Line data Source code
1 : /*
2 : * Copyright 2011 Google Inc.
3 : *
4 : * Use of this source code is governed by a BSD-style license that can be
5 : * found in the LICENSE file.
6 : */
7 :
8 : #ifndef SkPictureRecord_DEFINED
9 : #define SkPictureRecord_DEFINED
10 :
11 : #include "SkCanvas.h"
12 : #include "SkFlattenable.h"
13 : #include "SkPicture.h"
14 : #include "SkPictureData.h"
15 : #include "SkTArray.h"
16 : #include "SkTDArray.h"
17 : #include "SkTHash.h"
18 : #include "SkVertices.h"
19 : #include "SkWriter32.h"
20 :
21 : // These macros help with packing and unpacking a single byte value and
22 : // a 3 byte value into/out of a uint32_t
23 : #define MASK_24 0x00FFFFFF
24 : #define UNPACK_8_24(combined, small, large) \
25 : small = (combined >> 24) & 0xFF; \
26 : large = combined & MASK_24;
27 : #define PACK_8_24(small, large) ((small << 24) | large)
28 :
29 :
30 : class SkPictureRecord : public SkCanvas {
31 : public:
32 : SkPictureRecord(const SkISize& dimensions, uint32_t recordFlags);
33 : ~SkPictureRecord() override;
34 :
35 0 : const SkTDArray<const SkPicture* >& getPictureRefs() const {
36 0 : return fPictureRefs;
37 : }
38 :
39 0 : const SkTDArray<SkDrawable* >& getDrawableRefs() const {
40 0 : return fDrawableRefs;
41 : }
42 :
43 0 : const SkTDArray<const SkTextBlob* >& getTextBlobRefs() const {
44 0 : return fTextBlobRefs;
45 : }
46 :
47 0 : const SkTDArray<const SkVertices* >& getVerticesRefs() const {
48 0 : return fVerticesRefs;
49 : }
50 :
51 0 : const SkTDArray<const SkImage* >& getImageRefs() const {
52 0 : return fImageRefs;
53 : }
54 :
55 0 : sk_sp<SkData> opData() const {
56 0 : this->validate(fWriter.bytesWritten(), 0);
57 :
58 0 : if (fWriter.bytesWritten() == 0) {
59 0 : return SkData::MakeEmpty();
60 : }
61 0 : return fWriter.snapshotAsData();
62 : }
63 :
64 : const SkPictureContentInfo& contentInfo() const {
65 : return fContentInfo;
66 : }
67 :
68 : void setFlags(uint32_t recordFlags) {
69 : fRecordFlags = recordFlags;
70 : }
71 :
72 : const SkWriter32& writeStream() const {
73 : return fWriter;
74 : }
75 :
76 : void beginRecording();
77 : void endRecording();
78 :
79 : protected:
80 : void addNoOp();
81 :
82 : private:
83 : void handleOptimization(int opt);
84 : size_t recordRestoreOffsetPlaceholder(SkClipOp);
85 : void fillRestoreOffsetPlaceholdersForCurrentStackLevel(uint32_t restoreOffset);
86 :
87 : SkTDArray<int32_t> fRestoreOffsetStack;
88 :
89 : SkTDArray<uint32_t> fCullOffsetStack;
90 :
91 : /*
92 : * Write the 'drawType' operation and chunk size to the skp. 'size'
93 : * can potentially be increased if the chunk size needs its own storage
94 : * location (i.e., it overflows 24 bits).
95 : * Returns the start offset of the chunk. This is the location at which
96 : * the opcode & size are stored.
97 : * TODO: since we are handing the size into here we could call reserve
98 : * and then return a pointer to the memory storage. This could decrease
99 : * allocation overhead but could lead to more wasted space (the tail
100 : * end of blocks could go unused). Possibly add a second addDraw that
101 : * operates in this manner.
102 : */
103 0 : size_t addDraw(DrawType drawType, size_t* size) {
104 0 : size_t offset = fWriter.bytesWritten();
105 :
106 0 : this->predrawNotify();
107 0 : fContentInfo.addOperation();
108 :
109 0 : SkASSERT(0 != *size);
110 0 : SkASSERT(((uint8_t) drawType) == drawType);
111 :
112 0 : if (0 != (*size & ~MASK_24) || *size == MASK_24) {
113 0 : fWriter.writeInt(PACK_8_24(drawType, MASK_24));
114 0 : *size += 1;
115 0 : fWriter.writeInt(SkToU32(*size));
116 : } else {
117 0 : fWriter.writeInt(PACK_8_24(drawType, SkToU32(*size)));
118 : }
119 :
120 0 : return offset;
121 : }
122 :
123 0 : void addInt(int value) {
124 0 : fWriter.writeInt(value);
125 0 : }
126 0 : void addScalar(SkScalar scalar) {
127 0 : fWriter.writeScalar(scalar);
128 0 : }
129 :
130 : void addImage(const SkImage*);
131 : void addMatrix(const SkMatrix& matrix);
132 0 : void addPaint(const SkPaint& paint) { this->addPaintPtr(&paint); }
133 : void addPaintPtr(const SkPaint* paint);
134 : void addPatch(const SkPoint cubics[12]);
135 : void addPath(const SkPath& path);
136 : void addPicture(const SkPicture* picture);
137 : void addDrawable(SkDrawable* picture);
138 : void addPoint(const SkPoint& point);
139 : void addPoints(const SkPoint pts[], int count);
140 : void addRect(const SkRect& rect);
141 : void addRectPtr(const SkRect* rect);
142 : void addIRect(const SkIRect& rect);
143 : void addIRectPtr(const SkIRect* rect);
144 : void addRRect(const SkRRect&);
145 : void addRegion(const SkRegion& region);
146 : void addText(const void* text, size_t byteLength);
147 : void addTextBlob(const SkTextBlob* blob);
148 : void addVertices(const SkVertices*);
149 :
150 : int find(const SkBitmap& bitmap);
151 :
152 : protected:
153 0 : void validate(size_t initialOffset, size_t size) const {
154 0 : SkASSERT(fWriter.bytesWritten() == initialOffset + size);
155 0 : }
156 :
157 : sk_sp<SkSurface> onNewSurface(const SkImageInfo&, const SkSurfaceProps&) override;
158 0 : bool onPeekPixels(SkPixmap*) override { return false; }
159 :
160 : void willSave() override;
161 : SaveLayerStrategy getSaveLayerStrategy(const SaveLayerRec&) override;
162 : void willRestore() override;
163 :
164 : void didConcat(const SkMatrix&) override;
165 : void didSetMatrix(const SkMatrix&) override;
166 :
167 : #ifdef SK_EXPERIMENTAL_SHADOWING
168 : void didTranslateZ(SkScalar) override;
169 : #else
170 : void didTranslateZ(SkScalar);
171 : #endif
172 :
173 : void onDrawDRRect(const SkRRect&, const SkRRect&, const SkPaint&) override;
174 :
175 : void onDrawText(const void* text, size_t, SkScalar x, SkScalar y, const SkPaint&) override;
176 : void onDrawPosText(const void* text, size_t, const SkPoint pos[], const SkPaint&) override;
177 : void onDrawPosTextH(const void* text, size_t, const SkScalar xpos[], SkScalar constY,
178 : const SkPaint&) override;
179 : void onDrawTextOnPath(const void* text, size_t byteLength, const SkPath& path,
180 : const SkMatrix* matrix, const SkPaint&) override;
181 : void onDrawTextRSXform(const void* text, size_t byteLength, const SkRSXform xform[],
182 : const SkRect* cull, const SkPaint&) override;
183 : void onDrawTextBlob(const SkTextBlob* blob, SkScalar x, SkScalar y,
184 : const SkPaint& paint) override;
185 :
186 : void onDrawPatch(const SkPoint cubics[12], const SkColor colors[4],
187 : const SkPoint texCoords[4], SkBlendMode, const SkPaint& paint) override;
188 : void onDrawAtlas(const SkImage*, const SkRSXform[], const SkRect[], const SkColor[], int,
189 : SkBlendMode, const SkRect*, const SkPaint*) override;
190 :
191 : void onDrawPaint(const SkPaint&) override;
192 : void onDrawPoints(PointMode, size_t count, const SkPoint pts[], const SkPaint&) override;
193 : void onDrawRect(const SkRect&, const SkPaint&) override;
194 : void onDrawRegion(const SkRegion&, const SkPaint&) override;
195 : void onDrawOval(const SkRect&, const SkPaint&) override;
196 : void onDrawArc(const SkRect&, SkScalar, SkScalar, bool, const SkPaint&) override;
197 : void onDrawRRect(const SkRRect&, const SkPaint&) override;
198 : void onDrawPath(const SkPath&, const SkPaint&) override;
199 : void onDrawImage(const SkImage*, SkScalar left, SkScalar top, const SkPaint*) override;
200 : void onDrawImageRect(const SkImage*, const SkRect* src, const SkRect& dst,
201 : const SkPaint*, SrcRectConstraint) override;
202 : void onDrawImageNine(const SkImage*, const SkIRect& center, const SkRect& dst,
203 : const SkPaint*) override;
204 : void onDrawImageLattice(const SkImage*, const SkCanvas::Lattice& lattice, const SkRect& dst,
205 : const SkPaint*) override;
206 : void onDrawVerticesObject(const SkVertices*, SkBlendMode, const SkPaint&) override;
207 :
208 : void onClipRect(const SkRect&, SkClipOp, ClipEdgeStyle) override;
209 : void onClipRRect(const SkRRect&, SkClipOp, ClipEdgeStyle) override;
210 : void onClipPath(const SkPath&, SkClipOp, ClipEdgeStyle) override;
211 : void onClipRegion(const SkRegion&, SkClipOp) override;
212 :
213 : void onDrawPicture(const SkPicture*, const SkMatrix*, const SkPaint*) override;
214 :
215 : #ifdef SK_EXPERIMENTAL_SHADOWING
216 : void onDrawShadowedPicture(const SkPicture*, const SkMatrix*,
217 : const SkPaint*, const SkShadowParams& params) override;
218 : #else
219 : void onDrawShadowedPicture(const SkPicture*, const SkMatrix*,
220 : const SkPaint*, const SkShadowParams& params);
221 : #endif
222 :
223 : void onDrawDrawable(SkDrawable*, const SkMatrix*) override;
224 : void onDrawAnnotation(const SkRect&, const char[], SkData*) override;
225 :
226 : int addPathToHeap(const SkPath& path); // does not write to ops stream
227 :
228 : // These entry points allow the writing of matrices, clips, saves &
229 : // restores to be deferred (e.g., if the MC state is being collapsed and
230 : // only written out as needed).
231 : void recordConcat(const SkMatrix& matrix);
232 : void recordTranslate(const SkMatrix& matrix);
233 : void recordScale(const SkMatrix& matrix);
234 : size_t recordClipRect(const SkRect& rect, SkClipOp op, bool doAA);
235 : size_t recordClipRRect(const SkRRect& rrect, SkClipOp op, bool doAA);
236 : size_t recordClipPath(int pathID, SkClipOp op, bool doAA);
237 : size_t recordClipRegion(const SkRegion& region, SkClipOp op);
238 : void recordSave();
239 : void recordSaveLayer(const SaveLayerRec&);
240 : void recordRestore(bool fillInSkips = true);
241 :
242 : // SHOULD NEVER BE CALLED
243 0 : void onDrawBitmap(const SkBitmap&, SkScalar left, SkScalar top, const SkPaint*) override {
244 0 : sk_throw();
245 0 : }
246 0 : void onDrawBitmapRect(const SkBitmap&, const SkRect* src, const SkRect& dst, const SkPaint*,
247 : SrcRectConstraint) override {
248 0 : sk_throw();
249 0 : }
250 0 : void onDrawBitmapNine(const SkBitmap&, const SkIRect& center, const SkRect& dst,
251 : const SkPaint*) override {
252 0 : sk_throw();
253 0 : }
254 0 : void onDrawBitmapLattice(const SkBitmap&, const SkCanvas::Lattice& lattice, const SkRect& dst,
255 : const SkPaint*) override {
256 0 : sk_throw();
257 0 : }
258 :
259 : private:
260 : SkPictureContentInfo fContentInfo;
261 :
262 : SkTArray<SkPaint> fPaints;
263 :
264 : struct PathHash {
265 0 : uint32_t operator()(const SkPath& p) { return p.getGenerationID(); }
266 : };
267 : SkTHashMap<SkPath, int, PathHash> fPaths;
268 :
269 : SkWriter32 fWriter;
270 :
271 : // we ref each item in these arrays
272 : SkTDArray<const SkImage*> fImageRefs;
273 : SkTDArray<const SkPicture*> fPictureRefs;
274 : SkTDArray<SkDrawable*> fDrawableRefs;
275 : SkTDArray<const SkTextBlob*> fTextBlobRefs;
276 : SkTDArray<const SkVertices*> fVerticesRefs;
277 :
278 : uint32_t fRecordFlags;
279 : int fInitialSaveCount;
280 :
281 : friend class SkPictureData; // for SkPictureData's SkPictureRecord-based constructor
282 :
283 : typedef SkCanvas INHERITED;
284 : };
285 :
286 : #endif
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