Line data Source code
1 : /*
2 : * Copyright 2015 Google Inc.
3 : *
4 : * Use of this source code is governed by a BSD-style license that can be
5 : * found in the LICENSE file.
6 : */
7 :
8 : #ifndef SkRWBuffer_DEFINED
9 : #define SkRWBuffer_DEFINED
10 :
11 : #include "SkRefCnt.h"
12 :
13 : struct SkBufferBlock;
14 : struct SkBufferHead;
15 : class SkRWBuffer;
16 : class SkStreamAsset;
17 :
18 : /**
19 : * Contains a read-only, thread-sharable block of memory. To access the memory, the caller must
20 : * instantiate a local iterator, as the memory is stored in 1 or more contiguous blocks.
21 : */
22 : class SK_API SkROBuffer : public SkRefCnt {
23 : public:
24 : /**
25 : * Return the logical length of the data owned/shared by this buffer. It may be stored in
26 : * multiple contiguous blocks, accessible via the iterator.
27 : */
28 0 : size_t size() const { return fAvailable; }
29 :
30 : class SK_API Iter {
31 : public:
32 : Iter(const SkROBuffer*);
33 :
34 : void reset(const SkROBuffer*);
35 :
36 : /**
37 : * Return the current continuous block of memory, or nullptr if the iterator is exhausted
38 : */
39 : const void* data() const;
40 :
41 : /**
42 : * Returns the number of bytes in the current continguous block of memory, or 0 if the
43 : * iterator is exhausted.
44 : */
45 : size_t size() const;
46 :
47 : /**
48 : * Advance to the next contiguous block of memory, returning true if there is another
49 : * block, or false if the iterator is exhausted.
50 : */
51 : bool next();
52 :
53 : private:
54 : const SkBufferBlock* fBlock;
55 : size_t fRemaining;
56 : const SkROBuffer* fBuffer;
57 : };
58 :
59 : private:
60 : SkROBuffer(const SkBufferHead* head, size_t available, const SkBufferBlock* fTail);
61 : virtual ~SkROBuffer();
62 :
63 : const SkBufferHead* fHead;
64 : const size_t fAvailable;
65 : const SkBufferBlock* fTail;
66 :
67 : friend class SkRWBuffer;
68 : };
69 :
70 : /**
71 : * Accumulates bytes of memory that are "appended" to it, growing internal storage as needed.
72 : * The growth is done such that at any time in the writer's thread, an RBuffer or StreamAsset
73 : * can be snapped off (and safely passed to another thread). The RBuffer/StreamAsset snapshot
74 : * can see the previously stored bytes, but will be unaware of any future writes.
75 : */
76 : class SK_API SkRWBuffer {
77 : public:
78 : SkRWBuffer(size_t initialCapacity = 0);
79 : ~SkRWBuffer();
80 :
81 : size_t size() const { return fTotalUsed; }
82 :
83 : /**
84 : * Append |length| bytes from |buffer|.
85 : *
86 : * If the caller knows in advance how much more data they are going to append, they can
87 : * pass a |reserve| hint (representing the number of upcoming bytes *in addition* to the
88 : * current append), to minimize the number of internal allocations.
89 : */
90 : void append(const void* buffer, size_t length, size_t reserve = 0);
91 :
92 : SkROBuffer* newRBufferSnapshot() const;
93 : SkStreamAsset* newStreamSnapshot() const;
94 :
95 : #ifdef SK_DEBUG
96 : void validate() const;
97 : #else
98 : void validate() const {}
99 : #endif
100 :
101 : private:
102 : SkBufferHead* fHead;
103 : SkBufferBlock* fTail;
104 : size_t fTotalUsed;
105 : };
106 :
107 : #endif
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