LCOV - code coverage report
Current view: top level - gfx/skia/skia/src/gpu - GrYUVProvider.cpp (source / functions) Hit Total Coverage
Test: output.info Lines: 0 69 0.0 %
Date: 2017-07-14 16:53:18 Functions: 0 4 0.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /*
       2             :  * Copyright 2015 Google Inc.
       3             :  *
       4             :  * Use of this source code is governed by a BSD-style license that can be
       5             :  * found in the LICENSE file.
       6             :  */
       7             : 
       8             : #include "GrYUVProvider.h"
       9             : #include "GrClip.h"
      10             : #include "GrContext.h"
      11             : #include "GrContextPriv.h"
      12             : #include "GrRenderTargetContext.h"
      13             : #include "GrTextureProxy.h"
      14             : #include "SkAutoMalloc.h"
      15             : #include "SkCachedData.h"
      16             : #include "SkRefCnt.h"
      17             : #include "SkResourceCache.h"
      18             : #include "SkYUVPlanesCache.h"
      19             : #include "effects/GrSRGBEffect.h"
      20             : #include "effects/GrYUVEffect.h"
      21             : 
      22             : namespace {
      23             : /**
      24             :  *  Helper class to manage the resources used for storing the YUV planar data. Depending on the
      25             :  *  useCache option, we may find (and lock) the data in our ResourceCache, or we may have allocated
      26             :  *  it in scratch storage.
      27             :  */
      28           0 : class YUVScoper {
      29             : public:
      30             :     bool init(GrYUVProvider*, SkYUVPlanesCache::Info*, void* planes[3], bool useCache);
      31             : 
      32             : private:
      33             :     // we only use one or the other of these
      34             :     sk_sp<SkCachedData>  fCachedData;
      35             :     SkAutoMalloc         fStorage;
      36             : };
      37             : }
      38             : 
      39           0 : bool YUVScoper::init(GrYUVProvider* provider, SkYUVPlanesCache::Info* yuvInfo, void* planes[3],
      40             :                      bool useCache) {
      41           0 :     if (useCache) {
      42           0 :         fCachedData.reset(SkYUVPlanesCache::FindAndRef(provider->onGetID(), yuvInfo));
      43             :     }
      44             : 
      45           0 :     if (fCachedData.get()) {
      46           0 :         planes[0] = (void*)fCachedData->data();
      47           0 :         planes[1] = (uint8_t*)planes[0] + (yuvInfo->fSizeInfo.fWidthBytes[SkYUVSizeInfo::kY] *
      48           0 :                                            yuvInfo->fSizeInfo.fSizes[SkYUVSizeInfo::kY].fHeight);
      49           0 :         planes[2] = (uint8_t*)planes[1] + (yuvInfo->fSizeInfo.fWidthBytes[SkYUVSizeInfo::kU] *
      50           0 :                                            yuvInfo->fSizeInfo.fSizes[SkYUVSizeInfo::kU].fHeight);
      51             :     } else {
      52             :         // Fetch yuv plane sizes for memory allocation.
      53           0 :         if (!provider->onQueryYUV8(&yuvInfo->fSizeInfo, &yuvInfo->fColorSpace)) {
      54           0 :             return false;
      55             :         }
      56             : 
      57             :         // Allocate the memory for YUV
      58           0 :         size_t totalSize(0);
      59           0 :         for (int i = 0; i < 3; i++) {
      60           0 :             totalSize += yuvInfo->fSizeInfo.fWidthBytes[i] * yuvInfo->fSizeInfo.fSizes[i].fHeight;
      61             :         }
      62           0 :         if (useCache) {
      63           0 :             fCachedData.reset(SkResourceCache::NewCachedData(totalSize));
      64           0 :             planes[0] = fCachedData->writable_data();
      65             :         } else {
      66           0 :             fStorage.reset(totalSize);
      67           0 :             planes[0] = fStorage.get();
      68             :         }
      69           0 :         planes[1] = (uint8_t*)planes[0] + (yuvInfo->fSizeInfo.fWidthBytes[SkYUVSizeInfo::kY] *
      70           0 :                                            yuvInfo->fSizeInfo.fSizes[SkYUVSizeInfo::kY].fHeight);
      71           0 :         planes[2] = (uint8_t*)planes[1] + (yuvInfo->fSizeInfo.fWidthBytes[SkYUVSizeInfo::kU] *
      72           0 :                                            yuvInfo->fSizeInfo.fSizes[SkYUVSizeInfo::kU].fHeight);
      73             : 
      74             :         // Get the YUV planes.
      75           0 :         if (!provider->onGetYUV8Planes(yuvInfo->fSizeInfo, planes)) {
      76           0 :             return false;
      77             :         }
      78             : 
      79           0 :         if (useCache) {
      80             :             // Decoding is done, cache the resulting YUV planes
      81           0 :             SkYUVPlanesCache::Add(provider->onGetID(), fCachedData.get(), yuvInfo);
      82             :         }
      83             :     }
      84           0 :     return true;
      85             : }
      86             : 
      87           0 : sk_sp<GrTextureProxy> GrYUVProvider::refAsTextureProxy(GrContext* ctx,
      88             :                                                        const GrSurfaceDesc& desc,
      89             :                                                        bool useCache) {
      90             :     SkYUVPlanesCache::Info yuvInfo;
      91             :     void* planes[3];
      92           0 :     YUVScoper scoper;
      93           0 :     if (!scoper.init(this, &yuvInfo, planes, useCache)) {
      94           0 :         return nullptr;
      95             :     }
      96             : 
      97           0 :     GrSurfaceDesc yuvDesc;
      98           0 :     yuvDesc.fOrigin = kTopLeft_GrSurfaceOrigin;
      99           0 :     yuvDesc.fConfig = kAlpha_8_GrPixelConfig;
     100           0 :     sk_sp<GrSurfaceContext> yuvTextureContexts[3];
     101           0 :     for (int i = 0; i < 3; i++) {
     102           0 :         yuvDesc.fWidth  = yuvInfo.fSizeInfo.fSizes[i].fWidth;
     103           0 :         yuvDesc.fHeight = yuvInfo.fSizeInfo.fSizes[i].fHeight;
     104             :         // TODO: why do we need this check?
     105             :         SkBackingFit fit =
     106           0 :                 (yuvDesc.fWidth  != yuvInfo.fSizeInfo.fSizes[SkYUVSizeInfo::kY].fWidth) ||
     107           0 :                 (yuvDesc.fHeight != yuvInfo.fSizeInfo.fSizes[SkYUVSizeInfo::kY].fHeight)
     108           0 :                     ? SkBackingFit::kExact : SkBackingFit::kApprox;
     109             : 
     110           0 :         yuvTextureContexts[i] = ctx->contextPriv().makeDeferredSurfaceContext(yuvDesc, fit,
     111           0 :                                                                               SkBudgeted::kYes);
     112           0 :         if (!yuvTextureContexts[i]) {
     113           0 :             return nullptr;
     114             :         }
     115             : 
     116           0 :         const SkImageInfo ii = SkImageInfo::MakeA8(yuvDesc.fWidth, yuvDesc.fHeight);
     117           0 :         if (!yuvTextureContexts[i]->writePixels(ii, planes[i],
     118             :                                                 yuvInfo.fSizeInfo.fWidthBytes[i], 0, 0)) {
     119           0 :             return nullptr;
     120             :         }
     121             :     }
     122             : 
     123             :     // We never want to perform color-space conversion during the decode
     124             :     sk_sp<GrRenderTargetContext> renderTargetContext(ctx->makeRenderTargetContext(
     125             :                                                                           SkBackingFit::kExact,
     126           0 :                                                                           desc.fWidth, desc.fHeight,
     127           0 :                                                                           desc.fConfig, nullptr,
     128           0 :                                                                           desc.fSampleCnt));
     129           0 :     if (!renderTargetContext) {
     130           0 :         return nullptr;
     131             :     }
     132             : 
     133           0 :     GrPaint paint;
     134             :     sk_sp<GrFragmentProcessor> yuvToRgbProcessor(
     135             :         GrYUVEffect::MakeYUVToRGB(ctx->resourceProvider(),
     136           0 :                                   yuvTextureContexts[0]->asTextureProxyRef(),
     137           0 :                                   yuvTextureContexts[1]->asTextureProxyRef(),
     138           0 :                                   yuvTextureContexts[2]->asTextureProxyRef(),
     139           0 :                                   yuvInfo.fSizeInfo.fSizes, yuvInfo.fColorSpace, false));
     140           0 :     paint.addColorFragmentProcessor(std::move(yuvToRgbProcessor));
     141             : 
     142             :     // If we're decoding an sRGB image, the result of our linear math on the YUV planes is already
     143             :     // in sRGB. (The encoding is just math on bytes, with no concept of color spaces.) So, we need
     144             :     // to output the results of that math directly to the buffer that we will then consider sRGB.
     145             :     // If we have sRGB write control, we can just tell the HW not to do the Linear -> sRGB step.
     146             :     // Otherwise, we do our shader math to go from YUV -> sRGB, manually convert sRGB -> Linear,
     147             :     // then let the HW convert Linear -> sRGB.
     148           0 :     if (GrPixelConfigIsSRGB(desc.fConfig)) {
     149           0 :         if (ctx->caps()->srgbWriteControl()) {
     150           0 :             paint.setDisableOutputConversionToSRGB(true);
     151             :         } else {
     152           0 :             paint.addColorFragmentProcessor(GrSRGBEffect::Make(GrSRGBEffect::Mode::kSRGBToLinear));
     153             :         }
     154             :     }
     155             : 
     156           0 :     paint.setPorterDuffXPFactory(SkBlendMode::kSrc);
     157             :     const SkRect r = SkRect::MakeIWH(yuvInfo.fSizeInfo.fSizes[SkYUVSizeInfo::kY].fWidth,
     158           0 :                                      yuvInfo.fSizeInfo.fSizes[SkYUVSizeInfo::kY].fHeight);
     159             : 
     160           0 :     renderTargetContext->drawRect(GrNoClip(), std::move(paint), GrAA::kNo, SkMatrix::I(), r);
     161             : 
     162           0 :     return renderTargetContext->asTextureProxyRef();
     163             : }

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