LCOV - code coverage report
Current view: top level - gfx/skia/skia/src/gpu/gl - GrGLGpuCommandBuffer.h (source / functions) Hit Total Coverage
Test: output.info Lines: 0 36 0.0 %
Date: 2017-07-14 16:53:18 Functions: 0 12 0.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /*
       2             : * Copyright 2016 Google Inc.
       3             : *
       4             : * Use of this source code is governed by a BSD-style license that can be
       5             : * found in the LICENSE file.
       6             : */
       7             : 
       8             : #ifndef GrGLGpuCommandBuffer_DEFINED
       9             : #define GrGLGpuCommandBuffer_DEFINED
      10             : 
      11             : #include "GrGpuCommandBuffer.h"
      12             : 
      13             : #include "GrGLGpu.h"
      14             : #include "GrOpFlushState.h"
      15             : 
      16             : class GrGLRenderTarget;
      17             : 
      18             : class GrGLGpuCommandBuffer : public GrGpuCommandBuffer {
      19             : /**
      20             :  * We do not actually buffer up draws or do any work in the this class for GL. Instead commands
      21             :  * are immediately sent to the gpu to execute. Thus all the commands in this class are simply
      22             :  * pass through functions to corresponding calls in the GrGLGpu class.
      23             :  */
      24             : public:
      25           0 :     GrGLGpuCommandBuffer(GrGLGpu* gpu) : fGpu(gpu), fRenderTarget(nullptr) {}
      26             : 
      27           0 :     ~GrGLGpuCommandBuffer() override {}
      28             : 
      29           0 :     void end() override {}
      30             : 
      31           0 :     void discard(GrRenderTarget* rt) override {
      32           0 :         GrGLRenderTarget* target = static_cast<GrGLRenderTarget*>(rt);
      33           0 :         if (!fRenderTarget) {
      34           0 :             fRenderTarget = target;
      35             :         }
      36           0 :         SkASSERT(target == fRenderTarget);
      37           0 :     }
      38             : 
      39           0 :     void inlineUpload(GrOpFlushState* state, GrDrawOp::DeferredUploadFn& upload,
      40             :                       GrRenderTarget*) override {
      41           0 :         state->doUpload(upload);
      42           0 :     }
      43             : 
      44             : private:
      45           0 :     GrGpu* gpu() override { return fGpu; }
      46           0 :     GrRenderTarget* renderTarget() override { return fRenderTarget; }
      47             : 
      48           0 :     void onSubmit() override {}
      49             : 
      50           0 :     void onDraw(const GrPipeline& pipeline,
      51             :                 const GrPrimitiveProcessor& primProc,
      52             :                 const GrMesh* mesh,
      53             :                 int meshCount,
      54             :                 const SkRect& bounds) override {
      55           0 :         GrGLRenderTarget* target = static_cast<GrGLRenderTarget*>(pipeline.getRenderTarget());
      56           0 :         if (!fRenderTarget) {
      57           0 :             fRenderTarget = target;
      58             :         }
      59           0 :         SkASSERT(target == fRenderTarget);
      60           0 :         fGpu->draw(pipeline, primProc, mesh, meshCount);
      61           0 :     }
      62             : 
      63           0 :     void onClear(GrRenderTarget* rt, const GrFixedClip& clip, GrColor color) override {
      64           0 :         GrGLRenderTarget* target = static_cast<GrGLRenderTarget*>(rt);
      65           0 :         if (!fRenderTarget) {
      66           0 :             fRenderTarget = target;
      67             :         }
      68           0 :         SkASSERT(target == fRenderTarget);
      69           0 :         fGpu->clear(clip, color, fRenderTarget);
      70           0 :     }
      71             : 
      72           0 :     void onClearStencilClip(GrRenderTarget* rt, const GrFixedClip& clip,
      73             :                             bool insideStencilMask) override {
      74           0 :         GrGLRenderTarget* target = static_cast<GrGLRenderTarget*>(rt);
      75           0 :         if (!fRenderTarget) {
      76           0 :             fRenderTarget = target;
      77             :         }
      78           0 :         SkASSERT(target == fRenderTarget);
      79           0 :         fGpu->clearStencilClip(clip, insideStencilMask, fRenderTarget);
      80           0 :     }
      81             : 
      82             :     GrGLGpu*                    fGpu;
      83             :     GrGLRenderTarget*           fRenderTarget;
      84             : 
      85             :     typedef GrGpuCommandBuffer INHERITED;
      86             : };
      87             : 
      88             : #endif
      89             : 

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