Line data Source code
1 : /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
2 : * This Source Code Form is subject to the terms of the Mozilla Public
3 : * License, v. 2.0. If a copy of the MPL was not distributed with this
4 : * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
5 :
6 : #ifndef mozilla_gfx_layers_mlgpu_ClearRegionHelper_h
7 : #define mozilla_gfx_layers_mlgpu_ClearRegionHelper_h
8 :
9 : #include "SharedBufferMLGPU.h"
10 :
11 : namespace mozilla {
12 : namespace layers {
13 :
14 : // This is a helper class for issuing a clear operation based on either
15 : // a shader or an API like ClearView. It also works when the depth
16 : // buffer is enabled.
17 0 : struct ClearRegionHelper
18 : {
19 : // If using ClearView-based clears, we fill mRegions.
20 : nsTArray<gfx::IntRect> mRects;
21 :
22 : // If using shader-based clears, we fill these buffers.
23 : VertexBufferSection mInput;
24 : ConstantBufferSection mVSBuffer;
25 : };
26 :
27 : } // namespace layers
28 : } // namespace mozilla
29 :
30 : #endif // mozilla_gfx_layers_mlgpu_ClearRegionHelper_h
|