LCOV - code coverage report
Current view: top level - gfx/skia/skia/src/gpu/gl - GrGLStencilAttachment.cpp (source / functions) Hit Total Coverage
Test: output.info Lines: 0 24 0.0 %
Date: 2017-07-14 16:53:18 Functions: 0 4 0.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /*
       2             :  * Copyright 2011 Google Inc.
       3             :  *
       4             :  * Use of this source code is governed by a BSD-style license that can be
       5             :  * found in the LICENSE file.
       6             :  */
       7             : 
       8             : 
       9             : #include "GrGLStencilAttachment.h"
      10             : #include "GrGLGpu.h"
      11             : #include "SkTraceMemoryDump.h"
      12             : 
      13           0 : size_t GrGLStencilAttachment::onGpuMemorySize() const {
      14           0 :     uint64_t size = this->width();
      15           0 :     size *= this->height();
      16           0 :     size *= fFormat.fTotalBits;
      17           0 :     size *= SkTMax(1,this->numSamples());
      18           0 :     return static_cast<size_t>(size / 8);
      19             : }
      20             : 
      21           0 : void GrGLStencilAttachment::onRelease() {
      22           0 :     if (0 != fRenderbufferID) {
      23           0 :         GrGLGpu* gpuGL = (GrGLGpu*) this->getGpu();
      24           0 :         const GrGLInterface* gl = gpuGL->glInterface();
      25           0 :         GR_GL_CALL(gl, DeleteRenderbuffers(1, &fRenderbufferID));
      26           0 :         fRenderbufferID = 0;
      27             :     }
      28             : 
      29           0 :     INHERITED::onRelease();
      30           0 : }
      31             : 
      32           0 : void GrGLStencilAttachment::onAbandon() {
      33           0 :     fRenderbufferID = 0;
      34             : 
      35           0 :     INHERITED::onAbandon();
      36           0 : }
      37             : 
      38           0 : void GrGLStencilAttachment::setMemoryBacking(SkTraceMemoryDump* traceMemoryDump,
      39             :                                              const SkString& dumpName) const {
      40           0 :     SkString renderbuffer_id;
      41           0 :     renderbuffer_id.appendU32(this->renderbufferID());
      42           0 :     traceMemoryDump->setMemoryBacking(dumpName.c_str(), "gl_renderbuffer",
      43           0 :                                       renderbuffer_id.c_str());
      44           0 : }

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