LCOV - code coverage report
Current view: top level - gfx/layers/mlgpu - MLGDeviceTypes.h (source / functions) Hit Total Coverage
Test: output.info Lines: 0 1 0.0 %
Date: 2017-07-14 16:53:18 Functions: 0 2 0.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
       2             : * This Source Code Form is subject to the terms of the Mozilla Public
       3             : * License, v. 2.0. If a copy of the MPL was not distributed with this
       4             : * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
       5             : 
       6             : #ifndef mozilla_gfx_layers_mlgpu_MLGDeviceTypes_h
       7             : #define mozilla_gfx_layers_mlgpu_MLGDeviceTypes_h
       8             : 
       9             : #include "mozilla/TypedEnumBits.h"
      10             : 
      11             : namespace mozilla {
      12             : namespace layers {
      13             : 
      14             : enum class MLGUsage
      15             : {
      16             :   // GPU read-only, CPU write once on creation and read/write never.
      17             :   Immutable,
      18             : 
      19             :   // GPU read-only, CPU write-only. Must be mapped with WRITE_DISCARD.
      20             :   Dynamic,
      21             : 
      22             :   // GPU read/write-only, no CPU access.
      23             :   Default,
      24             : 
      25             :   // GPU->CPU transfer, and read from the CPU.
      26             :   Staging
      27             : };
      28             : 
      29             : enum class MLGDepthTestMode
      30             : {
      31             :   Disabled,
      32             :   Write,
      33             :   ReadOnly,
      34             :   AlwaysWrite,
      35             :   MaxModes
      36             : };
      37             : 
      38             : enum class MLGBufferType : uint32_t
      39             : {
      40             :   Vertex,
      41             :   Constant
      42             : };
      43             : 
      44             : enum class SamplerMode
      45             : {
      46             :   // Linear filter, clamped to border.
      47             :   LinearClamp = 0,
      48             :   // Linear filter, clamped to transparent pixels.
      49             :   LinearClampToZero,
      50             :   // Point filter, clamped to border.
      51             :   Point,
      52             :   MaxModes
      53             : };
      54             : 
      55             : enum class MLGBlendState
      56             : {
      57             :   Copy = 0,
      58             :   Over,
      59             :   OverAndPremultiply,
      60             :   Min,
      61             :   ComponentAlpha,
      62             :   MaxStates
      63             : };
      64             : 
      65             : enum class MLGPrimitiveTopology
      66             : {
      67             :   Unknown = 0,
      68             :   TriangleStrip = 1,
      69             :   TriangleList = 2,
      70             :   UnitQuad = 3,
      71             :   UnitTriangle = 4
      72             : };
      73             : 
      74             : struct MLGMappedResource
      75             : {
      76             :   uint8_t* mData;
      77             :   uint32_t mStride;
      78             : };
      79             : 
      80             : enum class MLGMapType
      81             : {
      82             :   READ = 0,
      83             :   WRITE,
      84             :   READ_WRITE,
      85             :   WRITE_DISCARD
      86             : };
      87             : 
      88             : enum class MLGTextureFlags
      89             : {
      90             :   None,
      91             :   ShaderResource,
      92             :   RenderTarget
      93             : };
      94             : MOZ_MAKE_ENUM_CLASS_BITWISE_OPERATORS(MLGTextureFlags);
      95             : 
      96             : enum class MLGRenderTargetFlags : uint32_t
      97             : {
      98             :   Default = 0,
      99             :   ZBuffer = (1 << 0)
     100             : };
     101           0 : MOZ_MAKE_ENUM_CLASS_BITWISE_OPERATORS(MLGRenderTargetFlags);
     102             : 
     103             : // NVIDIA drivers crash when we supply too many rects to ClearView - it
     104             : // seems to cause a stack overflow >= 20 rects. We cap to 12 for now.
     105             : static const size_t kMaxClearViewRects = 12;
     106             : 
     107             : } // namespace layers
     108             : } // namespace mozilla
     109             : 
     110             : #endif // mozilla_gfx_layers_mlgpu_MLGDeviceTypes_h

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