LCOV - code coverage report
Current view: top level - gfx/gl - SharedSurface.h (source / functions) Hit Total Coverage
Test: output.info Lines: 0 96 0.0 %
Date: 2017-07-14 16:53:18 Functions: 0 37 0.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /* -*- Mode: c++; c-basic-offset: 4; indent-tabs-mode: nil; tab-width: 40; -*- */
       2             : /* This Source Code Form is subject to the terms of the Mozilla Public
       3             :  * License, v. 2.0. If a copy of the MPL was not distributed with this
       4             :  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
       5             : 
       6             : /* SharedSurface abstracts an actual surface (can be a GL texture, but
       7             :  * not necessarily) that handles sharing.
       8             :  * Its specializations are:
       9             :  *     SharedSurface_Basic (client-side bitmap, does readback)
      10             :  *     SharedSurface_GLTexture
      11             :  *     SharedSurface_EGLImage
      12             :  *     SharedSurface_ANGLEShareHandle
      13             :  */
      14             : 
      15             : #ifndef SHARED_SURFACE_H_
      16             : #define SHARED_SURFACE_H_
      17             : 
      18             : #include <queue>
      19             : #include <set>
      20             : #include <stdint.h>
      21             : 
      22             : #include "GLContextTypes.h"
      23             : #include "GLDefs.h"
      24             : #include "mozilla/Attributes.h"
      25             : #include "mozilla/DebugOnly.h"
      26             : #include "mozilla/gfx/Point.h"
      27             : #include "mozilla/Mutex.h"
      28             : #include "mozilla/UniquePtr.h"
      29             : #include "mozilla/WeakPtr.h"
      30             : #include "ScopedGLHelpers.h"
      31             : #include "SurfaceTypes.h"
      32             : 
      33             : class nsIThread;
      34             : 
      35             : namespace mozilla {
      36             : namespace gfx {
      37             : class DataSourceSurface;
      38             : class DrawTarget;
      39             : } // namespace gfx
      40             : 
      41             : namespace layers {
      42             : class LayersIPCChannel;
      43             : class SharedSurfaceTextureClient;
      44             : enum class TextureFlags : uint32_t;
      45             : class SurfaceDescriptor;
      46             : class TextureClient;
      47             : } // namespace layers
      48             : 
      49             : namespace gl {
      50             : 
      51             : class GLContext;
      52             : class SurfaceFactory;
      53             : class ShSurfHandle;
      54             : 
      55             : class SharedSurface
      56             : {
      57             : public:
      58             :     static void ProdCopy(SharedSurface* src, SharedSurface* dest,
      59             :                          SurfaceFactory* factory);
      60             : 
      61             :     const SharedSurfaceType mType;
      62             :     const AttachmentType mAttachType;
      63             :     const WeakPtr<GLContext> mGL;
      64             :     const gfx::IntSize mSize;
      65             :     const bool mHasAlpha;
      66             :     const bool mCanRecycle;
      67             : protected:
      68             :     bool mIsLocked;
      69             :     bool mIsProducerAcquired;
      70             : 
      71             :     SharedSurface(SharedSurfaceType type,
      72             :                   AttachmentType attachType,
      73             :                   GLContext* gl,
      74             :                   const gfx::IntSize& size,
      75             :                   bool hasAlpha,
      76             :                   bool canRecycle);
      77             : 
      78             : public:
      79           0 :     virtual ~SharedSurface() {
      80           0 :     }
      81             : 
      82             :     // Specifies to the TextureClient any flags which
      83             :     // are required by the SharedSurface backend.
      84             :     virtual layers::TextureFlags GetTextureFlags() const;
      85             : 
      86           0 :     bool IsLocked() const { return mIsLocked; }
      87           0 :     bool IsProducerAcquired() const { return mIsProducerAcquired; }
      88             : 
      89             :     // This locks the SharedSurface as the production buffer for the context.
      90             :     // This is needed by backends which use PBuffers and/or EGLSurfaces.
      91             :     void LockProd();
      92             : 
      93             :     // Unlocking is harmless if we're already unlocked.
      94             :     void UnlockProd();
      95             : 
      96             :     // This surface has been moved to the front buffer and will not be locked again
      97             :     // until it is recycled. Do any finalization steps here.
      98           0 :     virtual void Commit(){}
      99             : 
     100             : protected:
     101             :     virtual void LockProdImpl() = 0;
     102             :     virtual void UnlockProdImpl() = 0;
     103             : 
     104             :     virtual void ProducerAcquireImpl() = 0;
     105             :     virtual void ProducerReleaseImpl() = 0;
     106           0 :     virtual void ProducerReadAcquireImpl() { ProducerAcquireImpl(); }
     107           0 :     virtual void ProducerReadReleaseImpl() { ProducerReleaseImpl(); }
     108             : 
     109             : public:
     110           0 :     void ProducerAcquire() {
     111           0 :         MOZ_ASSERT(!mIsProducerAcquired);
     112           0 :         ProducerAcquireImpl();
     113           0 :         mIsProducerAcquired = true;
     114           0 :     }
     115           0 :     void ProducerRelease() {
     116           0 :         MOZ_ASSERT(mIsProducerAcquired);
     117           0 :         ProducerReleaseImpl();
     118           0 :         mIsProducerAcquired = false;
     119           0 :     }
     120           0 :     void ProducerReadAcquire() {
     121           0 :         MOZ_ASSERT(!mIsProducerAcquired);
     122           0 :         ProducerReadAcquireImpl();
     123           0 :         mIsProducerAcquired = true;
     124           0 :     }
     125           0 :     void ProducerReadRelease() {
     126           0 :         MOZ_ASSERT(mIsProducerAcquired);
     127           0 :         ProducerReadReleaseImpl();
     128           0 :         mIsProducerAcquired = false;
     129           0 :     }
     130             : 
     131             :     // This function waits until the buffer is no longer being used.
     132             :     // To optimize the performance, some implementaions recycle SharedSurfaces
     133             :     // even when its buffer is still being used.
     134           0 :     virtual void WaitForBufferOwnership() {}
     135             : 
     136             :     // For use when AttachType is correct.
     137           0 :     virtual GLenum ProdTextureTarget() const {
     138           0 :         MOZ_ASSERT(mAttachType == AttachmentType::GLTexture);
     139           0 :         return LOCAL_GL_TEXTURE_2D;
     140             :     }
     141             : 
     142           0 :     virtual GLuint ProdTexture() {
     143           0 :         MOZ_ASSERT(mAttachType == AttachmentType::GLTexture);
     144           0 :         MOZ_CRASH("GFX: Did you forget to override this function?");
     145             :     }
     146             : 
     147           0 :     virtual GLuint ProdRenderbuffer() {
     148           0 :         MOZ_ASSERT(mAttachType == AttachmentType::GLRenderbuffer);
     149           0 :         MOZ_CRASH("GFX: Did you forget to override this function?");
     150             :     }
     151             : 
     152           0 :     virtual bool CopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x,
     153             :                                 GLint y, GLsizei width, GLsizei height, GLint border)
     154             :     {
     155           0 :         return false;
     156             :     }
     157             : 
     158           0 :     virtual bool ReadPixels(GLint x, GLint y,
     159             :                             GLsizei width, GLsizei height,
     160             :                             GLenum format, GLenum type,
     161             :                             GLvoid* pixels)
     162             :     {
     163           0 :         return false;
     164             :     }
     165             : 
     166           0 :     virtual bool NeedsIndirectReads() const {
     167           0 :         return false;
     168             :     }
     169             : 
     170             :     virtual bool ToSurfaceDescriptor(layers::SurfaceDescriptor* const out_descriptor) = 0;
     171             : 
     172           0 :     virtual bool ReadbackBySharedHandle(gfx::DataSourceSurface* out_surface) {
     173           0 :         return false;
     174             :     }
     175             : };
     176             : 
     177             : template<typename T>
     178           0 : class RefSet
     179             : {
     180             :     std::set<T*> mSet;
     181             : 
     182             : public:
     183           0 :     ~RefSet() {
     184           0 :         clear();
     185           0 :     }
     186             : 
     187           0 :     auto begin() -> decltype(mSet.begin()) {
     188           0 :         return mSet.begin();
     189             :     }
     190             : 
     191           0 :     void clear() {
     192           0 :         for (auto itr = mSet.begin(); itr != mSet.end(); ++itr) {
     193           0 :             (*itr)->Release();
     194             :         }
     195           0 :         mSet.clear();
     196           0 :     }
     197             : 
     198           0 :     bool empty() const {
     199           0 :         return mSet.empty();
     200             :     }
     201             : 
     202           0 :     bool insert(T* x) {
     203           0 :         if (mSet.insert(x).second) {
     204           0 :             x->AddRef();
     205           0 :             return true;
     206             :         }
     207             : 
     208           0 :         return false;
     209             :     }
     210             : 
     211           0 :     bool erase(T* x) {
     212           0 :         if (mSet.erase(x)) {
     213           0 :             x->Release();
     214           0 :             return true;
     215             :         }
     216             : 
     217           0 :         return false;
     218             :     }
     219             : };
     220             : 
     221             : template<typename T>
     222           0 : class RefQueue
     223             : {
     224             :     std::queue<T*> mQueue;
     225             : 
     226             : public:
     227           0 :     ~RefQueue() {
     228           0 :         clear();
     229           0 :     }
     230             : 
     231           0 :     void clear() {
     232           0 :         while (!empty()) {
     233           0 :             pop();
     234             :         }
     235           0 :     }
     236             : 
     237           0 :     bool empty() const {
     238           0 :         return mQueue.empty();
     239             :     }
     240             : 
     241           0 :     size_t size() const {
     242           0 :         return mQueue.size();
     243             :     }
     244             : 
     245           0 :     void push(T* x) {
     246           0 :         mQueue.push(x);
     247           0 :         x->AddRef();
     248           0 :     }
     249             : 
     250           0 :     T* front() const {
     251           0 :         return mQueue.front();
     252             :     }
     253             : 
     254           0 :     void pop() {
     255           0 :         T* x = mQueue.front();
     256           0 :         x->Release();
     257           0 :         mQueue.pop();
     258           0 :     }
     259             : };
     260             : 
     261             : class SurfaceFactory : public SupportsWeakPtr<SurfaceFactory>
     262             : {
     263             : public:
     264             :     // Should use the VIRTUAL version, but it's currently incompatible
     265             :     // with SupportsWeakPtr. (bug 1049278)
     266           0 :     MOZ_DECLARE_WEAKREFERENCE_TYPENAME(SurfaceFactory)
     267             : 
     268             :     const SharedSurfaceType mType;
     269             :     GLContext* const mGL;
     270             :     const SurfaceCaps mCaps;
     271             :     const RefPtr<layers::LayersIPCChannel> mAllocator;
     272             :     const layers::TextureFlags mFlags;
     273             :     const GLFormats mFormats;
     274             :     Mutex mMutex;
     275             : protected:
     276             :     SurfaceCaps mDrawCaps;
     277             :     SurfaceCaps mReadCaps;
     278             :     RefQueue<layers::SharedSurfaceTextureClient> mRecycleFreePool;
     279             :     RefSet<layers::SharedSurfaceTextureClient> mRecycleTotalPool;
     280             : 
     281             :     SurfaceFactory(SharedSurfaceType type, GLContext* gl, const SurfaceCaps& caps,
     282             :                    const RefPtr<layers::LayersIPCChannel>& allocator,
     283             :                    const layers::TextureFlags& flags);
     284             : 
     285             : public:
     286             :     virtual ~SurfaceFactory();
     287             : 
     288           0 :     const SurfaceCaps& DrawCaps() const {
     289           0 :         return mDrawCaps;
     290             :     }
     291             : 
     292           0 :     const SurfaceCaps& ReadCaps() const {
     293           0 :         return mReadCaps;
     294             :     }
     295             : 
     296             : protected:
     297             :     virtual UniquePtr<SharedSurface> CreateShared(const gfx::IntSize& size) = 0;
     298             : 
     299             :     void StartRecycling(layers::SharedSurfaceTextureClient* tc);
     300             :     void SetRecycleCallback(layers::SharedSurfaceTextureClient* tc);
     301             :     void StopRecycling(layers::SharedSurfaceTextureClient* tc);
     302             : 
     303             : public:
     304             :     UniquePtr<SharedSurface> NewSharedSurface(const gfx::IntSize& size);
     305             :     //already_AddRefed<ShSurfHandle> NewShSurfHandle(const gfx::IntSize& size);
     306             :     already_AddRefed<layers::SharedSurfaceTextureClient> NewTexClient(const gfx::IntSize& size,
     307             :                                                                       const layers::LayersIPCChannel* aLayersChannel = nullptr);
     308             : 
     309             :     static void RecycleCallback(layers::TextureClient* tc, void* /*closure*/);
     310             : 
     311             :     // Auto-deletes surfs of the wrong type.
     312             :     bool Recycle(layers::SharedSurfaceTextureClient* texClient);
     313             : };
     314             : 
     315             : class ScopedReadbackFB
     316             : {
     317             :     GLContext* const mGL;
     318             :     ScopedBindFramebuffer mAutoFB;
     319             :     GLuint mTempFB;
     320             :     GLuint mTempTex;
     321             :     SharedSurface* mSurfToUnlock;
     322             :     SharedSurface* mSurfToLock;
     323             : 
     324             : public:
     325             :     explicit ScopedReadbackFB(SharedSurface* src);
     326             :     ~ScopedReadbackFB();
     327             : };
     328             : 
     329             : bool ReadbackSharedSurface(SharedSurface* src, gfx::DrawTarget* dst);
     330             : uint32_t ReadPixel(SharedSurface* src);
     331             : 
     332             : } // namespace gl
     333             : } // namespace mozilla
     334             : 
     335             : #endif // SHARED_SURFACE_H_

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