LCOV - code coverage report
Current view: top level - gfx/skia/skia/src/gpu/gl - GrGLPath.h (source / functions) Hit Total Coverage
Test: output.info Lines: 0 5 0.0 %
Date: 2017-07-14 16:53:18 Functions: 0 6 0.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /*
       2             :  * Copyright 2012 Google Inc.
       3             :  *
       4             :  * Use of this source code is governed by a BSD-style license that can be
       5             :  * found in the LICENSE file.
       6             :  */
       7             : 
       8             : #ifndef GrGLPath_DEFINED
       9             : #define GrGLPath_DEFINED
      10             : 
      11             : #include "../GrPath.h"
      12             : #include "gl/GrGLTypes.h"
      13             : 
      14             : class GrGLGpu;
      15             : class GrStyle;
      16             : 
      17             : /**
      18             :  * Currently this represents a path built using GL_NV_path_rendering. If we
      19             :  * support other GL path extensions then this would have to have a type enum
      20             :  * and/or be subclassed.
      21             :  */
      22             : 
      23           0 : class GrGLPath : public GrPath {
      24             : public:
      25             :     static bool InitPathObjectPathDataCheckingDegenerates(GrGLGpu*,
      26             :                                                           GrGLuint pathID,
      27             :                                                           const SkPath&);
      28             :     static void InitPathObjectPathData(GrGLGpu*,
      29             :                                        GrGLuint pathID,
      30             :                                        const SkPath&);
      31             :     static void InitPathObjectStroke(GrGLGpu*, GrGLuint pathID, const SkStrokeRec&);
      32             : 
      33             :     static void InitPathObjectEmptyPath(GrGLGpu*, GrGLuint pathID);
      34             : 
      35             : 
      36             :     GrGLPath(GrGLGpu*, const SkPath&, const GrStyle&);
      37           0 :     GrGLuint pathID() const { return fPathID; }
      38             : 
      39           0 :     bool shouldStroke() const { return fShouldStroke; }
      40           0 :     bool shouldFill() const { return fShouldFill; }
      41             : protected:
      42             :     void onRelease() override;
      43             :     void onAbandon() override;
      44             : 
      45             : private:
      46             :     // TODO: Figure out how to get an approximate size of the path in Gpu memory.
      47           0 :     size_t onGpuMemorySize() const override { return 100; }
      48             : 
      49             :     GrGLuint fPathID;
      50             :     bool fShouldStroke;
      51             :     bool fShouldFill;
      52             : 
      53             :     typedef GrPath INHERITED;
      54             : };
      55             : 
      56             : #endif

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