LCOV - code coverage report
Current view: top level - gfx/ipc - GPUProcessManager.h (source / functions) Hit Total Coverage
Test: output.info Lines: 0 5 0.0 %
Date: 2017-07-14 16:53:18 Functions: 0 3 0.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
       2             : /* vim: set ts=8 sts=2 et sw=2 tw=99: */
       3             : /* This Source Code Form is subject to the terms of the Mozilla Public
       4             :  * License, v. 2.0. If a copy of the MPL was not distributed with this
       5             :  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
       6             : #ifndef _include_mozilla_gfx_ipc_GPUProcessManager_h_
       7             : #define _include_mozilla_gfx_ipc_GPUProcessManager_h_
       8             : 
       9             : #include "base/basictypes.h"
      10             : #include "base/process.h"
      11             : #include "Units.h"
      12             : #include "mozilla/UniquePtr.h"
      13             : #include "mozilla/dom/ipc/IdType.h"
      14             : #include "mozilla/gfx/GPUProcessHost.h"
      15             : #include "mozilla/gfx/Point.h"
      16             : #include "mozilla/ipc/ProtocolUtils.h"
      17             : #include "mozilla/ipc/TaskFactory.h"
      18             : #include "mozilla/ipc/Transport.h"
      19             : #include "nsIObserverService.h"
      20             : #include "nsThreadUtils.h"
      21             : class nsBaseWidget;
      22             : 
      23             : 
      24             : namespace mozilla {
      25             : class MemoryReportingProcess;
      26             : namespace layers {
      27             : class IAPZCTreeManager;
      28             : class CompositorOptions;
      29             : class CompositorSession;
      30             : class CompositorUpdateObserver;
      31             : class PCompositorBridgeChild;
      32             : class PCompositorManagerChild;
      33             : class PImageBridgeChild;
      34             : class RemoteCompositorSession;
      35             : class InProcessCompositorSession;
      36             : class UiCompositorControllerChild;
      37             : } // namespace layers
      38             : namespace widget {
      39             : class CompositorWidget;
      40             : } // namespace widget
      41             : namespace dom {
      42             : class ContentParent;
      43             : class TabParent;
      44             : class PVideoDecoderManagerChild;
      45             : } // namespace dom
      46             : namespace ipc {
      47             : class GeckoChildProcessHost;
      48             : } // namespace ipc
      49             : namespace gfx {
      50             : 
      51             : class GPUChild;
      52             : class GPUProcessListener;
      53             : class PVRManagerChild;
      54             : class VsyncBridgeChild;
      55             : class VsyncIOThreadHolder;
      56             : 
      57             : // The GPUProcessManager is a singleton responsible for creating GPU-bound
      58             : // objects that may live in another process. Currently, it provides access
      59             : // to the compositor via CompositorBridgeParent.
      60             : class GPUProcessManager final : public GPUProcessHost::Listener
      61             : {
      62             :   friend class layers::RemoteCompositorSession;
      63             :   friend class layers::InProcessCompositorSession;
      64             : 
      65             :   typedef layers::CompositorOptions CompositorOptions;
      66             :   typedef layers::CompositorSession CompositorSession;
      67             :   typedef layers::CompositorUpdateObserver CompositorUpdateObserver;
      68             :   typedef layers::IAPZCTreeManager IAPZCTreeManager;
      69             :   typedef layers::LayerManager LayerManager;
      70             :   typedef layers::PCompositorBridgeChild PCompositorBridgeChild;
      71             :   typedef layers::PCompositorManagerChild PCompositorManagerChild;
      72             :   typedef layers::PImageBridgeChild PImageBridgeChild;
      73             :   typedef layers::RemoteCompositorSession RemoteCompositorSession;
      74             :   typedef layers::InProcessCompositorSession InProcessCompositorSession;
      75             :   typedef layers::UiCompositorControllerChild UiCompositorControllerChild;
      76             : 
      77             : public:
      78             :   static void Initialize();
      79             :   static void Shutdown();
      80             :   static GPUProcessManager* Get();
      81             : 
      82             :   ~GPUProcessManager();
      83             : 
      84             :   // If not using a GPU process, launch a new GPU process asynchronously.
      85             :   void LaunchGPUProcess();
      86             : 
      87             :   // Ensure that GPU-bound methods can be used. If no GPU process is being
      88             :   // used, or one is launched and ready, this function returns immediately.
      89             :   // Otherwise it blocks until the GPU process has finished launching.
      90             :   bool EnsureGPUReady();
      91             : 
      92             :   RefPtr<CompositorSession> CreateTopLevelCompositor(
      93             :     nsBaseWidget* aWidget,
      94             :     LayerManager* aLayerManager,
      95             :     CSSToLayoutDeviceScale aScale,
      96             :     const CompositorOptions& aOptions,
      97             :     bool aUseExternalSurfaceSize,
      98             :     const gfx::IntSize& aSurfaceSize);
      99             : 
     100             :   bool CreateContentBridges(
     101             :     base::ProcessId aOtherProcess,
     102             :     mozilla::ipc::Endpoint<PCompositorManagerChild>* aOutCompositor,
     103             :     mozilla::ipc::Endpoint<PImageBridgeChild>* aOutImageBridge,
     104             :     mozilla::ipc::Endpoint<PVRManagerChild>* aOutVRBridge,
     105             :     mozilla::ipc::Endpoint<dom::PVideoDecoderManagerChild>* aOutVideoManager,
     106             :     nsTArray<uint32_t>* aNamespaces);
     107             : 
     108             :   // This returns a reference to the APZCTreeManager to which
     109             :   // pan/zoom-related events can be sent.
     110             :   already_AddRefed<IAPZCTreeManager> GetAPZCTreeManagerForLayers(uint64_t aLayersId);
     111             : 
     112             :   // Maps the layer tree and process together so that aOwningPID is allowed
     113             :   // to access aLayersId across process.
     114             :   void MapLayerTreeId(uint64_t aLayersId, base::ProcessId aOwningId);
     115             : 
     116             :   // Release compositor-thread resources referred to by |aID|.
     117             :   //
     118             :   // Must run on the content main thread.
     119             :   void UnmapLayerTreeId(uint64_t aLayersId, base::ProcessId aOwningId);
     120             : 
     121             :   // Checks to see if aLayersId and aRequestingPID have been mapped by MapLayerTreeId
     122             :   bool IsLayerTreeIdMapped(uint64_t aLayersId, base::ProcessId aRequestingId);
     123             : 
     124             :   // Allocate an ID that can be used to refer to a layer tree and
     125             :   // associated resources that live only on the compositor thread.
     126             :   //
     127             :   // Must run on the browser main thread.
     128             :   uint64_t AllocateLayerTreeId();
     129             : 
     130             :   // Allocate an ID that can be used as Namespace and
     131             :   // Must run on the browser main thread.
     132             :   uint32_t AllocateNamespace();
     133             : 
     134             :   // Allocate a layers ID and connect it to a compositor. If the compositor is null,
     135             :   // the connect operation will not be performed, but an ID will still be allocated.
     136             :   // This must be called from the browser main thread.
     137             :   //
     138             :   // Note that a layer tree id is always allocated, even if this returns false.
     139             :   bool AllocateAndConnectLayerTreeId(
     140             :     PCompositorBridgeChild* aCompositorBridge,
     141             :     base::ProcessId aOtherPid,
     142             :     uint64_t* aOutLayersId,
     143             :     CompositorOptions* aOutCompositorOptions);
     144             : 
     145             :   void OnProcessLaunchComplete(GPUProcessHost* aHost) override;
     146             :   void OnProcessUnexpectedShutdown(GPUProcessHost* aHost) override;
     147             :   void SimulateDeviceReset();
     148             :   void OnInProcessDeviceReset();
     149             :   void OnRemoteProcessDeviceReset(GPUProcessHost* aHost) override;
     150             :   void NotifyListenersOnCompositeDeviceReset();
     151             : 
     152             :   // Notify the GPUProcessManager that a top-level PGPU protocol has been
     153             :   // terminated. This may be called from any thread.
     154             :   void NotifyRemoteActorDestroyed(const uint64_t& aProcessToken);
     155             : 
     156             :   void AddListener(GPUProcessListener* aListener);
     157             :   void RemoveListener(GPUProcessListener* aListener);
     158             : 
     159             :   // Send a message to the GPU process observer service to broadcast. Returns
     160             :   // true if the message was sent, false if not.
     161             :   bool NotifyGpuObservers(const char* aTopic);
     162             : 
     163             :   // Used for tests and diagnostics
     164             :   void KillProcess();
     165             : 
     166             :   // Returns -1 if there is no GPU process, or the platform pid for it.
     167             :   base::ProcessId GPUProcessPid();
     168             : 
     169             :   // If a GPU process is present, create a MemoryReportingProcess object.
     170             :   // Otherwise, return null.
     171             :   RefPtr<MemoryReportingProcess> GetProcessMemoryReporter();
     172             : 
     173             :   // Returns access to the PGPU protocol if a GPU process is present.
     174           0 :   GPUChild* GetGPUChild() {
     175           0 :     return mGPUChild;
     176             :   }
     177             : 
     178             :   // Returns whether or not a GPU process was ever launched.
     179           0 :   bool AttemptedGPUProcess() const {
     180           0 :     return mNumProcessAttempts > 0;
     181             :   }
     182             : 
     183             : private:
     184             :   // Called from our xpcom-shutdown observer.
     185             :   void OnXPCOMShutdown();
     186             : 
     187             :   bool CreateContentCompositorManager(base::ProcessId aOtherProcess,
     188             :                                       mozilla::ipc::Endpoint<PCompositorManagerChild>* aOutEndpoint);
     189             :   bool CreateContentImageBridge(base::ProcessId aOtherProcess,
     190             :                                 mozilla::ipc::Endpoint<PImageBridgeChild>* aOutEndpoint);
     191             :   bool CreateContentVRManager(base::ProcessId aOtherProcess,
     192             :                               mozilla::ipc::Endpoint<PVRManagerChild>* aOutEndpoint);
     193             :   void CreateContentVideoDecoderManager(base::ProcessId aOtherProcess,
     194             :                                         mozilla::ipc::Endpoint<dom::PVideoDecoderManagerChild>* aOutEndPoint);
     195             : 
     196             :   // Called from RemoteCompositorSession. We track remote sessions so we can
     197             :   // notify their owning widgets that the session must be restarted.
     198             :   void RegisterRemoteProcessSession(RemoteCompositorSession* aSession);
     199             :   void UnregisterRemoteProcessSession(RemoteCompositorSession* aSession);
     200             : 
     201             :   // Called from InProcessCompositorSession. We track in process sessino so we can
     202             :   // notify their owning widgets that the session must be restarted
     203             :   void RegisterInProcessSession(InProcessCompositorSession* aSession);
     204             :   void UnregisterInProcessSession(InProcessCompositorSession* aSession);
     205             : 
     206             :   void RebuildRemoteSessions();
     207             :   void RebuildInProcessSessions();
     208             : 
     209             : private:
     210             :   GPUProcessManager();
     211             : 
     212             :   // Permanently disable the GPU process and record a message why.
     213             :   void DisableGPUProcess(const char* aMessage);
     214             : 
     215             :   // Shutdown the GPU process.
     216             :   void CleanShutdown();
     217             :   void DestroyProcess();
     218             : 
     219             :   void HandleProcessLost();
     220             : 
     221             :   void EnsureVsyncIOThread();
     222             :   void ShutdownVsyncIOThread();
     223             : 
     224             :   void EnsureProtocolsReady();
     225             :   void EnsureCompositorManagerChild();
     226             :   void EnsureImageBridgeChild();
     227             :   void EnsureVRManager();
     228             : 
     229             : #if defined(MOZ_WIDGET_ANDROID)
     230             :   already_AddRefed<UiCompositorControllerChild> CreateUiCompositorController(nsBaseWidget* aWidget, const uint64_t aId);
     231             : #endif // defined(MOZ_WIDGET_ANDROID)
     232             : 
     233             :   RefPtr<CompositorSession> CreateRemoteSession(
     234             :     nsBaseWidget* aWidget,
     235             :     LayerManager* aLayerManager,
     236             :     const uint64_t& aRootLayerTreeId,
     237             :     CSSToLayoutDeviceScale aScale,
     238             :     const CompositorOptions& aOptions,
     239             :     bool aUseExternalSurfaceSize,
     240             :     const gfx::IntSize& aSurfaceSize);
     241             : 
     242             :   DISALLOW_COPY_AND_ASSIGN(GPUProcessManager);
     243             : 
     244             :   class Observer final : public nsIObserver {
     245             :   public:
     246             :     NS_DECL_ISUPPORTS
     247             :     NS_DECL_NSIOBSERVER
     248             :     explicit Observer(GPUProcessManager* aManager);
     249             : 
     250             :   protected:
     251           0 :     ~Observer() {}
     252             : 
     253             :     GPUProcessManager* mManager;
     254             :   };
     255             :   friend class Observer;
     256             : 
     257             : private:
     258             :   bool mDecodeVideoOnGpuProcess = true;
     259             : 
     260             :   RefPtr<Observer> mObserver;
     261             :   mozilla::ipc::TaskFactory<GPUProcessManager> mTaskFactory;
     262             :   RefPtr<VsyncIOThreadHolder> mVsyncIOThread;
     263             :   uint32_t mNextNamespace;
     264             :   uint32_t mIdNamespace;
     265             :   uint32_t mResourceId;
     266             :   uint32_t mNumProcessAttempts;
     267             : 
     268             :   nsTArray<RefPtr<RemoteCompositorSession>> mRemoteSessions;
     269             :   nsTArray<RefPtr<InProcessCompositorSession>> mInProcessSessions;
     270             :   nsTArray<GPUProcessListener*> mListeners;
     271             : 
     272             :   uint32_t mDeviceResetCount;
     273             :   TimeStamp mDeviceResetLastTime;
     274             : 
     275             :   // Fields that are associated with the current GPU process.
     276             :   GPUProcessHost* mProcess;
     277             :   MOZ_INIT_OUTSIDE_CTOR uint64_t mProcessToken;
     278             :   GPUChild* mGPUChild;
     279             :   RefPtr<VsyncBridgeChild> mVsyncBridge;
     280             : };
     281             : 
     282             : } // namespace gfx
     283             : } // namespace mozilla
     284             : 
     285             : #endif // _include_mozilla_gfx_ipc_GPUProcessManager_h_

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