LCOV - code coverage report
Current view: top level - gfx/layers - PaintThread.cpp (source / functions) Hit Total Coverage
Test: output.info Lines: 5 70 7.1 %
Date: 2017-07-14 16:53:18 Functions: 1 15 6.7 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
       2             : /* vim: set ts=8 sts=2 et sw=2 tw=99: */
       3             : /* This Source Code Form is subject to the terms of the Mozilla Public
       4             :  * License, v. 2.0. If a copy of the MPL was not distributed with this
       5             :  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
       6             : 
       7             : #include "PaintThread.h"
       8             : 
       9             : #include "base/task.h"
      10             : #include "gfxPrefs.h"
      11             : #include "mozilla/layers/CompositorBridgeChild.h"
      12             : #include "mozilla/gfx/2D.h"
      13             : #include "mozilla/Preferences.h"
      14             : #include "mozilla/SyncRunnable.h"
      15             : 
      16             : namespace mozilla {
      17             : namespace layers {
      18             : 
      19             : using namespace gfx;
      20             : 
      21           3 : StaticAutoPtr<PaintThread> PaintThread::sSingleton;
      22           3 : StaticRefPtr<nsIThread> PaintThread::sThread;
      23             : PlatformThreadId PaintThread::sThreadId;
      24             : 
      25             : void
      26           0 : PaintThread::Release()
      27             : {
      28           0 : }
      29             : 
      30             : void
      31           0 : PaintThread::AddRef()
      32             : {
      33           0 : }
      34             : 
      35             : void
      36           0 : PaintThread::InitOnPaintThread()
      37             : {
      38           0 :   MOZ_ASSERT(!NS_IsMainThread());
      39           0 :   sThreadId = PlatformThread::CurrentId();
      40           0 : }
      41             : 
      42             : bool
      43           0 : PaintThread::Init()
      44             : {
      45           0 :   MOZ_ASSERT(NS_IsMainThread());
      46             : 
      47           0 :   RefPtr<nsIThread> thread;
      48           0 :   nsresult rv = NS_NewNamedThread("PaintThread", getter_AddRefs(thread));
      49           0 :   if (NS_FAILED(rv)) {
      50           0 :     return false;
      51             :   }
      52           0 :   sThread = thread;
      53             : 
      54             :   nsCOMPtr<nsIRunnable> paintInitTask =
      55           0 :     NewRunnableMethod("PaintThread::InitOnPaintThread",
      56           0 :                       this, &PaintThread::InitOnPaintThread);
      57           0 :   SyncRunnable::DispatchToThread(sThread, paintInitTask);
      58           0 :   return true;
      59             : }
      60             : 
      61             : /* static */ void
      62           0 : PaintThread::Start()
      63             : {
      64           0 :   PaintThread::sSingleton = new PaintThread();
      65             : 
      66           0 :   if (!PaintThread::sSingleton->Init()) {
      67           0 :     gfxCriticalNote << "Unable to start paint thread";
      68           0 :     PaintThread::sSingleton = nullptr;
      69             :   }
      70           0 : }
      71             : 
      72             : /* static */ PaintThread*
      73          77 : PaintThread::Get()
      74             : {
      75          77 :   MOZ_ASSERT(NS_IsMainThread());
      76          77 :   return PaintThread::sSingleton.get();
      77             : }
      78             : 
      79             : void
      80           0 : DestroyPaintThread(UniquePtr<PaintThread>&& pt)
      81             : {
      82           0 :   MOZ_ASSERT(PaintThread::IsOnPaintThread());
      83           0 :   pt->ShutdownOnPaintThread();
      84           0 : }
      85             : 
      86             : /* static */ void
      87           0 : PaintThread::Shutdown()
      88             : {
      89           0 :   MOZ_ASSERT(NS_IsMainThread());
      90             : 
      91           0 :   UniquePtr<PaintThread> pt(sSingleton.forget());
      92           0 :   if (!pt) {
      93           0 :     return;
      94             :   }
      95             : 
      96           0 :   sThread->Dispatch(NewRunnableFunction(DestroyPaintThread, Move(pt)));
      97           0 :   sThread->Shutdown();
      98           0 :   sThread = nullptr;
      99             : }
     100             : 
     101             : void
     102           0 : PaintThread::ShutdownOnPaintThread()
     103             : {
     104           0 :   MOZ_ASSERT(IsOnPaintThread());
     105           0 : }
     106             : 
     107             : /* static */ bool
     108           0 : PaintThread::IsOnPaintThread()
     109             : {
     110           0 :   return sThreadId == PlatformThread::CurrentId();
     111             : }
     112             : 
     113             : void
     114           0 : PaintThread::PaintContentsAsync(CompositorBridgeChild* aBridge,
     115             :                                 gfx::DrawTargetCapture* aCapture,
     116             :                                 gfx::DrawTarget* aTarget)
     117             : {
     118           0 :   MOZ_ASSERT(IsOnPaintThread());
     119             : 
     120             :   // Draw all the things into the actual dest target.
     121           0 :   aTarget->DrawCapturedDT(aCapture, Matrix());
     122             : 
     123           0 :   if (aBridge) {
     124           0 :     aBridge->NotifyFinishedAsyncPaint();
     125             :   }
     126           0 : }
     127             : 
     128             : void
     129           0 : PaintThread::PaintContents(DrawTargetCapture* aCapture,
     130             :                            DrawTarget* aTarget)
     131             : {
     132           0 :   MOZ_ASSERT(NS_IsMainThread());
     133             : 
     134             :   // If painting asynchronously, we need to acquire the compositor bridge which
     135             :   // owns the underlying MessageChannel. Otherwise we leave it null and use
     136             :   // synchronous dispatch.
     137           0 :   RefPtr<CompositorBridgeChild> cbc;
     138           0 :   if (!gfxPrefs::LayersOMTPForceSync()) {
     139           0 :     cbc = CompositorBridgeChild::Get();
     140           0 :     cbc->NotifyBeginAsyncPaint();
     141             :   }
     142           0 :   RefPtr<DrawTargetCapture> capture(aCapture);
     143           0 :   RefPtr<DrawTarget> target(aTarget);
     144             : 
     145           0 :   RefPtr<PaintThread> self = this;
     146           0 :   RefPtr<Runnable> task = NS_NewRunnableFunction("PaintThread::PaintContents",
     147           0 :     [self, cbc, capture, target]() -> void
     148             :   {
     149           0 :     self->PaintContentsAsync(cbc, capture, target);
     150           0 :   });
     151             : 
     152           0 :   if (cbc) {
     153           0 :     sThread->Dispatch(task.forget());
     154             :   } else {
     155           0 :     SyncRunnable::DispatchToThread(sThread, task);
     156             :   }
     157           0 : }
     158             : 
     159             : } // namespace layers
     160             : } // namespace mozilla

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