LCOV - code coverage report
Current view: top level - gfx/skia/skia/src/core - SkColorSpaceXformer.h (source / functions) Hit Total Coverage
Test: output.info Lines: 0 2 0.0 %
Date: 2017-07-14 16:53:18 Functions: 0 2 0.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /*
       2             :  * Copyright 2017 Google Inc.
       3             :  *
       4             :  * Use of this source code is governed by a BSD-style license that can be
       5             :  * found in the LICENSE file.
       6             :  */
       7             : 
       8             : #ifndef SkColorSpaceXformer_DEFINED
       9             : #define SkColorSpaceXformer_DEFINED
      10             : 
      11             : #include "SkColorSpaceXform.h"
      12             : #include "SkImage.h"
      13             : #include "SkShader.h"
      14             : 
      15           0 : class SkColorSpaceXformer : public SkNoncopyable {
      16             : public:
      17             :     static std::unique_ptr<SkColorSpaceXformer> Make(sk_sp<SkColorSpace> dst);
      18             : 
      19             :     sk_sp<SkImage> apply(const SkImage* src);
      20             :     sk_sp<SkImage> apply(const SkBitmap& bitmap);
      21             :     sk_sp<SkColorFilter> apply(const SkColorFilter* shader);
      22             :     const SkPaint* apply(const SkPaint* src);
      23             :     const SkPaint& apply(const SkPaint& src);
      24             :     void apply(SkColor dst[], const SkColor src[], int n);
      25             :     SkColor apply(SkColor srgb);
      26             : 
      27             : private:
      28             :     sk_sp<SkShader> apply(const SkShader* shader);
      29             : 
      30           0 :     SkColorSpaceXformer() {}
      31             : 
      32             :     sk_sp<SkColorSpace>                fDst;
      33             :     std::unique_ptr<SkColorSpaceXform> fFromSRGB;
      34             :     SkPaint                            fDstPaint;
      35             : };
      36             : 
      37             : #endif

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