LCOV - code coverage report
Current view: top level - gfx/layers - SourceSurfaceVolatileData.h (source / functions) Hit Total Coverage
Test: output.info Lines: 24 32 75.0 %
Date: 2017-07-14 16:53:18 Functions: 9 13 69.2 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
       2             :  * This Source Code Form is subject to the terms of the Mozilla Public
       3             :  * License, v. 2.0. If a copy of the MPL was not distributed with this
       4             :  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
       5             : 
       6             : #ifndef MOZILLA_GFX_SOURCESURFACEVOLATILEDATA_H_
       7             : #define MOZILLA_GFX_SOURCESURFACEVOLATILEDATA_H_
       8             : 
       9             : #include "mozilla/gfx/2D.h"
      10             : #include "mozilla/Mutex.h"
      11             : #include "mozilla/VolatileBuffer.h"
      12             : 
      13             : namespace mozilla {
      14             : namespace gfx {
      15             : 
      16             : /**
      17             :  * This class is used to wrap volatile data buffers used for source surfaces.
      18             :  * The Map and Unmap semantics are used to guarantee that the volatile data
      19             :  * buffer is not freed by the operating system while the surface is in active
      20             :  * use. If GetData is expected to return a non-null value without a
      21             :  * corresponding Map call (and verification of the result), the surface data
      22             :  * should be wrapped in a temporary SourceSurfaceRawData with a ScopedMap
      23             :  * closure.
      24             :  */
      25             : class SourceSurfaceVolatileData : public DataSourceSurface
      26             : {
      27             : public:
      28         897 :   MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(SourceSurfaceVolatileData, override)
      29             : 
      30          50 :   SourceSurfaceVolatileData()
      31          50 :     : mMutex("SourceSurfaceVolatileData")
      32             :     , mStride(0)
      33             :     , mMapCount(0)
      34          50 :     , mFormat(SurfaceFormat::UNKNOWN)
      35             :   {
      36          50 :   }
      37             : 
      38             :   bool Init(const IntSize &aSize,
      39             :             int32_t aStride,
      40             :             SurfaceFormat aFormat);
      41             : 
      42          50 :   uint8_t *GetData() override { return mVBufPtr; }
      43         124 :   int32_t Stride() override { return mStride; }
      44             : 
      45         144 :   SurfaceType GetType() const override { return SurfaceType::DATA; }
      46           0 :   IntSize GetSize() const override { return mSize; }
      47           0 :   SurfaceFormat GetFormat() const override { return mFormat; }
      48             : 
      49             :   void GuaranteePersistance() override;
      50             : 
      51             :   void AddSizeOfExcludingThis(MallocSizeOf aMallocSizeOf,
      52             :                               size_t& aHeapSizeOut,
      53             :                               size_t& aNonHeapSizeOut) const override;
      54             : 
      55          50 :   bool OnHeap() const override
      56             :   {
      57          50 :     return mVBuf->OnHeap();
      58             :   }
      59             : 
      60             :   // Althought Map (and Moz2D in general) isn't normally threadsafe,
      61             :   // we want to allow it for SourceSurfaceVolatileData since it should
      62             :   // always be fine (for reading at least).
      63             :   //
      64             :   // This is the same as the base class implementation except using
      65             :   // mMapCount instead of mIsMapped since that breaks for multithread.
      66         285 :   bool Map(MapType, MappedSurface *aMappedSurface) override
      67             :   {
      68         570 :     MutexAutoLock lock(mMutex);
      69         285 :     if (mMapCount == 0) {
      70          50 :       mVBufPtr = mVBuf;
      71             :     }
      72         285 :     if (mVBufPtr.WasBufferPurged()) {
      73           0 :       return false;
      74             :     }
      75         285 :     aMappedSurface->mData = mVBufPtr;
      76         285 :     aMappedSurface->mStride = mStride;
      77         285 :     ++mMapCount;
      78         285 :     return true;
      79             :   }
      80             : 
      81         227 :   void Unmap() override
      82             :   {
      83         454 :     MutexAutoLock lock(mMutex);
      84         227 :     MOZ_ASSERT(mMapCount > 0);
      85         227 :     if (--mMapCount == 0) {
      86           0 :       mVBufPtr = nullptr;
      87             :     }
      88         227 :   }
      89             : 
      90             : private:
      91           0 :   ~SourceSurfaceVolatileData() override
      92           0 :   {
      93           0 :     MOZ_ASSERT(mMapCount == 0);
      94           0 :   }
      95             : 
      96             :   Mutex mMutex;
      97             :   int32_t mStride;
      98             :   int32_t mMapCount;
      99             :   IntSize mSize;
     100             :   RefPtr<VolatileBuffer> mVBuf;
     101             :   VolatileBufferPtr<uint8_t> mVBufPtr;
     102             :   SurfaceFormat mFormat;
     103             : };
     104             : 
     105             : } // namespace gfx
     106             : } // namespace mozilla
     107             : 
     108             : #endif /* MOZILLA_GFX_SOURCESURFACEVOLATILEDATA_H_ */

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