LCOV - code coverage report
Current view: top level - gfx/skia/skia/include/gpu - GrResourceKey.h (source / functions) Hit Total Coverage
Test: output.info Lines: 0 108 0.0 %
Date: 2017-07-14 16:53:18 Functions: 0 38 0.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : 
       2             : /*
       3             :  * Copyright 2014 Google Inc.
       4             :  *
       5             :  * Use of this source code is governed by a BSD-style license that can be
       6             :  * found in the LICENSE file.
       7             :  */
       8             : 
       9             : #ifndef GrResourceKey_DEFINED
      10             : #define GrResourceKey_DEFINED
      11             : 
      12             : #include "../private/SkOnce.h"
      13             : #include "../private/SkTemplates.h"
      14             : #include "GrTypes.h"
      15             : #include "SkData.h"
      16             : #include "SkString.h"
      17             : 
      18             : uint32_t GrResourceKeyHash(const uint32_t* data, size_t size);
      19             : 
      20             : /**
      21             :  * Base class for all GrGpuResource cache keys. There are two types of cache keys. Refer to the
      22             :  * comments for each key type below.
      23             :  */
      24           0 : class GrResourceKey {
      25             : public:
      26           0 :     uint32_t hash() const {
      27           0 :         this->validate();
      28           0 :         return fKey[kHash_MetaDataIdx];
      29             :     }
      30             : 
      31           0 :     size_t size() const {
      32           0 :         this->validate();
      33           0 :         SkASSERT(this->isValid());
      34           0 :         return this->internalSize();
      35             :     }
      36             : 
      37             : protected:
      38             :     static const uint32_t kInvalidDomain = 0;
      39             : 
      40           0 :     GrResourceKey() { this->reset(); }
      41             : 
      42             :     /** Reset to an invalid key. */
      43           0 :     void reset() {
      44             :         GR_STATIC_ASSERT((uint16_t)kInvalidDomain == kInvalidDomain);
      45           0 :         fKey.reset(kMetaDataCnt);
      46           0 :         fKey[kHash_MetaDataIdx] = 0;
      47           0 :         fKey[kDomainAndSize_MetaDataIdx] = kInvalidDomain;
      48           0 :     }
      49             : 
      50           0 :     bool operator==(const GrResourceKey& that) const {
      51           0 :         return this->hash() == that.hash() &&
      52           0 :                 0 == memcmp(&fKey[kHash_MetaDataIdx + 1],
      53           0 :                             &that.fKey[kHash_MetaDataIdx + 1],
      54           0 :                             this->internalSize() - sizeof(uint32_t));
      55             :     }
      56             : 
      57           0 :     GrResourceKey& operator=(const GrResourceKey& that) {
      58           0 :         SkASSERT(that.isValid());
      59           0 :         if (this != &that) {
      60           0 :             size_t bytes = that.size();
      61           0 :             SkASSERT(SkIsAlign4(bytes));
      62           0 :             fKey.reset(SkToInt(bytes / sizeof(uint32_t)));
      63           0 :             memcpy(fKey.get(), that.fKey.get(), bytes);
      64           0 :             this->validate();
      65             :         }
      66           0 :         return *this;
      67             :     }
      68             : 
      69           0 :     bool isValid() const { return kInvalidDomain != this->domain(); }
      70             : 
      71           0 :     uint32_t domain() const { return fKey[kDomainAndSize_MetaDataIdx] & 0xffff; }
      72             : 
      73             :     /** size of the key data, excluding meta-data (hash, domain, etc).  */
      74           0 :     size_t dataSize() const { return this->size() - 4 * kMetaDataCnt; }
      75             : 
      76             :     /** ptr to the key data, excluding meta-data (hash, domain, etc).  */
      77           0 :     const uint32_t* data() const {
      78           0 :         this->validate();
      79           0 :         return &fKey[kMetaDataCnt];
      80             :     }
      81             : 
      82             :     /** Used to initialize a key. */
      83             :     class Builder {
      84             :     public:
      85           0 :         Builder(GrResourceKey* key, uint32_t domain, int data32Count) : fKey(key) {
      86           0 :             SkASSERT(data32Count >= 0);
      87           0 :             SkASSERT(domain != kInvalidDomain);
      88           0 :             key->fKey.reset(kMetaDataCnt + data32Count);
      89           0 :             int size = (data32Count + kMetaDataCnt) * sizeof(uint32_t);
      90           0 :             SkASSERT(SkToU16(size) == size);
      91           0 :             SkASSERT(SkToU16(domain) == domain);
      92           0 :             key->fKey[kDomainAndSize_MetaDataIdx] = domain | (size << 16);
      93           0 :         }
      94             : 
      95           0 :         ~Builder() { this->finish(); }
      96             : 
      97           0 :         void finish() {
      98           0 :             if (NULL == fKey) {
      99           0 :                 return;
     100             :             }
     101             :             GR_STATIC_ASSERT(0 == kHash_MetaDataIdx);
     102           0 :             uint32_t* hash = &fKey->fKey[kHash_MetaDataIdx];
     103           0 :             *hash = GrResourceKeyHash(hash + 1, fKey->internalSize() - sizeof(uint32_t));
     104           0 :             fKey->validate();
     105           0 :             fKey = NULL;
     106             :         }
     107             : 
     108           0 :         uint32_t& operator[](int dataIdx) {
     109           0 :             SkASSERT(fKey);
     110           0 :             SkDEBUGCODE(size_t dataCount = fKey->internalSize() / sizeof(uint32_t) - kMetaDataCnt;)
     111           0 :             SkASSERT(SkToU32(dataIdx) < dataCount);
     112           0 :             return fKey->fKey[kMetaDataCnt + dataIdx];
     113             :         }
     114             : 
     115             :     private:
     116             :         GrResourceKey* fKey;
     117             :     };
     118             : 
     119             : private:
     120             :     enum MetaDataIdx {
     121             :         kHash_MetaDataIdx,
     122             :         // The key domain and size are packed into a single uint32_t.
     123             :         kDomainAndSize_MetaDataIdx,
     124             : 
     125             :         kLastMetaDataIdx = kDomainAndSize_MetaDataIdx
     126             :     };
     127             :     static const uint32_t kMetaDataCnt = kLastMetaDataIdx + 1;
     128             : 
     129           0 :     size_t internalSize() const {
     130           0 :         return fKey[kDomainAndSize_MetaDataIdx] >> 16;
     131             :     }
     132             : 
     133           0 :     void validate() const {
     134           0 :         SkASSERT(fKey[kHash_MetaDataIdx] ==
     135             :                  GrResourceKeyHash(&fKey[kHash_MetaDataIdx] + 1,
     136             :                                    this->internalSize() - sizeof(uint32_t)));
     137           0 :         SkASSERT(SkIsAlign4(this->internalSize()));
     138           0 :     }
     139             : 
     140             :     friend class TestResource; // For unit test to access kMetaDataCnt.
     141             : 
     142             :     // bmp textures require 7 uint32_t values (5 for the base key, and two more for image
     143             :     // cacherator's decode format.
     144             :     SkAutoSTMalloc<kMetaDataCnt + 7, uint32_t> fKey;
     145             : };
     146             : 
     147             : /**
     148             :  * A key used for scratch resources. There are three important rules about scratch keys:
     149             :  *        * Multiple resources can share the same scratch key. Therefore resources assigned the same
     150             :  *          scratch key should be interchangeable with respect to the code that uses them.
     151             :  *        * A resource can have at most one scratch key and it is set at resource creation by the
     152             :  *          resource itself.
     153             :  *        * When a scratch resource is ref'ed it will not be returned from the
     154             :  *          cache for a subsequent cache request until all refs are released. This facilitates using
     155             :  *          a scratch key for multiple render-to-texture scenarios. An example is a separable blur:
     156             :  *
     157             :  *  GrTexture* texture[2];
     158             :  *  texture[0] = get_scratch_texture(scratchKey);
     159             :  *  texture[1] = get_scratch_texture(scratchKey); // texture[0] is already owned so we will get a
     160             :  *                                                // different one for texture[1]
     161             :  *  draw_mask(texture[0], path);        // draws path mask to texture[0]
     162             :  *  blur_x(texture[0], texture[1]);     // blurs texture[0] in y and stores result in texture[1]
     163             :  *  blur_y(texture[1], texture[0]);     // blurs texture[1] in y and stores result in texture[0]
     164             :  *  texture[1]->unref();  // texture 1 can now be recycled for the next request with scratchKey
     165             :  *  consume_blur(texture[0]);
     166             :  *  texture[0]->unref();  // texture 0 can now be recycled for the next request with scratchKey
     167             :  */
     168           0 : class GrScratchKey : public GrResourceKey {
     169             : private:
     170             :     typedef GrResourceKey INHERITED;
     171             : 
     172             : public:
     173             :     /** Uniquely identifies the type of resource that is cached as scratch. */
     174             :     typedef uint32_t ResourceType;
     175             : 
     176             :     /** Generate a unique ResourceType. */
     177             :     static ResourceType GenerateResourceType();
     178             : 
     179             :     /** Creates an invalid scratch key. It must be initialized using a Builder object before use. */
     180           0 :     GrScratchKey() {}
     181             : 
     182             :     GrScratchKey(const GrScratchKey& that) { *this = that; }
     183             : 
     184             :     /** reset() returns the key to the invalid state. */
     185             :     using INHERITED::reset;
     186             : 
     187             :     using INHERITED::isValid;
     188             : 
     189             :     ResourceType resourceType() const { return this->domain(); }
     190             : 
     191             :     GrScratchKey& operator=(const GrScratchKey& that) {
     192             :         this->INHERITED::operator=(that);
     193             :         return *this;
     194             :     }
     195             : 
     196           0 :     bool operator==(const GrScratchKey& that) const {
     197           0 :         return this->INHERITED::operator==(that);
     198             :     }
     199             :     bool operator!=(const GrScratchKey& that) const { return !(*this == that); }
     200             : 
     201           0 :     class Builder : public INHERITED::Builder {
     202             :     public:
     203           0 :         Builder(GrScratchKey* key, ResourceType type, int data32Count)
     204           0 :             : INHERITED::Builder(key, type, data32Count) {}
     205             :     };
     206             : };
     207             : 
     208             : /**
     209             :  * A key that allows for exclusive use of a resource for a use case (AKA "domain"). There are three
     210             :  * rules governing the use of unique keys:
     211             :  *        * Only one resource can have a given unique key at a time. Hence, "unique".
     212             :  *        * A resource can have at most one unique key at a time.
     213             :  *        * Unlike scratch keys, multiple requests for a unique key will return the same
     214             :  *          resource even if the resource already has refs.
     215             :  * This key type allows a code path to create cached resources for which it is the exclusive user.
     216             :  * The code path creates a domain which it sets on its keys. This guarantees that there are no
     217             :  * cross-domain collisions.
     218             :  *
     219             :  * Unique keys preempt scratch keys. While a resource has a unique key it is inaccessible via its
     220             :  * scratch key. It can become scratch again if the unique key is removed.
     221             :  */
     222           0 : class GrUniqueKey : public GrResourceKey {
     223             : private:
     224             :     typedef GrResourceKey INHERITED;
     225             : 
     226             : public:
     227             :     typedef uint32_t Domain;
     228             :     /** Generate a Domain for unique keys. */
     229             :     static Domain GenerateDomain();
     230             : 
     231             :     /** Creates an invalid unique key. It must be initialized using a Builder object before use. */
     232           0 :     GrUniqueKey() {}
     233             : 
     234           0 :     GrUniqueKey(const GrUniqueKey& that) { *this = that; }
     235             : 
     236             :     /** reset() returns the key to the invalid state. */
     237             :     using INHERITED::reset;
     238             : 
     239             :     using INHERITED::isValid;
     240             : 
     241           0 :     GrUniqueKey& operator=(const GrUniqueKey& that) {
     242           0 :         this->INHERITED::operator=(that);
     243           0 :         this->setCustomData(sk_ref_sp(that.getCustomData()));
     244           0 :         SkDEBUGCODE(fTag = that.fTag;)
     245           0 :         return *this;
     246             :     }
     247             : 
     248           0 :     bool operator==(const GrUniqueKey& that) const {
     249           0 :         return this->INHERITED::operator==(that);
     250             :     }
     251             :     bool operator!=(const GrUniqueKey& that) const { return !(*this == that); }
     252             : 
     253           0 :     void setCustomData(sk_sp<SkData> data) {
     254           0 :         fData = std::move(data);
     255           0 :     }
     256           0 :     SkData* getCustomData() const {
     257           0 :         return fData.get();
     258             :     }
     259             : 
     260             :     SkDEBUGCODE(const char* tag() const { return fTag.c_str(); })
     261             : 
     262           0 :     class Builder : public INHERITED::Builder {
     263             :     public:
     264           0 :         Builder(GrUniqueKey* key, Domain type, int data32Count, const char* tag = nullptr)
     265           0 :                 : INHERITED::Builder(key, type, data32Count) {
     266           0 :             SkDEBUGCODE(key->fTag = tag;)
     267             :             (void) tag;  // suppress unused named param warning.
     268           0 :         }
     269             : 
     270             :         /** Used to build a key that wraps another key and adds additional data. */
     271           0 :         Builder(GrUniqueKey* key, const GrUniqueKey& innerKey, Domain domain, int extraData32Cnt,
     272             :                 const char* tag = nullptr)
     273           0 :                 : INHERITED::Builder(key, domain, Data32CntForInnerKey(innerKey) + extraData32Cnt) {
     274           0 :             SkASSERT(&innerKey != key);
     275             :             // add the inner key to the end of the key so that op[] can be indexed normally.
     276           0 :             uint32_t* innerKeyData = &this->operator[](extraData32Cnt);
     277           0 :             const uint32_t* srcData = innerKey.data();
     278           0 :             (*innerKeyData++) = innerKey.domain();
     279           0 :             memcpy(innerKeyData, srcData, innerKey.dataSize());
     280           0 :             SkDEBUGCODE(key->fTag = tag;)
     281             :             (void) tag;  // suppress unused named param warning.
     282           0 :         }
     283             : 
     284             :     private:
     285           0 :         static int Data32CntForInnerKey(const GrUniqueKey& innerKey) {
     286             :             // key data + domain
     287           0 :             return SkToInt((innerKey.dataSize() >> 2) + 1);
     288             :         }
     289             :     };
     290             : 
     291             : private:
     292             :     sk_sp<SkData> fData;
     293             :     SkDEBUGCODE(SkString fTag;)
     294             : };
     295             : 
     296             : /**
     297             :  * It is common to need a frequently reused GrUniqueKey where the only requirement is that the key
     298             :  * is unique. These macros create such a key in a thread safe manner so the key can be truly global
     299             :  * and only constructed once.
     300             :  */
     301             : 
     302             : /** Place outside of function/class definitions. */
     303             : #define GR_DECLARE_STATIC_UNIQUE_KEY(name) static SkOnce name##_once
     304             : 
     305             : /** Place inside function where the key is used. */
     306             : #define GR_DEFINE_STATIC_UNIQUE_KEY(name)                                                       \
     307             :     static SkAlignedSTStorage<1, GrUniqueKey> name##_storage;                                   \
     308             :     name##_once(gr_init_static_unique_key_once, &name##_storage);                               \
     309             :     static const GrUniqueKey& name = *reinterpret_cast<GrUniqueKey*>(name##_storage.get());
     310             : 
     311           0 : static inline void gr_init_static_unique_key_once(SkAlignedSTStorage<1,GrUniqueKey>* keyStorage) {
     312           0 :     GrUniqueKey* key = new (keyStorage->get()) GrUniqueKey;
     313           0 :     GrUniqueKey::Builder builder(key, GrUniqueKey::GenerateDomain(), 0);
     314           0 : }
     315             : 
     316             : // The cache listens for these messages to purge junk resources proactively.
     317           0 : class GrUniqueKeyInvalidatedMessage {
     318             : public:
     319           0 :     explicit GrUniqueKeyInvalidatedMessage(const GrUniqueKey& key) : fKey(key) {}
     320             : 
     321           0 :     GrUniqueKeyInvalidatedMessage(const GrUniqueKeyInvalidatedMessage& that) : fKey(that.fKey) {}
     322             : 
     323             :     GrUniqueKeyInvalidatedMessage& operator=(const GrUniqueKeyInvalidatedMessage& that) {
     324             :         fKey = that.fKey;
     325             :         return *this;
     326             :     }
     327             : 
     328           0 :     const GrUniqueKey& key() const { return fKey; }
     329             : 
     330             : private:
     331             :     GrUniqueKey fKey;
     332             : };
     333             : #endif

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