Line data Source code
1 :
2 : /*
3 : * Copyright 2006 The Android Open Source Project
4 : *
5 : * Use of this source code is governed by a BSD-style license that can be
6 : * found in the LICENSE file.
7 : */
8 :
9 :
10 : #ifndef SkMath_DEFINED
11 : #define SkMath_DEFINED
12 :
13 : #include "SkTypes.h"
14 :
15 : // 64bit -> 32bit utilities
16 :
17 : /**
18 : * Return true iff the 64bit value can exactly be represented in signed 32bits
19 : */
20 5157 : static inline bool sk_64_isS32(int64_t value) {
21 5157 : return (int32_t)value == value;
22 : }
23 :
24 : /**
25 : * Return the 64bit argument as signed 32bits, asserting in debug that the arg
26 : * exactly fits in signed 32bits. In the release build, no checks are preformed
27 : * and the return value if the arg does not fit is undefined.
28 : */
29 2509 : static inline int32_t sk_64_asS32(int64_t value) {
30 2509 : SkASSERT(sk_64_isS32(value));
31 2509 : return (int32_t)value;
32 : }
33 :
34 : // Handy util that can be passed two ints, and will automatically promote to
35 : // 64bits before the multiply, so the caller doesn't have to remember to cast
36 : // e.g. (int64_t)a * b;
37 7837 : static inline int64_t sk_64_mul(int64_t a, int64_t b) {
38 7837 : return a * b;
39 : }
40 :
41 : ///////////////////////////////////////////////////////////////////////////////
42 :
43 : /**
44 : * Computes numer1 * numer2 / denom in full 64 intermediate precision.
45 : * It is an error for denom to be 0. There is no special handling if
46 : * the result overflows 32bits.
47 : */
48 0 : static inline int32_t SkMulDiv(int32_t numer1, int32_t numer2, int32_t denom) {
49 0 : SkASSERT(denom);
50 :
51 0 : int64_t tmp = sk_64_mul(numer1, numer2) / denom;
52 0 : return sk_64_asS32(tmp);
53 : }
54 :
55 : /**
56 : * Return the integer square root of value, with a bias of bitBias
57 : */
58 : int32_t SkSqrtBits(int32_t value, int bitBias);
59 :
60 : /** Return the integer square root of n, treated as a SkFixed (16.16)
61 : */
62 : #define SkSqrt32(n) SkSqrtBits(n, 15)
63 :
64 : /**
65 : * Returns (value < 0 ? 0 : value) efficiently (i.e. no compares or branches)
66 : */
67 0 : static inline int SkClampPos(int value) {
68 0 : return value & ~(value >> 31);
69 : }
70 :
71 : /** Given an integer and a positive (max) integer, return the value
72 : * pinned against 0 and max, inclusive.
73 : * @param value The value we want returned pinned between [0...max]
74 : * @param max The positive max value
75 : * @return 0 if value < 0, max if value > max, else value
76 : */
77 17919 : static inline int SkClampMax(int value, int max) {
78 : // ensure that max is positive
79 17919 : SkASSERT(max >= 0);
80 17919 : if (value < 0) {
81 0 : value = 0;
82 : }
83 17919 : if (value > max) {
84 0 : value = max;
85 : }
86 17919 : return value;
87 : }
88 :
89 : /**
90 : * Returns true if value is a power of 2. Does not explicitly check for
91 : * value <= 0.
92 : */
93 0 : template <typename T> constexpr inline bool SkIsPow2(T value) {
94 0 : return (value & (value - 1)) == 0;
95 : }
96 :
97 : ///////////////////////////////////////////////////////////////////////////////
98 :
99 : /**
100 : * Return a*b/((1 << shift) - 1), rounding any fractional bits.
101 : * Only valid if a and b are unsigned and <= 32767 and shift is > 0 and <= 8
102 : */
103 0 : static inline unsigned SkMul16ShiftRound(U16CPU a, U16CPU b, int shift) {
104 0 : SkASSERT(a <= 32767);
105 0 : SkASSERT(b <= 32767);
106 0 : SkASSERT(shift > 0 && shift <= 8);
107 0 : unsigned prod = a*b + (1 << (shift - 1));
108 0 : return (prod + (prod >> shift)) >> shift;
109 : }
110 :
111 : /**
112 : * Return a*b/255, rounding any fractional bits.
113 : * Only valid if a and b are unsigned and <= 32767.
114 : */
115 65065 : static inline U8CPU SkMulDiv255Round(U16CPU a, U16CPU b) {
116 65065 : SkASSERT(a <= 32767);
117 65065 : SkASSERT(b <= 32767);
118 65065 : unsigned prod = a*b + 128;
119 65065 : return (prod + (prod >> 8)) >> 8;
120 : }
121 :
122 : /**
123 : * Stores numer/denom and numer%denom into div and mod respectively.
124 : */
125 : template <typename In, typename Out>
126 : inline void SkTDivMod(In numer, In denom, Out* div, Out* mod) {
127 : #ifdef SK_CPU_ARM32
128 : // If we wrote this as in the else branch, GCC won't fuse the two into one
129 : // divmod call, but rather a div call followed by a divmod. Silly! This
130 : // version is just as fast as calling __aeabi_[u]idivmod manually, but with
131 : // prettier code.
132 : //
133 : // This benches as around 2x faster than the code in the else branch.
134 : const In d = numer/denom;
135 : *div = static_cast<Out>(d);
136 : *mod = static_cast<Out>(numer-d*denom);
137 : #else
138 : // On x86 this will just be a single idiv.
139 : *div = static_cast<Out>(numer/denom);
140 : *mod = static_cast<Out>(numer%denom);
141 : #endif
142 : }
143 :
144 : #endif
|