LCOV - code coverage report
Current view: top level - gfx/harfbuzz/src - hb-ot-shape-normalize.cc (source / functions) Hit Total Coverage
Test: output.info Lines: 52 166 31.3 %
Date: 2017-07-14 16:53:18 Functions: 4 13 30.8 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /*
       2             :  * Copyright © 2011,2012  Google, Inc.
       3             :  *
       4             :  *  This is part of HarfBuzz, a text shaping library.
       5             :  *
       6             :  * Permission is hereby granted, without written agreement and without
       7             :  * license or royalty fees, to use, copy, modify, and distribute this
       8             :  * software and its documentation for any purpose, provided that the
       9             :  * above copyright notice and the following two paragraphs appear in
      10             :  * all copies of this software.
      11             :  *
      12             :  * IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE TO ANY PARTY FOR
      13             :  * DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES
      14             :  * ARISING OUT OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN
      15             :  * IF THE COPYRIGHT HOLDER HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
      16             :  * DAMAGE.
      17             :  *
      18             :  * THE COPYRIGHT HOLDER SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING,
      19             :  * BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
      20             :  * FITNESS FOR A PARTICULAR PURPOSE.  THE SOFTWARE PROVIDED HEREUNDER IS
      21             :  * ON AN "AS IS" BASIS, AND THE COPYRIGHT HOLDER HAS NO OBLIGATION TO
      22             :  * PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS.
      23             :  *
      24             :  * Google Author(s): Behdad Esfahbod
      25             :  */
      26             : 
      27             : #include "hb-ot-shape-normalize-private.hh"
      28             : #include "hb-ot-shape-complex-private.hh"
      29             : #include "hb-ot-shape-private.hh"
      30             : 
      31             : 
      32             : /*
      33             :  * HIGHLEVEL DESIGN:
      34             :  *
      35             :  * This file exports one main function: _hb_ot_shape_normalize().
      36             :  *
      37             :  * This function closely reflects the Unicode Normalization Algorithm,
      38             :  * yet it's different.
      39             :  *
      40             :  * Each shaper specifies whether it prefers decomposed (NFD) or composed (NFC).
      41             :  * The logic however tries to use whatever the font can support.
      42             :  *
      43             :  * In general what happens is that: each grapheme is decomposed in a chain
      44             :  * of 1:2 decompositions, marks reordered, and then recomposed if desired,
      45             :  * so far it's like Unicode Normalization.  However, the decomposition and
      46             :  * recomposition only happens if the font supports the resulting characters.
      47             :  *
      48             :  * The goals are:
      49             :  *
      50             :  *   - Try to render all canonically equivalent strings similarly.  To really
      51             :  *     achieve this we have to always do the full decomposition and then
      52             :  *     selectively recompose from there.  It's kinda too expensive though, so
      53             :  *     we skip some cases.  For example, if composed is desired, we simply
      54             :  *     don't touch 1-character clusters that are supported by the font, even
      55             :  *     though their NFC may be different.
      56             :  *
      57             :  *   - When a font has a precomposed character for a sequence but the 'ccmp'
      58             :  *     feature in the font is not adequate, use the precomposed character
      59             :  *     which typically has better mark positioning.
      60             :  *
      61             :  *   - When a font does not support a combining mark, but supports it precomposed
      62             :  *     with previous base, use that.  This needs the itemizer to have this
      63             :  *     knowledge too.  We need to provide assistance to the itemizer.
      64             :  *
      65             :  *   - When a font does not support a character but supports its canonical
      66             :  *     decomposition, well, use the decomposition.
      67             :  *
      68             :  *   - The complex shapers can customize the compose and decompose functions to
      69             :  *     offload some of their requirements to the normalizer.  For example, the
      70             :  *     Indic shaper may want to disallow recomposing of two matras.
      71             :  */
      72             : 
      73             : static bool
      74           0 : decompose_unicode (const hb_ot_shape_normalize_context_t *c,
      75             :                    hb_codepoint_t  ab,
      76             :                    hb_codepoint_t *a,
      77             :                    hb_codepoint_t *b)
      78             : {
      79           0 :   return (bool) c->unicode->decompose (ab, a, b);
      80             : }
      81             : 
      82             : static bool
      83           0 : compose_unicode (const hb_ot_shape_normalize_context_t *c,
      84             :                  hb_codepoint_t  a,
      85             :                  hb_codepoint_t  b,
      86             :                  hb_codepoint_t *ab)
      87             : {
      88           0 :   return (bool) c->unicode->compose (a, b, ab);
      89             : }
      90             : 
      91             : static inline void
      92           0 : set_glyph (hb_glyph_info_t &info, hb_font_t *font)
      93             : {
      94           0 :   (void) font->get_nominal_glyph (info.codepoint, &info.glyph_index());
      95           0 : }
      96             : 
      97             : static inline void
      98           0 : output_char (hb_buffer_t *buffer, hb_codepoint_t unichar, hb_codepoint_t glyph)
      99             : {
     100           0 :   buffer->cur().glyph_index() = glyph;
     101           0 :   buffer->output_glyph (unichar); /* This is very confusing indeed. */
     102           0 :   _hb_glyph_info_set_unicode_props (&buffer->prev(), buffer);
     103           0 : }
     104             : 
     105             : static inline void
     106         265 : next_char (hb_buffer_t *buffer, hb_codepoint_t glyph)
     107             : {
     108         265 :   buffer->cur().glyph_index() = glyph;
     109         265 :   buffer->next_glyph ();
     110         265 : }
     111             : 
     112             : static inline void
     113           0 : skip_char (hb_buffer_t *buffer)
     114             : {
     115           0 :   buffer->skip_glyph ();
     116           0 : }
     117             : 
     118             : /* Returns 0 if didn't decompose, number of resulting characters otherwise. */
     119             : static inline unsigned int
     120           0 : decompose (const hb_ot_shape_normalize_context_t *c, bool shortest, hb_codepoint_t ab)
     121             : {
     122             :   hb_codepoint_t a, b, a_glyph, b_glyph;
     123           0 :   hb_buffer_t * const buffer = c->buffer;
     124           0 :   hb_font_t * const font = c->font;
     125             : 
     126           0 :   if (!c->decompose (c, ab, &a, &b) ||
     127           0 :       (b && !font->get_nominal_glyph (b, &b_glyph)))
     128           0 :     return 0;
     129             : 
     130           0 :   bool has_a = (bool) font->get_nominal_glyph (a, &a_glyph);
     131           0 :   if (shortest && has_a) {
     132             :     /* Output a and b */
     133           0 :     output_char (buffer, a, a_glyph);
     134           0 :     if (likely (b)) {
     135           0 :       output_char (buffer, b, b_glyph);
     136           0 :       return 2;
     137             :     }
     138           0 :     return 1;
     139             :   }
     140             : 
     141             :   unsigned int ret;
     142           0 :   if ((ret = decompose (c, shortest, a))) {
     143           0 :     if (b) {
     144           0 :       output_char (buffer, b, b_glyph);
     145           0 :       return ret + 1;
     146             :     }
     147           0 :     return ret;
     148             :   }
     149             : 
     150           0 :   if (has_a) {
     151           0 :     output_char (buffer, a, a_glyph);
     152           0 :     if (likely (b)) {
     153           0 :       output_char (buffer, b, b_glyph);
     154           0 :       return 2;
     155             :     }
     156           0 :     return 1;
     157             :   }
     158             : 
     159           0 :   return 0;
     160             : }
     161             : 
     162             : static inline void
     163         265 : decompose_current_character (const hb_ot_shape_normalize_context_t *c, bool shortest)
     164             : {
     165         265 :   hb_buffer_t * const buffer = c->buffer;
     166         265 :   hb_codepoint_t u = buffer->cur().codepoint;
     167             :   hb_codepoint_t glyph;
     168             : 
     169         265 :   if (shortest && c->font->get_nominal_glyph (u, &glyph))
     170             :   {
     171         265 :     next_char (buffer, glyph);
     172         265 :     return;
     173             :   }
     174             : 
     175           0 :   if (decompose (c, shortest, u))
     176             :   {
     177           0 :     skip_char (buffer);
     178           0 :     return;
     179             :   }
     180             : 
     181           0 :   if (!shortest && c->font->get_nominal_glyph (u, &glyph))
     182             :   {
     183           0 :     next_char (buffer, glyph);
     184           0 :     return;
     185             :   }
     186             : 
     187           0 :   if (_hb_glyph_info_is_unicode_space (&buffer->cur()))
     188             :   {
     189             :     hb_codepoint_t space_glyph;
     190           0 :     hb_unicode_funcs_t::space_t space_type = buffer->unicode->space_fallback_type (u);
     191           0 :     if (space_type != hb_unicode_funcs_t::NOT_SPACE && c->font->get_nominal_glyph (0x0020u, &space_glyph))
     192             :     {
     193           0 :       _hb_glyph_info_set_unicode_space_fallback_type (&buffer->cur(), space_type);
     194           0 :       next_char (buffer, space_glyph);
     195           0 :       buffer->scratch_flags |= HB_BUFFER_SCRATCH_FLAG_HAS_SPACE_FALLBACK;
     196           0 :       return;
     197             :     }
     198             :   }
     199             : 
     200           0 :   if (u == 0x2011u)
     201             :   {
     202             :     /* U+2011 is the only sensible character that is a no-break version of another character
     203             :      * and not a space.  The space ones are handled already.  Handle this lone one. */
     204             :     hb_codepoint_t other_glyph;
     205           0 :     if (c->font->get_nominal_glyph (0x2010u, &other_glyph))
     206             :     {
     207           0 :       next_char (buffer, other_glyph);
     208           0 :       return;
     209             :     }
     210             :   }
     211             : 
     212           0 :   next_char (buffer, glyph); /* glyph is initialized in earlier branches. */
     213             : }
     214             : 
     215             : static inline void
     216           0 : handle_variation_selector_cluster (const hb_ot_shape_normalize_context_t *c, unsigned int end, bool short_circuit)
     217             : {
     218             :   /* TODO Currently if there's a variation-selector we give-up, it's just too hard. */
     219           0 :   hb_buffer_t * const buffer = c->buffer;
     220           0 :   hb_font_t * const font = c->font;
     221           0 :   for (; buffer->idx < end - 1 && !buffer->in_error;) {
     222           0 :     if (unlikely (buffer->unicode->is_variation_selector (buffer->cur(+1).codepoint))) {
     223             :       /* The next two lines are some ugly lines... But work. */
     224           0 :       if (font->get_variation_glyph (buffer->cur().codepoint, buffer->cur(+1).codepoint, &buffer->cur().glyph_index()))
     225             :       {
     226           0 :         buffer->replace_glyphs (2, 1, &buffer->cur().codepoint);
     227             :       }
     228             :       else
     229             :       {
     230             :         /* Just pass on the two characters separately, let GSUB do its magic. */
     231           0 :         set_glyph (buffer->cur(), font);
     232           0 :         buffer->next_glyph ();
     233           0 :         set_glyph (buffer->cur(), font);
     234           0 :         buffer->next_glyph ();
     235             :       }
     236             :       /* Skip any further variation selectors. */
     237           0 :       while (buffer->idx < end && unlikely (buffer->unicode->is_variation_selector (buffer->cur().codepoint)))
     238             :       {
     239           0 :         set_glyph (buffer->cur(), font);
     240           0 :         buffer->next_glyph ();
     241             :       }
     242             :     } else {
     243           0 :       set_glyph (buffer->cur(), font);
     244           0 :       buffer->next_glyph ();
     245             :     }
     246             :   }
     247           0 :   if (likely (buffer->idx < end)) {
     248           0 :     set_glyph (buffer->cur(), font);
     249           0 :     buffer->next_glyph ();
     250             :   }
     251           0 : }
     252             : 
     253             : static inline void
     254           0 : decompose_multi_char_cluster (const hb_ot_shape_normalize_context_t *c, unsigned int end, bool short_circuit)
     255             : {
     256           0 :   hb_buffer_t * const buffer = c->buffer;
     257           0 :   for (unsigned int i = buffer->idx; i < end && !buffer->in_error; i++)
     258           0 :     if (unlikely (buffer->unicode->is_variation_selector (buffer->info[i].codepoint))) {
     259           0 :       handle_variation_selector_cluster (c, end, short_circuit);
     260           0 :       return;
     261             :     }
     262             : 
     263           0 :   while (buffer->idx < end && !buffer->in_error)
     264           0 :     decompose_current_character (c, short_circuit);
     265             : }
     266             : 
     267             : static inline void
     268         265 : decompose_cluster (const hb_ot_shape_normalize_context_t *c, unsigned int end, bool might_short_circuit, bool always_short_circuit)
     269             : {
     270         265 :   if (likely (c->buffer->idx + 1 == end))
     271         265 :     decompose_current_character (c, might_short_circuit);
     272             :   else
     273           0 :     decompose_multi_char_cluster (c, end, always_short_circuit);
     274         265 : }
     275             : 
     276             : 
     277             : static int
     278           0 : compare_combining_class (const hb_glyph_info_t *pa, const hb_glyph_info_t *pb)
     279             : {
     280           0 :   unsigned int a = _hb_glyph_info_get_modified_combining_class (pa);
     281           0 :   unsigned int b = _hb_glyph_info_get_modified_combining_class (pb);
     282             : 
     283           0 :   return a < b ? -1 : a == b ? 0 : +1;
     284             : }
     285             : 
     286             : 
     287             : void
     288          34 : _hb_ot_shape_normalize (const hb_ot_shape_plan_t *plan,
     289             :                         hb_buffer_t *buffer,
     290             :                         hb_font_t *font)
     291             : {
     292          34 :   if (unlikely (!buffer->len)) return;
     293             : 
     294          34 :   _hb_buffer_assert_unicode_vars (buffer);
     295             : 
     296          34 :   hb_ot_shape_normalization_mode_t mode = plan->shaper->normalization_preference;
     297             :   const hb_ot_shape_normalize_context_t c = {
     298             :     plan,
     299             :     buffer,
     300             :     font,
     301          34 :     buffer->unicode,
     302          34 :     plan->shaper->decompose ? plan->shaper->decompose : decompose_unicode,
     303          34 :     plan->shaper->compose   ? plan->shaper->compose   : compose_unicode
     304         136 :   };
     305             : 
     306          34 :   bool always_short_circuit = mode == HB_OT_SHAPE_NORMALIZATION_MODE_NONE;
     307          68 :   bool might_short_circuit = always_short_circuit ||
     308          34 :                              (mode != HB_OT_SHAPE_NORMALIZATION_MODE_DECOMPOSED &&
     309          34 :                               mode != HB_OT_SHAPE_NORMALIZATION_MODE_COMPOSED_DIACRITICS_NO_SHORT_CIRCUIT);
     310             :   unsigned int count;
     311             : 
     312             :   /* We do a fairly straightforward yet custom normalization process in three
     313             :    * separate rounds: decompose, reorder, recompose (if desired).  Currently
     314             :    * this makes two buffer swaps.  We can make it faster by moving the last
     315             :    * two rounds into the inner loop for the first round, but it's more readable
     316             :    * this way. */
     317             : 
     318             : 
     319             :   /* First round, decompose */
     320             : 
     321          34 :   buffer->clear_output ();
     322          34 :   count = buffer->len;
     323         299 :   for (buffer->idx = 0; buffer->idx < count && !buffer->in_error;)
     324             :   {
     325             :     unsigned int end;
     326         265 :     for (end = buffer->idx + 1; end < count; end++)
     327         231 :       if (likely (!HB_UNICODE_GENERAL_CATEGORY_IS_MARK (_hb_glyph_info_get_general_category (&buffer->info[end]))))
     328         231 :         break;
     329             : 
     330         265 :     decompose_cluster (&c, end, might_short_circuit, always_short_circuit);
     331             :   }
     332          34 :   buffer->swap_buffers ();
     333             : 
     334             : 
     335             :   /* Second round, reorder (inplace) */
     336             : 
     337          34 :   count = buffer->len;
     338         299 :   for (unsigned int i = 0; i < count; i++)
     339             :   {
     340         265 :     if (_hb_glyph_info_get_modified_combining_class (&buffer->info[i]) == 0)
     341         265 :       continue;
     342             : 
     343             :     unsigned int end;
     344           0 :     for (end = i + 1; end < count; end++)
     345           0 :       if (_hb_glyph_info_get_modified_combining_class (&buffer->info[end]) == 0)
     346           0 :         break;
     347             : 
     348             :     /* We are going to do a O(n^2).  Only do this if the sequence is short. */
     349           0 :     if (end - i > 10) {
     350           0 :       i = end;
     351           0 :       continue;
     352             :     }
     353             : 
     354           0 :     buffer->sort (i, end, compare_combining_class);
     355             : 
     356           0 :     i = end;
     357             :   }
     358             : 
     359             : 
     360          34 :   if (mode == HB_OT_SHAPE_NORMALIZATION_MODE_NONE ||
     361             :       mode == HB_OT_SHAPE_NORMALIZATION_MODE_DECOMPOSED)
     362           0 :     return;
     363             : 
     364             :   /* Third round, recompose */
     365             : 
     366             :   /* As noted in the comment earlier, we don't try to combine
     367             :    * ccc=0 chars with their previous Starter. */
     368             : 
     369          34 :   buffer->clear_output ();
     370          34 :   count = buffer->len;
     371          34 :   unsigned int starter = 0;
     372          34 :   buffer->next_glyph ();
     373         496 :   while (buffer->idx < count && !buffer->in_error)
     374             :   {
     375             :     hb_codepoint_t composed, glyph;
     376         231 :     if (/* We don't try to compose a non-mark character with it's preceding starter.
     377             :          * This is both an optimization to avoid trying to compose every two neighboring
     378             :          * glyphs in most scripts AND a desired feature for Hangul.  Apparently Hangul
     379             :          * fonts are not designed to mix-and-match pre-composed syllables and Jamo. */
     380         231 :         HB_UNICODE_GENERAL_CATEGORY_IS_MARK (_hb_glyph_info_get_general_category (&buffer->cur())) &&
     381             :         /* If there's anything between the starter and this char, they should have CCC
     382             :          * smaller than this character's. */
     383           0 :         (starter == buffer->out_len - 1 ||
     384         231 :          _hb_glyph_info_get_modified_combining_class (&buffer->prev()) < _hb_glyph_info_get_modified_combining_class (&buffer->cur())) &&
     385             :         /* And compose. */
     386           0 :         c.compose (&c,
     387           0 :                    buffer->out_info[starter].codepoint,
     388           0 :                    buffer->cur().codepoint,
     389         231 :                    &composed) &&
     390             :         /* And the font has glyph for the composite. */
     391           0 :         font->get_nominal_glyph (composed, &glyph))
     392             :     {
     393             :       /* Composes. */
     394           0 :       buffer->next_glyph (); /* Copy to out-buffer. */
     395           0 :       if (unlikely (buffer->in_error))
     396           0 :         return;
     397           0 :       buffer->merge_out_clusters (starter, buffer->out_len);
     398           0 :       buffer->out_len--; /* Remove the second composable. */
     399             :       /* Modify starter and carry on. */
     400           0 :       buffer->out_info[starter].codepoint = composed;
     401           0 :       buffer->out_info[starter].glyph_index() = glyph;
     402           0 :       _hb_glyph_info_set_unicode_props (&buffer->out_info[starter], buffer);
     403             : 
     404           0 :       continue;
     405             :     }
     406             : 
     407             :     /* Blocked, or doesn't compose. */
     408         231 :     buffer->next_glyph ();
     409             : 
     410         231 :     if (_hb_glyph_info_get_modified_combining_class (&buffer->prev()) == 0)
     411         231 :       starter = buffer->out_len - 1;
     412             :   }
     413          34 :   buffer->swap_buffers ();
     414             : 
     415             : }

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