LCOV - code coverage report
Current view: top level - gfx/skia/skia/src/gpu/effects - GrBezierEffect.h (source / functions) Hit Total Coverage
Test: output.info Lines: 0 61 0.0 %
Date: 2017-07-14 16:53:18 Functions: 0 34 0.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /*
       2             :  * Copyright 2013 Google Inc.
       3             :  *
       4             :  * Use of this source code is governed by a BSD-style license that can be
       5             :  * found in the LICENSE file.
       6             :  */
       7             : 
       8             : #ifndef GrBezierEffect_DEFINED
       9             : #define GrBezierEffect_DEFINED
      10             : 
      11             : #include "GrCaps.h"
      12             : #include "GrProcessor.h"
      13             : #include "GrGeometryProcessor.h"
      14             : #include "GrTypesPriv.h"
      15             : 
      16             : /**
      17             :  * Shader is based off of Loop-Blinn Quadratic GPU Rendering
      18             :  * The output of this effect is a hairline edge for conics.
      19             :  * Conics specified by implicit equation K^2 - LM.
      20             :  * K, L, and M, are the first three values of the vertex attribute,
      21             :  * the fourth value is not used. Distance is calculated using a
      22             :  * first order approximation from the taylor series.
      23             :  * Coverage for AA is max(0, 1-distance).
      24             :  *
      25             :  * Test were also run using a second order distance approximation.
      26             :  * There were two versions of the second order approx. The first version
      27             :  * is of roughly the form:
      28             :  * f(q) = |f(p)| - ||f'(p)||*||q-p|| - ||f''(p)||*||q-p||^2.
      29             :  * The second is similar:
      30             :  * f(q) = |f(p)| + ||f'(p)||*||q-p|| + ||f''(p)||*||q-p||^2.
      31             :  * The exact version of the equations can be found in the paper
      32             :  * "Distance Approximations for Rasterizing Implicit Curves" by Gabriel Taubin
      33             :  *
      34             :  * In both versions we solve the quadratic for ||q-p||.
      35             :  * Version 1:
      36             :  * gFM is magnitude of first partials and gFM2 is magnitude of 2nd partials (as derived from paper)
      37             :  * builder->fsCodeAppend("\t\tedgeAlpha = (sqrt(gFM*gFM+4.0*func*gF2M) - gFM)/(2.0*gF2M);\n");
      38             :  * Version 2:
      39             :  * builder->fsCodeAppend("\t\tedgeAlpha = (gFM - sqrt(gFM*gFM-4.0*func*gF2M))/(2.0*gF2M);\n");
      40             :  *
      41             :  * Also note that 2nd partials of k,l,m are zero
      42             :  *
      43             :  * When comparing the two second order approximations to the first order approximations,
      44             :  * the following results were found. Version 1 tends to underestimate the distances, thus it
      45             :  * basically increases all the error that we were already seeing in the first order
      46             :  * approx. So this version is not the one to use. Version 2 has the opposite effect
      47             :  * and tends to overestimate the distances. This is much closer to what we are
      48             :  * looking for. It is able to render ellipses (even thin ones) without the need to chop.
      49             :  * However, it can not handle thin hyperbolas well and thus would still rely on
      50             :  * chopping to tighten the clipping. Another side effect of the overestimating is
      51             :  * that the curves become much thinner and "ropey". If all that was ever rendered
      52             :  * were "not too thin" curves and ellipses then 2nd order may have an advantage since
      53             :  * only one geometry would need to be rendered. However no benches were run comparing
      54             :  * chopped first order and non chopped 2nd order.
      55             :  */
      56             : class GrGLConicEffect;
      57             : 
      58             : class GrConicEffect : public GrGeometryProcessor {
      59             : public:
      60           0 :     static sk_sp<GrGeometryProcessor> Make(GrColor color,
      61             :                                            const SkMatrix& viewMatrix,
      62             :                                            const GrPrimitiveEdgeType edgeType,
      63             :                                            const GrCaps& caps,
      64             :                                            const SkMatrix& localMatrix,
      65             :                                            bool usesLocalCoords,
      66             :                                            uint8_t coverage = 0xff) {
      67           0 :         switch (edgeType) {
      68             :             case kFillAA_GrProcessorEdgeType:
      69           0 :                 if (!caps.shaderCaps()->shaderDerivativeSupport()) {
      70           0 :                     return nullptr;
      71             :                 }
      72             :                 return sk_sp<GrGeometryProcessor>(
      73             :                     new GrConicEffect(color, viewMatrix, coverage, kFillAA_GrProcessorEdgeType,
      74           0 :                                       localMatrix, usesLocalCoords));
      75             :             case kHairlineAA_GrProcessorEdgeType:
      76           0 :                 if (!caps.shaderCaps()->shaderDerivativeSupport()) {
      77           0 :                     return nullptr;
      78             :                 }
      79             :                 return sk_sp<GrGeometryProcessor>(
      80             :                     new GrConicEffect(color, viewMatrix, coverage,
      81             :                                       kHairlineAA_GrProcessorEdgeType, localMatrix,
      82           0 :                                       usesLocalCoords));
      83             :             case kFillBW_GrProcessorEdgeType:
      84             :                 return sk_sp<GrGeometryProcessor>(
      85             :                     new GrConicEffect(color, viewMatrix, coverage, kFillBW_GrProcessorEdgeType,
      86           0 :                                       localMatrix, usesLocalCoords));
      87             :             default:
      88           0 :                 return nullptr;
      89             :         }
      90             :     }
      91             : 
      92             :     ~GrConicEffect() override;
      93             : 
      94           0 :     const char* name() const override { return "Conic"; }
      95             : 
      96           0 :     inline const Attribute* inPosition() const { return fInPosition; }
      97           0 :     inline const Attribute* inConicCoeffs() const { return fInConicCoeffs; }
      98           0 :     inline bool isAntiAliased() const { return GrProcessorEdgeTypeIsAA(fEdgeType); }
      99           0 :     inline bool isFilled() const { return GrProcessorEdgeTypeIsFill(fEdgeType); }
     100           0 :     inline GrPrimitiveEdgeType getEdgeType() const { return fEdgeType; }
     101           0 :     GrColor color() const { return fColor; }
     102           0 :     const SkMatrix& viewMatrix() const { return fViewMatrix; }
     103           0 :     const SkMatrix& localMatrix() const { return fLocalMatrix; }
     104           0 :     bool usesLocalCoords() const { return fUsesLocalCoords; }
     105           0 :     uint8_t coverageScale() const { return fCoverageScale; }
     106             : 
     107             :     void getGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const override;
     108             : 
     109             :     GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps&) const override;
     110             : 
     111             : private:
     112             :     GrConicEffect(GrColor, const SkMatrix& viewMatrix, uint8_t coverage, GrPrimitiveEdgeType,
     113             :                   const SkMatrix& localMatrix, bool usesLocalCoords);
     114             : 
     115             :     GrColor             fColor;
     116             :     SkMatrix            fViewMatrix;
     117             :     SkMatrix            fLocalMatrix;
     118             :     bool                fUsesLocalCoords;
     119             :     uint8_t             fCoverageScale;
     120             :     GrPrimitiveEdgeType fEdgeType;
     121             :     const Attribute*    fInPosition;
     122             :     const Attribute*    fInConicCoeffs;
     123             : 
     124             :     GR_DECLARE_GEOMETRY_PROCESSOR_TEST;
     125             : 
     126             :     typedef GrGeometryProcessor INHERITED;
     127             : };
     128             : 
     129             : ///////////////////////////////////////////////////////////////////////////////
     130             : /**
     131             :  * The output of this effect is a hairline edge for quadratics.
     132             :  * Quadratic specified by 0=u^2-v canonical coords. u and v are the first
     133             :  * two components of the vertex attribute. At the three control points that define
     134             :  * the Quadratic, u, v have the values {0,0}, {1/2, 0}, and {1, 1} respectively.
     135             :  * Coverage for AA is min(0, 1-distance). 3rd & 4th cimponent unused.
     136             :  * Requires shader derivative instruction support.
     137             :  */
     138             : class GrGLQuadEffect;
     139             : 
     140             : class GrQuadEffect : public GrGeometryProcessor {
     141             : public:
     142           0 :     static sk_sp<GrGeometryProcessor> Make(GrColor color,
     143             :                                            const SkMatrix& viewMatrix,
     144             :                                            const GrPrimitiveEdgeType edgeType,
     145             :                                            const GrCaps& caps,
     146             :                                            const SkMatrix& localMatrix,
     147             :                                            bool usesLocalCoords,
     148             :                                            uint8_t coverage = 0xff) {
     149           0 :         switch (edgeType) {
     150             :             case kFillAA_GrProcessorEdgeType:
     151           0 :                 if (!caps.shaderCaps()->shaderDerivativeSupport()) {
     152           0 :                     return nullptr;
     153             :                 }
     154             :                 return sk_sp<GrGeometryProcessor>(
     155             :                     new GrQuadEffect(color, viewMatrix, coverage, kFillAA_GrProcessorEdgeType,
     156           0 :                                      localMatrix, usesLocalCoords));
     157             :             case kHairlineAA_GrProcessorEdgeType:
     158           0 :                 if (!caps.shaderCaps()->shaderDerivativeSupport()) {
     159           0 :                     return nullptr;
     160             :                 }
     161             :                 return sk_sp<GrGeometryProcessor>(
     162             :                     new GrQuadEffect(color, viewMatrix, coverage,
     163             :                                      kHairlineAA_GrProcessorEdgeType, localMatrix,
     164           0 :                                      usesLocalCoords));
     165             :             case kFillBW_GrProcessorEdgeType:
     166             :                 return sk_sp<GrGeometryProcessor>(
     167             :                     new GrQuadEffect(color, viewMatrix, coverage, kFillBW_GrProcessorEdgeType,
     168           0 :                                      localMatrix, usesLocalCoords));
     169             :             default:
     170           0 :                 return nullptr;
     171             :         }
     172             :     }
     173             : 
     174             :     ~GrQuadEffect() override;
     175             : 
     176           0 :     const char* name() const override { return "Quad"; }
     177             : 
     178           0 :     inline const Attribute* inPosition() const { return fInPosition; }
     179           0 :     inline const Attribute* inHairQuadEdge() const { return fInHairQuadEdge; }
     180           0 :     inline bool isAntiAliased() const { return GrProcessorEdgeTypeIsAA(fEdgeType); }
     181           0 :     inline bool isFilled() const { return GrProcessorEdgeTypeIsFill(fEdgeType); }
     182           0 :     inline GrPrimitiveEdgeType getEdgeType() const { return fEdgeType; }
     183           0 :     GrColor color() const { return fColor; }
     184           0 :     const SkMatrix& viewMatrix() const { return fViewMatrix; }
     185           0 :     const SkMatrix& localMatrix() const { return fLocalMatrix; }
     186           0 :     bool usesLocalCoords() const { return fUsesLocalCoords; }
     187           0 :     uint8_t coverageScale() const { return fCoverageScale; }
     188             : 
     189             :     void getGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const override;
     190             : 
     191             :     GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps&) const override;
     192             : 
     193             : private:
     194             :     GrQuadEffect(GrColor, const SkMatrix& viewMatrix, uint8_t coverage, GrPrimitiveEdgeType,
     195             :                  const SkMatrix& localMatrix, bool usesLocalCoords);
     196             : 
     197             :     GrColor             fColor;
     198             :     SkMatrix            fViewMatrix;
     199             :     SkMatrix            fLocalMatrix;
     200             :     bool                fUsesLocalCoords;
     201             :     uint8_t             fCoverageScale;
     202             :     GrPrimitiveEdgeType fEdgeType;
     203             :     const Attribute*    fInPosition;
     204             :     const Attribute*    fInHairQuadEdge;
     205             : 
     206             :     GR_DECLARE_GEOMETRY_PROCESSOR_TEST;
     207             : 
     208             :     typedef GrGeometryProcessor INHERITED;
     209             : };
     210             : 
     211             : //////////////////////////////////////////////////////////////////////////////
     212             : /**
     213             :  * Shader is based off of "Resolution Independent Curve Rendering using
     214             :  * Programmable Graphics Hardware" by Loop and Blinn.
     215             :  * The output of this effect is a hairline edge for non rational cubics.
     216             :  * Cubics are specified by implicit equation K^3 - LM.
     217             :  * K, L, and M, are the first three values of the vertex attribute,
     218             :  * the fourth value is not used. Distance is calculated using a
     219             :  * first order approximation from the taylor series.
     220             :  * Coverage for AA is max(0, 1-distance).
     221             :  */
     222             : class GrGLCubicEffect;
     223             : 
     224             : class GrCubicEffect : public GrGeometryProcessor {
     225             : public:
     226           0 :     static sk_sp<GrGeometryProcessor> Make(GrColor color,
     227             :                                            const SkMatrix& viewMatrix,
     228             :                                            const GrPrimitiveEdgeType edgeType,
     229             :                                            const GrCaps& caps) {
     230           0 :         switch (edgeType) {
     231             :             case kFillAA_GrProcessorEdgeType:
     232           0 :                 if (!caps.shaderCaps()->shaderDerivativeSupport()) {
     233           0 :                     return nullptr;
     234             :                 }
     235             :                 return sk_sp<GrGeometryProcessor>(
     236           0 :                     new GrCubicEffect(color, viewMatrix, kFillAA_GrProcessorEdgeType));
     237             :             case kHairlineAA_GrProcessorEdgeType:
     238           0 :                 if (!caps.shaderCaps()->shaderDerivativeSupport()) {
     239           0 :                     return nullptr;
     240             :                 }
     241             :                 return sk_sp<GrGeometryProcessor>(
     242           0 :                     new GrCubicEffect(color, viewMatrix, kHairlineAA_GrProcessorEdgeType));
     243             :             case kFillBW_GrProcessorEdgeType:
     244             :                 return sk_sp<GrGeometryProcessor>(
     245           0 :                     new GrCubicEffect(color, viewMatrix, kFillBW_GrProcessorEdgeType));
     246             :             default:
     247           0 :                 return nullptr;
     248             :         }
     249             :     }
     250             : 
     251             :     ~GrCubicEffect() override;
     252             : 
     253           0 :     const char* name() const override { return "Cubic"; }
     254             : 
     255           0 :     inline const Attribute* inPosition() const { return fInPosition; }
     256           0 :     inline const Attribute* inCubicCoeffs() const { return fInCubicCoeffs; }
     257           0 :     inline bool isAntiAliased() const { return GrProcessorEdgeTypeIsAA(fEdgeType); }
     258           0 :     inline bool isFilled() const { return GrProcessorEdgeTypeIsFill(fEdgeType); }
     259           0 :     inline GrPrimitiveEdgeType getEdgeType() const { return fEdgeType; }
     260           0 :     GrColor color() const { return fColor; }
     261           0 :     bool colorIgnored() const { return GrColor_ILLEGAL == fColor; }
     262           0 :     const SkMatrix& viewMatrix() const { return fViewMatrix; }
     263             : 
     264             :     void getGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const override;
     265             : 
     266             :     GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps&) const override;
     267             : 
     268             : private:
     269             :     GrCubicEffect(GrColor, const SkMatrix& viewMatrix, GrPrimitiveEdgeType);
     270             : 
     271             :     GrColor             fColor;
     272             :     SkMatrix            fViewMatrix;
     273             :     GrPrimitiveEdgeType fEdgeType;
     274             :     const Attribute*    fInPosition;
     275             :     const Attribute*    fInCubicCoeffs;
     276             : 
     277             :     GR_DECLARE_GEOMETRY_PROCESSOR_TEST;
     278             : 
     279             :     typedef GrGeometryProcessor INHERITED;
     280             : };
     281             : 
     282             : #endif

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