Line data Source code
1 : /*
2 : * Copyright 2013 Google Inc.
3 : *
4 : * Use of this source code is governed by a BSD-style license that can be
5 : * found in the LICENSE file.
6 : */
7 :
8 : #ifndef SkOnce_DEFINED
9 : #define SkOnce_DEFINED
10 :
11 : #include <atomic>
12 : #include <utility>
13 : #include "SkTypes.h"
14 :
15 : // SkOnce provides call-once guarantees for Skia, much like std::once_flag/std::call_once().
16 : //
17 : // There should be no particularly error-prone gotcha use cases when using SkOnce.
18 : // It works correctly as a class member, a local, a global, a function-scoped static, whatever.
19 :
20 : class SkOnce {
21 : public:
22 324 : constexpr SkOnce() = default;
23 :
24 : template <typename Fn, typename... Args>
25 3458 : void operator()(Fn&& fn, Args&&... args) {
26 6916 : auto state = fState.load(std::memory_order_acquire);
27 :
28 3458 : if (state == Done) {
29 6885 : return;
30 : }
31 :
32 : // If it looks like no one has started calling fn(), try to claim that job.
33 62 : if (state == NotStarted && fState.compare_exchange_strong(state, Claimed,
34 : std::memory_order_relaxed,
35 : std::memory_order_relaxed)) {
36 : // Great! We'll run fn() then notify the other threads by releasing Done into fState.
37 31 : fn(std::forward<Args>(args)...);
38 62 : return fState.store(Done, std::memory_order_release);
39 : }
40 :
41 : // Some other thread is calling fn().
42 : // We'll just spin here acquiring until it releases Done into fState.
43 0 : while (fState.load(std::memory_order_acquire) != Done) { /*spin*/ }
44 : }
45 :
46 : private:
47 : enum State : uint8_t { NotStarted, Claimed, Done};
48 : std::atomic<uint8_t> fState{NotStarted};
49 : };
50 :
51 : #endif // SkOnce_DEFINED
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