Line data Source code
1 : /*
2 : * Copyright 2015 Google Inc.
3 : *
4 : * Use of this source code is governed by a BSD-style license that can be
5 : * found in the LICENSE file.
6 : */
7 :
8 : #include "effects/GrConstColorProcessor.h"
9 : #include "glsl/GrGLSLFragmentProcessor.h"
10 : #include "glsl/GrGLSLFragmentShaderBuilder.h"
11 : #include "glsl/GrGLSLProgramDataManager.h"
12 : #include "glsl/GrGLSLUniformHandler.h"
13 :
14 0 : class GLConstColorProcessor : public GrGLSLFragmentProcessor {
15 : public:
16 0 : GLConstColorProcessor() : fPrevColor(GrColor4f::kIllegalConstructor) {}
17 :
18 0 : void emitCode(EmitArgs& args) override {
19 0 : GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
20 : const char* colorUni;
21 0 : fColorUniform = args.fUniformHandler->addUniform(kFragment_GrShaderFlag,
22 : kVec4f_GrSLType, kMedium_GrSLPrecision,
23 : "constantColor",
24 0 : &colorUni);
25 0 : GrConstColorProcessor::InputMode mode = args.fFp.cast<GrConstColorProcessor>().inputMode();
26 0 : if (!args.fInputColor) {
27 0 : mode = GrConstColorProcessor::kIgnore_InputMode;
28 : }
29 0 : switch (mode) {
30 : case GrConstColorProcessor::kIgnore_InputMode:
31 0 : fragBuilder->codeAppendf("%s = %s;", args.fOutputColor, colorUni);
32 0 : break;
33 : case GrConstColorProcessor::kModulateRGBA_InputMode:
34 0 : fragBuilder->codeAppendf("%s = %s * %s;", args.fOutputColor, args.fInputColor,
35 0 : colorUni);
36 0 : break;
37 : case GrConstColorProcessor::kModulateA_InputMode:
38 0 : fragBuilder->codeAppendf("%s = %s.a * %s;", args.fOutputColor, args.fInputColor,
39 0 : colorUni);
40 0 : break;
41 : }
42 0 : }
43 :
44 : protected:
45 0 : void onSetData(const GrGLSLProgramDataManager& pdm,
46 : const GrFragmentProcessor& processor) override {
47 0 : GrColor4f color = processor.cast<GrConstColorProcessor>().color();
48 : // We use the "illegal" color value as an uninit sentinel. With GrColor4f, the "illegal"
49 : // color is *really* illegal (not just unpremultiplied), so this check is simple.
50 0 : if (fPrevColor != color) {
51 0 : pdm.set4fv(fColorUniform, 1, color.fRGBA);
52 0 : fPrevColor = color;
53 : }
54 0 : }
55 :
56 : private:
57 : GrGLSLProgramDataManager::UniformHandle fColorUniform;
58 : GrColor4f fPrevColor;
59 :
60 : typedef GrGLSLFragmentProcessor INHERITED;
61 : };
62 :
63 : ///////////////////////////////////////////////////////////////////////////////
64 :
65 0 : GrColor4f GrConstColorProcessor::constantOutputForConstantInput(GrColor4f input) const {
66 0 : switch (fMode) {
67 : case kIgnore_InputMode:
68 0 : return fColor;
69 : case kModulateA_InputMode:
70 0 : return fColor.mulByScalar(input.fRGBA[3]);
71 : case kModulateRGBA_InputMode:
72 0 : return fColor.modulate(input);
73 : }
74 0 : SkFAIL("Unexpected mode");
75 0 : return GrColor4f::TransparentBlack();
76 : }
77 :
78 0 : void GrConstColorProcessor::onGetGLSLProcessorKey(const GrShaderCaps&,
79 : GrProcessorKeyBuilder* b) const {
80 0 : b->add32(fMode);
81 0 : }
82 :
83 0 : GrGLSLFragmentProcessor* GrConstColorProcessor::onCreateGLSLInstance() const {
84 0 : return new GLConstColorProcessor;
85 : }
86 :
87 0 : bool GrConstColorProcessor::onIsEqual(const GrFragmentProcessor& other) const {
88 0 : const GrConstColorProcessor& that = other.cast<GrConstColorProcessor>();
89 0 : return fMode == that.fMode && fColor == that.fColor;
90 : }
91 :
92 : ///////////////////////////////////////////////////////////////////////////////
93 :
94 : GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrConstColorProcessor);
95 :
96 : #if GR_TEST_UTILS
97 0 : sk_sp<GrFragmentProcessor> GrConstColorProcessor::TestCreate(GrProcessorTestData* d) {
98 0 : GrColor4f color;
99 0 : int colorPicker = d->fRandom->nextULessThan(3);
100 0 : switch (colorPicker) {
101 : case 0: {
102 0 : uint32_t a = d->fRandom->nextULessThan(0x100);
103 0 : uint32_t r = d->fRandom->nextULessThan(a+1);
104 0 : uint32_t g = d->fRandom->nextULessThan(a+1);
105 0 : uint32_t b = d->fRandom->nextULessThan(a+1);
106 0 : color = GrColor4f::FromGrColor(GrColorPackRGBA(r, g, b, a));
107 0 : break;
108 : }
109 : case 1:
110 0 : color = GrColor4f::TransparentBlack();
111 0 : break;
112 : case 2:
113 0 : uint32_t c = d->fRandom->nextULessThan(0x100);
114 0 : color = GrColor4f::FromGrColor(c | (c << 8) | (c << 16) | (c << 24));
115 0 : break;
116 : }
117 0 : InputMode mode = static_cast<InputMode>(d->fRandom->nextULessThan(kInputModeCnt));
118 0 : return GrConstColorProcessor::Make(color, mode);
119 : }
120 : #endif
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