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1 : /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
2 : // * This Source Code Form is subject to the terms of the Mozilla Public
3 : * License, v. 2.0. If a copy of the MPL was not distributed with this
4 : * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
5 :
6 : #ifndef MOZILLA_LAYERS_BUFFERETEXTURE
7 : #define MOZILLA_LAYERS_BUFFERETEXTURE
8 :
9 : #include "mozilla/layers/TextureClient.h"
10 : #include "mozilla/ipc/SharedMemory.h"
11 : #include "mozilla/gfx/Types.h"
12 : #include "mozilla/gfx/2D.h"
13 : #include "mozilla/RefPtr.h"
14 :
15 : namespace mozilla {
16 : namespace layers {
17 :
18 : bool ComputeHasIntermediateBuffer(gfx::SurfaceFormat aFormat,
19 : LayersBackend aLayersBackend);
20 :
21 6 : class BufferTextureData : public TextureData
22 : {
23 : public:
24 : static BufferTextureData* Create(gfx::IntSize aSize, gfx::SurfaceFormat aFormat,
25 : gfx::BackendType aMoz2DBackend,
26 : LayersBackend aLayersBackend,
27 : TextureFlags aFlags,
28 : TextureAllocationFlags aAllocFlags,
29 : LayersIPCChannel* aAllocator);
30 :
31 : static BufferTextureData* CreateForYCbCr(KnowsCompositor* aAllocator,
32 : gfx::IntSize aYSize,
33 : gfx::IntSize aCbCrSize,
34 : StereoMode aStereoMode,
35 : YUVColorSpace aYUVColorSpace,
36 : TextureFlags aTextureFlags);
37 :
38 : // It is generally better to use CreateForYCbCr instead.
39 : // This creates a half-initialized texture since we don't know the sizes and
40 : // offsets in the buffer.
41 : static BufferTextureData* CreateForYCbCrWithBufferSize(KnowsCompositor* aAllocator,
42 : int32_t aSize,
43 : YUVColorSpace aYUVColorSpace,
44 : TextureFlags aTextureFlags);
45 :
46 47 : virtual bool Lock(OpenMode aMode) override { return true; }
47 :
48 47 : virtual void Unlock() override {}
49 :
50 : virtual void FillInfo(TextureData::Info& aInfo) const override;
51 :
52 : virtual already_AddRefed<gfx::DrawTarget> BorrowDrawTarget() override;
53 :
54 : virtual bool BorrowMappedData(MappedTextureData& aMap) override;
55 :
56 : virtual bool BorrowMappedYCbCrData(MappedYCbCrTextureData& aMap) override;
57 :
58 : // use TextureClient's default implementation
59 : virtual bool UpdateFromSurface(gfx::SourceSurface* aSurface) override;
60 :
61 0 : virtual BufferTextureData* AsBufferTextureData() override { return this; }
62 :
63 : // Don't use this.
64 : void SetDesciptor(const BufferDescriptor& aDesc);
65 :
66 : Maybe<gfx::IntSize> GetCbCrSize() const;
67 :
68 : Maybe<YUVColorSpace> GetYUVColorSpace() const;
69 :
70 : Maybe<StereoMode> GetStereoMode() const;
71 :
72 : protected:
73 : gfx::IntSize GetSize() const;
74 :
75 : gfx::SurfaceFormat GetFormat() const;
76 :
77 : static BufferTextureData* CreateInternal(LayersIPCChannel* aAllocator,
78 : const BufferDescriptor& aDesc,
79 : gfx::BackendType aMoz2DBackend,
80 : int32_t aBufferSize,
81 : TextureFlags aTextureFlags);
82 :
83 : virtual uint8_t* GetBuffer() = 0;
84 : virtual size_t GetBufferSize() = 0;
85 :
86 9 : BufferTextureData(const BufferDescriptor& aDescriptor, gfx::BackendType aMoz2DBackend)
87 9 : : mDescriptor(aDescriptor)
88 9 : , mMoz2DBackend(aMoz2DBackend)
89 9 : {}
90 :
91 : RefPtr<gfx::DrawTarget> mDrawTarget;
92 : BufferDescriptor mDescriptor;
93 : gfx::BackendType mMoz2DBackend;
94 : };
95 :
96 : } // namespace
97 : } // namespace
98 :
99 : #endif
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