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1 :
2 : /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
3 : * This Source Code Form is subject to the terms of the Mozilla Public
4 : * License, v. 2.0. If a copy of the MPL was not distributed with this
5 : * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6 :
7 : #ifndef MOZILLA_GFX_TEXTUREHOSTBASIC_H_
8 : #define MOZILLA_GFX_TEXTUREHOSTBASIC_H_
9 :
10 : #include "CompositableHost.h"
11 : #include "mozilla/layers/LayersSurfaces.h"
12 : #include "mozilla/layers/TextureHost.h"
13 : #include "mozilla/gfx/2D.h"
14 :
15 : namespace mozilla {
16 : namespace layers {
17 :
18 : /**
19 : * A texture source interface that can be used by the software Compositor.
20 : */
21 : class TextureSourceBasic
22 : {
23 : public:
24 9 : TextureSourceBasic() : mFromYCBCR(false) {}
25 6 : virtual ~TextureSourceBasic() {}
26 : virtual gfx::SourceSurface* GetSurface(gfx::DrawTarget* aTarget) = 0;
27 0 : virtual void SetBufferTextureHost(BufferTextureHost* aTexture) {}
28 : bool mFromYCBCR; // we to track sources from YCBCR so we can use a less accurate fast path for video
29 : };
30 :
31 : } // namespace layers
32 : } // namespace mozilla
33 :
34 : #endif // MOZILLA_GFX_TEXTUREHOSTBASIC_H_
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