LCOV - code coverage report
Current view: top level - gfx/skia/skia/src/core - SkLocalMatrixShader.h (source / functions) Hit Total Coverage
Test: output.info Lines: 0 12 0.0 %
Date: 2017-07-14 16:53:18 Functions: 0 6 0.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /*
       2             :  * Copyright 2014 Google Inc.
       3             :  *
       4             :  * Use of this source code is governed by a BSD-style license that can be
       5             :  * found in the LICENSE file.
       6             :  */
       7             : 
       8             : #ifndef SkLocalMatrixShader_DEFINED
       9             : #define SkLocalMatrixShader_DEFINED
      10             : 
      11             : #include "SkShader.h"
      12             : #include "SkReadBuffer.h"
      13             : #include "SkWriteBuffer.h"
      14             : 
      15             : class GrFragmentProcessor;
      16             : class SkArenaAlloc;
      17             : 
      18           0 : class SkLocalMatrixShader : public SkShader {
      19             : public:
      20           0 :     SkLocalMatrixShader(sk_sp<SkShader> proxy, const SkMatrix& localMatrix)
      21           0 :     : INHERITED(&localMatrix)
      22           0 :     , fProxyShader(std::move(proxy))
      23           0 :     {}
      24             : 
      25           0 :     GradientType asAGradient(GradientInfo* info) const override {
      26           0 :         return fProxyShader->asAGradient(info);
      27             :     }
      28             : 
      29             : #if SK_SUPPORT_GPU
      30             :     sk_sp<GrFragmentProcessor> asFragmentProcessor(const AsFPArgs&) const override;
      31             : #endif
      32             : 
      33           0 :     sk_sp<SkShader> makeAsALocalMatrixShader(SkMatrix* localMatrix) const override {
      34           0 :         if (localMatrix) {
      35           0 :             *localMatrix = this->getLocalMatrix();
      36             :         }
      37           0 :         return fProxyShader;
      38             :     }
      39             : 
      40             :     SK_TO_STRING_OVERRIDE()
      41           0 :     SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkLocalMatrixShader)
      42             : 
      43             : protected:
      44             :     void flatten(SkWriteBuffer&) const override;
      45             : 
      46             :     Context* onMakeContext(const ContextRec&, SkArenaAlloc*) const override;
      47             : 
      48             :     SkImage* onIsAImage(SkMatrix* matrix, TileMode* mode) const override;
      49             : 
      50             :     bool onAppendStages(SkRasterPipeline*, SkColorSpace*, SkArenaAlloc*,
      51             :                         const SkMatrix&, const SkPaint&, const SkMatrix*) const override;
      52             : 
      53             : #ifdef SK_SUPPORT_LEGACY_SHADER_ISABITMAP
      54             :     bool onIsABitmap(SkBitmap* bitmap, SkMatrix* matrix, TileMode* mode) const override {
      55             :         return fProxyShader->isABitmap(bitmap, matrix, mode);
      56             :     }
      57             : #endif
      58             : 
      59             : private:
      60             :     sk_sp<SkShader> fProxyShader;
      61             : 
      62             :     typedef SkShader INHERITED;
      63             : };
      64             : 
      65             : #endif

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