LCOV - code coverage report
Current view: top level - gfx/skia/skia/src/core - SkScalerContext.h (source / functions) Hit Total Coverage
Test: output.info Lines: 44 54 81.5 %
Date: 2017-07-14 16:53:18 Functions: 14 21 66.7 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /*
       2             :  * Copyright 2006 The Android Open Source Project
       3             :  *
       4             :  * Use of this source code is governed by a BSD-style license that can be
       5             :  * found in the LICENSE file.
       6             :  */
       7             : 
       8             : #ifndef SkScalerContext_DEFINED
       9             : #define SkScalerContext_DEFINED
      10             : 
      11             : #include "SkGlyph.h"
      12             : #include "SkMask.h"
      13             : #include "SkMaskGamma.h"
      14             : #include "SkMatrix.h"
      15             : #include "SkPaint.h"
      16             : #include "SkTypeface.h"
      17             : 
      18             : class SkDescriptor;
      19             : class SkMaskFilter;
      20             : class SkPathEffect;
      21             : class SkRasterizer;
      22             : 
      23             : struct SkScalerContextEffects {
      24           0 :     SkScalerContextEffects() : fPathEffect(nullptr), fMaskFilter(nullptr), fRasterizer(nullptr) {}
      25          21 :     SkScalerContextEffects(SkPathEffect* pe, SkMaskFilter* mf, SkRasterizer* ra)
      26          21 :         : fPathEffect(pe), fMaskFilter(mf), fRasterizer(ra) {}
      27             : 
      28             :     SkPathEffect*   fPathEffect;
      29             :     SkMaskFilter*   fMaskFilter;
      30             :     SkRasterizer*   fRasterizer;
      31             : };
      32             : 
      33             : enum SkAxisAlignment {
      34             :     kNone_SkAxisAlignment,
      35             :     kX_SkAxisAlignment,
      36             :     kY_SkAxisAlignment
      37             : };
      38             : 
      39             : /*
      40             :  *  To allow this to be forward-declared, it must be its own typename, rather
      41             :  *  than a nested struct inside SkScalerContext (where it started).
      42             :  */
      43             : struct SkScalerContextRec {
      44             :     uint32_t    fFontID;
      45             :     SkScalar    fTextSize, fPreScaleX, fPreSkewX;
      46             :     SkScalar    fPost2x2[2][2];
      47             :     SkScalar    fFrameWidth, fMiterLimit;
      48             : 
      49             :     //These describe the parameters to create (uniquely identify) the pre-blend.
      50             :     uint32_t    fLumBits;
      51             :     uint8_t     fDeviceGamma; //2.6, (0.0, 4.0) gamma, 0.0 for sRGB
      52             :     uint8_t     fPaintGamma;  //2.6, (0.0, 4.0) gamma, 0.0 for sRGB
      53             :     uint8_t     fContrast;    //0.8+1, [0.0, 1.0] artificial contrast
      54             :     uint8_t     fReservedAlign;
      55             : 
      56           2 :     SkScalar getDeviceGamma() const {
      57           2 :         return SkIntToScalar(fDeviceGamma) / (1 << 6);
      58             :     }
      59          42 :     void setDeviceGamma(SkScalar dg) {
      60          42 :         SkASSERT(0 <= dg && dg < SkIntToScalar(4));
      61          42 :         fDeviceGamma = SkScalarFloorToInt(dg * (1 << 6));
      62          42 :     }
      63             : 
      64           2 :     SkScalar getPaintGamma() const {
      65           2 :         return SkIntToScalar(fPaintGamma) / (1 << 6);
      66             :     }
      67          42 :     void setPaintGamma(SkScalar pg) {
      68          42 :         SkASSERT(0 <= pg && pg < SkIntToScalar(4));
      69          42 :         fPaintGamma = SkScalarFloorToInt(pg * (1 << 6));
      70          42 :     }
      71             : 
      72           2 :     SkScalar getContrast() const {
      73           2 :         return SkIntToScalar(fContrast) / ((1 << 8) - 1);
      74             :     }
      75          42 :     void setContrast(SkScalar c) {
      76          42 :         SkASSERT(0 <= c && c <= SK_Scalar1);
      77          42 :         fContrast = SkScalarRoundToInt(c * ((1 << 8) - 1));
      78          42 :     }
      79             : 
      80             :     /**
      81             :      *  Causes the luminance color to be ignored, and the paint and device
      82             :      *  gamma to be effectively 1.0
      83             :      */
      84          21 :     void ignoreGamma() {
      85          21 :         setLuminanceColor(SK_ColorTRANSPARENT);
      86          21 :         setPaintGamma(SK_Scalar1);
      87          21 :         setDeviceGamma(SK_Scalar1);
      88          21 :     }
      89             : 
      90             :     /**
      91             :      *  Causes the luminance color and contrast to be ignored, and the
      92             :      *  paint and device gamma to be effectively 1.0.
      93             :      */
      94          21 :     void ignorePreBlend() {
      95          21 :         ignoreGamma();
      96          21 :         setContrast(0);
      97          21 :     }
      98             : 
      99             :     uint8_t     fMaskFormat;
     100             :     uint8_t     fStrokeJoin : 4;
     101             :     uint8_t     fStrokeCap : 4;
     102             :     uint16_t    fFlags;
     103             :     // Warning: when adding members note that the size of this structure
     104             :     // must be a multiple of 4. SkDescriptor requires that its arguments be
     105             :     // multiples of four and this structure is put in an SkDescriptor in
     106             :     // SkPaint::MakeRec.
     107             : 
     108             :     void    getMatrixFrom2x2(SkMatrix*) const;
     109             :     void    getLocalMatrix(SkMatrix*) const;
     110             :     void    getSingleMatrix(SkMatrix*) const;
     111             : 
     112             :     /** The kind of scale which will be applied by the underlying port (pre-matrix). */
     113             :     enum PreMatrixScale {
     114             :         kFull_PreMatrixScale,  // The underlying port can apply both x and y scale.
     115             :         kVertical_PreMatrixScale,  // The underlying port can only apply a y scale.
     116             :         kVerticalInteger_PreMatrixScale  // The underlying port can only apply an integer y scale.
     117             :     };
     118             :     /**
     119             :      *  Compute useful matrices for use with sizing in underlying libraries.
     120             :      *
     121             :      *  There are two kinds of text size, a 'requested/logical size' which is like asking for size
     122             :      *  '12' and a 'real' size which is the size after the matrix is applied. The matrices produced
     123             :      *  by this method are based on the 'real' size. This method effectively finds the total device
     124             :      *  matrix and decomposes it in various ways.
     125             :      *
     126             :      *  The most useful decomposition is into 'scale' and 'remaining'. The 'scale' is applied first
     127             :      *  and then the 'remaining' to fully apply the total matrix. This decomposition is useful when
     128             :      *  the text size ('scale') may have meaning apart from the total matrix. This is true when
     129             :      *  hinting, and sometimes true for other properties as well.
     130             :      *
     131             :      *  The second (optional) decomposition is of 'remaining' into a non-rotational part
     132             :      *  'remainingWithoutRotation' and a rotational part 'remainingRotation'. The 'scale' is applied
     133             :      *  first, then 'remainingWithoutRotation', then 'remainingRotation' to fully apply the total
     134             :      *  matrix. This decomposition is helpful when only horizontal metrics can be trusted, so the
     135             :      *  'scale' and 'remainingWithoutRotation' will be handled by the underlying library, but
     136             :      *  the final rotation 'remainingRotation' will be handled manually.
     137             :      *
     138             :      *  The 'total' matrix is also (optionally) available. This is useful in cases where the
     139             :      *  underlying library will not be used, often when working directly with font data.
     140             :      *
     141             :      *  The parameters 'scale' and 'remaining' are required, the other pointers may be nullptr.
     142             :      *
     143             :      *  @param preMatrixScale the kind of scale to extract from the total matrix.
     144             :      *  @param scale the scale extracted from the total matrix (both values positive).
     145             :      *  @param remaining apply after scale to apply the total matrix.
     146             :      *  @param remainingWithoutRotation apply after scale to apply the total matrix sans rotation.
     147             :      *  @param remainingRotation apply after remainingWithoutRotation to apply the total matrix.
     148             :      *  @param total the total matrix.
     149             :      *  @return false if the matrix was singular. The output will be valid but not invertible.
     150             :      */
     151             :     bool computeMatrices(PreMatrixScale preMatrixScale,
     152             :                          SkVector* scale, SkMatrix* remaining,
     153             :                          SkMatrix* remainingWithoutRotation = nullptr,
     154             :                          SkMatrix* remainingRotation = nullptr,
     155             :                          SkMatrix* total = nullptr);
     156             : 
     157             :     inline SkPaint::Hinting getHinting() const;
     158             :     inline void setHinting(SkPaint::Hinting);
     159             : 
     160             :     SkMask::Format getFormat() const {
     161             :         return static_cast<SkMask::Format>(fMaskFormat);
     162             :     }
     163             : 
     164          23 :     SkColor getLuminanceColor() const {
     165          23 :         return fLumBits;
     166             :     }
     167             : 
     168          63 :     void setLuminanceColor(SkColor c) {
     169          63 :         fLumBits = c;
     170          63 :     }
     171             : };
     172             : 
     173             : //The following typedef hides from the rest of the implementation the number of
     174             : //most significant bits to consider when creating mask gamma tables. Two bits
     175             : //per channel was chosen as a balance between fidelity (more bits) and cache
     176             : //sizes (fewer bits). Three bits per channel was chosen when #303942; (used by
     177             : //the Chrome UI) turned out too green.
     178             : typedef SkTMaskGamma<3, 3, 3> SkMaskGamma;
     179             : 
     180             : class SkScalerContext {
     181             : public:
     182             :     typedef SkScalerContextRec Rec;
     183             : 
     184             :     enum Flags {
     185             :         kFrameAndFill_Flag        = 0x0001,
     186             :         kDevKernText_Flag         = 0x0002,
     187             :         kEmbeddedBitmapText_Flag  = 0x0004,
     188             :         kEmbolden_Flag            = 0x0008,
     189             :         kSubpixelPositioning_Flag = 0x0010,
     190             :         kForceAutohinting_Flag    = 0x0020,  // Use auto instead of bytcode hinting if hinting.
     191             :         kVertical_Flag            = 0x0040,
     192             : 
     193             :         // together, these two flags resulting in a two bit value which matches
     194             :         // up with the SkPaint::Hinting enum.
     195             :         kHinting_Shift            = 7, // to shift into the other flags above
     196             :         kHintingBit1_Flag         = 0x0080,
     197             :         kHintingBit2_Flag         = 0x0100,
     198             : 
     199             :         // Pixel geometry information.
     200             :         // only meaningful if fMaskFormat is kLCD16
     201             :         kLCD_Vertical_Flag        = 0x0200,    // else Horizontal
     202             :         kLCD_BGROrder_Flag        = 0x0400,    // else RGB order
     203             : 
     204             :         // Generate A8 from LCD source (for GDI and CoreGraphics).
     205             :         // only meaningful if fMaskFormat is kA8
     206             :         kGenA8FromLCD_Flag        = 0x0800, // could be 0x200 (bit meaning dependent on fMaskFormat)
     207             :     };
     208             : 
     209             :     // computed values
     210             :     enum {
     211             :         kHinting_Mask   = kHintingBit1_Flag | kHintingBit2_Flag,
     212             :     };
     213             : 
     214             :     SkScalerContext(sk_sp<SkTypeface>, const SkScalerContextEffects&, const SkDescriptor*);
     215             :     virtual ~SkScalerContext();
     216             : 
     217           0 :     SkTypeface* getTypeface() const { return fTypeface.get(); }
     218             : 
     219             :     SkMask::Format getMaskFormat() const {
     220             :         return (SkMask::Format)fRec.fMaskFormat;
     221             :     }
     222             : 
     223          21 :     bool isSubpixel() const {
     224          21 :         return SkToBool(fRec.fFlags & kSubpixelPositioning_Flag);
     225             :     }
     226             : 
     227             :     bool isVertical() const {
     228             :         return SkToBool(fRec.fFlags & kVertical_Flag);
     229             :     }
     230             : 
     231             :     /** Return the corresponding glyph for the specified unichar. Since contexts
     232             :         may be chained (under the hood), the glyphID that is returned may in
     233             :         fact correspond to a different font/context. In that case, we use the
     234             :         base-glyph-count to know how to translate back into local glyph space.
     235             :      */
     236           0 :     uint16_t charToGlyphID(SkUnichar uni) {
     237           0 :         return generateCharToGlyph(uni);
     238             :     }
     239             : 
     240             :     /** Map the glyphID to its glyph index, and then to its char code. Unmapped
     241             :         glyphs return zero.
     242             :     */
     243           0 :     SkUnichar glyphIDToChar(uint16_t glyphID) {
     244           0 :         return (glyphID < getGlyphCount()) ? generateGlyphToChar(glyphID) : 0;
     245             :     }
     246             : 
     247           0 :     unsigned    getGlyphCount() { return this->generateGlyphCount(); }
     248             :     void        getAdvance(SkGlyph*);
     249             :     void        getMetrics(SkGlyph*);
     250             :     void        getImage(const SkGlyph&);
     251             :     void        getPath(SkPackedGlyphID, SkPath*);
     252             :     void        getFontMetrics(SkPaint::FontMetrics*);
     253             : 
     254             :     /** Return the size in bytes of the associated gamma lookup table
     255             :      */
     256             :     static size_t GetGammaLUTSize(SkScalar contrast, SkScalar paintGamma, SkScalar deviceGamma,
     257             :                                   int* width, int* height);
     258             : 
     259             :     /** Get the associated gamma lookup table. The 'data' pointer must point to pre-allocated
     260             :         memory, with size in bytes greater than or equal to the return value of getGammaLUTSize().
     261             :      */
     262             :     static void   GetGammaLUTData(SkScalar contrast, SkScalar paintGamma, SkScalar deviceGamma,
     263             :                                   void* data);
     264             : 
     265             :     static void MakeRec(const SkPaint&, const SkSurfaceProps* surfaceProps,
     266             :                         const SkMatrix*, Rec* rec);
     267             :     static inline void PostMakeRec(const SkPaint&, Rec*);
     268             : 
     269             :     static SkMaskGamma::PreBlend GetMaskPreBlend(const Rec& rec);
     270             : 
     271           0 :     const Rec& getRec() const { return fRec; }
     272             : 
     273           0 :     SkScalerContextEffects getEffects() const {
     274           0 :         return { fPathEffect.get(), fMaskFilter.get(), fRasterizer.get() };
     275             :     }
     276             : 
     277             :     /**
     278             :     *  Return the axis (if any) that the baseline for horizontal text should land on.
     279             :     *  As an example, the identity matrix will return kX_SkAxisAlignment
     280             :     */
     281             :     SkAxisAlignment computeAxisAlignmentForHText();
     282             : 
     283             : protected:
     284             :     Rec         fRec;
     285             : 
     286             :     /** Generates the contents of glyph.fAdvanceX and glyph.fAdvanceY.
     287             :      *  May call getMetrics if that would be just as fast.
     288             :      */
     289             :     virtual void generateAdvance(SkGlyph* glyph) = 0;
     290             : 
     291             :     /** Generates the contents of glyph.fWidth, fHeight, fTop, fLeft,
     292             :      *  as well as fAdvanceX and fAdvanceY if not already set.
     293             :      *
     294             :      *  TODO: fMaskFormat is set by getMetrics later; cannot be set here.
     295             :      */
     296             :     virtual void generateMetrics(SkGlyph* glyph) = 0;
     297             : 
     298             :     /** Generates the contents of glyph.fImage.
     299             :      *  When called, glyph.fImage will be pointing to a pre-allocated,
     300             :      *  uninitialized region of memory of size glyph.computeImageSize().
     301             :      *  This method may change glyph.fMaskFormat if the new image size is
     302             :      *  less than or equal to the old image size.
     303             :      *
     304             :      *  Because glyph.computeImageSize() will determine the size of fImage,
     305             :      *  generateMetrics will be called before generateImage.
     306             :      */
     307             :     virtual void generateImage(const SkGlyph& glyph) = 0;
     308             : 
     309             :     /** Sets the passed path to the glyph outline.
     310             :      *  If this cannot be done the path is set to empty;
     311             :      *  this is indistinguishable from a glyph with an empty path.
     312             :      */
     313             :     virtual void generatePath(SkGlyphID glyphId, SkPath* path) = 0;
     314             : 
     315             :     /** Retrieves font metrics. */
     316             :     virtual void generateFontMetrics(SkPaint::FontMetrics*) = 0;
     317             : 
     318             :     /** Returns the number of glyphs in the font. */
     319             :     virtual unsigned generateGlyphCount() = 0;
     320             : 
     321             :     /** Returns the glyph id for the given unichar.
     322             :      *  If there is no 1:1 mapping from the unichar to a glyph id, returns 0.
     323             :      */
     324             :     virtual uint16_t generateCharToGlyph(SkUnichar unichar) = 0;
     325             : 
     326             :     /** Returns the unichar for the given glyph id.
     327             :      *  If there is no 1:1 mapping from the glyph id to a unichar, returns 0.
     328             :      *  The default implementation always returns 0, indicating failure.
     329             :      */
     330             :     virtual SkUnichar generateGlyphToChar(uint16_t glyphId);
     331             : 
     332             :     void forceGenerateImageFromPath() { fGenerateImageFromPath = true; }
     333             :     void forceOffGenerateImageFromPath() { fGenerateImageFromPath = false; }
     334             : 
     335             : private:
     336             :     friend class SkRandomScalerContext; // For debug purposes
     337             : 
     338             :     // never null
     339             :     sk_sp<SkTypeface> fTypeface;
     340             : 
     341             :     // optional objects, which may be null
     342             :     sk_sp<SkPathEffect> fPathEffect;
     343             :     sk_sp<SkMaskFilter> fMaskFilter;
     344             :     sk_sp<SkRasterizer> fRasterizer;
     345             : 
     346             :     // if this is set, we draw the image from a path, rather than
     347             :     // calling generateImage.
     348             :     bool fGenerateImageFromPath;
     349             : 
     350             :     void internalGetPath(SkPackedGlyphID id, SkPath* fillPath,
     351             :                          SkPath* devPath, SkMatrix* fillToDevMatrix);
     352             : 
     353             :     // SkMaskGamma::PreBlend converts linear masks to gamma correcting masks.
     354             : protected:
     355             :     // Visible to subclasses so that generateImage can apply the pre-blend directly.
     356             :     const SkMaskGamma::PreBlend fPreBlend;
     357             : private:
     358             :     // When there is a filter, previous steps must create a linear mask
     359             :     // and the pre-blend applied as a final step.
     360             :     const SkMaskGamma::PreBlend fPreBlendForFilter;
     361             : };
     362             : 
     363             : #define kRec_SkDescriptorTag            SkSetFourByteTag('s', 'r', 'e', 'c')
     364             : #define kPathEffect_SkDescriptorTag     SkSetFourByteTag('p', 't', 'h', 'e')
     365             : #define kMaskFilter_SkDescriptorTag     SkSetFourByteTag('m', 's', 'k', 'f')
     366             : #define kRasterizer_SkDescriptorTag     SkSetFourByteTag('r', 'a', 's', 't')
     367             : 
     368             : ///////////////////////////////////////////////////////////////////////////////
     369             : 
     370           4 : SkPaint::Hinting SkScalerContextRec::getHinting() const {
     371           4 :     unsigned hint = (fFlags & SkScalerContext::kHinting_Mask) >>
     372           4 :                                             SkScalerContext::kHinting_Shift;
     373           4 :     return static_cast<SkPaint::Hinting>(hint);
     374             : }
     375             : 
     376          23 : void SkScalerContextRec::setHinting(SkPaint::Hinting hinting) {
     377          46 :     fFlags = (fFlags & ~SkScalerContext::kHinting_Mask) |
     378          23 :                                 (hinting << SkScalerContext::kHinting_Shift);
     379          23 : }
     380             : 
     381             : 
     382             : #endif

Generated by: LCOV version 1.13