LCOV - code coverage report
Current view: top level - gfx/gl - GLContextTypes.h (source / functions) Hit Total Coverage
Test: output.info Lines: 0 1 0.0 %
Date: 2017-07-14 16:53:18 Functions: 0 3 0.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
       2             : /* This Source Code Form is subject to the terms of the Mozilla Public
       3             :  * License, v. 2.0. If a copy of the MPL was not distributed with this
       4             :  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
       5             : 
       6             : #ifndef GLCONTEXT_TYPES_H_
       7             : #define GLCONTEXT_TYPES_H_
       8             : 
       9             : #include "GLTypes.h"
      10             : #include "mozilla/TypedEnumBits.h"
      11             : 
      12             : namespace mozilla {
      13             : namespace gl {
      14             : 
      15             : class GLContext;
      16             : 
      17             : enum class GLContextType {
      18             :     Unknown,
      19             :     WGL,
      20             :     CGL,
      21             :     GLX,
      22             :     EGL,
      23             :     EAGL
      24             : };
      25             : 
      26             : enum class OriginPos : uint8_t {
      27             :   TopLeft,
      28             :   BottomLeft
      29             : };
      30             : 
      31             : struct GLFormats
      32             : {
      33             :     // Constructs a zeroed object:
      34             :     GLFormats();
      35             : 
      36             :     GLenum color_texInternalFormat;
      37             :     GLenum color_texFormat;
      38             :     GLenum color_texType;
      39             :     GLenum color_rbFormat;
      40             : 
      41             :     GLenum depthStencil;
      42             :     GLenum depth;
      43             :     GLenum stencil;
      44             : 
      45             :     GLsizei samples;
      46             : };
      47             : 
      48             : enum class CreateContextFlags : int8_t {
      49             :     NONE = 0,
      50             :     REQUIRE_COMPAT_PROFILE = 1 << 0,
      51             :     // Force the use of hardware backed GL, don't allow software implementations.
      52             :     FORCE_ENABLE_HARDWARE = 1 << 1,
      53             :     /* Don't force discrete GPU to be used (if applicable) */
      54             :     ALLOW_OFFLINE_RENDERER =  1 << 2,
      55             :     // Ask for ES3 if possible
      56             :     PREFER_ES3 = 1 << 3,
      57             : 
      58             :     NO_VALIDATION = 1 << 4,
      59             :     PREFER_ROBUSTNESS = 1 << 5,
      60             : };
      61           0 : MOZ_MAKE_ENUM_CLASS_BITWISE_OPERATORS(CreateContextFlags)
      62             : 
      63             : } /* namespace gl */
      64             : } /* namespace mozilla */
      65             : 
      66             : #endif /* GLCONTEXT_TYPES_H_ */

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