LCOV - code coverage report
Current view: top level - gfx/layers/client - ClientLayerManager.h (source / functions) Hit Total Coverage
Test: output.info Lines: 49 73 67.1 %
Date: 2017-07-14 16:53:18 Functions: 27 45 60.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
       2             :  * This Source Code Form is subject to the terms of the Mozilla Public
       3             :  * License, v. 2.0. If a copy of the MPL was not distributed with this
       4             :  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
       5             : 
       6             : #ifndef GFX_CLIENTLAYERMANAGER_H
       7             : #define GFX_CLIENTLAYERMANAGER_H
       8             : 
       9             : #include <stdint.h>                     // for int32_t
      10             : #include "Layers.h"
      11             : #include "gfxContext.h"                 // for gfxContext
      12             : #include "gfxPrefs.h"
      13             : #include "mozilla/Attributes.h"         // for override
      14             : #include "mozilla/LinkedList.h"         // For LinkedList
      15             : #include "mozilla/WidgetUtils.h"        // for ScreenRotation
      16             : #include "mozilla/gfx/Rect.h"           // for Rect
      17             : #include "mozilla/layers/CompositorTypes.h"
      18             : #include "mozilla/layers/FocusTarget.h"  // for FocusTarget
      19             : #include "mozilla/layers/LayersTypes.h"  // for BufferMode, LayersBackend, etc
      20             : #include "mozilla/layers/ShadowLayers.h"  // for ShadowLayerForwarder, etc
      21             : #include "mozilla/layers/APZTestData.h" // for APZTestData
      22             : #include "nsCOMPtr.h"                   // for already_AddRefed
      23             : #include "nsIObserver.h"                // for nsIObserver
      24             : #include "nsISupportsImpl.h"            // for Layer::Release, etc
      25             : #include "nsRect.h"                     // for mozilla::gfx::IntRect
      26             : #include "nsTArray.h"                   // for nsTArray
      27             : #include "nscore.h"                     // for nsAString
      28             : #include "mozilla/layers/TransactionIdAllocator.h"
      29             : #include "nsIWidget.h"                  // For plugin window configuration information structs
      30             : 
      31             : class nsDisplayListBuilder;
      32             : 
      33             : namespace mozilla {
      34             : 
      35             : namespace dom {
      36             : class TabGroup;
      37             : }
      38             : namespace layers {
      39             : 
      40             : using dom::TabGroup;
      41             : 
      42             : class ClientPaintedLayer;
      43             : class CompositorBridgeChild;
      44             : class ImageLayer;
      45             : class FrameUniformityData;
      46             : 
      47             : class ClientLayerManager final : public LayerManager
      48             : {
      49             :   typedef nsTArray<RefPtr<Layer> > LayerRefArray;
      50             : 
      51             : public:
      52             :   explicit ClientLayerManager(nsIWidget* aWidget);
      53             : 
      54             :   virtual void Destroy() override;
      55             : 
      56             : protected:
      57             :   virtual ~ClientLayerManager();
      58             : 
      59             : public:
      60         316 :   virtual ShadowLayerForwarder* AsShadowForwarder() override
      61             :   {
      62         316 :     return mForwarder;
      63             :   }
      64             : 
      65           2 :   virtual KnowsCompositor* AsKnowsCompositor() override
      66             :   {
      67           2 :     return mForwarder;
      68             :   }
      69             : 
      70           2 :   virtual ClientLayerManager* AsClientLayerManager() override
      71             :   {
      72           2 :     return this;
      73             :   }
      74             : 
      75             :   TabGroup* GetTabGroup();
      76             : 
      77             :   virtual int32_t GetMaxTextureSize() const override;
      78             : 
      79             :   virtual void SetDefaultTargetConfiguration(BufferMode aDoubleBuffering, ScreenRotation aRotation);
      80             :   virtual bool BeginTransactionWithTarget(gfxContext* aTarget) override;
      81             :   virtual bool BeginTransaction() override;
      82             :   virtual bool EndEmptyTransaction(EndTransactionFlags aFlags = END_DEFAULT) override;
      83             :   virtual void EndTransaction(DrawPaintedLayerCallback aCallback,
      84             :                               void* aCallbackData,
      85             :                               EndTransactionFlags aFlags = END_DEFAULT) override;
      86             : 
      87         811 :   virtual LayersBackend GetBackendType() override { return LayersBackend::LAYERS_CLIENT; }
      88           1 :   virtual LayersBackend GetCompositorBackendType() override
      89             :   {
      90           1 :     return AsShadowForwarder()->GetCompositorBackendType();
      91             :   }
      92             :   virtual void GetBackendName(nsAString& name) override;
      93           0 :   virtual const char* Name() const override { return "Client"; }
      94             : 
      95             :   virtual void SetRoot(Layer* aLayer) override;
      96             : 
      97             :   virtual void Mutated(Layer* aLayer) override;
      98             :   virtual void MutatedSimple(Layer* aLayer) override;
      99             : 
     100             :   virtual already_AddRefed<PaintedLayer> CreatePaintedLayer() override;
     101             :   virtual already_AddRefed<PaintedLayer> CreatePaintedLayerWithHint(PaintedLayerCreationHint aHint) override;
     102             :   virtual already_AddRefed<ContainerLayer> CreateContainerLayer() override;
     103             :   virtual already_AddRefed<ImageLayer> CreateImageLayer() override;
     104             :   virtual already_AddRefed<CanvasLayer> CreateCanvasLayer() override;
     105             :   virtual already_AddRefed<ReadbackLayer> CreateReadbackLayer() override;
     106             :   virtual already_AddRefed<ColorLayer> CreateColorLayer() override;
     107             :   virtual already_AddRefed<TextLayer> CreateTextLayer() override;
     108             :   virtual already_AddRefed<BorderLayer> CreateBorderLayer() override;
     109             :   virtual already_AddRefed<RefLayer> CreateRefLayer() override;
     110             : 
     111             :   virtual void UpdateTextureFactoryIdentifier(const TextureFactoryIdentifier& aNewIdentifier,
     112             :                                                                                           uint64_t aDeviceResetSeqNo) override;
     113           1 :   virtual TextureFactoryIdentifier GetTextureFactoryIdentifier() override
     114             :   {
     115           1 :     return AsShadowForwarder()->GetTextureFactoryIdentifier();
     116             :   }
     117             : 
     118             :   virtual void FlushRendering() override;
     119             :   virtual void WaitOnTransactionProcessed() override;
     120             :   virtual void SendInvalidRegion(const nsIntRegion& aRegion) override;
     121             : 
     122             :   virtual uint32_t StartFrameTimeRecording(int32_t aBufferSize) override;
     123             : 
     124             :   virtual void StopFrameTimeRecording(uint32_t         aStartIndex,
     125             :                                       nsTArray<float>& aFrameIntervals) override;
     126             : 
     127          82 :   virtual bool NeedsWidgetInvalidation() override { return false; }
     128             : 
     129             :   ShadowableLayer* Hold(Layer* aLayer);
     130             : 
     131         490 :   bool HasShadowManager() const { return mForwarder->HasShadowManager(); }
     132             : 
     133             :   virtual bool IsCompositingCheap() override;
     134           0 :   virtual bool HasShadowManagerInternal() const override { return HasShadowManager(); }
     135             : 
     136             :   virtual void SetIsFirstPaint() override;
     137             : 
     138             :   virtual void SetFocusTarget(const FocusTarget& aFocusTarget) override;
     139             : 
     140             :   /**
     141             :    * Pass through call to the forwarder for nsPresContext's
     142             :    * CollectPluginGeometryUpdates. Passes widget configuration information
     143             :    * to the compositor for transmission to the chrome process. This
     144             :    * configuration gets set when the window paints.
     145             :    */
     146             :   void StorePluginWidgetConfigurations(const nsTArray<nsIWidget::Configuration>&
     147             :                                        aConfigurations) override;
     148             : 
     149             :   // Drop cached resources and ask our shadow manager to do the same,
     150             :   // if we have one.
     151             :   virtual void ClearCachedResources(Layer* aSubtree = nullptr) override;
     152             : 
     153             :   void HandleMemoryPressure();
     154             : 
     155           0 :   void SetRepeatTransaction() { mRepeatTransaction = true; }
     156         135 :   bool GetRepeatTransaction() { return mRepeatTransaction; }
     157             : 
     158           0 :   bool IsRepeatTransaction() { return mIsRepeatTransaction; }
     159             : 
     160           0 :   void SetTransactionIncomplete() { mTransactionIncomplete = true; }
     161             : 
     162           0 :   bool HasShadowTarget() { return !!mShadowTarget; }
     163             : 
     164             :   void SetShadowTarget(gfxContext* aTarget) { mShadowTarget = aTarget; }
     165             : 
     166          77 :   bool CompositorMightResample() { return mCompositorMightResample; } 
     167             :   
     168          66 :   DrawPaintedLayerCallback GetPaintedLayerCallback() const
     169          66 :   { return mPaintedLayerCallback; }
     170             : 
     171          33 :   void* GetPaintedLayerCallbackData() const
     172          33 :   { return mPaintedLayerCallbackData; }
     173             : 
     174             :   CompositorBridgeChild* GetRemoteRenderer();
     175             : 
     176             :   virtual CompositorBridgeChild* GetCompositorBridgeChild() override;
     177             : 
     178             :   // Disable component alpha layers with the software compositor.
     179          54 :   virtual bool ShouldAvoidComponentAlphaLayers() override { return !IsCompositingCheap(); }
     180             : 
     181         734 :   bool InConstruction() { return mPhase == PHASE_CONSTRUCTION; }
     182             : #ifdef DEBUG
     183         156 :   bool InDrawing() { return mPhase == PHASE_DRAWING; }
     184             :   bool InForward() { return mPhase == PHASE_FORWARD; }
     185             : #endif
     186          29 :   bool InTransaction() { return mPhase != PHASE_NONE; }
     187             : 
     188           1 :   virtual void SetNeedsComposite(bool aNeedsComposite) override
     189             :   {
     190           1 :     mNeedsComposite = aNeedsComposite;
     191           1 :   }
     192           1 :   virtual bool NeedsComposite() const override { return mNeedsComposite; }
     193             : 
     194             :   virtual void ScheduleComposite() override;
     195             :   virtual void GetFrameUniformity(FrameUniformityData* aFrameUniformityData) override;
     196             : 
     197             :   virtual void DidComposite(uint64_t aTransactionId,
     198             :                             const mozilla::TimeStamp& aCompositeStart,
     199             :                             const mozilla::TimeStamp& aCompositeEnd) override;
     200             : 
     201             :   virtual bool AreComponentAlphaLayersEnabled() override;
     202             :   virtual bool SupportsBackdropCopyForComponentAlpha() override;
     203             : 
     204             :   // Log APZ test data for the current paint. We supply the paint sequence
     205             :   // number ourselves, and take care of calling APZTestData::StartNewPaint()
     206             :   // when a new paint is started.
     207           0 :   void LogTestDataForCurrentPaint(FrameMetrics::ViewID aScrollId,
     208             :                                   const std::string& aKey,
     209             :                                   const std::string& aValue)
     210             :   {
     211           0 :     MOZ_ASSERT(gfxPrefs::APZTestLoggingEnabled(), "don't call me");
     212           0 :     mApzTestData.LogTestDataForPaint(mPaintSequenceNumber, aScrollId, aKey, aValue);
     213           0 :   }
     214             : 
     215             :   // Log APZ test data for a repaint request. The sequence number must be
     216             :   // passed in from outside, and APZTestData::StartNewRepaintRequest() needs
     217             :   // to be called from the outside as well when a new repaint request is started.
     218             :   void StartNewRepaintRequest(SequenceNumber aSequenceNumber);
     219             : 
     220             :   // TODO(botond): When we start using this and write a wrapper similar to
     221             :   // nsLayoutUtils::LogTestDataForPaint(), make sure that wrapper checks
     222             :   // gfxPrefs::APZTestLoggingEnabled().
     223             :   void LogTestDataForRepaintRequest(SequenceNumber aSequenceNumber,
     224             :                                     FrameMetrics::ViewID aScrollId,
     225             :                                     const std::string& aKey,
     226             :                                     const std::string& aValue)
     227             :   {
     228             :     MOZ_ASSERT(gfxPrefs::APZTestLoggingEnabled(), "don't call me");
     229             :     mApzTestData.LogTestDataForRepaintRequest(aSequenceNumber, aScrollId, aKey, aValue);
     230             :   }
     231             : 
     232             :   // Get the content-side APZ test data for reading. For writing, use the
     233             :   // LogTestData...() functions.
     234           0 :   const APZTestData& GetAPZTestData() const {
     235           0 :     return mApzTestData;
     236             :   }
     237             : 
     238             :   // Get a copy of the compositor-side APZ test data for our layers ID.
     239             :   void GetCompositorSideAPZTestData(APZTestData* aData) const;
     240             : 
     241             :   virtual void SetTransactionIdAllocator(TransactionIdAllocator* aAllocator) override;
     242             : 
     243          25 :   virtual uint64_t GetLastTransactionId() override { return mLatestTransactionId; }
     244             : 
     245             :   float RequestProperty(const nsAString& aProperty) override;
     246             : 
     247             :   bool AsyncPanZoomEnabled() const override;
     248             : 
     249             :   virtual void SetLayerObserverEpoch(uint64_t aLayerObserverEpoch) override;
     250             : 
     251             :   virtual void AddDidCompositeObserver(DidCompositeObserver* aObserver) override;
     252             :   virtual void RemoveDidCompositeObserver(DidCompositeObserver* aObserver) override;
     253             : 
     254             :   virtual already_AddRefed<PersistentBufferProvider>
     255             :   CreatePersistentBufferProvider(const gfx::IntSize& aSize, gfx::SurfaceFormat aFormat) override;
     256             : 
     257           0 :   static PaintTiming* MaybeGetPaintTiming(LayerManager* aManager) {
     258           0 :     if (!aManager) {
     259           0 :       return nullptr;
     260             :     }
     261           0 :     if (ClientLayerManager* lm = aManager->AsClientLayerManager()) {
     262           0 :       return &lm->AsShadowForwarder()->GetPaintTiming();
     263             :     }
     264           0 :     return nullptr;
     265             :   }
     266             : 
     267             : protected:
     268             :   enum TransactionPhase {
     269             :     PHASE_NONE, PHASE_CONSTRUCTION, PHASE_DRAWING, PHASE_FORWARD
     270             :   };
     271             :   TransactionPhase mPhase;
     272             : 
     273             : private:
     274             :   // Listen memory-pressure event for ClientLayerManager
     275             :   class MemoryPressureObserver final : public nsIObserver
     276             :   {
     277             :   public:
     278             :     NS_DECL_ISUPPORTS
     279             :     NS_DECL_NSIOBSERVER
     280             : 
     281           2 :     explicit MemoryPressureObserver(ClientLayerManager* aClientLayerManager)
     282           2 :       : mClientLayerManager(aClientLayerManager)
     283             :     {
     284           2 :       RegisterMemoryPressureEvent();
     285           2 :     }
     286             : 
     287             :     void Destroy();
     288             : 
     289             :   private:
     290           0 :     virtual ~MemoryPressureObserver() {}
     291             :     void RegisterMemoryPressureEvent();
     292             :     void UnregisterMemoryPressureEvent();
     293             : 
     294             :     ClientLayerManager* mClientLayerManager;
     295             :   };
     296             : 
     297             :   /**
     298             :    * Forward transaction results to the parent context.
     299             :    */
     300             :   void ForwardTransaction(bool aScheduleComposite);
     301             : 
     302             :   /**
     303             :    * Take a snapshot of the parent context, and copy
     304             :    * it into mShadowTarget.
     305             :    */
     306             :   void MakeSnapshotIfRequired();
     307             : 
     308             :   void ClearLayer(Layer* aLayer);
     309             : 
     310             :   void HandleMemoryPressureLayer(Layer* aLayer);
     311             : 
     312             :   bool EndTransactionInternal(DrawPaintedLayerCallback aCallback,
     313             :                               void* aCallbackData,
     314             :                               EndTransactionFlags);
     315             : 
     316             :   LayerRefArray mKeepAlive;
     317             : 
     318             :   nsIWidget* mWidget;
     319             : 
     320             :   /* PaintedLayer callbacks; valid at the end of a transaciton,
     321             :    * while rendering */
     322             :   DrawPaintedLayerCallback mPaintedLayerCallback;
     323             :   void *mPaintedLayerCallbackData;
     324             : 
     325             :   // When we're doing a transaction in order to draw to a non-default
     326             :   // target, the layers transaction is only performed in order to send
     327             :   // a PLayers:Update.  We save the original non-default target to
     328             :   // mShadowTarget, and then perform the transaction using
     329             :   // mDummyTarget as the render target.  After the transaction ends,
     330             :   // we send a message to our remote side to capture the actual pixels
     331             :   // being drawn to the default target, and then copy those pixels
     332             :   // back to mShadowTarget.
     333             :   RefPtr<gfxContext> mShadowTarget;
     334             : 
     335             :   RefPtr<TransactionIdAllocator> mTransactionIdAllocator;
     336             :   uint64_t mLatestTransactionId;
     337             :   TimeDuration mLastPaintTime;
     338             : 
     339             :   // Sometimes we draw to targets that don't natively support
     340             :   // landscape/portrait orientation.  When we need to implement that
     341             :   // ourselves, |mTargetRotation| describes the induced transform we
     342             :   // need to apply when compositing content to our target.
     343             :   ScreenRotation mTargetRotation;
     344             : 
     345             :   // Used to repeat the transaction right away (to avoid rebuilding
     346             :   // a display list) to support progressive drawing.
     347             :   bool mRepeatTransaction;
     348             :   bool mIsRepeatTransaction;
     349             :   bool mTransactionIncomplete;
     350             :   bool mCompositorMightResample;
     351             :   bool mNeedsComposite;
     352             : 
     353             :   // An incrementing sequence number for paints.
     354             :   // Incremented in BeginTransaction(), but not for repeat transactions.
     355             :   uint32_t mPaintSequenceNumber;
     356             : 
     357             :   // A sequence number for checking whether we have not yet acknowledged
     358             :   // a device reset.
     359             :   uint64_t mDeviceResetSequenceNumber;
     360             : 
     361             :   APZTestData mApzTestData;
     362             : 
     363             :   RefPtr<ShadowLayerForwarder> mForwarder;
     364             :   mozilla::TimeStamp mTransactionStart;
     365             : 
     366             :   nsTArray<DidCompositeObserver*> mDidCompositeObservers;
     367             : 
     368             :   RefPtr<MemoryPressureObserver> mMemoryPressureObserver;
     369             : };
     370             : 
     371             : class ClientLayer : public ShadowableLayer
     372             : {
     373             : public:
     374          31 :   ClientLayer()
     375          31 :   {
     376          31 :     MOZ_COUNT_CTOR(ClientLayer);
     377          31 :   }
     378             : 
     379             :   ~ClientLayer();
     380             : 
     381             :   // Shrink memory usage.
     382             :   // Called when "memory-pressure" is observed.
     383           0 :   virtual void HandleMemoryPressure() { }
     384             : 
     385             :   virtual void RenderLayer() = 0;
     386          58 :   virtual void RenderLayerWithReadback(ReadbackProcessor *aReadback) { RenderLayer(); }
     387             : 
     388           0 :   virtual ClientPaintedLayer* AsThebes() { return nullptr; }
     389             : 
     390             :   static inline ClientLayer *
     391         654 :   ToClientLayer(Layer* aLayer)
     392             :   {
     393         654 :     return static_cast<ClientLayer*>(aLayer->ImplData());
     394             :   }
     395             : 
     396             :   template <typename LayerType>
     397         139 :   static inline void RenderMaskLayers(LayerType* aLayer) {
     398         139 :     if (aLayer->GetMaskLayer()) {
     399           0 :       ToClientLayer(aLayer->GetMaskLayer())->RenderLayer();
     400             :     }
     401         139 :     for (size_t i = 0; i < aLayer->GetAncestorMaskLayerCount(); i++) {
     402           0 :       ToClientLayer(aLayer->GetAncestorMaskLayerAt(i))->RenderLayer();
     403             :     }
     404         139 :   }
     405             : };
     406             : 
     407             : // Create a LayerHandle for aLayer, if we're forwarding our layer tree
     408             : // to a parent process.  Record the new layer creation in the current
     409             : // open transaction as a side effect.
     410             : template<typename CreatedMethod> void
     411          31 : CreateShadowFor(ClientLayer* aLayer,
     412             :                 ClientLayerManager* aMgr,
     413             :                 CreatedMethod aMethod)
     414             : {
     415          31 :   LayerHandle shadow = aMgr->AsShadowForwarder()->ConstructShadowFor(aLayer);
     416          31 :   if (!shadow) {
     417           0 :     return;
     418             :   }
     419             : 
     420          31 :   aLayer->SetShadow(aMgr->AsShadowForwarder(), shadow);
     421          31 :   (aMgr->AsShadowForwarder()->*aMethod)(aLayer);
     422          31 :   aMgr->Hold(aLayer->AsLayer());
     423             : }
     424             : 
     425             : #define CREATE_SHADOW(_type)                                       \
     426             :   CreateShadowFor(layer, this,                                     \
     427             :                   &ShadowLayerForwarder::Created ## _type ## Layer)
     428             : 
     429             : 
     430             : } // namespace layers
     431             : } // namespace mozilla
     432             : 
     433             : #endif /* GFX_CLIENTLAYERMANAGER_H */

Generated by: LCOV version 1.13