LCOV - code coverage report
Current view: top level - gfx/layers/opengl - X11TextureSourceOGL.h (source / functions) Hit Total Coverage
Test: output.info Lines: 0 7 0.0 %
Date: 2017-07-14 16:53:18 Functions: 0 6 0.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
       2             :  * This Source Code Form is subject to the terms of the Mozilla Public
       3             :  * License, v. 2.0. If a copy of the MPL was not distributed with this
       4             :  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
       5             : 
       6             : #ifndef MOZILLA_GFX_X11TEXTURESOURCEOGL__H
       7             : #define MOZILLA_GFX_X11TEXTURESOURCEOGL__H
       8             : 
       9             : #ifdef GL_PROVIDER_GLX
      10             : 
      11             : #include "mozilla/layers/CompositorOGL.h"
      12             : #include "mozilla/layers/TextureHostOGL.h"
      13             : #include "mozilla/layers/X11TextureHost.h"
      14             : #include "mozilla/gfx/2D.h"
      15             : 
      16             : namespace mozilla {
      17             : namespace layers {
      18             : 
      19             : // TextureSource for Xlib-backed surfaces.
      20             : class X11TextureSourceOGL
      21             :   : public TextureSourceOGL
      22             :   , public X11TextureSource
      23             : {
      24             : public:
      25             :   X11TextureSourceOGL(CompositorOGL* aCompositor, gfxXlibSurface* aSurface);
      26             :   ~X11TextureSourceOGL();
      27             : 
      28           0 :   virtual X11TextureSourceOGL* AsSourceOGL() override { return this; }
      29             : 
      30           0 :   virtual bool IsValid() const override { return !!gl(); } ;
      31             : 
      32             :   virtual void BindTexture(GLenum aTextureUnit, gfx::SamplingFilter aSamplingFilter) override;
      33             : 
      34             :   virtual gfx::IntSize GetSize() const override;
      35             : 
      36           0 :   virtual GLenum GetTextureTarget() const override { return LOCAL_GL_TEXTURE_2D; }
      37             : 
      38             :   virtual gfx::SurfaceFormat GetFormat() const override;
      39             : 
      40           0 :   virtual GLenum GetWrapMode() const override { return LOCAL_GL_CLAMP_TO_EDGE; }
      41             : 
      42             :   virtual void DeallocateDeviceData() override;
      43             : 
      44             :   virtual void SetTextureSourceProvider(TextureSourceProvider* aProvider) override;
      45             : 
      46           0 :   virtual void Updated() override { mUpdated = true; }
      47             : 
      48           0 :   gl::GLContext* gl() const {
      49           0 :     return mGL;
      50             :   }
      51             : 
      52             :   static gfx::SurfaceFormat ContentTypeToSurfaceFormat(gfxContentType aType);
      53             : 
      54             : protected:
      55             :   RefPtr<gl::GLContext> mGL;
      56             :   RefPtr<gfxXlibSurface> mSurface;
      57             :   RefPtr<gfx::SourceSurface> mSourceSurface;
      58             :   GLuint mTexture;
      59             :   bool mUpdated;
      60             : };
      61             : 
      62             : } // namespace layers
      63             : } // namespace mozilla
      64             : 
      65             : #endif
      66             : 
      67             : #endif // MOZILLA_GFX_X11TEXTURESOURCEOGL__H

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