LCOV - code coverage report
Current view: top level - gfx/layers/composite - ContentHost.h (source / functions) Hit Total Coverage
Test: output.info Lines: 33 46 71.7 %
Date: 2017-07-14 16:53:18 Functions: 14 23 60.9 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
       2             : /* This Source Code Form is subject to the terms of the Mozilla Public
       3             :  * License, v. 2.0. If a copy of the MPL was not distributed with this
       4             :  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
       5             : 
       6             : #ifndef GFX_CONTENTHOST_H
       7             : #define GFX_CONTENTHOST_H
       8             : 
       9             : #include <stdint.h>                     // for uint32_t
      10             : #include <stdio.h>                      // for FILE
      11             : #include "mozilla-config.h"             // for MOZ_DUMP_PAINTING
      12             : #include "CompositableHost.h"           // for CompositableHost, etc
      13             : #include "RotatedBuffer.h"              // for RotatedContentBuffer, etc
      14             : #include "mozilla/Attributes.h"         // for override
      15             : #include "mozilla/RefPtr.h"             // for RefPtr
      16             : #include "mozilla/gfx/BasePoint.h"      // for BasePoint
      17             : #include "mozilla/gfx/MatrixFwd.h"      // for Matrix4x4
      18             : #include "mozilla/gfx/Point.h"          // for Point
      19             : #include "mozilla/gfx/Polygon.h"        // for Polygon
      20             : #include "mozilla/gfx/Rect.h"           // for Rect
      21             : #include "mozilla/gfx/Types.h"          // for SamplingFilter
      22             : #include "mozilla/layers/CompositorTypes.h"  // for TextureInfo, etc
      23             : #include "mozilla/layers/ISurfaceAllocator.h"  // for ISurfaceAllocator
      24             : #include "mozilla/layers/LayersSurfaces.h"  // for SurfaceDescriptor
      25             : #include "mozilla/layers/LayersTypes.h"  // for etc
      26             : #include "mozilla/layers/TextureHost.h"  // for TextureHost
      27             : #include "mozilla/mozalloc.h"           // for operator delete
      28             : #include "mozilla/UniquePtr.h"          // for UniquePtr
      29             : #include "nsCOMPtr.h"                   // for already_AddRefed
      30             : #include "nsDebug.h"                    // for NS_RUNTIMEABORT
      31             : #include "nsISupportsImpl.h"            // for MOZ_COUNT_CTOR, etc
      32             : #include "nsPoint.h"                    // for nsIntPoint
      33             : #include "nsRect.h"                     // for mozilla::gfx::IntRect
      34             : #include "nsRegion.h"                   // for nsIntRegion
      35             : #include "nsTArray.h"                   // for nsTArray
      36             : #include "nscore.h"                     // for nsACString
      37             : 
      38             : namespace mozilla {
      39             : namespace layers {
      40             : class Compositor;
      41             : class ThebesBufferData;
      42             : struct EffectChain;
      43             : 
      44             : struct TexturedEffect;
      45             : 
      46             : /**
      47             :  * ContentHosts are used for compositing Painted layers, always matched by a
      48             :  * ContentClient of the same type.
      49             :  *
      50             :  * ContentHosts support only UpdateThebes(), not Update().
      51             :  */
      52          19 : class ContentHost : public CompositableHost
      53             : {
      54             : public:
      55             :   virtual bool UpdateThebes(const ThebesBufferData& aData,
      56             :                             const nsIntRegion& aUpdated,
      57             :                             const nsIntRegion& aOldValidRegionBack) = 0;
      58             : 
      59          56 :   virtual void SetPaintWillResample(bool aResample) { mPaintWillResample = aResample; }
      60          56 :   bool PaintWillResample() { return mPaintWillResample; }
      61             : 
      62             :   // We use this to allow TiledContentHost to invalidate regions where
      63             :   // tiles are fading in.
      64          67 :   virtual void AddAnimationInvalidation(nsIntRegion& aRegion) { }
      65             : 
      66           0 :   virtual gfx::IntRect GetBufferRect() {
      67           0 :     MOZ_ASSERT_UNREACHABLE("Must be implemented in derived class");
      68             :     return gfx::IntRect();
      69             :   }
      70             : 
      71             : protected:
      72          22 :   explicit ContentHost(const TextureInfo& aTextureInfo)
      73          22 :     : CompositableHost(aTextureInfo)
      74          22 :     , mPaintWillResample(false)
      75          22 :   {}
      76             : 
      77             :   bool mPaintWillResample;
      78             : };
      79             : 
      80             : /**
      81             :  * Base class for non-tiled ContentHosts.
      82             :  *
      83             :  * Ownership of the SurfaceDescriptor and the resources it represents is passed
      84             :  * from the ContentClient to the ContentHost when the TextureClient/Hosts are
      85             :  * created, that is recevied here by SetTextureHosts which assigns one or two
      86             :  * texture hosts (for single and double buffering) to the ContentHost.
      87             :  *
      88             :  * It is the responsibility of the ContentHost to destroy its resources when
      89             :  * they are recreated or the ContentHost dies.
      90             :  */
      91             : class ContentHostBase : public ContentHost
      92             : {
      93             : public:
      94             :   typedef RotatedContentBuffer::ContentType ContentType;
      95             :   typedef RotatedContentBuffer::PaintState PaintState;
      96             : 
      97             :   explicit ContentHostBase(const TextureInfo& aTextureInfo);
      98             :   virtual ~ContentHostBase();
      99             : 
     100           0 :   virtual gfx::IntRect GetBufferRect() override { return mBufferRect; }
     101             : 
     102          56 :   virtual nsIntPoint GetOriginOffset()
     103             :   {
     104          56 :     return mBufferRect.TopLeft() - mBufferRotation;
     105             :   }
     106             : 
     107             :   gfx::IntPoint GetBufferRotation()
     108             :   {
     109             :     return mBufferRotation.ToUnknownPoint();
     110             :   }
     111             : 
     112             : protected:
     113             :   gfx::IntRect mBufferRect;
     114             :   nsIntPoint mBufferRotation;
     115             :   bool mInitialised;
     116             : };
     117             : 
     118             : /**
     119             :  * Shared ContentHostBase implementation for content hosts that
     120             :  * use up to two TextureHosts.
     121             :  */
     122          19 : class ContentHostTexture : public ContentHostBase
     123             : {
     124             : public:
     125          22 :   explicit ContentHostTexture(const TextureInfo& aTextureInfo)
     126          22 :     : ContentHostBase(aTextureInfo)
     127             :     , mLocked(false)
     128          22 :     , mReceivedNewHost(false)
     129          22 :   { }
     130             : 
     131             :   virtual void Composite(Compositor* aCompositor,
     132             :                          LayerComposite* aLayer,
     133             :                          EffectChain& aEffectChain,
     134             :                          float aOpacity,
     135             :                          const gfx::Matrix4x4& aTransform,
     136             :                          const gfx::SamplingFilter aSamplingFilter,
     137             :                          const gfx::IntRect& aClipRect,
     138             :                          const nsIntRegion* aVisibleRegion = nullptr,
     139             :                          const Maybe<gfx::Polygon>& aGeometry = Nothing()) override;
     140             : 
     141             :   virtual void SetTextureSourceProvider(TextureSourceProvider* aProvider) override;
     142             : 
     143             :   virtual already_AddRefed<gfx::DataSourceSurface> GetAsSurface() override;
     144             : 
     145             :   virtual void Dump(std::stringstream& aStream,
     146             :                     const char* aPrefix="",
     147             :                     bool aDumpHtml=false) override;
     148             : 
     149             :   virtual void PrintInfo(std::stringstream& aStream, const char* aPrefix) override;
     150             : 
     151             :   virtual void UseTextureHost(const nsTArray<TimedTexture>& aTextures) override;
     152             :   virtual void UseComponentAlphaTextures(TextureHost* aTextureOnBlack,
     153             :                                          TextureHost* aTextureOnWhite) override;
     154             : 
     155          56 :   virtual bool Lock() override {
     156          56 :     MOZ_ASSERT(!mLocked);
     157          56 :     if (!mTextureHost) {
     158           0 :       return false;
     159             :     }
     160          56 :     if (!mTextureHost->Lock()) {
     161           0 :       return false;
     162             :     }
     163             : 
     164          56 :     if (mTextureHostOnWhite && !mTextureHostOnWhite->Lock()) {
     165           0 :       return false;
     166             :     }
     167             : 
     168          56 :     mLocked = true;
     169          56 :     return true;
     170             :   }
     171          56 :   virtual void Unlock() override {
     172          56 :     MOZ_ASSERT(mLocked);
     173          56 :     mTextureHost->Unlock();
     174          56 :     if (mTextureHostOnWhite) {
     175           0 :       mTextureHostOnWhite->Unlock();
     176             :     }
     177          56 :     mLocked = false;
     178          56 :   }
     179             : 
     180             :   bool HasComponentAlpha() const {
     181             :     return !!mTextureHostOnWhite;
     182             :   }
     183             : 
     184             :   RefPtr<TextureSource> AcquireTextureSource();
     185             :   RefPtr<TextureSource> AcquireTextureSourceOnWhite();
     186             : 
     187           0 :   ContentHostTexture* AsContentHostTexture() override { return this; }
     188             : 
     189             :   virtual already_AddRefed<TexturedEffect> GenEffect(const gfx::SamplingFilter aSamplingFilter) override;
     190             : 
     191             : protected:
     192             :   CompositableTextureHostRef mTextureHost;
     193             :   CompositableTextureHostRef mTextureHostOnWhite;
     194             :   CompositableTextureSourceRef mTextureSource;
     195             :   CompositableTextureSourceRef mTextureSourceOnWhite;
     196             :   bool mLocked;
     197             :   bool mReceivedNewHost;
     198             : };
     199             : 
     200             : /**
     201             :  * Double buffering is implemented by swapping the front and back TextureHosts.
     202             :  * We assume that whenever we use double buffering, then we have
     203             :  * render-to-texture and thus no texture upload to do.
     204             :  */
     205             : class ContentHostDoubleBuffered : public ContentHostTexture
     206             : {
     207             : public:
     208          22 :   explicit ContentHostDoubleBuffered(const TextureInfo& aTextureInfo)
     209          22 :     : ContentHostTexture(aTextureInfo)
     210          22 :   {}
     211             : 
     212          57 :   virtual ~ContentHostDoubleBuffered() {}
     213             : 
     214          22 :   virtual CompositableType GetType() { return CompositableType::CONTENT_DOUBLE; }
     215             : 
     216             :   virtual bool UpdateThebes(const ThebesBufferData& aData,
     217             :                             const nsIntRegion& aUpdated,
     218             :                             const nsIntRegion& aOldValidRegionBack);
     219             : 
     220             : protected:
     221             :   nsIntRegion mValidRegionForNextBackBuffer;
     222             : };
     223             : 
     224             : /**
     225             :  * Single buffered, therefore we must synchronously upload the image from the
     226             :  * TextureHost in the layers transaction (i.e., in UpdateThebes).
     227             :  */
     228             : class ContentHostSingleBuffered : public ContentHostTexture
     229             : {
     230             : public:
     231           0 :   explicit ContentHostSingleBuffered(const TextureInfo& aTextureInfo)
     232           0 :     : ContentHostTexture(aTextureInfo)
     233           0 :   {}
     234           0 :   virtual ~ContentHostSingleBuffered() {}
     235             : 
     236           0 :   virtual CompositableType GetType() { return CompositableType::CONTENT_SINGLE; }
     237             : 
     238             :   virtual bool UpdateThebes(const ThebesBufferData& aData,
     239             :                             const nsIntRegion& aUpdated,
     240             :                             const nsIntRegion& aOldValidRegionBack);
     241             : };
     242             : 
     243             : } // namespace layers
     244             : } // namespace mozilla
     245             : 
     246             : #endif

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