17          10 : FeatureState::IsEnabled() const
      18             : {
      19          10 :   return IsInitialized() && IsFeatureStatusSuccess(GetValue());
      20             : }
      21             : 
      22             : FeatureStatus
      23          14 : FeatureState::GetValue() const
      24             : {
      25          14 :   if (!IsInitialized()) {
      26           4 :     return FeatureStatus::Unused;
      27             :   }
      28             : 
      29          10 :   if (mRuntime.mStatus != FeatureStatus::Unused) {
      30           0 :     return mRuntime.mStatus;
      31             :   }
      32          10 :   if (mUser.mStatus == FeatureStatus::ForceEnabled) {
      33           0 :     return FeatureStatus::ForceEnabled;
      34             :   }
      35          10 :   if (mEnvironment.mStatus != FeatureStatus::Unused) {
      36           0 :     return mEnvironment.mStatus;
      37             :   }
      38          10 :   if (mUser.mStatus != FeatureStatus::Unused) {
      39           0 :     return mUser.mStatus;
      40             :   }
      41          10 :   return mDefault.mStatus;
      42             : }
      43             : 
      44             : bool
      45           3 : FeatureState::SetDefault(bool aEnable,
      46             :                          FeatureStatus aDisableStatus,
      47             :                          const char* aDisableMessage)
      48             : {
      49           3 :   if (!aEnable) {
      50           3 :     DisableByDefault(aDisableStatus, aDisableMessage,
      51           6 :                      NS_LITERAL_CSTRING("FEATURE_FAILURE_DISABLED"));
      52           3 :     return false;
      53             :   }
      54           0 :   EnableByDefault();
      55           0 :   return true;
      56             : }
      57             : 
      58             : void
      59           0 : FeatureState::SetDefaultFromPref(const char* aPrefName,
      60             :                                  bool aIsEnablePref,
      61             :                                  bool aDefaultValue)
      62             : {
      63           0 :   bool baseValue = Preferences::GetDefaultBool(aPrefName, aDefaultValue);
      64           0 :   SetDefault(baseValue == aIsEnablePref, FeatureStatus::Disabled, "Disabled by default");
      65             : 
      66           0 :   if (Preferences::HasUserValue(aPrefName)) {
      67           0 :     bool userValue = Preferences::GetBool(aPrefName, aDefaultValue);
      68           0 :     if (userValue == aIsEnablePref) {
      69           0 :       nsCString message("Enabled via ");
      70           0 :       message.AppendASCII(aPrefName);
      71           0 :       UserEnable(message.get());
      72             :     } else {
      73           0 :       nsCString message("Disabled via ");
      74           0 :       message.AppendASCII(aPrefName);
      75           0 :       UserDisable(message.get(), NS_LITERAL_CSTRING("FEATURE_FAILURE_PREF_OFF"));
      76             :     }
      77             :   }
      78           0 : }
      79             : 
      80             : bool
      81           0 : FeatureState::InitOrUpdate(bool aEnable,
      82             :                            FeatureStatus aDisableStatus,
      83             :                            const char* aDisableMessage)
      84             : {
      85           0 :   if (!IsInitialized()) {
      86           0 :     return SetDefault(aEnable, aDisableStatus, aDisableMessage);
      87             :   }
      88           0 :   return MaybeSetFailed(aEnable, aDisableStatus, aDisableMessage, nsCString());
      89             : }
      90             : 
      91             : void
      92           0 : FeatureState::UserEnable(const char* aMessage)
      93             : {
      94           0 :   AssertInitialized();
      95           0 :   SetUser(FeatureStatus::Available, aMessage);
      96           0 : }
      97             : 
      98             : void
      99           0 : FeatureState::UserForceEnable(const char* aMessage)
     100             : {
     101           0 :   AssertInitialized();
     102           0 :   SetUser(FeatureStatus::ForceEnabled, aMessage);
     103           0 : }
     104             : 
     105             : void
     106           0 : FeatureState::UserDisable(const char* aMessage, const nsACString& aFailureId)
     107             : {
     108           0 :   AssertInitialized();
     109           0 :   SetUser(FeatureStatus::Disabled, aMessage);
     110           0 :   SetFailureId(aFailureId);
     111           0 : }
     112             : 
     113             : void
     114           0 : FeatureState::Disable(FeatureStatus aStatus, const char* aMessage,
     115             :                       const nsACString& aFailureId)
     116             : {
     117           0 :   AssertInitialized();
     118             : 
     119             :   // We should never bother setting an environment status to "enabled," since
     120             :   // it could override an explicit user decision to disable it.
     121           0 :   MOZ_ASSERT(IsFeatureStatusFailure(aStatus));
     122             : 
     123           0 :   SetEnvironment(aStatus, aMessage);
     124           0 :   SetFailureId(aFailureId);
     125           0 : }
     126             : 
     127             : void
     128           0 : FeatureState::SetFailed(FeatureStatus aStatus, const char* aMessage,
     129             :                         const nsACString& aFailureId)
     130             : {
     131           0 :   AssertInitialized();
     132             : 
     133             :   // We should never bother setting a runtime status to "enabled," since it could
     134             :   // override an explicit user decision to disable it.
     135           0 :   MOZ_ASSERT(IsFeatureStatusFailure(aStatus));
     136             : 
     137           0 :   SetRuntime(aStatus, aMessage);
     138           0 :   SetFailureId(aFailureId);
     139           0 : }
     140             : 
     141             : bool
     142           0 : FeatureState::MaybeSetFailed(bool aEnable, FeatureStatus aStatus, const char* aMessage,
     143             :                              const nsACString& aFailureId)
     144             : {
     145           0 :   if (!aEnable) {
     146           0 :     SetFailed(aStatus, aMessage, aFailureId);
     147           0 :     return false;
     148             :   }
     149           0 :   return true;
     150             : }
     151             : 
     152             : bool
     153           0 : FeatureState::MaybeSetFailed(FeatureStatus aStatus, const char* aMessage,
     154             :                              const nsACString& aFailureId)
     155             : {
     156           0 :   return MaybeSetFailed(IsFeatureStatusSuccess(aStatus), aStatus, aMessage,
     157           0 :                         aFailureId);
     158             : }
     159             : 
     160             : bool
     161           0 : FeatureState::DisabledByDefault() const
     162             : {
     163           0 :   return mDefault.mStatus != FeatureStatus::Available;
     164             : }
     165             : 
     166             : bool
     167           0 : FeatureState::IsForcedOnByUser() const
     168             : {
     169           0 :   AssertInitialized();
     170           0 :   return mUser.mStatus == FeatureStatus::ForceEnabled;
     171             : }
     172             : 
     173             : void
     174           0 : FeatureState::EnableByDefault()
     175             : {
     176             :   // User/runtime decisions should not have been made yet.
     177           0 :   MOZ_ASSERT(!mUser.IsInitialized());
     178           0 :   MOZ_ASSERT(!mEnvironment.IsInitialized());
     179           0 :   MOZ_ASSERT(!mRuntime.IsInitialized());
     180             : 
     181           0 :   mDefault.Set(FeatureStatus::Available);
     182           0 : }
     183             : 
     184             : void
     185           7 : FeatureState::DisableByDefault(FeatureStatus aStatus, const char* aMessage,
     186             :                                const nsACString& aFailureId)
     187             : {
     188             :   // User/runtime decisions should not have been made yet.
     189           7 :   MOZ_ASSERT(!mUser.IsInitialized());
     190           7 :   MOZ_ASSERT(!mEnvironment.IsInitialized());
     191           7 :   MOZ_ASSERT(!mRuntime.IsInitialized());
     192             : 
     193             :   // Make sure that when disabling we actually use a failure status.
     194           7 :   MOZ_ASSERT(IsFeatureStatusFailure(aStatus));
     195             : 
     196           7 :   mDefault.Set(aStatus, aMessage);
     197           7 :   SetFailureId(aFailureId);
     198           7 : }
     199             : 
     200             : void
     201           0 : FeatureState::SetUser(FeatureStatus aStatus, const char* aMessage)
     202             : {
     203             :   // Default decision must have been made, but not runtime or environment.
     204           0 :   MOZ_ASSERT(mDefault.IsInitialized());
     205           0 :   MOZ_ASSERT(!mEnvironment.IsInitialized());
     206           0 :   MOZ_ASSERT(!mRuntime.IsInitialized());
     207             : 
     208           0 :   mUser.Set(aStatus, aMessage);
     209           0 : }
     210             : 
     211             : void
     212           0 : FeatureState::SetEnvironment(FeatureStatus aStatus, const char* aMessage)
     213             : {
     214             :   // Default decision must have been made, but not runtime.
     215           0 :   MOZ_ASSERT(mDefault.IsInitialized());
     216           0 :   MOZ_ASSERT(!mRuntime.IsInitialized());
     217             : 
     218           0 :   mEnvironment.Set(aStatus, aMessage);
     219           0 : }
     220             : 
     221             : void
     222           0 : FeatureState::SetRuntime(FeatureStatus aStatus, const char* aMessage)
     223             : {
     224           0 :   AssertInitialized();
     225             : 
     226           0 :   mRuntime.Set(aStatus, aMessage);
     227           0 : }
     228             : 
     229             : const char*
     230           0 : FeatureState::GetRuntimeMessage() const
     231             : {
     232           0 :   MOZ_ASSERT(IsFeatureStatusFailure(mRuntime.mStatus));
     233           0 :   return mRuntime.mMessage;
     234             : }
     235             : 
     236             : void
     237           0 : FeatureState::ForEachStatusChange(const StatusIterCallback& aCallback) const
     238             : {
     239           0 :   AssertInitialized();
     240             : 
     241           0 :   aCallback("default", mDefault.mStatus, mDefault.MessageOrNull());
     242           0 :   if (mUser.IsInitialized()) {
     243           0 :     aCallback("user", mUser.mStatus, mUser.Message());
     244             :   }
     245           0 :   if (mEnvironment.IsInitialized()) {
     246           0 :     aCallback("env", mEnvironment.mStatus, mEnvironment.Message());
     247             :   }
     248           0 :   if (mRuntime.IsInitialized()) {
     249           0 :     aCallback("runtime", mRuntime.mStatus, mRuntime.Message());
     250             :   }
     251           0 : }
     252             : 
     253             : void
     254           7 : FeatureState::SetFailureId(const nsACString& aFailureId)
     255             : {
     256           7 :   if (mFailureId.IsEmpty()) {
     257           7 :     mFailureId = aFailureId;
     258             :   }
     259           7 : }
     260             : 
     261             : const char*
     262           0 : FeatureState::GetFailureMessage() const
     263             : {
     264           0 :   AssertInitialized();
     265           0 :   MOZ_ASSERT(!IsEnabled());
     266             : 
     267           0 :   if (mRuntime.mStatus != FeatureStatus::Unused &&
     268           0 :       IsFeatureStatusFailure(mRuntime.mStatus))
     269             :   {
     270           0 :     return mRuntime.mMessage;
     271             :   }
     272           0 :   if (mEnvironment.mStatus != FeatureStatus::Unused &&
     273           0 :       IsFeatureStatusFailure(mEnvironment.mStatus))
     274             :   {
     275           0 :     return mEnvironment.mMessage;
     276             :   }
     277           0 :   if (mUser.mStatus != FeatureStatus::Unused &&
     278           0 :       IsFeatureStatusFailure(mUser.mStatus))
     279             :   {
     280           0 :     return mUser.mMessage;
     281             :   }
     282             : 
     283           0 :   MOZ_ASSERT(IsFeatureStatusFailure(mDefault.mStatus));
     284           0 :   return mDefault.mMessage;
     285             : }
     286             : 
     287             : const nsCString&
     288           0 : FeatureState::GetFailureId() const
     289             : {
     290           0 :   MOZ_ASSERT(!IsEnabled());
     291           0 :   return mFailureId;
     292             : }
     293             : 
     294             : void
     295           0 : FeatureState::Reset()
     296             : {
     297           0 :   mDefault.Set(FeatureStatus::Unused);
     298           0 :   mUser.Set(FeatureStatus::Unused);
     299           0 :   mEnvironment.Set(FeatureStatus::Unused);
     300           0 :   mRuntime.Set(FeatureStatus::Unused);
     301           0 :   mFailureId = nsCString();
     302           0 : }
     303             : 
     304             : void
     305           7 : FeatureState::Instance::Set(FeatureStatus aStatus, const char* aMessage /* = nullptr */)
     306             : {
     307           7 :   mStatus = aStatus;
     308           7 :   if (aMessage) {
     309           7 :     SprintfLiteral(mMessage, "%s", aMessage);
     310             :   } else {
     311           0 :     mMessage[0] = '\0';
     312             :   }
     313           7 : }
     314             : 
     315             : } // namespace gfx
     316             : } // namespace mozilla

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