LCOV - code coverage report
Current view: top level - gfx/graphite2/src - direct_machine.cpp (source / functions) Hit Total Coverage
Test: output.info Lines: 0 27 0.0 %
Date: 2017-07-14 16:53:18 Functions: 0 3 0.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /*  GRAPHITE2 LICENSING
       2             : 
       3             :     Copyright 2010, SIL International
       4             :     All rights reserved.
       5             : 
       6             :     This library is free software; you can redistribute it and/or modify
       7             :     it under the terms of the GNU Lesser General Public License as published
       8             :     by the Free Software Foundation; either version 2.1 of License, or
       9             :     (at your option) any later version.
      10             : 
      11             :     This program is distributed in the hope that it will be useful,
      12             :     but WITHOUT ANY WARRANTY; without even the implied warranty of
      13             :     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
      14             :     Lesser General Public License for more details.
      15             : 
      16             :     You should also have received a copy of the GNU Lesser General Public
      17             :     License along with this library in the file named "LICENSE".
      18             :     If not, write to the Free Software Foundation, 51 Franklin Street, 
      19             :     Suite 500, Boston, MA 02110-1335, USA or visit their web page on the 
      20             :     internet at http://www.fsf.org/licenses/lgpl.html.
      21             : 
      22             : Alternatively, the contents of this file may be used under the terms of the
      23             : Mozilla Public License (http://mozilla.org/MPL) or the GNU General Public
      24             : License, as published by the Free Software Foundation, either version 2
      25             : of the License or (at your option) any later version.
      26             : */
      27             : // This direct threaded interpreter implmentation for machine.h
      28             : // Author: Tim Eves
      29             : 
      30             : // Build either this interpreter or the call_machine implementation.
      31             : // The direct threaded interpreter is relies upon a gcc feature called 
      32             : // labels-as-values so is only portable to compilers that support the 
      33             : // extension (gcc only as far as I know) however it should build on any
      34             : // architecture gcc supports. 
      35             : // This is twice as fast as the call threaded model and is likely faster on 
      36             : // inorder processors with short pipelines and little branch prediction such 
      37             : // as the ARM and possibly Atom chips.
      38             : 
      39             : 
      40             : #include <cassert>
      41             : #include <cstring>
      42             : #include "inc/Machine.h"
      43             : #include "inc/Segment.h"
      44             : #include "inc/Slot.h"
      45             : #include "inc/Rule.h"
      46             : 
      47             : #define STARTOP(name)           name: {
      48             : #define ENDOP                   }; goto *((sp - sb)/Machine::STACK_MAX ? &&end : *++ip);
      49             : #define EXIT(status)            { push(status); goto end; }
      50             : 
      51             : #define do_(name)               &&name
      52             : 
      53             : 
      54             : using namespace graphite2;
      55             : using namespace vm;
      56             : 
      57             : namespace {
      58             : 
      59           0 : const void * direct_run(const bool          get_table_mode,
      60             :                         const instr       * program,
      61             :                         const byte        * data,
      62             :                         Machine::stack_t  * stack,
      63             :                         slotref         * & __map,
      64             :                         uint8                _dir,
      65             :                         Machine::status_t & status,
      66             :                         SlotMap           * __smap=0)
      67             : {
      68             :     // We need to define and return to opcode table from within this function 
      69             :     // other inorder to take the addresses of the instruction bodies.
      70             :     #include "inc/opcode_table.h"
      71           0 :     if (get_table_mode)
      72           0 :         return opcode_table;
      73             : 
      74             :     // Declare virtual machine registers
      75           0 :     const instr           * ip = program;
      76           0 :     const byte            * dp = data;
      77           0 :     Machine::stack_t      * sp = stack + Machine::STACK_GUARD,
      78           0 :                     * const sb = sp;
      79           0 :     SlotMap             & smap = *__smap;
      80           0 :     Segment              & seg = smap.segment;
      81           0 :     slotref                 is = *__map,
      82           0 :                          * map = __map,
      83           0 :                   * const mapb = smap.begin()+smap.context();
      84           0 :     uint8                  dir = _dir;
      85           0 :     int8                 flags = 0;
      86             :     
      87             :     // start the program
      88           0 :     goto **ip;
      89             : 
      90             :     // Pull in the opcode definitions
      91             :     #include "inc/opcodes.h"
      92             :     
      93             :     end:
      94           0 :     __map  = map;
      95           0 :     *__map = is;
      96           0 :     return sp;
      97             : }
      98             : 
      99             : }
     100             : 
     101           0 : const opcode_t * Machine::getOpcodeTable() throw()
     102             : {
     103             :     slotref * dummy;
     104           0 :     Machine::status_t dumstat = Machine::finished;
     105           0 :     return static_cast<const opcode_t *>(direct_run(true, 0, 0, 0, dummy, 0, dumstat));
     106             : }
     107             : 
     108             : 
     109           0 : Machine::stack_t  Machine::run(const instr   * program,
     110             :                                const byte    * data,
     111             :                                slotref     * & is)
     112             : {
     113           0 :     assert(program != 0);
     114             :     
     115             :     const stack_t *sp = static_cast<const stack_t *>(
     116           0 :                 direct_run(false, program, data, _stack, is, _map.dir(), _status, &_map));
     117           0 :     const stack_t ret = sp == _stack+STACK_GUARD+1 ? *sp-- : 0;
     118           0 :     check_final_stack(sp);
     119           0 :     return ret;
     120             : }
     121             : 

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