LCOV - code coverage report
Current view: top level - gfx/layers/apz/src - QueuedInput.h (source / functions) Hit Total Coverage
Test: output.info Lines: 0 1 0.0 %
Date: 2017-07-14 16:53:18 Functions: 0 1 0.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
       2             : /* vim: set sw=2 ts=8 et tw=80 : */
       3             : /* This Source Code Form is subject to the terms of the Mozilla Public
       4             :  * License, v. 2.0. If a copy of the MPL was not distributed with this
       5             :  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
       6             : 
       7             : #ifndef mozilla_layers_QueuedInput_h
       8             : #define mozilla_layers_QueuedInput_h
       9             : 
      10             : #include "mozilla/RefPtr.h"
      11             : #include "mozilla/UniquePtr.h"
      12             : 
      13             : namespace mozilla {
      14             : 
      15             : class InputData;
      16             : class MultiTouchInput;
      17             : class ScrollWheelInput;
      18             : class MouseInput;
      19             : class PanGestureInput;
      20             : class KeyboardInput;
      21             : 
      22             : namespace layers {
      23             : 
      24             : class InputBlockState;
      25             : class TouchBlockState;
      26             : class WheelBlockState;
      27             : class DragBlockState;
      28             : class PanGestureBlockState;
      29             : class KeyboardBlockState;
      30             : 
      31             : /**
      32             :  * This lightweight class holds a pointer to an input event that has not yet
      33             :  * been completely processed, along with the input block that the input event
      34             :  * is associated with.
      35             :  */
      36           0 : class QueuedInput
      37             : {
      38             : public:
      39             :   QueuedInput(const MultiTouchInput& aInput, TouchBlockState& aBlock);
      40             :   QueuedInput(const ScrollWheelInput& aInput, WheelBlockState& aBlock);
      41             :   QueuedInput(const MouseInput& aInput, DragBlockState& aBlock);
      42             :   QueuedInput(const PanGestureInput& aInput, PanGestureBlockState& aBlock);
      43             :   QueuedInput(const KeyboardInput& aInput, KeyboardBlockState& aBlock);
      44             : 
      45             :   InputData* Input();
      46             :   InputBlockState* Block();
      47             : 
      48             : private:
      49             :   // A copy of the input event that is provided to the constructor. This must
      50             :   // be non-null, and is owned by this QueuedInput instance (hence the
      51             :   // UniquePtr).
      52             :   UniquePtr<InputData> mInput;
      53             :   // A pointer to the block that the input event is associated with. This must
      54             :   // be non-null.
      55             :   RefPtr<InputBlockState> mBlock;
      56             : };
      57             : 
      58             : } // namespace layers
      59             : } // namespace mozilla
      60             : 
      61             : #endif // mozilla_layers_QueuedInput_h

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