LCOV - code coverage report
Current view: top level - gfx/layers/composite - ImageHost.h (source / functions) Hit Total Coverage
Test: output.info Lines: 0 8 0.0 %
Date: 2017-07-14 16:53:18 Functions: 0 5 0.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
       2             :  * This Source Code Form is subject to the terms of the Mozilla Public
       3             :  * License, v. 2.0. If a copy of the MPL was not distributed with this
       4             :  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
       5             : 
       6             : #ifndef MOZILLA_GFX_IMAGEHOST_H
       7             : #define MOZILLA_GFX_IMAGEHOST_H
       8             : 
       9             : #include <stdio.h>                      // for FILE
      10             : #include "CompositableHost.h"           // for CompositableHost
      11             : #include "mozilla/Attributes.h"         // for override
      12             : #include "mozilla/RefPtr.h"             // for RefPtr
      13             : #include "mozilla/gfx/MatrixFwd.h"      // for Matrix4x4
      14             : #include "mozilla/gfx/Point.h"          // for Point
      15             : #include "mozilla/gfx/Polygon.h"        // for Polygon
      16             : #include "mozilla/gfx/Rect.h"           // for Rect
      17             : #include "mozilla/gfx/Types.h"          // for SamplingFilter
      18             : #include "mozilla/layers/CompositorTypes.h"  // for TextureInfo, etc
      19             : #include "mozilla/layers/ImageComposite.h"  // for ImageComposite
      20             : #include "mozilla/layers/LayersSurfaces.h"  // for SurfaceDescriptor
      21             : #include "mozilla/layers/LayersTypes.h"  // for LayerRenderState, etc
      22             : #include "mozilla/layers/TextureHost.h"  // for TextureHost, etc
      23             : #include "mozilla/mozalloc.h"           // for operator delete
      24             : #include "nsCOMPtr.h"                   // for already_AddRefed
      25             : #include "nsRect.h"                     // for mozilla::gfx::IntRect
      26             : #include "nsRegionFwd.h"                // for nsIntRegion
      27             : #include "nscore.h"                     // for nsACString
      28             : 
      29             : namespace mozilla {
      30             : namespace layers {
      31             : 
      32             : class Compositor;
      33             : struct EffectChain;
      34             : class HostLayerManager;
      35             : 
      36             : /**
      37             :  * ImageHost. Works with ImageClientSingle and ImageClientBuffered
      38             :  */
      39             : class ImageHost : public CompositableHost,
      40             :                   public ImageComposite
      41             : {
      42             : public:
      43             :   explicit ImageHost(const TextureInfo& aTextureInfo);
      44             :   ~ImageHost();
      45             : 
      46           0 :   virtual CompositableType GetType() override { return mTextureInfo.mCompositableType; }
      47           0 :   virtual ImageHost* AsImageHost() override { return this; }
      48             : 
      49             :   virtual void Composite(Compositor* aCompositor,
      50             :                          LayerComposite* aLayer,
      51             :                          EffectChain& aEffectChain,
      52             :                          float aOpacity,
      53             :                          const gfx::Matrix4x4& aTransform,
      54             :                          const gfx::SamplingFilter aSamplingFilter,
      55             :                          const gfx::IntRect& aClipRect,
      56             :                          const nsIntRegion* aVisibleRegion = nullptr,
      57             :                          const Maybe<gfx::Polygon>& aGeometry = Nothing()) override;
      58             : 
      59             :   virtual void UseTextureHost(const nsTArray<TimedTexture>& aTextures) override;
      60             : 
      61             :   virtual void RemoveTextureHost(TextureHost* aTexture) override;
      62             : 
      63             :   virtual TextureHost* GetAsTextureHost(gfx::IntRect* aPictureRect = nullptr) override;
      64             : 
      65             :   virtual void Attach(Layer* aLayer,
      66             :                       TextureSourceProvider* aProvider,
      67             :                       AttachFlags aFlags = NO_FLAGS) override;
      68             : 
      69             :   virtual void SetTextureSourceProvider(TextureSourceProvider* aProvider) override;
      70             : 
      71             :   gfx::IntSize GetImageSize() const override;
      72             : 
      73             :   virtual void PrintInfo(std::stringstream& aStream, const char* aPrefix) override;
      74             : 
      75             :   virtual void Dump(std::stringstream& aStream,
      76             :                     const char* aPrefix = "",
      77             :                     bool aDumpHtml = false) override;
      78             : 
      79             :   virtual already_AddRefed<gfx::DataSourceSurface> GetAsSurface() override;
      80             : 
      81             :   virtual bool Lock() override;
      82             : 
      83             :   virtual void Unlock() override;
      84             : 
      85             :   virtual already_AddRefed<TexturedEffect> GenEffect(const gfx::SamplingFilter aSamplingFilter) override;
      86             : 
      87             :   void SetCurrentTextureHost(TextureHost* aTexture);
      88             : 
      89             :   virtual void CleanupResources() override;
      90             : 
      91             :   bool IsOpaque();
      92             : 
      93           0 :   struct RenderInfo {
      94             :     int imageIndex;
      95             :     TimedImage* img;
      96             :     RefPtr<TextureHost> host;
      97             : 
      98           0 :     RenderInfo() : imageIndex(-1), img(nullptr)
      99           0 :     {}
     100             :   };
     101             : 
     102             :   // Acquire rendering information for the current frame.
     103             :   bool PrepareToRender(TextureSourceProvider* aProvider, RenderInfo* aOutInfo);
     104             : 
     105             :   // Acquire the TextureSource for the currently prepared frame.
     106             :   RefPtr<TextureSource> AcquireTextureSource(const RenderInfo& aInfo);
     107             : 
     108             :   // Send ImageComposite notifications and update the ChooseImage bias.
     109             :   void FinishRendering(const RenderInfo& aInfo);
     110             : 
     111             :   // This should only be called inside a lock, or during rendering. It is
     112             :   // infallible to enforce this.
     113           0 :   TextureHost* CurrentTextureHost() const {
     114           0 :     MOZ_ASSERT(mCurrentTextureHost);
     115           0 :     return mCurrentTextureHost;
     116             :   }
     117             : 
     118             : protected:
     119             :   // ImageComposite
     120             :   virtual TimeStamp GetCompositionTime() const override;
     121             : 
     122             :   // Use a simple RefPtr because the same texture is already held by a
     123             :   // a CompositableTextureHostRef in the array of TimedImage.
     124             :   // See the comment in CompositableTextureRef for more details.
     125             :   RefPtr<TextureHost> mCurrentTextureHost;
     126             :   CompositableTextureSourceRef mCurrentTextureSource;
     127             :   // When doing texture uploads it's best to alternate between two (or three)
     128             :   // texture sources so that the texture we upload to isn't being used by
     129             :   // the GPU to composite the previous frame.
     130             :   RefPtr<TextureSource> mExtraTextureSource;
     131             : 
     132             :   bool mLocked;
     133             : };
     134             : 
     135             : } // namespace layers
     136             : } // namespace mozilla
     137             : 
     138             : #endif

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