Line data Source code
1 : /*
2 : * Copyright 2006 The Android Open Source Project
3 : *
4 : * Use of this source code is governed by a BSD-style license that can be
5 : * found in the LICENSE file.
6 : */
7 :
8 : #include "SkXfermode_proccoeff.h"
9 : #include "SkColorPriv.h"
10 : #include "SkMathPriv.h"
11 : #include "SkOnce.h"
12 : #include "SkOpts.h"
13 : #include "SkRasterPipeline.h"
14 : #include "SkReadBuffer.h"
15 : #include "SkString.h"
16 : #include "SkWriteBuffer.h"
17 : #include "SkPM4f.h"
18 :
19 : #if SK_SUPPORT_GPU
20 : #include "GrFragmentProcessor.h"
21 : #include "effects/GrCustomXfermode.h"
22 : #include "effects/GrPorterDuffXferProcessor.h"
23 : #include "effects/GrXfermodeFragmentProcessor.h"
24 : #endif
25 :
26 : #define SkAlphaMulAlpha(a, b) SkMulDiv255Round(a, b)
27 :
28 0 : static inline unsigned saturated_add(unsigned a, unsigned b) {
29 0 : SkASSERT(a <= 255);
30 0 : SkASSERT(b <= 255);
31 0 : unsigned sum = a + b;
32 0 : if (sum > 255) {
33 0 : sum = 255;
34 : }
35 0 : return sum;
36 : }
37 :
38 0 : static inline int clamp_signed_byte(int n) {
39 0 : if (n < 0) {
40 0 : n = 0;
41 0 : } else if (n > 255) {
42 0 : n = 255;
43 : }
44 0 : return n;
45 : }
46 :
47 0 : static inline int clamp_div255round(int prod) {
48 0 : if (prod <= 0) {
49 0 : return 0;
50 0 : } else if (prod >= 255*255) {
51 0 : return 255;
52 : } else {
53 0 : return SkDiv255Round(prod);
54 : }
55 : }
56 :
57 : ///////////////////////////////////////////////////////////////////////////////
58 : #include "SkNx.h"
59 :
60 0 : static Sk4f alpha(const Sk4f& color) { return Sk4f(color[3]); }
61 0 : static Sk4f inv_alpha(const Sk4f& color) { return Sk4f(1 - color[3]); }
62 0 : static Sk4f pin_1(const Sk4f& value) { return Sk4f::Min(value, Sk4f(1)); }
63 :
64 0 : static Sk4f color_alpha(const Sk4f& color, float newAlpha) {
65 0 : return Sk4f(color[0], color[1], color[2], newAlpha);
66 : }
67 0 : static Sk4f color_alpha(const Sk4f& color, const Sk4f& newAlpha) {
68 0 : return color_alpha(color, newAlpha[3]);
69 : }
70 :
71 0 : static Sk4f set_argb(float a, float r, float g, float b) {
72 : if (0 == SkPM4f::R) {
73 0 : return Sk4f(r, g, b, a);
74 : } else {
75 : return Sk4f(b, g, r, a);
76 : }
77 : }
78 :
79 0 : static Sk4f clear_4f(const Sk4f& s, const Sk4f& d) { return Sk4f(0); }
80 0 : static Sk4f src_4f(const Sk4f& s, const Sk4f& d) { return s; }
81 0 : static Sk4f dst_4f(const Sk4f& s, const Sk4f& d) { return d; }
82 0 : static Sk4f srcover_4f(const Sk4f& s, const Sk4f& d) { return s + inv_alpha(s) * d; }
83 0 : static Sk4f dstover_4f(const Sk4f& s, const Sk4f& d) { return d + inv_alpha(d) * s; }
84 0 : static Sk4f srcin_4f(const Sk4f& s, const Sk4f& d) { return s * alpha(d); }
85 0 : static Sk4f dstin_4f(const Sk4f& s, const Sk4f& d) { return d * alpha(s); }
86 0 : static Sk4f srcout_4f(const Sk4f& s, const Sk4f& d) { return s * inv_alpha(d); }
87 0 : static Sk4f dstout_4f(const Sk4f& s, const Sk4f& d) { return d * inv_alpha(s); }
88 0 : static Sk4f srcatop_4f(const Sk4f& s, const Sk4f& d) { return s * alpha(d) + d * inv_alpha(s); }
89 0 : static Sk4f dstatop_4f(const Sk4f& s, const Sk4f& d) { return d * alpha(s) + s * inv_alpha(d); }
90 0 : static Sk4f xor_4f(const Sk4f& s, const Sk4f& d) { return s * inv_alpha(d) + d * inv_alpha(s);}
91 0 : static Sk4f plus_4f(const Sk4f& s, const Sk4f& d) { return pin_1(s + d); }
92 0 : static Sk4f modulate_4f(const Sk4f& s, const Sk4f& d) { return s * d; }
93 0 : static Sk4f screen_4f(const Sk4f& s, const Sk4f& d) { return s + d - s * d; }
94 :
95 0 : static Sk4f multiply_4f(const Sk4f& s, const Sk4f& d) {
96 0 : return s * inv_alpha(d) + d * inv_alpha(s) + s * d;
97 : }
98 :
99 0 : static Sk4f overlay_4f(const Sk4f& s, const Sk4f& d) {
100 0 : Sk4f sa = alpha(s);
101 0 : Sk4f da = alpha(d);
102 : Sk4f two = Sk4f(2);
103 0 : Sk4f rc = (two * d <= da).thenElse(two * s * d,
104 0 : sa * da - two * (da - d) * (sa - s));
105 0 : return pin_1(s + d - s * da + color_alpha(rc - d * sa, 0));
106 : }
107 :
108 0 : static Sk4f hardlight_4f(const Sk4f& s, const Sk4f& d) {
109 0 : return overlay_4f(d, s);
110 : }
111 :
112 0 : static Sk4f darken_4f(const Sk4f& s, const Sk4f& d) {
113 0 : Sk4f sa = alpha(s);
114 0 : Sk4f da = alpha(d);
115 0 : return s + d - Sk4f::Max(s * da, d * sa);
116 : }
117 :
118 0 : static Sk4f lighten_4f(const Sk4f& s, const Sk4f& d) {
119 0 : Sk4f sa = alpha(s);
120 0 : Sk4f da = alpha(d);
121 0 : return s + d - Sk4f::Min(s * da, d * sa);
122 : }
123 :
124 0 : static Sk4f colordodge_4f(const Sk4f& s, const Sk4f& d) {
125 0 : Sk4f sa = alpha(s);
126 0 : Sk4f da = alpha(d);
127 0 : Sk4f isa = Sk4f(1) - sa;
128 0 : Sk4f ida = Sk4f(1) - da;
129 :
130 0 : Sk4f srcover = s + d * isa;
131 0 : Sk4f dstover = d + s * ida;
132 0 : Sk4f otherwise = sa * Sk4f::Min(da, (d * sa) / (sa - s)) + s * ida + d * isa;
133 :
134 : // Order matters here, preferring d==0 over s==sa.
135 0 : auto colors = (d == Sk4f(0)).thenElse(dstover,
136 0 : (s == sa).thenElse(srcover,
137 0 : otherwise));
138 0 : return color_alpha(colors, srcover);
139 : }
140 :
141 0 : static Sk4f colorburn_4f(const Sk4f& s, const Sk4f& d) {
142 0 : Sk4f sa = alpha(s);
143 0 : Sk4f da = alpha(d);
144 0 : Sk4f isa = Sk4f(1) - sa;
145 0 : Sk4f ida = Sk4f(1) - da;
146 :
147 0 : Sk4f srcover = s + d * isa;
148 0 : Sk4f dstover = d + s * ida;
149 0 : Sk4f otherwise = sa * (da - Sk4f::Min(da, (da - d) * sa / s)) + s * ida + d * isa;
150 :
151 : // Order matters here, preferring d==da over s==0.
152 0 : auto colors = (d == da).thenElse(dstover,
153 0 : (s == Sk4f(0)).thenElse(srcover,
154 0 : otherwise));
155 0 : return color_alpha(colors, srcover);
156 : }
157 :
158 0 : static Sk4f softlight_4f(const Sk4f& s, const Sk4f& d) {
159 0 : Sk4f sa = alpha(s);
160 0 : Sk4f da = alpha(d);
161 0 : Sk4f isa = Sk4f(1) - sa;
162 0 : Sk4f ida = Sk4f(1) - da;
163 :
164 : // Some common terms.
165 0 : Sk4f m = (da > Sk4f(0)).thenElse(d / da, Sk4f(0));
166 0 : Sk4f s2 = Sk4f(2) * s;
167 0 : Sk4f m4 = Sk4f(4) * m;
168 :
169 : // The logic forks three ways:
170 : // 1. dark src?
171 : // 2. light src, dark dst?
172 : // 3. light src, light dst?
173 0 : Sk4f darkSrc = d * (sa + (s2 - sa) * (Sk4f(1) - m)); // Used in case 1.
174 0 : Sk4f darkDst = (m4 * m4 + m4) * (m - Sk4f(1)) + Sk4f(7) * m; // Used in case 2.
175 0 : Sk4f liteDst = m.sqrt() - m; // Used in case 3.
176 0 : Sk4f liteSrc = d * sa + da * (s2 - sa) * (Sk4f(4) * d <= da).thenElse(darkDst,
177 0 : liteDst); // Case 2 or 3?
178 :
179 0 : return color_alpha(s * ida + d * isa + (s2 <= sa).thenElse(darkSrc, liteSrc), // Case 1 or 2/3?
180 0 : s + d * isa);
181 : }
182 :
183 0 : static Sk4f difference_4f(const Sk4f& s, const Sk4f& d) {
184 0 : Sk4f min = Sk4f::Min(s * alpha(d), d * alpha(s));
185 0 : return s + d - min - color_alpha(min, 0);
186 : }
187 :
188 0 : static Sk4f exclusion_4f(const Sk4f& s, const Sk4f& d) {
189 0 : Sk4f product = s * d;
190 0 : return s + d - product - color_alpha(product, 0);
191 : }
192 :
193 : ////////////////////////////////////////////////////
194 :
195 : // The CSS compositing spec introduces the following formulas:
196 : // (See https://dvcs.w3.org/hg/FXTF/rawfile/tip/compositing/index.html#blendingnonseparable)
197 : // SkComputeLuminance is similar to this formula but it uses the new definition from Rec. 709
198 : // while PDF and CG uses the one from Rec. Rec. 601
199 : // See http://www.glennchan.info/articles/technical/hd-versus-sd-color-space/hd-versus-sd-color-space.htm
200 0 : static inline float Lum(float r, float g, float b) {
201 0 : return r * 0.2126f + g * 0.7152f + b * 0.0722f;
202 : }
203 :
204 0 : static inline float max(float a, float b, float c) {
205 0 : return SkTMax(a, SkTMax(b, c));
206 : }
207 :
208 0 : static inline float min(float a, float b, float c) {
209 0 : return SkTMin(a, SkTMin(b, c));
210 : }
211 :
212 0 : static inline float Sat(float r, float g, float b) {
213 0 : return max(r, g, b) - min(r, g, b);
214 : }
215 :
216 0 : static inline void setSaturationComponents(float* Cmin, float* Cmid, float* Cmax, float s) {
217 0 : if(*Cmax > *Cmin) {
218 0 : *Cmid = (*Cmid - *Cmin) * s / (*Cmax - *Cmin);
219 0 : *Cmax = s;
220 : } else {
221 0 : *Cmax = 0;
222 0 : *Cmid = 0;
223 : }
224 0 : *Cmin = 0;
225 0 : }
226 :
227 0 : static inline void SetSat(float* r, float* g, float* b, float s) {
228 0 : if(*r <= *g) {
229 0 : if(*g <= *b) {
230 0 : setSaturationComponents(r, g, b, s);
231 0 : } else if(*r <= *b) {
232 0 : setSaturationComponents(r, b, g, s);
233 : } else {
234 0 : setSaturationComponents(b, r, g, s);
235 : }
236 0 : } else if(*r <= *b) {
237 0 : setSaturationComponents(g, r, b, s);
238 0 : } else if(*g <= *b) {
239 0 : setSaturationComponents(g, b, r, s);
240 : } else {
241 0 : setSaturationComponents(b, g, r, s);
242 : }
243 0 : }
244 :
245 0 : static inline void clipColor(float* r, float* g, float* b, float a) {
246 0 : float L = Lum(*r, *g, *b);
247 0 : float n = min(*r, *g, *b);
248 0 : float x = max(*r, *g, *b);
249 : float denom;
250 0 : if ((n < 0) && (denom = L - n)) { // Compute denom and make sure it's non zero
251 0 : float scale = L / denom;
252 0 : *r = L + (*r - L) * scale;
253 0 : *g = L + (*g - L) * scale;
254 0 : *b = L + (*b - L) * scale;
255 : }
256 :
257 0 : if ((x > a) && (denom = x - L)) { // Compute denom and make sure it's non zero
258 0 : float scale = (a - L) / denom;
259 0 : *r = L + (*r - L) * scale;
260 0 : *g = L + (*g - L) * scale;
261 0 : *b = L + (*b - L) * scale;
262 : }
263 0 : }
264 :
265 0 : static inline void SetLum(float* r, float* g, float* b, float a, float l) {
266 0 : float d = l - Lum(*r, *g, *b);
267 0 : *r += d;
268 0 : *g += d;
269 0 : *b += d;
270 0 : clipColor(r, g, b, a);
271 0 : }
272 :
273 0 : static Sk4f hue_4f(const Sk4f& s, const Sk4f& d) {
274 0 : float sa = s[SkPM4f::A];
275 0 : float sr = s[SkPM4f::R];
276 0 : float sg = s[SkPM4f::G];
277 0 : float sb = s[SkPM4f::B];
278 :
279 0 : float da = d[SkPM4f::A];
280 0 : float dr = d[SkPM4f::R];
281 0 : float dg = d[SkPM4f::G];
282 0 : float db = d[SkPM4f::B];
283 :
284 0 : float Sr = sr;
285 0 : float Sg = sg;
286 0 : float Sb = sb;
287 0 : SetSat(&Sr, &Sg, &Sb, Sat(dr, dg, db) * sa);
288 0 : SetLum(&Sr, &Sg, &Sb, sa * da, Lum(dr, dg, db) * sa);
289 :
290 0 : return color_alpha(s * inv_alpha(d) + d * inv_alpha(s) + set_argb(0, Sr, Sg, Sb),
291 0 : sa + da - sa * da);
292 : }
293 :
294 0 : static Sk4f saturation_4f(const Sk4f& s, const Sk4f& d) {
295 0 : float sa = s[SkPM4f::A];
296 0 : float sr = s[SkPM4f::R];
297 0 : float sg = s[SkPM4f::G];
298 0 : float sb = s[SkPM4f::B];
299 :
300 0 : float da = d[SkPM4f::A];
301 0 : float dr = d[SkPM4f::R];
302 0 : float dg = d[SkPM4f::G];
303 0 : float db = d[SkPM4f::B];
304 :
305 0 : float Dr = dr;
306 0 : float Dg = dg;
307 0 : float Db = db;
308 0 : SetSat(&Dr, &Dg, &Db, Sat(sr, sg, sb) * da);
309 0 : SetLum(&Dr, &Dg, &Db, sa * da, Lum(dr, dg, db) * sa);
310 :
311 0 : return color_alpha(s * inv_alpha(d) + d * inv_alpha(s) + set_argb(0, Dr, Dg, Db),
312 0 : sa + da - sa * da);
313 : }
314 :
315 0 : static Sk4f color_4f(const Sk4f& s, const Sk4f& d) {
316 0 : float sa = s[SkPM4f::A];
317 0 : float sr = s[SkPM4f::R];
318 0 : float sg = s[SkPM4f::G];
319 0 : float sb = s[SkPM4f::B];
320 :
321 0 : float da = d[SkPM4f::A];
322 0 : float dr = d[SkPM4f::R];
323 0 : float dg = d[SkPM4f::G];
324 0 : float db = d[SkPM4f::B];
325 :
326 0 : float Sr = sr;
327 0 : float Sg = sg;
328 0 : float Sb = sb;
329 0 : SetLum(&Sr, &Sg, &Sb, sa * da, Lum(dr, dg, db) * sa);
330 :
331 0 : Sk4f res = color_alpha(s * inv_alpha(d) + d * inv_alpha(s) + set_argb(0, Sr, Sg, Sb),
332 0 : sa + da - sa * da);
333 : // Can return tiny negative values ...
334 0 : return Sk4f::Max(res, Sk4f(0));
335 : }
336 :
337 0 : static Sk4f luminosity_4f(const Sk4f& s, const Sk4f& d) {
338 0 : float sa = s[SkPM4f::A];
339 0 : float sr = s[SkPM4f::R];
340 0 : float sg = s[SkPM4f::G];
341 0 : float sb = s[SkPM4f::B];
342 :
343 0 : float da = d[SkPM4f::A];
344 0 : float dr = d[SkPM4f::R];
345 0 : float dg = d[SkPM4f::G];
346 0 : float db = d[SkPM4f::B];
347 :
348 0 : float Dr = dr;
349 0 : float Dg = dg;
350 0 : float Db = db;
351 0 : SetLum(&Dr, &Dg, &Db, sa * da, Lum(sr, sg, sb) * da);
352 :
353 0 : Sk4f res = color_alpha(s * inv_alpha(d) + d * inv_alpha(s) + set_argb(0, Dr, Dg, Db),
354 0 : sa + da - sa * da);
355 : // Can return tiny negative values ...
356 0 : return Sk4f::Max(res, Sk4f(0));
357 : }
358 :
359 : ///////////////////////////////////////////////////////////////////////////////
360 :
361 : // kClear_Mode, //!< [0, 0]
362 0 : static SkPMColor clear_modeproc(SkPMColor src, SkPMColor dst) {
363 0 : return 0;
364 : }
365 :
366 : // kSrc_Mode, //!< [Sa, Sc]
367 0 : static SkPMColor src_modeproc(SkPMColor src, SkPMColor dst) {
368 0 : return src;
369 : }
370 :
371 : // kDst_Mode, //!< [Da, Dc]
372 0 : static SkPMColor dst_modeproc(SkPMColor src, SkPMColor dst) {
373 0 : return dst;
374 : }
375 :
376 : // kSrcOver_Mode, //!< [Sa + Da - Sa*Da, Sc + (1 - Sa)*Dc]
377 0 : static SkPMColor srcover_modeproc(SkPMColor src, SkPMColor dst) {
378 : #if 0
379 : // this is the old, more-correct way, but it doesn't guarantee that dst==255
380 : // will always stay opaque
381 : return src + SkAlphaMulQ(dst, SkAlpha255To256(255 - SkGetPackedA32(src)));
382 : #else
383 : // this is slightly faster, but more importantly guarantees that dst==255
384 : // will always stay opaque
385 0 : return src + SkAlphaMulQ(dst, 256 - SkGetPackedA32(src));
386 : #endif
387 : }
388 :
389 : // kDstOver_Mode, //!< [Sa + Da - Sa*Da, Dc + (1 - Da)*Sc]
390 0 : static SkPMColor dstover_modeproc(SkPMColor src, SkPMColor dst) {
391 : // this is the reverse of srcover, just flipping src and dst
392 : // see srcover's comment about the 256 for opaqueness guarantees
393 0 : return dst + SkAlphaMulQ(src, 256 - SkGetPackedA32(dst));
394 : }
395 :
396 : // kSrcIn_Mode, //!< [Sa * Da, Sc * Da]
397 0 : static SkPMColor srcin_modeproc(SkPMColor src, SkPMColor dst) {
398 0 : return SkAlphaMulQ(src, SkAlpha255To256(SkGetPackedA32(dst)));
399 : }
400 :
401 : // kDstIn_Mode, //!< [Sa * Da, Sa * Dc]
402 0 : static SkPMColor dstin_modeproc(SkPMColor src, SkPMColor dst) {
403 0 : return SkAlphaMulQ(dst, SkAlpha255To256(SkGetPackedA32(src)));
404 : }
405 :
406 : // kSrcOut_Mode, //!< [Sa * (1 - Da), Sc * (1 - Da)]
407 0 : static SkPMColor srcout_modeproc(SkPMColor src, SkPMColor dst) {
408 0 : return SkAlphaMulQ(src, SkAlpha255To256(255 - SkGetPackedA32(dst)));
409 : }
410 :
411 : // kDstOut_Mode, //!< [Da * (1 - Sa), Dc * (1 - Sa)]
412 0 : static SkPMColor dstout_modeproc(SkPMColor src, SkPMColor dst) {
413 0 : return SkAlphaMulQ(dst, SkAlpha255To256(255 - SkGetPackedA32(src)));
414 : }
415 :
416 : // kSrcATop_Mode, //!< [Da, Sc * Da + (1 - Sa) * Dc]
417 0 : static SkPMColor srcatop_modeproc(SkPMColor src, SkPMColor dst) {
418 0 : unsigned sa = SkGetPackedA32(src);
419 0 : unsigned da = SkGetPackedA32(dst);
420 0 : unsigned isa = 255 - sa;
421 :
422 0 : return SkPackARGB32(da,
423 0 : SkAlphaMulAlpha(da, SkGetPackedR32(src)) +
424 0 : SkAlphaMulAlpha(isa, SkGetPackedR32(dst)),
425 0 : SkAlphaMulAlpha(da, SkGetPackedG32(src)) +
426 0 : SkAlphaMulAlpha(isa, SkGetPackedG32(dst)),
427 0 : SkAlphaMulAlpha(da, SkGetPackedB32(src)) +
428 0 : SkAlphaMulAlpha(isa, SkGetPackedB32(dst)));
429 : }
430 :
431 : // kDstATop_Mode, //!< [Sa, Sa * Dc + Sc * (1 - Da)]
432 0 : static SkPMColor dstatop_modeproc(SkPMColor src, SkPMColor dst) {
433 0 : unsigned sa = SkGetPackedA32(src);
434 0 : unsigned da = SkGetPackedA32(dst);
435 0 : unsigned ida = 255 - da;
436 :
437 0 : return SkPackARGB32(sa,
438 0 : SkAlphaMulAlpha(ida, SkGetPackedR32(src)) +
439 0 : SkAlphaMulAlpha(sa, SkGetPackedR32(dst)),
440 0 : SkAlphaMulAlpha(ida, SkGetPackedG32(src)) +
441 0 : SkAlphaMulAlpha(sa, SkGetPackedG32(dst)),
442 0 : SkAlphaMulAlpha(ida, SkGetPackedB32(src)) +
443 0 : SkAlphaMulAlpha(sa, SkGetPackedB32(dst)));
444 : }
445 :
446 : // kXor_Mode [Sa + Da - 2 * Sa * Da, Sc * (1 - Da) + (1 - Sa) * Dc]
447 0 : static SkPMColor xor_modeproc(SkPMColor src, SkPMColor dst) {
448 0 : unsigned sa = SkGetPackedA32(src);
449 0 : unsigned da = SkGetPackedA32(dst);
450 0 : unsigned isa = 255 - sa;
451 0 : unsigned ida = 255 - da;
452 :
453 0 : return SkPackARGB32(sa + da - (SkAlphaMulAlpha(sa, da) << 1),
454 0 : SkAlphaMulAlpha(ida, SkGetPackedR32(src)) +
455 0 : SkAlphaMulAlpha(isa, SkGetPackedR32(dst)),
456 0 : SkAlphaMulAlpha(ida, SkGetPackedG32(src)) +
457 0 : SkAlphaMulAlpha(isa, SkGetPackedG32(dst)),
458 0 : SkAlphaMulAlpha(ida, SkGetPackedB32(src)) +
459 0 : SkAlphaMulAlpha(isa, SkGetPackedB32(dst)));
460 : }
461 :
462 : ///////////////////////////////////////////////////////////////////////////////
463 :
464 : // kPlus_Mode
465 0 : static SkPMColor plus_modeproc(SkPMColor src, SkPMColor dst) {
466 0 : unsigned b = saturated_add(SkGetPackedB32(src), SkGetPackedB32(dst));
467 0 : unsigned g = saturated_add(SkGetPackedG32(src), SkGetPackedG32(dst));
468 0 : unsigned r = saturated_add(SkGetPackedR32(src), SkGetPackedR32(dst));
469 0 : unsigned a = saturated_add(SkGetPackedA32(src), SkGetPackedA32(dst));
470 0 : return SkPackARGB32(a, r, g, b);
471 : }
472 :
473 : // kModulate_Mode
474 0 : static SkPMColor modulate_modeproc(SkPMColor src, SkPMColor dst) {
475 0 : int a = SkAlphaMulAlpha(SkGetPackedA32(src), SkGetPackedA32(dst));
476 0 : int r = SkAlphaMulAlpha(SkGetPackedR32(src), SkGetPackedR32(dst));
477 0 : int g = SkAlphaMulAlpha(SkGetPackedG32(src), SkGetPackedG32(dst));
478 0 : int b = SkAlphaMulAlpha(SkGetPackedB32(src), SkGetPackedB32(dst));
479 0 : return SkPackARGB32(a, r, g, b);
480 : }
481 :
482 0 : static inline int srcover_byte(int a, int b) {
483 0 : return a + b - SkAlphaMulAlpha(a, b);
484 : }
485 :
486 : // kMultiply_Mode
487 : // B(Cb, Cs) = Cb x Cs
488 : // multiply uses its own version of blendfunc_byte because sa and da are not needed
489 0 : static int blendfunc_multiply_byte(int sc, int dc, int sa, int da) {
490 0 : return clamp_div255round(sc * (255 - da) + dc * (255 - sa) + sc * dc);
491 : }
492 :
493 0 : static SkPMColor multiply_modeproc(SkPMColor src, SkPMColor dst) {
494 0 : int sa = SkGetPackedA32(src);
495 0 : int da = SkGetPackedA32(dst);
496 0 : int a = srcover_byte(sa, da);
497 0 : int r = blendfunc_multiply_byte(SkGetPackedR32(src), SkGetPackedR32(dst), sa, da);
498 0 : int g = blendfunc_multiply_byte(SkGetPackedG32(src), SkGetPackedG32(dst), sa, da);
499 0 : int b = blendfunc_multiply_byte(SkGetPackedB32(src), SkGetPackedB32(dst), sa, da);
500 0 : return SkPackARGB32(a, r, g, b);
501 : }
502 :
503 : // kScreen_Mode
504 0 : static SkPMColor screen_modeproc(SkPMColor src, SkPMColor dst) {
505 0 : int a = srcover_byte(SkGetPackedA32(src), SkGetPackedA32(dst));
506 0 : int r = srcover_byte(SkGetPackedR32(src), SkGetPackedR32(dst));
507 0 : int g = srcover_byte(SkGetPackedG32(src), SkGetPackedG32(dst));
508 0 : int b = srcover_byte(SkGetPackedB32(src), SkGetPackedB32(dst));
509 0 : return SkPackARGB32(a, r, g, b);
510 : }
511 :
512 : // kOverlay_Mode
513 0 : static inline int overlay_byte(int sc, int dc, int sa, int da) {
514 0 : int tmp = sc * (255 - da) + dc * (255 - sa);
515 : int rc;
516 0 : if (2 * dc <= da) {
517 0 : rc = 2 * sc * dc;
518 : } else {
519 0 : rc = sa * da - 2 * (da - dc) * (sa - sc);
520 : }
521 0 : return clamp_div255round(rc + tmp);
522 : }
523 0 : static SkPMColor overlay_modeproc(SkPMColor src, SkPMColor dst) {
524 0 : int sa = SkGetPackedA32(src);
525 0 : int da = SkGetPackedA32(dst);
526 0 : int a = srcover_byte(sa, da);
527 0 : int r = overlay_byte(SkGetPackedR32(src), SkGetPackedR32(dst), sa, da);
528 0 : int g = overlay_byte(SkGetPackedG32(src), SkGetPackedG32(dst), sa, da);
529 0 : int b = overlay_byte(SkGetPackedB32(src), SkGetPackedB32(dst), sa, da);
530 0 : return SkPackARGB32(a, r, g, b);
531 : }
532 :
533 : // kDarken_Mode
534 0 : static inline int darken_byte(int sc, int dc, int sa, int da) {
535 0 : int sd = sc * da;
536 0 : int ds = dc * sa;
537 0 : if (sd < ds) {
538 : // srcover
539 0 : return sc + dc - SkDiv255Round(ds);
540 : } else {
541 : // dstover
542 0 : return dc + sc - SkDiv255Round(sd);
543 : }
544 : }
545 0 : static SkPMColor darken_modeproc(SkPMColor src, SkPMColor dst) {
546 0 : int sa = SkGetPackedA32(src);
547 0 : int da = SkGetPackedA32(dst);
548 0 : int a = srcover_byte(sa, da);
549 0 : int r = darken_byte(SkGetPackedR32(src), SkGetPackedR32(dst), sa, da);
550 0 : int g = darken_byte(SkGetPackedG32(src), SkGetPackedG32(dst), sa, da);
551 0 : int b = darken_byte(SkGetPackedB32(src), SkGetPackedB32(dst), sa, da);
552 0 : return SkPackARGB32(a, r, g, b);
553 : }
554 :
555 : // kLighten_Mode
556 0 : static inline int lighten_byte(int sc, int dc, int sa, int da) {
557 0 : int sd = sc * da;
558 0 : int ds = dc * sa;
559 0 : if (sd > ds) {
560 : // srcover
561 0 : return sc + dc - SkDiv255Round(ds);
562 : } else {
563 : // dstover
564 0 : return dc + sc - SkDiv255Round(sd);
565 : }
566 : }
567 0 : static SkPMColor lighten_modeproc(SkPMColor src, SkPMColor dst) {
568 0 : int sa = SkGetPackedA32(src);
569 0 : int da = SkGetPackedA32(dst);
570 0 : int a = srcover_byte(sa, da);
571 0 : int r = lighten_byte(SkGetPackedR32(src), SkGetPackedR32(dst), sa, da);
572 0 : int g = lighten_byte(SkGetPackedG32(src), SkGetPackedG32(dst), sa, da);
573 0 : int b = lighten_byte(SkGetPackedB32(src), SkGetPackedB32(dst), sa, da);
574 0 : return SkPackARGB32(a, r, g, b);
575 : }
576 :
577 : // kColorDodge_Mode
578 0 : static inline int colordodge_byte(int sc, int dc, int sa, int da) {
579 0 : int diff = sa - sc;
580 : int rc;
581 0 : if (0 == dc) {
582 0 : return SkAlphaMulAlpha(sc, 255 - da);
583 0 : } else if (0 == diff) {
584 0 : rc = sa * da + sc * (255 - da) + dc * (255 - sa);
585 : } else {
586 0 : diff = dc * sa / diff;
587 0 : rc = sa * ((da < diff) ? da : diff) + sc * (255 - da) + dc * (255 - sa);
588 : }
589 0 : return clamp_div255round(rc);
590 : }
591 0 : static SkPMColor colordodge_modeproc(SkPMColor src, SkPMColor dst) {
592 0 : int sa = SkGetPackedA32(src);
593 0 : int da = SkGetPackedA32(dst);
594 0 : int a = srcover_byte(sa, da);
595 0 : int r = colordodge_byte(SkGetPackedR32(src), SkGetPackedR32(dst), sa, da);
596 0 : int g = colordodge_byte(SkGetPackedG32(src), SkGetPackedG32(dst), sa, da);
597 0 : int b = colordodge_byte(SkGetPackedB32(src), SkGetPackedB32(dst), sa, da);
598 0 : return SkPackARGB32(a, r, g, b);
599 : }
600 :
601 : // kColorBurn_Mode
602 0 : static inline int colorburn_byte(int sc, int dc, int sa, int da) {
603 : int rc;
604 0 : if (dc == da) {
605 0 : rc = sa * da + sc * (255 - da) + dc * (255 - sa);
606 0 : } else if (0 == sc) {
607 0 : return SkAlphaMulAlpha(dc, 255 - sa);
608 : } else {
609 0 : int tmp = (da - dc) * sa / sc;
610 0 : rc = sa * (da - ((da < tmp) ? da : tmp))
611 0 : + sc * (255 - da) + dc * (255 - sa);
612 : }
613 0 : return clamp_div255round(rc);
614 : }
615 0 : static SkPMColor colorburn_modeproc(SkPMColor src, SkPMColor dst) {
616 0 : int sa = SkGetPackedA32(src);
617 0 : int da = SkGetPackedA32(dst);
618 0 : int a = srcover_byte(sa, da);
619 0 : int r = colorburn_byte(SkGetPackedR32(src), SkGetPackedR32(dst), sa, da);
620 0 : int g = colorburn_byte(SkGetPackedG32(src), SkGetPackedG32(dst), sa, da);
621 0 : int b = colorburn_byte(SkGetPackedB32(src), SkGetPackedB32(dst), sa, da);
622 0 : return SkPackARGB32(a, r, g, b);
623 : }
624 :
625 : // kHardLight_Mode
626 0 : static inline int hardlight_byte(int sc, int dc, int sa, int da) {
627 : int rc;
628 0 : if (2 * sc <= sa) {
629 0 : rc = 2 * sc * dc;
630 : } else {
631 0 : rc = sa * da - 2 * (da - dc) * (sa - sc);
632 : }
633 0 : return clamp_div255round(rc + sc * (255 - da) + dc * (255 - sa));
634 : }
635 0 : static SkPMColor hardlight_modeproc(SkPMColor src, SkPMColor dst) {
636 0 : int sa = SkGetPackedA32(src);
637 0 : int da = SkGetPackedA32(dst);
638 0 : int a = srcover_byte(sa, da);
639 0 : int r = hardlight_byte(SkGetPackedR32(src), SkGetPackedR32(dst), sa, da);
640 0 : int g = hardlight_byte(SkGetPackedG32(src), SkGetPackedG32(dst), sa, da);
641 0 : int b = hardlight_byte(SkGetPackedB32(src), SkGetPackedB32(dst), sa, da);
642 0 : return SkPackARGB32(a, r, g, b);
643 : }
644 :
645 : // returns 255 * sqrt(n/255)
646 0 : static U8CPU sqrt_unit_byte(U8CPU n) {
647 0 : return SkSqrtBits(n, 15+4);
648 : }
649 :
650 : // kSoftLight_Mode
651 0 : static inline int softlight_byte(int sc, int dc, int sa, int da) {
652 0 : int m = da ? dc * 256 / da : 0;
653 : int rc;
654 0 : if (2 * sc <= sa) {
655 0 : rc = dc * (sa + ((2 * sc - sa) * (256 - m) >> 8));
656 0 : } else if (4 * dc <= da) {
657 0 : int tmp = (4 * m * (4 * m + 256) * (m - 256) >> 16) + 7 * m;
658 0 : rc = dc * sa + (da * (2 * sc - sa) * tmp >> 8);
659 : } else {
660 0 : int tmp = sqrt_unit_byte(m) - m;
661 0 : rc = dc * sa + (da * (2 * sc - sa) * tmp >> 8);
662 : }
663 0 : return clamp_div255round(rc + sc * (255 - da) + dc * (255 - sa));
664 : }
665 0 : static SkPMColor softlight_modeproc(SkPMColor src, SkPMColor dst) {
666 0 : int sa = SkGetPackedA32(src);
667 0 : int da = SkGetPackedA32(dst);
668 0 : int a = srcover_byte(sa, da);
669 0 : int r = softlight_byte(SkGetPackedR32(src), SkGetPackedR32(dst), sa, da);
670 0 : int g = softlight_byte(SkGetPackedG32(src), SkGetPackedG32(dst), sa, da);
671 0 : int b = softlight_byte(SkGetPackedB32(src), SkGetPackedB32(dst), sa, da);
672 0 : return SkPackARGB32(a, r, g, b);
673 : }
674 :
675 : // kDifference_Mode
676 0 : static inline int difference_byte(int sc, int dc, int sa, int da) {
677 0 : int tmp = SkMin32(sc * da, dc * sa);
678 0 : return clamp_signed_byte(sc + dc - 2 * SkDiv255Round(tmp));
679 : }
680 0 : static SkPMColor difference_modeproc(SkPMColor src, SkPMColor dst) {
681 0 : int sa = SkGetPackedA32(src);
682 0 : int da = SkGetPackedA32(dst);
683 0 : int a = srcover_byte(sa, da);
684 0 : int r = difference_byte(SkGetPackedR32(src), SkGetPackedR32(dst), sa, da);
685 0 : int g = difference_byte(SkGetPackedG32(src), SkGetPackedG32(dst), sa, da);
686 0 : int b = difference_byte(SkGetPackedB32(src), SkGetPackedB32(dst), sa, da);
687 0 : return SkPackARGB32(a, r, g, b);
688 : }
689 :
690 : // kExclusion_Mode
691 0 : static inline int exclusion_byte(int sc, int dc, int, int) {
692 : // this equations is wacky, wait for SVG to confirm it
693 : //int r = sc * da + dc * sa - 2 * sc * dc + sc * (255 - da) + dc * (255 - sa);
694 :
695 : // The above equation can be simplified as follows
696 0 : int r = 255*(sc + dc) - 2 * sc * dc;
697 0 : return clamp_div255round(r);
698 : }
699 0 : static SkPMColor exclusion_modeproc(SkPMColor src, SkPMColor dst) {
700 0 : int sa = SkGetPackedA32(src);
701 0 : int da = SkGetPackedA32(dst);
702 0 : int a = srcover_byte(sa, da);
703 0 : int r = exclusion_byte(SkGetPackedR32(src), SkGetPackedR32(dst), sa, da);
704 0 : int g = exclusion_byte(SkGetPackedG32(src), SkGetPackedG32(dst), sa, da);
705 0 : int b = exclusion_byte(SkGetPackedB32(src), SkGetPackedB32(dst), sa, da);
706 0 : return SkPackARGB32(a, r, g, b);
707 : }
708 :
709 : // The CSS compositing spec introduces the following formulas:
710 : // (See https://dvcs.w3.org/hg/FXTF/rawfile/tip/compositing/index.html#blendingnonseparable)
711 : // SkComputeLuminance is similar to this formula but it uses the new definition from Rec. 709
712 : // while PDF and CG uses the one from Rec. Rec. 601
713 : // See http://www.glennchan.info/articles/technical/hd-versus-sd-color-space/hd-versus-sd-color-space.htm
714 0 : static inline int Lum(int r, int g, int b)
715 : {
716 0 : return SkDiv255Round(r * 77 + g * 150 + b * 28);
717 : }
718 :
719 0 : static inline int min2(int a, int b) { return a < b ? a : b; }
720 0 : static inline int max2(int a, int b) { return a > b ? a : b; }
721 : #define minimum(a, b, c) min2(min2(a, b), c)
722 : #define maximum(a, b, c) max2(max2(a, b), c)
723 :
724 0 : static inline int Sat(int r, int g, int b) {
725 0 : return maximum(r, g, b) - minimum(r, g, b);
726 : }
727 :
728 0 : static inline void setSaturationComponents(int* Cmin, int* Cmid, int* Cmax, int s) {
729 0 : if(*Cmax > *Cmin) {
730 0 : *Cmid = SkMulDiv(*Cmid - *Cmin, s, *Cmax - *Cmin);
731 0 : *Cmax = s;
732 : } else {
733 0 : *Cmax = 0;
734 0 : *Cmid = 0;
735 : }
736 :
737 0 : *Cmin = 0;
738 0 : }
739 :
740 0 : static inline void SetSat(int* r, int* g, int* b, int s) {
741 0 : if(*r <= *g) {
742 0 : if(*g <= *b) {
743 0 : setSaturationComponents(r, g, b, s);
744 0 : } else if(*r <= *b) {
745 0 : setSaturationComponents(r, b, g, s);
746 : } else {
747 0 : setSaturationComponents(b, r, g, s);
748 : }
749 0 : } else if(*r <= *b) {
750 0 : setSaturationComponents(g, r, b, s);
751 0 : } else if(*g <= *b) {
752 0 : setSaturationComponents(g, b, r, s);
753 : } else {
754 0 : setSaturationComponents(b, g, r, s);
755 : }
756 0 : }
757 :
758 0 : static inline void clipColor(int* r, int* g, int* b, int a) {
759 0 : int L = Lum(*r, *g, *b);
760 0 : int n = minimum(*r, *g, *b);
761 0 : int x = maximum(*r, *g, *b);
762 : int denom;
763 0 : if ((n < 0) && (denom = L - n)) { // Compute denom and make sure it's non zero
764 0 : *r = L + SkMulDiv(*r - L, L, denom);
765 0 : *g = L + SkMulDiv(*g - L, L, denom);
766 0 : *b = L + SkMulDiv(*b - L, L, denom);
767 : }
768 :
769 0 : if ((x > a) && (denom = x - L)) { // Compute denom and make sure it's non zero
770 0 : int numer = a - L;
771 0 : *r = L + SkMulDiv(*r - L, numer, denom);
772 0 : *g = L + SkMulDiv(*g - L, numer, denom);
773 0 : *b = L + SkMulDiv(*b - L, numer, denom);
774 : }
775 0 : }
776 :
777 0 : static inline void SetLum(int* r, int* g, int* b, int a, int l) {
778 0 : int d = l - Lum(*r, *g, *b);
779 0 : *r += d;
780 0 : *g += d;
781 0 : *b += d;
782 :
783 0 : clipColor(r, g, b, a);
784 0 : }
785 :
786 : // non-separable blend modes are done in non-premultiplied alpha
787 : #define blendfunc_nonsep_byte(sc, dc, sa, da, blendval) \
788 : clamp_div255round(sc * (255 - da) + dc * (255 - sa) + blendval)
789 :
790 : // kHue_Mode
791 : // B(Cb, Cs) = SetLum(SetSat(Cs, Sat(Cb)), Lum(Cb))
792 : // Create a color with the hue of the source color and the saturation and luminosity of the backdrop color.
793 0 : static SkPMColor hue_modeproc(SkPMColor src, SkPMColor dst) {
794 0 : int sr = SkGetPackedR32(src);
795 0 : int sg = SkGetPackedG32(src);
796 0 : int sb = SkGetPackedB32(src);
797 0 : int sa = SkGetPackedA32(src);
798 :
799 0 : int dr = SkGetPackedR32(dst);
800 0 : int dg = SkGetPackedG32(dst);
801 0 : int db = SkGetPackedB32(dst);
802 0 : int da = SkGetPackedA32(dst);
803 : int Sr, Sg, Sb;
804 :
805 0 : if(sa && da) {
806 0 : Sr = sr * sa;
807 0 : Sg = sg * sa;
808 0 : Sb = sb * sa;
809 0 : SetSat(&Sr, &Sg, &Sb, Sat(dr, dg, db) * sa);
810 0 : SetLum(&Sr, &Sg, &Sb, sa * da, Lum(dr, dg, db) * sa);
811 : } else {
812 0 : Sr = 0;
813 0 : Sg = 0;
814 0 : Sb = 0;
815 : }
816 :
817 0 : int a = srcover_byte(sa, da);
818 0 : int r = blendfunc_nonsep_byte(sr, dr, sa, da, Sr);
819 0 : int g = blendfunc_nonsep_byte(sg, dg, sa, da, Sg);
820 0 : int b = blendfunc_nonsep_byte(sb, db, sa, da, Sb);
821 0 : return SkPackARGB32(a, r, g, b);
822 : }
823 :
824 : // kSaturation_Mode
825 : // B(Cb, Cs) = SetLum(SetSat(Cb, Sat(Cs)), Lum(Cb))
826 : // Create a color with the saturation of the source color and the hue and luminosity of the backdrop color.
827 0 : static SkPMColor saturation_modeproc(SkPMColor src, SkPMColor dst) {
828 0 : int sr = SkGetPackedR32(src);
829 0 : int sg = SkGetPackedG32(src);
830 0 : int sb = SkGetPackedB32(src);
831 0 : int sa = SkGetPackedA32(src);
832 :
833 0 : int dr = SkGetPackedR32(dst);
834 0 : int dg = SkGetPackedG32(dst);
835 0 : int db = SkGetPackedB32(dst);
836 0 : int da = SkGetPackedA32(dst);
837 : int Dr, Dg, Db;
838 :
839 0 : if(sa && da) {
840 0 : Dr = dr * sa;
841 0 : Dg = dg * sa;
842 0 : Db = db * sa;
843 0 : SetSat(&Dr, &Dg, &Db, Sat(sr, sg, sb) * da);
844 0 : SetLum(&Dr, &Dg, &Db, sa * da, Lum(dr, dg, db) * sa);
845 : } else {
846 0 : Dr = 0;
847 0 : Dg = 0;
848 0 : Db = 0;
849 : }
850 :
851 0 : int a = srcover_byte(sa, da);
852 0 : int r = blendfunc_nonsep_byte(sr, dr, sa, da, Dr);
853 0 : int g = blendfunc_nonsep_byte(sg, dg, sa, da, Dg);
854 0 : int b = blendfunc_nonsep_byte(sb, db, sa, da, Db);
855 0 : return SkPackARGB32(a, r, g, b);
856 : }
857 :
858 : // kColor_Mode
859 : // B(Cb, Cs) = SetLum(Cs, Lum(Cb))
860 : // Create a color with the hue and saturation of the source color and the luminosity of the backdrop color.
861 0 : static SkPMColor color_modeproc(SkPMColor src, SkPMColor dst) {
862 0 : int sr = SkGetPackedR32(src);
863 0 : int sg = SkGetPackedG32(src);
864 0 : int sb = SkGetPackedB32(src);
865 0 : int sa = SkGetPackedA32(src);
866 :
867 0 : int dr = SkGetPackedR32(dst);
868 0 : int dg = SkGetPackedG32(dst);
869 0 : int db = SkGetPackedB32(dst);
870 0 : int da = SkGetPackedA32(dst);
871 : int Sr, Sg, Sb;
872 :
873 0 : if(sa && da) {
874 0 : Sr = sr * da;
875 0 : Sg = sg * da;
876 0 : Sb = sb * da;
877 0 : SetLum(&Sr, &Sg, &Sb, sa * da, Lum(dr, dg, db) * sa);
878 : } else {
879 0 : Sr = 0;
880 0 : Sg = 0;
881 0 : Sb = 0;
882 : }
883 :
884 0 : int a = srcover_byte(sa, da);
885 0 : int r = blendfunc_nonsep_byte(sr, dr, sa, da, Sr);
886 0 : int g = blendfunc_nonsep_byte(sg, dg, sa, da, Sg);
887 0 : int b = blendfunc_nonsep_byte(sb, db, sa, da, Sb);
888 0 : return SkPackARGB32(a, r, g, b);
889 : }
890 :
891 : // kLuminosity_Mode
892 : // B(Cb, Cs) = SetLum(Cb, Lum(Cs))
893 : // Create a color with the luminosity of the source color and the hue and saturation of the backdrop color.
894 0 : static SkPMColor luminosity_modeproc(SkPMColor src, SkPMColor dst) {
895 0 : int sr = SkGetPackedR32(src);
896 0 : int sg = SkGetPackedG32(src);
897 0 : int sb = SkGetPackedB32(src);
898 0 : int sa = SkGetPackedA32(src);
899 :
900 0 : int dr = SkGetPackedR32(dst);
901 0 : int dg = SkGetPackedG32(dst);
902 0 : int db = SkGetPackedB32(dst);
903 0 : int da = SkGetPackedA32(dst);
904 : int Dr, Dg, Db;
905 :
906 0 : if(sa && da) {
907 0 : Dr = dr * sa;
908 0 : Dg = dg * sa;
909 0 : Db = db * sa;
910 0 : SetLum(&Dr, &Dg, &Db, sa * da, Lum(sr, sg, sb) * da);
911 : } else {
912 0 : Dr = 0;
913 0 : Dg = 0;
914 0 : Db = 0;
915 : }
916 :
917 0 : int a = srcover_byte(sa, da);
918 0 : int r = blendfunc_nonsep_byte(sr, dr, sa, da, Dr);
919 0 : int g = blendfunc_nonsep_byte(sg, dg, sa, da, Dg);
920 0 : int b = blendfunc_nonsep_byte(sb, db, sa, da, Db);
921 0 : return SkPackARGB32(a, r, g, b);
922 : }
923 :
924 : ///////////////////////////////////////////////////////////////////////////////////////////////////
925 :
926 0 : static SkPM4f as_pm4f(const Sk4f& x) {
927 : SkPM4f pm4;
928 : x.store(pm4.fVec);
929 0 : return pm4;
930 : }
931 :
932 0 : static Sk4f as_4f(const SkPM4f& pm4) {
933 0 : return Sk4f::Load(pm4.fVec);
934 : }
935 :
936 0 : static void assert_unit(const SkPM4f& r) {
937 : #ifdef SK_DEBUG
938 0 : const float eps = 0.00001f;
939 0 : const float min = 0 - eps;
940 0 : const float max = 1 + eps;
941 0 : for (int i = 0; i < 4; ++i) {
942 0 : SkASSERT(r.fVec[i] >= min && r.fVec[i] <= max);
943 : }
944 : #endif
945 0 : }
946 :
947 0 : template <Sk4f (blend)(const Sk4f&, const Sk4f&)> SkPM4f proc_4f(const SkPM4f& s, const SkPM4f& d) {
948 0 : assert_unit(s);
949 0 : assert_unit(d);
950 0 : SkPM4f r = as_pm4f(blend(as_4f(s), as_4f(d)));
951 : // Turn this assert off for now because srgb conversions may end up in rgb > a
952 : // assert_unit(r);
953 0 : return r;
954 : }
955 :
956 : const ProcCoeff gProcCoeffs[] = {
957 : { clear_modeproc, proc_4f<clear_4f>, SkXfermode::kZero_Coeff, SkXfermode::kZero_Coeff },
958 : { src_modeproc, proc_4f<src_4f>, SkXfermode::kOne_Coeff, SkXfermode::kZero_Coeff },
959 : { dst_modeproc, proc_4f<dst_4f>, SkXfermode::kZero_Coeff, SkXfermode::kOne_Coeff },
960 : { srcover_modeproc, proc_4f<srcover_4f>, SkXfermode::kOne_Coeff, SkXfermode::kISA_Coeff },
961 : { dstover_modeproc, proc_4f<dstover_4f>, SkXfermode::kIDA_Coeff, SkXfermode::kOne_Coeff },
962 : { srcin_modeproc, proc_4f<srcin_4f>, SkXfermode::kDA_Coeff, SkXfermode::kZero_Coeff },
963 : { dstin_modeproc, proc_4f<dstin_4f>, SkXfermode::kZero_Coeff, SkXfermode::kSA_Coeff },
964 : { srcout_modeproc, proc_4f<srcout_4f>, SkXfermode::kIDA_Coeff, SkXfermode::kZero_Coeff },
965 : { dstout_modeproc, proc_4f<dstout_4f>, SkXfermode::kZero_Coeff, SkXfermode::kISA_Coeff },
966 : { srcatop_modeproc, proc_4f<srcatop_4f>, SkXfermode::kDA_Coeff, SkXfermode::kISA_Coeff },
967 : { dstatop_modeproc, proc_4f<dstatop_4f>, SkXfermode::kIDA_Coeff, SkXfermode::kSA_Coeff },
968 : { xor_modeproc, proc_4f<xor_4f>, SkXfermode::kIDA_Coeff, SkXfermode::kISA_Coeff },
969 :
970 : { plus_modeproc, proc_4f<plus_4f>, SkXfermode::kOne_Coeff, SkXfermode::kOne_Coeff },
971 : { modulate_modeproc, proc_4f<modulate_4f>, SkXfermode::kZero_Coeff, SkXfermode::kSC_Coeff },
972 : { screen_modeproc, proc_4f<screen_4f>, SkXfermode::kOne_Coeff, SkXfermode::kISC_Coeff },
973 : { overlay_modeproc, proc_4f<overlay_4f>, CANNOT_USE_COEFF, CANNOT_USE_COEFF },
974 : { darken_modeproc, proc_4f<darken_4f>, CANNOT_USE_COEFF, CANNOT_USE_COEFF },
975 : { lighten_modeproc, proc_4f<lighten_4f>, CANNOT_USE_COEFF, CANNOT_USE_COEFF },
976 : { colordodge_modeproc, proc_4f<colordodge_4f>, CANNOT_USE_COEFF, CANNOT_USE_COEFF },
977 : { colorburn_modeproc, proc_4f<colorburn_4f>, CANNOT_USE_COEFF, CANNOT_USE_COEFF },
978 : { hardlight_modeproc, proc_4f<hardlight_4f>, CANNOT_USE_COEFF, CANNOT_USE_COEFF },
979 : { softlight_modeproc, proc_4f<softlight_4f>, CANNOT_USE_COEFF, CANNOT_USE_COEFF },
980 : { difference_modeproc, proc_4f<difference_4f>, CANNOT_USE_COEFF, CANNOT_USE_COEFF },
981 : { exclusion_modeproc, proc_4f<exclusion_4f>, CANNOT_USE_COEFF, CANNOT_USE_COEFF },
982 : { multiply_modeproc, proc_4f<multiply_4f>, CANNOT_USE_COEFF, CANNOT_USE_COEFF },
983 : { hue_modeproc, proc_4f<hue_4f>, CANNOT_USE_COEFF, CANNOT_USE_COEFF },
984 : { saturation_modeproc, proc_4f<saturation_4f>, CANNOT_USE_COEFF, CANNOT_USE_COEFF },
985 : { color_modeproc, proc_4f<color_4f>, CANNOT_USE_COEFF, CANNOT_USE_COEFF },
986 : { luminosity_modeproc, proc_4f<luminosity_4f>, CANNOT_USE_COEFF, CANNOT_USE_COEFF },
987 : };
988 :
989 : ///////////////////////////////////////////////////////////////////////////////
990 :
991 0 : bool SkXfermode::asMode(Mode* mode) const {
992 0 : return false;
993 : }
994 :
995 : #if SK_SUPPORT_GPU
996 0 : sk_sp<GrFragmentProcessor> SkXfermode::makeFragmentProcessorForImageFilter(
997 : sk_sp<GrFragmentProcessor>) const {
998 : // This should never be called.
999 : // TODO: make pure virtual in SkXfermode once Android update lands
1000 0 : SkASSERT(0);
1001 0 : return nullptr;
1002 : }
1003 :
1004 0 : const GrXPFactory* SkXfermode::asXPFactory() const {
1005 : // This should never be called.
1006 : // TODO: make pure virtual in SkXfermode once Android update lands
1007 0 : SkASSERT(0);
1008 0 : return nullptr;
1009 : }
1010 : #endif
1011 :
1012 0 : SkPMColor SkXfermode::xferColor(SkPMColor src, SkPMColor dst) const{
1013 : // no-op. subclasses should override this
1014 0 : return dst;
1015 : }
1016 :
1017 0 : void SkXfermode::xfer32(SkPMColor* SK_RESTRICT dst,
1018 : const SkPMColor* SK_RESTRICT src, int count,
1019 : const SkAlpha* SK_RESTRICT aa) const {
1020 0 : SkASSERT(dst && src && count >= 0);
1021 :
1022 0 : if (nullptr == aa) {
1023 0 : for (int i = count - 1; i >= 0; --i) {
1024 0 : dst[i] = this->xferColor(src[i], dst[i]);
1025 : }
1026 : } else {
1027 0 : for (int i = count - 1; i >= 0; --i) {
1028 0 : unsigned a = aa[i];
1029 0 : if (0 != a) {
1030 0 : SkPMColor dstC = dst[i];
1031 0 : SkPMColor C = this->xferColor(src[i], dstC);
1032 0 : if (0xFF != a) {
1033 0 : C = SkFourByteInterp(C, dstC, a);
1034 : }
1035 0 : dst[i] = C;
1036 : }
1037 : }
1038 : }
1039 0 : }
1040 :
1041 0 : void SkXfermode::xfer16(uint16_t* dst,
1042 : const SkPMColor* SK_RESTRICT src, int count,
1043 : const SkAlpha* SK_RESTRICT aa) const {
1044 0 : SkASSERT(dst && src && count >= 0);
1045 :
1046 0 : if (nullptr == aa) {
1047 0 : for (int i = count - 1; i >= 0; --i) {
1048 0 : SkPMColor dstC = SkPixel16ToPixel32(dst[i]);
1049 0 : dst[i] = SkPixel32ToPixel16_ToU16(this->xferColor(src[i], dstC));
1050 : }
1051 : } else {
1052 0 : for (int i = count - 1; i >= 0; --i) {
1053 0 : unsigned a = aa[i];
1054 0 : if (0 != a) {
1055 0 : SkPMColor dstC = SkPixel16ToPixel32(dst[i]);
1056 0 : SkPMColor C = this->xferColor(src[i], dstC);
1057 0 : if (0xFF != a) {
1058 0 : C = SkFourByteInterp(C, dstC, a);
1059 : }
1060 0 : dst[i] = SkPixel32ToPixel16_ToU16(C);
1061 : }
1062 : }
1063 : }
1064 0 : }
1065 :
1066 0 : void SkXfermode::xferA8(SkAlpha* SK_RESTRICT dst,
1067 : const SkPMColor src[], int count,
1068 : const SkAlpha* SK_RESTRICT aa) const {
1069 0 : SkASSERT(dst && src && count >= 0);
1070 :
1071 0 : if (nullptr == aa) {
1072 0 : for (int i = count - 1; i >= 0; --i) {
1073 0 : SkPMColor res = this->xferColor(src[i], (dst[i] << SK_A32_SHIFT));
1074 0 : dst[i] = SkToU8(SkGetPackedA32(res));
1075 : }
1076 : } else {
1077 0 : for (int i = count - 1; i >= 0; --i) {
1078 0 : unsigned a = aa[i];
1079 0 : if (0 != a) {
1080 0 : SkAlpha dstA = dst[i];
1081 0 : unsigned A = SkGetPackedA32(this->xferColor(src[i],
1082 : (SkPMColor)(dstA << SK_A32_SHIFT)));
1083 0 : if (0xFF != a) {
1084 0 : A = SkAlphaBlend(A, dstA, SkAlpha255To256(a));
1085 : }
1086 0 : dst[i] = SkToU8(A);
1087 : }
1088 : }
1089 : }
1090 0 : }
1091 :
1092 0 : bool SkXfermode::supportsCoverageAsAlpha() const {
1093 0 : return false;
1094 : }
1095 :
1096 0 : bool SkXfermode::isOpaque(SkXfermode::SrcColorOpacity opacityType) const {
1097 0 : return false;
1098 : }
1099 :
1100 : ///////////////////////////////////////////////////////////////////////////////
1101 : ///////////////////////////////////////////////////////////////////////////////
1102 :
1103 0 : sk_sp<SkFlattenable> SkProcCoeffXfermode::CreateProc(SkReadBuffer& buffer) {
1104 0 : uint32_t mode32 = buffer.read32();
1105 0 : if (!buffer.validate(mode32 < SK_ARRAY_COUNT(gProcCoeffs))) {
1106 0 : return nullptr;
1107 : }
1108 0 : return SkXfermode::Make((SkXfermode::Mode)mode32);
1109 : }
1110 :
1111 0 : void SkProcCoeffXfermode::flatten(SkWriteBuffer& buffer) const {
1112 0 : buffer.write32((int)fMode);
1113 0 : }
1114 :
1115 0 : bool SkProcCoeffXfermode::asMode(Mode* mode) const {
1116 0 : if (mode) {
1117 0 : *mode = (Mode)fMode;
1118 : }
1119 0 : return true;
1120 : }
1121 :
1122 0 : bool SkProcCoeffXfermode::supportsCoverageAsAlpha() const {
1123 0 : if (CANNOT_USE_COEFF == fSrcCoeff) {
1124 0 : return false;
1125 : }
1126 :
1127 0 : switch (fDstCoeff) {
1128 : case SkXfermode::kOne_Coeff:
1129 : case SkXfermode::kISA_Coeff:
1130 : case SkXfermode::kISC_Coeff:
1131 0 : return true;
1132 : default:
1133 0 : return false;
1134 : }
1135 : }
1136 :
1137 0 : bool SkProcCoeffXfermode::isOpaque(SkXfermode::SrcColorOpacity opacityType) const {
1138 0 : if (CANNOT_USE_COEFF == fSrcCoeff) {
1139 0 : return false;
1140 : }
1141 :
1142 0 : if (SkXfermode::kDA_Coeff == fSrcCoeff || SkXfermode::kDC_Coeff == fSrcCoeff ||
1143 0 : SkXfermode::kIDA_Coeff == fSrcCoeff || SkXfermode::kIDC_Coeff == fSrcCoeff) {
1144 0 : return false;
1145 : }
1146 :
1147 0 : switch (fDstCoeff) {
1148 : case SkXfermode::kZero_Coeff:
1149 0 : return true;
1150 : case SkXfermode::kISA_Coeff:
1151 0 : return SkXfermode::kOpaque_SrcColorOpacity == opacityType;
1152 : case SkXfermode::kSA_Coeff:
1153 0 : return SkXfermode::kTransparentBlack_SrcColorOpacity == opacityType ||
1154 0 : SkXfermode::kTransparentAlpha_SrcColorOpacity == opacityType;
1155 : case SkXfermode::kSC_Coeff:
1156 0 : return SkXfermode::kTransparentBlack_SrcColorOpacity == opacityType;
1157 : default:
1158 0 : return false;
1159 : }
1160 :
1161 : }
1162 :
1163 0 : void SkProcCoeffXfermode::xfer32(SkPMColor* SK_RESTRICT dst,
1164 : const SkPMColor* SK_RESTRICT src, int count,
1165 : const SkAlpha* SK_RESTRICT aa) const {
1166 0 : SkASSERT(dst && src && count >= 0);
1167 :
1168 0 : SkXfermodeProc proc = fProc;
1169 :
1170 0 : if (proc) {
1171 0 : if (nullptr == aa) {
1172 0 : for (int i = count - 1; i >= 0; --i) {
1173 0 : dst[i] = proc(src[i], dst[i]);
1174 : }
1175 : } else {
1176 0 : for (int i = count - 1; i >= 0; --i) {
1177 0 : unsigned a = aa[i];
1178 0 : if (0 != a) {
1179 0 : SkPMColor dstC = dst[i];
1180 0 : SkPMColor C = proc(src[i], dstC);
1181 0 : if (a != 0xFF) {
1182 0 : C = SkFourByteInterp(C, dstC, a);
1183 : }
1184 0 : dst[i] = C;
1185 : }
1186 : }
1187 : }
1188 : }
1189 0 : }
1190 :
1191 0 : void SkProcCoeffXfermode::xfer16(uint16_t* SK_RESTRICT dst,
1192 : const SkPMColor* SK_RESTRICT src, int count,
1193 : const SkAlpha* SK_RESTRICT aa) const {
1194 0 : SkASSERT(dst && src && count >= 0);
1195 :
1196 0 : SkXfermodeProc proc = fProc;
1197 :
1198 0 : if (proc) {
1199 0 : if (nullptr == aa) {
1200 0 : for (int i = count - 1; i >= 0; --i) {
1201 0 : SkPMColor dstC = SkPixel16ToPixel32(dst[i]);
1202 0 : dst[i] = SkPixel32ToPixel16_ToU16(proc(src[i], dstC));
1203 : }
1204 : } else {
1205 0 : for (int i = count - 1; i >= 0; --i) {
1206 0 : unsigned a = aa[i];
1207 0 : if (0 != a) {
1208 0 : SkPMColor dstC = SkPixel16ToPixel32(dst[i]);
1209 0 : SkPMColor C = proc(src[i], dstC);
1210 0 : if (0xFF != a) {
1211 0 : C = SkFourByteInterp(C, dstC, a);
1212 : }
1213 0 : dst[i] = SkPixel32ToPixel16_ToU16(C);
1214 : }
1215 : }
1216 : }
1217 : }
1218 0 : }
1219 :
1220 0 : void SkProcCoeffXfermode::xferA8(SkAlpha* SK_RESTRICT dst,
1221 : const SkPMColor* SK_RESTRICT src, int count,
1222 : const SkAlpha* SK_RESTRICT aa) const {
1223 0 : SkASSERT(dst && src && count >= 0);
1224 :
1225 0 : SkXfermodeProc proc = fProc;
1226 :
1227 0 : if (proc) {
1228 0 : if (nullptr == aa) {
1229 0 : for (int i = count - 1; i >= 0; --i) {
1230 0 : SkPMColor res = proc(src[i], dst[i] << SK_A32_SHIFT);
1231 0 : dst[i] = SkToU8(SkGetPackedA32(res));
1232 : }
1233 : } else {
1234 0 : for (int i = count - 1; i >= 0; --i) {
1235 0 : unsigned a = aa[i];
1236 0 : if (0 != a) {
1237 0 : SkAlpha dstA = dst[i];
1238 0 : SkPMColor res = proc(src[i], dstA << SK_A32_SHIFT);
1239 0 : unsigned A = SkGetPackedA32(res);
1240 0 : if (0xFF != a) {
1241 0 : A = SkAlphaBlend(A, dstA, SkAlpha255To256(a));
1242 : }
1243 0 : dst[i] = SkToU8(A);
1244 : }
1245 : }
1246 : }
1247 : }
1248 0 : }
1249 :
1250 : #if SK_SUPPORT_GPU
1251 0 : sk_sp<GrFragmentProcessor> SkProcCoeffXfermode::makeFragmentProcessorForImageFilter(
1252 : sk_sp<GrFragmentProcessor> dst) const {
1253 0 : SkASSERT(dst);
1254 0 : return GrXfermodeFragmentProcessor::MakeFromDstProcessor(std::move(dst), fMode);
1255 : }
1256 :
1257 0 : const GrXPFactory* SkProcCoeffXfermode::asXPFactory() const {
1258 0 : if (CANNOT_USE_COEFF != fSrcCoeff) {
1259 0 : const GrXPFactory* result(GrPorterDuffXPFactory::Get(fMode));
1260 0 : SkASSERT(result);
1261 0 : return result;
1262 : }
1263 :
1264 0 : SkASSERT(GrCustomXfermode::IsSupportedMode(fMode));
1265 0 : return GrCustomXfermode::Get(fMode);
1266 : }
1267 : #endif
1268 :
1269 0 : const char* SkXfermode::ModeName(Mode mode) {
1270 0 : SkASSERT((unsigned) mode <= (unsigned)kLastMode);
1271 : const char* gModeStrings[] = {
1272 : "Clear", "Src", "Dst", "SrcOver", "DstOver", "SrcIn", "DstIn",
1273 : "SrcOut", "DstOut", "SrcATop", "DstATop", "Xor", "Plus",
1274 : "Modulate", "Screen", "Overlay", "Darken", "Lighten", "ColorDodge",
1275 : "ColorBurn", "HardLight", "SoftLight", "Difference", "Exclusion",
1276 : "Multiply", "Hue", "Saturation", "Color", "Luminosity"
1277 0 : };
1278 0 : return gModeStrings[mode];
1279 : static_assert(SK_ARRAY_COUNT(gModeStrings) == kLastMode + 1, "mode_count");
1280 : }
1281 :
1282 0 : const char* SkBlendMode_Name(SkBlendMode mode) {
1283 0 : return SkXfermode::ModeName((SkXfermode::Mode)mode);
1284 : }
1285 :
1286 : #ifndef SK_IGNORE_TO_STRING
1287 0 : void SkProcCoeffXfermode::toString(SkString* str) const {
1288 0 : str->append("SkProcCoeffXfermode: ");
1289 :
1290 0 : str->append("mode: ");
1291 0 : str->append(ModeName(fMode));
1292 :
1293 : static const char* gCoeffStrings[kCoeffCount] = {
1294 : "Zero", "One", "SC", "ISC", "DC", "IDC", "SA", "ISA", "DA", "IDA"
1295 : };
1296 :
1297 0 : str->append(" src: ");
1298 0 : if (CANNOT_USE_COEFF == fSrcCoeff) {
1299 0 : str->append("can't use");
1300 : } else {
1301 0 : str->append(gCoeffStrings[fSrcCoeff]);
1302 : }
1303 :
1304 0 : str->append(" dst: ");
1305 0 : if (CANNOT_USE_COEFF == fDstCoeff) {
1306 0 : str->append("can't use");
1307 : } else {
1308 0 : str->append(gCoeffStrings[fDstCoeff]);
1309 : }
1310 0 : }
1311 : #endif
1312 :
1313 :
1314 166 : sk_sp<SkXfermode> SkXfermode::Make(SkBlendMode mode) {
1315 166 : if ((unsigned)mode > (unsigned)SkBlendMode::kLastMode) {
1316 : // report error
1317 0 : return nullptr;
1318 : }
1319 :
1320 : // Skia's "default" mode is srcover. nullptr in SkPaint is interpreted as srcover
1321 : // so we can just return nullptr from the factory.
1322 166 : if (SkBlendMode::kSrcOver == mode) {
1323 166 : return nullptr;
1324 : }
1325 :
1326 0 : const int COUNT_BLENDMODES = (int)SkBlendMode::kLastMode + 1;
1327 : SkASSERT(SK_ARRAY_COUNT(gProcCoeffs) == COUNT_BLENDMODES);
1328 :
1329 : static SkOnce once[COUNT_BLENDMODES];
1330 : static SkXfermode* cached[COUNT_BLENDMODES];
1331 :
1332 0 : once[(int)mode]([mode] {
1333 0 : ProcCoeff rec = gProcCoeffs[(int)mode];
1334 0 : if (auto xfermode = SkOpts::create_xfermode(rec, mode)) {
1335 0 : cached[(int)mode] = xfermode;
1336 : } else {
1337 0 : cached[(int)mode] = new SkProcCoeffXfermode(rec, mode);
1338 : }
1339 0 : });
1340 0 : return sk_ref_sp(cached[(int)mode]);
1341 : }
1342 :
1343 0 : SkXfermodeProc SkXfermode::GetProc(SkBlendMode mode) {
1344 0 : SkXfermodeProc proc = nullptr;
1345 0 : if ((unsigned)mode < kModeCount) {
1346 0 : proc = gProcCoeffs[(unsigned)mode].fProc;
1347 : }
1348 0 : return proc;
1349 : }
1350 :
1351 0 : SkXfermodeProc4f SkXfermode::GetProc4f(SkBlendMode mode) {
1352 0 : SkXfermodeProc4f proc = nullptr;
1353 0 : if ((unsigned)mode < kModeCount) {
1354 0 : proc = gProcCoeffs[(unsigned)mode].fProc4f;
1355 : }
1356 0 : return proc;
1357 : }
1358 :
1359 0 : bool SkXfermode::ModeAsCoeff(Mode mode, Coeff* src, Coeff* dst) {
1360 : SkASSERT(SK_ARRAY_COUNT(gProcCoeffs) == kModeCount);
1361 :
1362 0 : if ((unsigned)mode >= (unsigned)kModeCount) {
1363 : // illegal mode parameter
1364 0 : return false;
1365 : }
1366 :
1367 0 : const ProcCoeff& rec = gProcCoeffs[mode];
1368 :
1369 0 : if (CANNOT_USE_COEFF == rec.fSC) {
1370 0 : return false;
1371 : }
1372 :
1373 0 : SkASSERT(CANNOT_USE_COEFF != rec.fDC);
1374 0 : if (src) {
1375 0 : *src = rec.fSC;
1376 : }
1377 0 : if (dst) {
1378 0 : *dst = rec.fDC;
1379 : }
1380 0 : return true;
1381 : }
1382 :
1383 0 : bool SkXfermode::AsMode(const SkXfermode* xfer, Mode* mode) {
1384 0 : if (nullptr == xfer) {
1385 0 : if (mode) {
1386 0 : *mode = kSrcOver_Mode;
1387 : }
1388 0 : return true;
1389 : }
1390 0 : return xfer->asMode(mode);
1391 : }
1392 :
1393 0 : bool SkXfermode::IsMode(const SkXfermode* xfer, Mode mode) {
1394 : // if xfer==null then the mode is srcover
1395 0 : Mode m = kSrcOver_Mode;
1396 0 : if (xfer && !xfer->asMode(&m)) {
1397 0 : return false;
1398 : }
1399 0 : return mode == m;
1400 : }
1401 :
1402 0 : bool SkXfermode::SupportsCoverageAsAlpha(const SkXfermode* xfer) {
1403 : // if xfer is nullptr we treat it as srcOver which always supports coverageAsAlpha
1404 0 : if (!xfer) {
1405 0 : return true;
1406 : }
1407 :
1408 0 : return xfer->supportsCoverageAsAlpha();
1409 : }
1410 :
1411 0 : bool SkXfermode::IsOpaque(const SkXfermode* xfer, SrcColorOpacity opacityType) {
1412 : // if xfer is nullptr we treat it as srcOver which is opaque if our src is opaque
1413 0 : if (!xfer) {
1414 0 : return SkXfermode::kOpaque_SrcColorOpacity == opacityType;
1415 : }
1416 :
1417 0 : return xfer->isOpaque(opacityType);
1418 : }
1419 :
1420 0 : SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_START(SkXfermode)
1421 0 : SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkProcCoeffXfermode)
1422 0 : SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END
1423 :
1424 : ///////////////////////////////////////////////////////////////////////////////////////////////////
1425 :
1426 0 : bool SkBlendMode_SupportsCoverageAsAlpha(SkBlendMode mode) {
1427 0 : switch (mode) {
1428 : case SkBlendMode::kDst:
1429 : case SkBlendMode::kSrcOver:
1430 : case SkBlendMode::kDstOver:
1431 : case SkBlendMode::kDstOut:
1432 : case SkBlendMode::kSrcATop:
1433 : case SkBlendMode::kXor:
1434 : case SkBlendMode::kPlus:
1435 0 : return true;
1436 : default:
1437 0 : break;
1438 : }
1439 0 : return false;
1440 : }
1441 :
1442 0 : bool SkXfermode::IsOpaque(SkBlendMode mode, SrcColorOpacity opacityType) {
1443 0 : const ProcCoeff rec = gProcCoeffs[(int)mode];
1444 :
1445 0 : switch (rec.fSC) {
1446 : case kDA_Coeff:
1447 : case kDC_Coeff:
1448 : case kIDA_Coeff:
1449 : case kIDC_Coeff:
1450 0 : return false;
1451 : default:
1452 0 : break;
1453 : }
1454 :
1455 0 : switch (rec.fDC) {
1456 : case kZero_Coeff:
1457 0 : return true;
1458 : case kISA_Coeff:
1459 0 : return kOpaque_SrcColorOpacity == opacityType;
1460 : case kSA_Coeff:
1461 0 : return kTransparentBlack_SrcColorOpacity == opacityType ||
1462 0 : kTransparentAlpha_SrcColorOpacity == opacityType;
1463 : case kSC_Coeff:
1464 0 : return kTransparentBlack_SrcColorOpacity == opacityType;
1465 : default:
1466 0 : return false;
1467 : }
1468 : return false;
1469 : }
1470 :
1471 : #if SK_SUPPORT_GPU
1472 0 : const GrXPFactory* SkBlendMode_AsXPFactory(SkBlendMode mode) {
1473 0 : const ProcCoeff rec = gProcCoeffs[(int)mode];
1474 0 : if (CANNOT_USE_COEFF != rec.fSC) {
1475 0 : const GrXPFactory* result = GrPorterDuffXPFactory::Get(mode);
1476 0 : SkASSERT(result);
1477 0 : return result;
1478 : }
1479 :
1480 0 : SkASSERT(GrCustomXfermode::IsSupportedMode(mode));
1481 0 : return GrCustomXfermode::Get(mode);
1482 : }
1483 : #endif
1484 :
1485 1 : bool SkBlendMode_CanOverflow(SkBlendMode mode) { return mode == SkBlendMode::kPlus; }
1486 :
1487 5 : bool SkBlendMode_AppendStages(SkBlendMode mode, SkRasterPipeline* p) {
1488 5 : auto stage = SkRasterPipeline::srcover;
1489 5 : switch (mode) {
1490 0 : case SkBlendMode::kClear: stage = SkRasterPipeline::clear; break;
1491 1 : case SkBlendMode::kSrc: return true; // This stage is a no-op.
1492 0 : case SkBlendMode::kDst: stage = SkRasterPipeline::move_dst_src; break;
1493 4 : case SkBlendMode::kSrcOver: stage = SkRasterPipeline::srcover; break;
1494 0 : case SkBlendMode::kDstOver: stage = SkRasterPipeline::dstover; break;
1495 0 : case SkBlendMode::kSrcIn: stage = SkRasterPipeline::srcin; break;
1496 0 : case SkBlendMode::kDstIn: stage = SkRasterPipeline::dstin; break;
1497 0 : case SkBlendMode::kSrcOut: stage = SkRasterPipeline::srcout; break;
1498 0 : case SkBlendMode::kDstOut: stage = SkRasterPipeline::dstout; break;
1499 0 : case SkBlendMode::kSrcATop: stage = SkRasterPipeline::srcatop; break;
1500 0 : case SkBlendMode::kDstATop: stage = SkRasterPipeline::dstatop; break;
1501 0 : case SkBlendMode::kXor: stage = SkRasterPipeline::xor_; break;
1502 0 : case SkBlendMode::kPlus: stage = SkRasterPipeline::plus_; break;
1503 0 : case SkBlendMode::kModulate: stage = SkRasterPipeline::modulate; break;
1504 :
1505 0 : case SkBlendMode::kScreen: stage = SkRasterPipeline::screen; break;
1506 0 : case SkBlendMode::kOverlay: stage = SkRasterPipeline::overlay; break;
1507 0 : case SkBlendMode::kDarken: stage = SkRasterPipeline::darken; break;
1508 0 : case SkBlendMode::kLighten: stage = SkRasterPipeline::lighten; break;
1509 0 : case SkBlendMode::kColorDodge: stage = SkRasterPipeline::colordodge; break;
1510 0 : case SkBlendMode::kColorBurn: stage = SkRasterPipeline::colorburn; break;
1511 0 : case SkBlendMode::kHardLight: stage = SkRasterPipeline::hardlight; break;
1512 0 : case SkBlendMode::kSoftLight: stage = SkRasterPipeline::softlight; break;
1513 0 : case SkBlendMode::kDifference: stage = SkRasterPipeline::difference; break;
1514 0 : case SkBlendMode::kExclusion: stage = SkRasterPipeline::exclusion; break;
1515 0 : case SkBlendMode::kMultiply: stage = SkRasterPipeline::multiply; break;
1516 :
1517 : case SkBlendMode::kHue:
1518 : case SkBlendMode::kSaturation:
1519 : case SkBlendMode::kColor:
1520 0 : case SkBlendMode::kLuminosity: return false; // TODO
1521 : }
1522 4 : if (p) {
1523 0 : p->append(stage);
1524 : }
1525 4 : return true;
1526 : }
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