Line data Source code
1 : /*
2 : * Copyright 2006 The Android Open Source Project
3 : *
4 : * Use of this source code is governed by a BSD-style license that can be
5 : * found in the LICENSE file.
6 : */
7 :
8 : #ifndef SkStroke_DEFINED
9 : #define SkStroke_DEFINED
10 :
11 : #include "SkPath.h"
12 : #include "SkPoint.h"
13 : #include "SkPaint.h"
14 : #include "SkStrokerPriv.h"
15 :
16 : #ifdef SK_DEBUG
17 : extern bool gDebugStrokerErrorSet;
18 : extern SkScalar gDebugStrokerError;
19 : extern int gMaxRecursion[];
20 : #endif
21 :
22 : /** \class SkStroke
23 : SkStroke is the utility class that constructs paths by stroking
24 : geometries (lines, rects, ovals, roundrects, paths). This is
25 : invoked when a geometry or text is drawn in a canvas with the
26 : kStroke_Mask bit set in the paint.
27 : */
28 : class SkStroke {
29 : public:
30 : SkStroke();
31 : SkStroke(const SkPaint&);
32 : SkStroke(const SkPaint&, SkScalar width); // width overrides paint.getStrokeWidth()
33 :
34 17 : SkPaint::Cap getCap() const { return (SkPaint::Cap)fCap; }
35 : void setCap(SkPaint::Cap);
36 :
37 15 : SkPaint::Join getJoin() const { return (SkPaint::Join)fJoin; }
38 : void setJoin(SkPaint::Join);
39 :
40 : void setMiterLimit(SkScalar);
41 : void setWidth(SkScalar);
42 :
43 : bool getDoFill() const { return SkToBool(fDoFill); }
44 15 : void setDoFill(bool doFill) { fDoFill = SkToU8(doFill); }
45 :
46 : /**
47 : * ResScale is the "intended" resolution for the output.
48 : * Default is 1.0.
49 : * Larger values (res > 1) indicate that the result should be more precise, since it will
50 : * be zoomed up, and small errors will be magnified.
51 : * Smaller values (0 < res < 1) indicate that the result can be less precise, since it will
52 : * be zoomed down, and small errors may be invisible.
53 : */
54 : SkScalar getResScale() const { return fResScale; }
55 15 : void setResScale(SkScalar rs) {
56 15 : SkASSERT(rs > 0 && SkScalarIsFinite(rs));
57 15 : fResScale = rs;
58 15 : }
59 :
60 : /**
61 : * Stroke the specified rect, winding it in the specified direction..
62 : */
63 : void strokeRect(const SkRect& rect, SkPath* result,
64 : SkPath::Direction = SkPath::kCW_Direction) const;
65 : void strokePath(const SkPath& path, SkPath*) const;
66 :
67 : ////////////////////////////////////////////////////////////////
68 :
69 : private:
70 : SkScalar fWidth, fMiterLimit;
71 : SkScalar fResScale;
72 : uint8_t fCap, fJoin;
73 : SkBool8 fDoFill;
74 :
75 : friend class SkPaint;
76 : };
77 :
78 : #endif
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