Line data Source code
1 : /*
2 : * Copyright 2017 Google Inc.
3 : *
4 : * Use of this source code is governed by a BSD-style license that can be
5 : * found in the LICENSE file.
6 : */
7 :
8 :
9 : #ifndef SkCrossContextImageData_DEFINED
10 : #define SkCrossContextImageData_DEFINED
11 :
12 : #include "SkImage.h"
13 :
14 : #if SK_SUPPORT_GPU
15 : #include "GrExternalTextureData.h"
16 : #endif
17 :
18 : class SK_API SkCrossContextImageData : SkNoncopyable {
19 : public:
20 : /**
21 : * Decodes and uploads the encoded data to a texture using the supplied GrContext, then
22 : * returns an instance of SkCrossContextImageData that can be used to transport that texture
23 : * to a different GrContext, across thread boundaries. The GrContext used here, and the one
24 : * used to reconstruct the texture-backed image later must be in the same GL share group,
25 : * or otherwise be able to share resources. After calling this, you *must* construct exactly
26 : * one SkImage from the returned value, using SkImage::MakeFromCrossContextImageData.
27 : *
28 : * The texture will be decoded and uploaded to be suitable for use with surfaces that have the
29 : * supplied destination color space. The color space of the texture itself will be determined
30 : * from the encoded data.
31 : */
32 : static std::unique_ptr<SkCrossContextImageData> MakeFromEncoded(
33 : GrContext*, sk_sp<SkData>, SkColorSpace* dstColorSpace);
34 :
35 : private:
36 0 : SkCrossContextImageData(sk_sp<SkImage> image) : fImage(std::move(image)) {
37 0 : SkASSERT(!fImage->isTextureBacked());
38 0 : }
39 :
40 : #if SK_SUPPORT_GPU
41 0 : SkCrossContextImageData(const GrBackendTextureDesc& desc,
42 : std::unique_ptr<GrExternalTextureData> textureData,
43 : SkAlphaType alphaType, sk_sp<SkColorSpace> colorSpace)
44 0 : : fAlphaType(alphaType)
45 0 : , fColorSpace(std::move(colorSpace))
46 : , fDesc(desc)
47 0 : , fTextureData(std::move(textureData)) {
48 : // Point our texture desc at our copy of the backend information
49 0 : fDesc.fTextureHandle = fTextureData->getBackendObject();
50 0 : }
51 : #endif
52 :
53 : // For non-GPU backed images
54 : sk_sp<SkImage> fImage;
55 :
56 : #if SK_SUPPORT_GPU
57 : // GPU-backed images store some generic information (needed to reconstruct the SkImage),
58 : // and some backend-specific info (to reconstruct the texture).
59 : SkAlphaType fAlphaType;
60 : sk_sp<SkColorSpace> fColorSpace;
61 : GrBackendTextureDesc fDesc;
62 : std::unique_ptr<GrExternalTextureData> fTextureData;
63 : #endif
64 :
65 : friend class SkImage;
66 : };
67 :
68 : #endif
|