Line data Source code
1 : /* GRAPHITE2 LICENSING
2 :
3 : Copyright 2010, SIL International
4 : All rights reserved.
5 :
6 : This library is free software; you can redistribute it and/or modify
7 : it under the terms of the GNU Lesser General Public License as published
8 : by the Free Software Foundation; either version 2.1 of License, or
9 : (at your option) any later version.
10 :
11 : This program is distributed in the hope that it will be useful,
12 : but WITHOUT ANY WARRANTY; without even the implied warranty of
13 : MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 : Lesser General Public License for more details.
15 :
16 : You should also have received a copy of the GNU Lesser General Public
17 : License along with this library in the file named "LICENSE".
18 : If not, write to the Free Software Foundation, 51 Franklin Street,
19 : Suite 500, Boston, MA 02110-1335, USA or visit their web page on the
20 : internet at http://www.fsf.org/licenses/lgpl.html.
21 :
22 : Alternatively, the contents of this file may be used under the terms of the
23 : Mozilla Public License (http://mozilla.org/MPL) or the GNU General Public
24 : License, as published by the Free Software Foundation, either version 2
25 : of the License or (at your option) any later version.
26 : */
27 : #pragma once
28 :
29 : #include "inc/Main.h"
30 : #include "inc/Face.h"
31 :
32 : namespace graphite2 {
33 :
34 : class Face;
35 :
36 0 : class Cmap
37 : {
38 : public:
39 :
40 0 : virtual ~Cmap() throw() {}
41 :
42 0 : virtual uint16 operator [] (const uint32) const throw() { return 0; }
43 :
44 0 : virtual operator bool () const throw() { return false; }
45 :
46 0 : CLASS_NEW_DELETE;
47 : };
48 :
49 0 : class DirectCmap : public Cmap
50 : {
51 : DirectCmap(const DirectCmap &);
52 : DirectCmap & operator = (const DirectCmap &);
53 :
54 : public:
55 : DirectCmap(const Face &);
56 : virtual uint16 operator [] (const uint32 usv) const throw();
57 : virtual operator bool () const throw();
58 :
59 0 : CLASS_NEW_DELETE;
60 : private:
61 : const Face::Table _cmap;
62 : const void * _smp,
63 : * _bmp;
64 : };
65 :
66 : class CachedCmap : public Cmap
67 : {
68 : CachedCmap(const CachedCmap &);
69 : CachedCmap & operator = (const CachedCmap &);
70 :
71 : public:
72 : CachedCmap(const Face &);
73 : virtual ~CachedCmap() throw();
74 : virtual uint16 operator [] (const uint32 usv) const throw();
75 : virtual operator bool () const throw();
76 0 : CLASS_NEW_DELETE;
77 : private:
78 : bool m_isBmpOnly;
79 : uint16 ** m_blocks;
80 : };
81 :
82 : } // namespace graphite2
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