LCOV - code coverage report
Current view: top level - gfx/skia/skia/src/gpu/glsl - GrGLSLBlend.cpp (source / functions) Hit Total Coverage
Test: output.info Lines: 0 249 0.0 %
Date: 2017-07-14 16:53:18 Functions: 0 10 0.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /*
       2             :  * Copyright 2015 Google Inc.
       3             :  *
       4             :  * Use of this source code is governed by a BSD-style license that can be
       5             :  * found in the LICENSE file.
       6             :  */
       7             : 
       8             : #include "GrGLSLBlend.h"
       9             : #include "glsl/GrGLSLFragmentShaderBuilder.h"
      10             : #include "SkXfermodePriv.h"
      11             : 
      12             : //////////////////////////////////////////////////////////////////////////////
      13             : //  Advanced (non-coeff) blend helpers
      14             : //////////////////////////////////////////////////////////////////////////////
      15             : 
      16           0 : static void hard_light(GrGLSLFragmentBuilder* fsBuilder,
      17             :                        const char* final,
      18             :                        const char* src,
      19             :                        const char* dst) {
      20             :     static const char kComponents[] = { 'r', 'g', 'b' };
      21           0 :     for (size_t i = 0; i < SK_ARRAY_COUNT(kComponents); ++i) {
      22           0 :         char component = kComponents[i];
      23           0 :         fsBuilder->codeAppendf("if (2.0 * %s.%c <= %s.a) {", src, component, src);
      24           0 :         fsBuilder->codeAppendf("%s.%c = 2.0 * %s.%c * %s.%c;",
      25           0 :                                final, component, src, component, dst, component);
      26           0 :         fsBuilder->codeAppend("} else {");
      27           0 :         fsBuilder->codeAppendf("%s.%c = %s.a * %s.a - 2.0 * (%s.a - %s.%c) * (%s.a - %s.%c);",
      28             :                                final, component, src, dst, dst, dst, component, src, src,
      29           0 :                                component);
      30           0 :         fsBuilder->codeAppend("}");
      31             :     }
      32           0 :     fsBuilder->codeAppendf("%s.rgb += %s.rgb * (1.0 - %s.a) + %s.rgb * (1.0 - %s.a);",
      33           0 :                            final, src, dst, dst, src);
      34           0 : }
      35             : 
      36             : // Does one component of color-dodge
      37           0 : static void color_dodge_component(GrGLSLFragmentBuilder* fsBuilder,
      38             :                                   const char* final,
      39             :                                   const char* src,
      40             :                                   const char* dst,
      41             :                                   const char component) {
      42           0 :     fsBuilder->codeAppendf("if (0.0 == %s.%c) {", dst, component);
      43           0 :     fsBuilder->codeAppendf("%s.%c = %s.%c * (1.0 - %s.a);",
      44           0 :                            final, component, src, component, dst);
      45           0 :     fsBuilder->codeAppend("} else {");
      46           0 :     fsBuilder->codeAppendf("float d = %s.a - %s.%c;", src, src, component);
      47           0 :     fsBuilder->codeAppend("if (0.0 == d) {");
      48           0 :     fsBuilder->codeAppendf("%s.%c = %s.a * %s.a + %s.%c * (1.0 - %s.a) + %s.%c * (1.0 - %s.a);",
      49             :                            final, component, src, dst, src, component, dst, dst, component,
      50           0 :                            src);
      51           0 :     fsBuilder->codeAppend("} else {");
      52           0 :     fsBuilder->codeAppendf("d = min(%s.a, %s.%c * %s.a / d);",
      53           0 :                            dst, dst, component, src);
      54           0 :     fsBuilder->codeAppendf("%s.%c = d * %s.a + %s.%c * (1.0 - %s.a) + %s.%c * (1.0 - %s.a);",
      55           0 :                            final, component, src, src, component, dst, dst, component, src);
      56           0 :     fsBuilder->codeAppend("}");
      57           0 :     fsBuilder->codeAppend("}");
      58           0 : }
      59             : 
      60             : // Does one component of color-burn
      61           0 : static void color_burn_component(GrGLSLFragmentBuilder* fsBuilder,
      62             :                                  const char* final,
      63             :                                  const char* src,
      64             :                                  const char* dst,
      65             :                                  const char component) {
      66           0 :     fsBuilder->codeAppendf("if (%s.a == %s.%c) {", dst, dst, component);
      67           0 :     fsBuilder->codeAppendf("%s.%c = %s.a * %s.a + %s.%c * (1.0 - %s.a) + %s.%c * (1.0 - %s.a);",
      68             :                            final, component, src, dst, src, component, dst, dst, component,
      69           0 :                            src);
      70           0 :     fsBuilder->codeAppendf("} else if (0.0 == %s.%c) {", src, component);
      71           0 :     fsBuilder->codeAppendf("%s.%c = %s.%c * (1.0 - %s.a);",
      72           0 :                            final, component, dst, component, src);
      73           0 :     fsBuilder->codeAppend("} else {");
      74           0 :     fsBuilder->codeAppendf("float d = max(0.0, %s.a - (%s.a - %s.%c) * %s.a / %s.%c);",
      75           0 :                            dst, dst, dst, component, src, src, component);
      76           0 :     fsBuilder->codeAppendf("%s.%c = %s.a * d + %s.%c * (1.0 - %s.a) + %s.%c * (1.0 - %s.a);",
      77           0 :                            final, component, src, src, component, dst, dst, component, src);
      78           0 :     fsBuilder->codeAppend("}");
      79           0 : }
      80             : 
      81             : // Does one component of soft-light. Caller should have already checked that dst alpha > 0.
      82           0 : static void soft_light_component_pos_dst_alpha(GrGLSLFragmentBuilder* fsBuilder,
      83             :                                                const char* final,
      84             :                                                const char* src,
      85             :                                                const char* dst,
      86             :                                                const char component) {
      87             :     // if (2S < Sa)
      88           0 :     fsBuilder->codeAppendf("if (2.0 * %s.%c <= %s.a) {", src, component, src);
      89             :     // (D^2 (Sa-2 S))/Da+(1-Da) S+D (-Sa+2 S+1)
      90           0 :     fsBuilder->codeAppendf("%s.%c = (%s.%c*%s.%c*(%s.a - 2.0*%s.%c)) / %s.a +"
      91             :                            "(1.0 - %s.a) * %s.%c + %s.%c*(-%s.a + 2.0*%s.%c + 1.0);",
      92             :                            final, component, dst, component, dst, component, src, src,
      93             :                            component, dst, dst, src, component, dst, component, src, src,
      94           0 :                            component);
      95             :     // else if (4D < Da)
      96           0 :     fsBuilder->codeAppendf("} else if (4.0 * %s.%c <= %s.a) {",
      97           0 :                            dst, component, dst);
      98           0 :     fsBuilder->codeAppendf("float DSqd = %s.%c * %s.%c;",
      99           0 :                            dst, component, dst, component);
     100           0 :     fsBuilder->codeAppendf("float DCub = DSqd * %s.%c;", dst, component);
     101           0 :     fsBuilder->codeAppendf("float DaSqd = %s.a * %s.a;", dst, dst);
     102           0 :     fsBuilder->codeAppendf("float DaCub = DaSqd * %s.a;", dst);
     103             :     // (Da^3 (-S)+Da^2 (S-D (3 Sa-6 S-1))+12 Da D^2 (Sa-2 S)-16 D^3 (Sa-2 S))/Da^2
     104           0 :     fsBuilder->codeAppendf("%s.%c ="
     105             :                            "(DaSqd*(%s.%c - %s.%c * (3.0*%s.a - 6.0*%s.%c - 1.0)) +"
     106             :                            " 12.0*%s.a*DSqd*(%s.a - 2.0*%s.%c) - 16.0*DCub * (%s.a - 2.0*%s.%c) -"
     107             :                            " DaCub*%s.%c) / DaSqd;",
     108             :                            final, component, src, component, dst, component,
     109             :                            src, src, component, dst, src, src, component, src, src,
     110           0 :                            component, src, component);
     111           0 :     fsBuilder->codeAppendf("} else {");
     112             :     // -sqrt(Da * D) (Sa-2 S)-Da S+D (Sa-2 S+1)+S
     113           0 :     fsBuilder->codeAppendf("%s.%c = %s.%c*(%s.a - 2.0*%s.%c + 1.0) + %s.%c -"
     114             :                            " sqrt(%s.a*%s.%c)*(%s.a - 2.0*%s.%c) - %s.a*%s.%c;",
     115             :                            final, component, dst, component, src, src, component, src, component,
     116           0 :                            dst, dst, component, src, src, component, dst, src, component);
     117           0 :     fsBuilder->codeAppendf("}");
     118           0 : }
     119             : 
     120             : // Adds a function that takes two colors and an alpha as input. It produces a color with the
     121             : // hue and saturation of the first color, the luminosity of the second color, and the input
     122             : // alpha. It has this signature:
     123             : //      vec3 set_luminance(vec3 hueSatColor, float alpha, vec3 lumColor).
     124           0 : static void add_lum_function(GrGLSLFragmentBuilder* fsBuilder, SkString* setLumFunction) {
     125             :     // Emit a helper that gets the luminance of a color.
     126           0 :     SkString getFunction;
     127             :     GrShaderVar getLumArgs[] = {
     128             :         GrShaderVar("color", kVec3f_GrSLType),
     129           0 :     };
     130           0 :     SkString getLumBody("return dot(vec3(0.3, 0.59, 0.11), color);");
     131           0 :     fsBuilder->emitFunction(kFloat_GrSLType,
     132             :                             "luminance",
     133             :                             SK_ARRAY_COUNT(getLumArgs), getLumArgs,
     134             :                             getLumBody.c_str(),
     135           0 :                             &getFunction);
     136             : 
     137             :     // Emit the set luminance function.
     138             :     GrShaderVar setLumArgs[] = {
     139             :         GrShaderVar("hueSat", kVec3f_GrSLType),
     140             :         GrShaderVar("alpha", kFloat_GrSLType),
     141             :         GrShaderVar("lumColor", kVec3f_GrSLType),
     142           0 :     };
     143           0 :     SkString setLumBody;
     144           0 :     setLumBody.printf("float diff = %s(lumColor - hueSat);", getFunction.c_str());
     145           0 :     setLumBody.append("vec3 outColor = hueSat + diff;");
     146           0 :     setLumBody.appendf("float outLum = %s(outColor);", getFunction.c_str());
     147             :     setLumBody.append("float minComp = min(min(outColor.r, outColor.g), outColor.b);"
     148             :                       "float maxComp = max(max(outColor.r, outColor.g), outColor.b);"
     149             :                       "if (minComp < 0.0 && outLum != minComp) {"
     150             :                       "outColor = outLum + ((outColor - vec3(outLum, outLum, outLum)) * outLum) /"
     151             :                       "(outLum - minComp);"
     152             :                       "}"
     153             :                       "if (maxComp > alpha && maxComp != outLum) {"
     154             :                       "outColor = outLum +"
     155             :                       "((outColor - vec3(outLum, outLum, outLum)) * (alpha - outLum)) /"
     156             :                       "(maxComp - outLum);"
     157             :                       "}"
     158           0 :                       "return outColor;");
     159           0 :     fsBuilder->emitFunction(kVec3f_GrSLType,
     160             :                             "set_luminance",
     161             :                             SK_ARRAY_COUNT(setLumArgs), setLumArgs,
     162             :                             setLumBody.c_str(),
     163           0 :                             setLumFunction);
     164           0 : }
     165             : 
     166             : // Adds a function that creates a color with the hue and luminosity of one input color and
     167             : // the saturation of another color. It will have this signature:
     168             : //      float set_saturation(vec3 hueLumColor, vec3 satColor)
     169           0 : static void add_sat_function(GrGLSLFragmentBuilder* fsBuilder, SkString* setSatFunction) {
     170             :     // Emit a helper that gets the saturation of a color
     171           0 :     SkString getFunction;
     172           0 :     GrShaderVar getSatArgs[] = { GrShaderVar("color", kVec3f_GrSLType) };
     173           0 :     SkString getSatBody;
     174             :     getSatBody.printf("return max(max(color.r, color.g), color.b) - "
     175           0 :                       "min(min(color.r, color.g), color.b);");
     176           0 :     fsBuilder->emitFunction(kFloat_GrSLType,
     177             :                             "saturation",
     178             :                             SK_ARRAY_COUNT(getSatArgs), getSatArgs,
     179             :                             getSatBody.c_str(),
     180           0 :                             &getFunction);
     181             : 
     182             :     // Emit a helper that sets the saturation given sorted input channels. This used
     183             :     // to use inout params for min, mid, and max components but that seems to cause
     184             :     // problems on PowerVR drivers. So instead it returns a vec3 where r, g ,b are the
     185             :     // adjusted min, mid, and max inputs, respectively.
     186           0 :     SkString helperFunction;
     187             :     GrShaderVar helperArgs[] = {
     188             :         GrShaderVar("minComp", kFloat_GrSLType),
     189             :         GrShaderVar("midComp", kFloat_GrSLType),
     190             :         GrShaderVar("maxComp", kFloat_GrSLType),
     191             :         GrShaderVar("sat", kFloat_GrSLType),
     192           0 :     };
     193             :     static const char kHelperBody[] = "if (minComp < maxComp) {"
     194             :         "vec3 result;"
     195             :         "result.r = 0.0;"
     196             :         "result.g = sat * (midComp - minComp) / (maxComp - minComp);"
     197             :         "result.b = sat;"
     198             :         "return result;"
     199             :         "} else {"
     200             :         "return vec3(0, 0, 0);"
     201             :         "}";
     202           0 :     fsBuilder->emitFunction(kVec3f_GrSLType,
     203             :                             "set_saturation_helper",
     204             :                             SK_ARRAY_COUNT(helperArgs), helperArgs,
     205             :                             kHelperBody,
     206           0 :                             &helperFunction);
     207             : 
     208             :     GrShaderVar setSatArgs[] = {
     209             :         GrShaderVar("hueLumColor", kVec3f_GrSLType),
     210             :         GrShaderVar("satColor", kVec3f_GrSLType),
     211           0 :     };
     212           0 :     const char* helpFunc = helperFunction.c_str();
     213           0 :     SkString setSatBody;
     214           0 :     setSatBody.appendf("float sat = %s(satColor);"
     215             :                        "if (hueLumColor.r <= hueLumColor.g) {"
     216             :                        "if (hueLumColor.g <= hueLumColor.b) {"
     217             :                        "hueLumColor.rgb = %s(hueLumColor.r, hueLumColor.g, hueLumColor.b, sat);"
     218             :                        "} else if (hueLumColor.r <= hueLumColor.b) {"
     219             :                        "hueLumColor.rbg = %s(hueLumColor.r, hueLumColor.b, hueLumColor.g, sat);"
     220             :                        "} else {"
     221             :                        "hueLumColor.brg = %s(hueLumColor.b, hueLumColor.r, hueLumColor.g, sat);"
     222             :                        "}"
     223             :                        "} else if (hueLumColor.r <= hueLumColor.b) {"
     224             :                        "hueLumColor.grb = %s(hueLumColor.g, hueLumColor.r, hueLumColor.b, sat);"
     225             :                        "} else if (hueLumColor.g <= hueLumColor.b) {"
     226             :                        "hueLumColor.gbr = %s(hueLumColor.g, hueLumColor.b, hueLumColor.r, sat);"
     227             :                        "} else {"
     228             :                        "hueLumColor.bgr = %s(hueLumColor.b, hueLumColor.g, hueLumColor.r, sat);"
     229             :                        "}"
     230             :                        "return hueLumColor;",
     231             :                        getFunction.c_str(), helpFunc, helpFunc, helpFunc, helpFunc,
     232           0 :                        helpFunc, helpFunc);
     233           0 :     fsBuilder->emitFunction(kVec3f_GrSLType,
     234             :                             "set_saturation",
     235             :                             SK_ARRAY_COUNT(setSatArgs), setSatArgs,
     236             :                             setSatBody.c_str(),
     237           0 :                             setSatFunction);
     238           0 : }
     239             : 
     240           0 : static void emit_advanced_xfermode_code(GrGLSLFragmentBuilder* fsBuilder, const char* srcColor,
     241             :                                         const char* dstColor, const char* outputColor,
     242             :                                         SkBlendMode mode) {
     243           0 :     SkASSERT(srcColor);
     244           0 :     SkASSERT(dstColor);
     245           0 :     SkASSERT(outputColor);
     246             :     // These all perform src-over on the alpha channel.
     247           0 :     fsBuilder->codeAppendf("%s.a = %s.a + (1.0 - %s.a) * %s.a;",
     248           0 :                            outputColor, srcColor, srcColor, dstColor);
     249             : 
     250           0 :     switch (mode) {
     251             :         case SkBlendMode::kOverlay:
     252             :             // Overlay is Hard-Light with the src and dst reversed
     253           0 :             hard_light(fsBuilder, outputColor, dstColor, srcColor);
     254           0 :             break;
     255             :         case SkBlendMode::kDarken:
     256           0 :             fsBuilder->codeAppendf("%s.rgb = min((1.0 - %s.a) * %s.rgb + %s.rgb, "
     257             :                                    "(1.0 - %s.a) * %s.rgb + %s.rgb);",
     258             :                                    outputColor,
     259             :                                    srcColor, dstColor, srcColor,
     260           0 :                                    dstColor, srcColor, dstColor);
     261           0 :             break;
     262             :         case SkBlendMode::kLighten:
     263           0 :             fsBuilder->codeAppendf("%s.rgb = max((1.0 - %s.a) * %s.rgb + %s.rgb, "
     264             :                                    "(1.0 - %s.a) * %s.rgb + %s.rgb);",
     265             :                                    outputColor,
     266             :                                    srcColor, dstColor, srcColor,
     267           0 :                                    dstColor, srcColor, dstColor);
     268           0 :             break;
     269             :         case SkBlendMode::kColorDodge:
     270           0 :             color_dodge_component(fsBuilder, outputColor, srcColor, dstColor, 'r');
     271           0 :             color_dodge_component(fsBuilder, outputColor, srcColor, dstColor, 'g');
     272           0 :             color_dodge_component(fsBuilder, outputColor, srcColor, dstColor, 'b');
     273           0 :             break;
     274             :         case SkBlendMode::kColorBurn:
     275           0 :             color_burn_component(fsBuilder, outputColor, srcColor, dstColor, 'r');
     276           0 :             color_burn_component(fsBuilder, outputColor, srcColor, dstColor, 'g');
     277           0 :             color_burn_component(fsBuilder, outputColor, srcColor, dstColor, 'b');
     278           0 :             break;
     279             :         case SkBlendMode::kHardLight:
     280           0 :             hard_light(fsBuilder, outputColor, srcColor, dstColor);
     281           0 :             break;
     282             :         case SkBlendMode::kSoftLight:
     283           0 :             fsBuilder->codeAppendf("if (0.0 == %s.a) {", dstColor);
     284           0 :             fsBuilder->codeAppendf("%s.rgba = %s;", outputColor, srcColor);
     285           0 :             fsBuilder->codeAppendf("} else {");
     286           0 :             soft_light_component_pos_dst_alpha(fsBuilder, outputColor, srcColor, dstColor, 'r');
     287           0 :             soft_light_component_pos_dst_alpha(fsBuilder, outputColor, srcColor, dstColor, 'g');
     288           0 :             soft_light_component_pos_dst_alpha(fsBuilder, outputColor, srcColor, dstColor, 'b');
     289           0 :             fsBuilder->codeAppendf("}");
     290           0 :             break;
     291             :         case SkBlendMode::kDifference:
     292           0 :             fsBuilder->codeAppendf("%s.rgb = %s.rgb + %s.rgb -"
     293             :                                    "2.0 * min(%s.rgb * %s.a, %s.rgb * %s.a);",
     294             :                                    outputColor, srcColor, dstColor, srcColor, dstColor,
     295           0 :                                    dstColor, srcColor);
     296           0 :             break;
     297             :         case SkBlendMode::kExclusion:
     298           0 :             fsBuilder->codeAppendf("%s.rgb = %s.rgb + %s.rgb - "
     299             :                                    "2.0 * %s.rgb * %s.rgb;",
     300           0 :                                    outputColor, dstColor, srcColor, dstColor, srcColor);
     301           0 :             break;
     302             :         case SkBlendMode::kMultiply:
     303           0 :             fsBuilder->codeAppendf("%s.rgb = (1.0 - %s.a) * %s.rgb + "
     304             :                                    "(1.0 - %s.a) * %s.rgb + "
     305             :                                    "%s.rgb * %s.rgb;",
     306             :                                    outputColor, srcColor, dstColor, dstColor, srcColor,
     307           0 :                                    srcColor, dstColor);
     308           0 :             break;
     309             :         case SkBlendMode::kHue: {
     310             :             //  SetLum(SetSat(S * Da, Sat(D * Sa)), Sa*Da, D*Sa) + (1 - Sa) * D + (1 - Da) * S
     311           0 :             SkString setSat, setLum;
     312           0 :             add_sat_function(fsBuilder, &setSat);
     313           0 :             add_lum_function(fsBuilder, &setLum);
     314           0 :             fsBuilder->codeAppendf("vec4 dstSrcAlpha = %s * %s.a;",
     315           0 :                                    dstColor, srcColor);
     316           0 :             fsBuilder->codeAppendf("%s.rgb = %s(%s(%s.rgb * %s.a, dstSrcAlpha.rgb),"
     317             :                                    "dstSrcAlpha.a, dstSrcAlpha.rgb);",
     318             :                                    outputColor, setLum.c_str(), setSat.c_str(), srcColor,
     319           0 :                                    dstColor);
     320           0 :             fsBuilder->codeAppendf("%s.rgb += (1.0 - %s.a) * %s.rgb + (1.0 - %s.a) * %s.rgb;",
     321           0 :                                    outputColor, srcColor, dstColor, dstColor, srcColor);
     322           0 :             break;
     323             :         }
     324             :         case SkBlendMode::kSaturation: {
     325             :             // SetLum(SetSat(D * Sa, Sat(S * Da)), Sa*Da, D*Sa)) + (1 - Sa) * D + (1 - Da) * S
     326           0 :             SkString setSat, setLum;
     327           0 :             add_sat_function(fsBuilder, &setSat);
     328           0 :             add_lum_function(fsBuilder, &setLum);
     329           0 :             fsBuilder->codeAppendf("vec4 dstSrcAlpha = %s * %s.a;",
     330           0 :                                    dstColor, srcColor);
     331           0 :             fsBuilder->codeAppendf("%s.rgb = %s(%s(dstSrcAlpha.rgb, %s.rgb * %s.a),"
     332             :                                    "dstSrcAlpha.a, dstSrcAlpha.rgb);",
     333             :                                    outputColor, setLum.c_str(), setSat.c_str(), srcColor,
     334           0 :                                    dstColor);
     335           0 :             fsBuilder->codeAppendf("%s.rgb += (1.0 - %s.a) * %s.rgb + (1.0 - %s.a) * %s.rgb;",
     336           0 :                                    outputColor, srcColor, dstColor, dstColor, srcColor);
     337           0 :             break;
     338             :         }
     339             :         case SkBlendMode::kColor: {
     340             :             //  SetLum(S * Da, Sa* Da, D * Sa) + (1 - Sa) * D + (1 - Da) * S
     341           0 :             SkString setLum;
     342           0 :             add_lum_function(fsBuilder, &setLum);
     343           0 :             fsBuilder->codeAppendf("vec4 srcDstAlpha = %s * %s.a;",
     344           0 :                                    srcColor, dstColor);
     345           0 :             fsBuilder->codeAppendf("%s.rgb = %s(srcDstAlpha.rgb, srcDstAlpha.a, %s.rgb * %s.a);",
     346           0 :                                    outputColor, setLum.c_str(), dstColor, srcColor);
     347           0 :             fsBuilder->codeAppendf("%s.rgb += (1.0 - %s.a) * %s.rgb + (1.0 - %s.a) * %s.rgb;",
     348           0 :                                    outputColor, srcColor, dstColor, dstColor, srcColor);
     349           0 :             break;
     350             :         }
     351             :         case SkBlendMode::kLuminosity: {
     352             :             //  SetLum(D * Sa, Sa* Da, S * Da) + (1 - Sa) * D + (1 - Da) * S
     353           0 :             SkString setLum;
     354           0 :             add_lum_function(fsBuilder, &setLum);
     355           0 :             fsBuilder->codeAppendf("vec4 srcDstAlpha = %s * %s.a;",
     356           0 :                                    srcColor, dstColor);
     357           0 :             fsBuilder->codeAppendf("%s.rgb = %s(%s.rgb * %s.a, srcDstAlpha.a, srcDstAlpha.rgb);",
     358           0 :                                    outputColor, setLum.c_str(), dstColor, srcColor);
     359           0 :             fsBuilder->codeAppendf("%s.rgb += (1.0 - %s.a) * %s.rgb + (1.0 - %s.a) * %s.rgb;",
     360           0 :                                    outputColor, srcColor, dstColor, dstColor, srcColor);
     361           0 :             break;
     362             :         }
     363             :         default:
     364           0 :             SkFAIL("Unknown Custom Xfer mode.");
     365           0 :             break;
     366             :     }
     367           0 : }
     368             : 
     369             : //////////////////////////////////////////////////////////////////////////////
     370             : //  Porter-Duff blend helper
     371             : //////////////////////////////////////////////////////////////////////////////
     372             : 
     373           0 : static bool append_porterduff_term(GrGLSLFragmentBuilder* fsBuilder, SkXfermode::Coeff coeff,
     374             :                                    const char* colorName, const char* srcColorName,
     375             :                                    const char* dstColorName, bool hasPrevious) {
     376           0 :     if (SkXfermode::kZero_Coeff == coeff) {
     377           0 :         return hasPrevious;
     378             :     } else {
     379           0 :         if (hasPrevious) {
     380           0 :             fsBuilder->codeAppend(" + ");
     381             :         }
     382           0 :         fsBuilder->codeAppendf("%s", colorName);
     383           0 :         switch (coeff) {
     384             :             case SkXfermode::kOne_Coeff:
     385           0 :                 break;
     386             :             case SkXfermode::kSC_Coeff:
     387           0 :                 fsBuilder->codeAppendf(" * %s", srcColorName);
     388           0 :                 break;
     389             :             case SkXfermode::kISC_Coeff:
     390           0 :                 fsBuilder->codeAppendf(" * (vec4(1.0) - %s)", srcColorName);
     391           0 :                 break;
     392             :             case SkXfermode::kDC_Coeff:
     393           0 :                 fsBuilder->codeAppendf(" * %s", dstColorName);
     394           0 :                 break;
     395             :             case SkXfermode::kIDC_Coeff:
     396           0 :                 fsBuilder->codeAppendf(" * (vec4(1.0) - %s)", dstColorName);
     397           0 :                 break;
     398             :             case SkXfermode::kSA_Coeff:
     399           0 :                 fsBuilder->codeAppendf(" * %s.a", srcColorName);
     400           0 :                 break;
     401             :             case SkXfermode::kISA_Coeff:
     402           0 :                 fsBuilder->codeAppendf(" * (1.0 - %s.a)", srcColorName);
     403           0 :                 break;
     404             :             case SkXfermode::kDA_Coeff:
     405           0 :                 fsBuilder->codeAppendf(" * %s.a", dstColorName);
     406           0 :                 break;
     407             :             case SkXfermode::kIDA_Coeff:
     408           0 :                 fsBuilder->codeAppendf(" * (1.0 - %s.a)", dstColorName);
     409           0 :                 break;
     410             :             default:
     411           0 :                 SkFAIL("Unsupported Blend Coeff");
     412             :         }
     413           0 :         return true;
     414             :     }
     415             : }
     416             : 
     417             : //////////////////////////////////////////////////////////////////////////////
     418             : 
     419           0 : void GrGLSLBlend::AppendMode(GrGLSLFragmentBuilder* fsBuilder, const char* srcColor,
     420             :                              const char* dstColor, const char* outColor,
     421             :                              SkBlendMode mode) {
     422             : 
     423             :     SkXfermode::Coeff srcCoeff, dstCoeff;
     424           0 :     if (SkXfermode::ModeAsCoeff(mode, &srcCoeff, &dstCoeff)) {
     425             :         // The only coeff mode that can go out of range is plus.
     426           0 :         bool clamp = mode == SkBlendMode::kPlus;
     427             : 
     428           0 :         fsBuilder->codeAppendf("%s = ", outColor);
     429           0 :         if (clamp) {
     430           0 :             fsBuilder->codeAppend("clamp(");
     431             :         }
     432             :         // append src blend
     433           0 :         bool didAppend = append_porterduff_term(fsBuilder, srcCoeff, srcColor, srcColor, dstColor,
     434           0 :                                                 false);
     435             :         // append dst blend
     436           0 :         if(!append_porterduff_term(fsBuilder, dstCoeff, dstColor, srcColor, dstColor, didAppend)) {
     437           0 :             fsBuilder->codeAppend("vec4(0, 0, 0, 0)");
     438             :         }
     439           0 :         if (clamp) {
     440           0 :             fsBuilder->codeAppend(", 0, 1);");
     441             :         }
     442           0 :         fsBuilder->codeAppend(";");
     443             :     } else {
     444           0 :         emit_advanced_xfermode_code(fsBuilder, srcColor, dstColor, outColor, mode);
     445             :     }
     446           0 : }
     447             : 
     448           0 : void GrGLSLBlend::AppendRegionOp(GrGLSLFragmentBuilder* fsBuilder, const char* srcColor,
     449             :                                  const char* dstColor, const char* outColor,
     450             :                                  SkRegion::Op regionOp) {
     451             :     SkXfermode::Coeff srcCoeff, dstCoeff;
     452           0 :     switch (regionOp) {
     453             :         case SkRegion::kReplace_Op:
     454           0 :             srcCoeff = SkXfermode::kOne_Coeff;
     455           0 :             dstCoeff = SkXfermode::kZero_Coeff;
     456           0 :             break;
     457             :         case SkRegion::kIntersect_Op:
     458           0 :             srcCoeff = SkXfermode::kDC_Coeff;
     459           0 :             dstCoeff = SkXfermode::kZero_Coeff;
     460           0 :             break;
     461             :         case SkRegion::kUnion_Op:
     462           0 :             srcCoeff = SkXfermode::kOne_Coeff;
     463           0 :             dstCoeff = SkXfermode::kISC_Coeff;
     464           0 :             break;
     465             :         case SkRegion::kXOR_Op:
     466           0 :             srcCoeff = SkXfermode::kIDC_Coeff;
     467           0 :             dstCoeff = SkXfermode::kISC_Coeff;
     468           0 :             break;
     469             :         case SkRegion::kDifference_Op:
     470           0 :             srcCoeff = SkXfermode::kZero_Coeff;
     471           0 :             dstCoeff = SkXfermode::kISC_Coeff;
     472           0 :             break;
     473             :         case SkRegion::kReverseDifference_Op:
     474           0 :             srcCoeff = SkXfermode::kIDC_Coeff;
     475           0 :             dstCoeff = SkXfermode::kZero_Coeff;
     476           0 :             break;
     477             :         default:
     478           0 :             SkFAIL("Unsupported Op");
     479             :             // We should never get here but to make compiler happy
     480           0 :             srcCoeff = SkXfermode::kZero_Coeff;
     481           0 :             dstCoeff = SkXfermode::kZero_Coeff;
     482             :     }
     483           0 :     fsBuilder->codeAppendf("%s = ", outColor);
     484             :     // append src blend
     485             :     bool didAppend = append_porterduff_term(fsBuilder, srcCoeff, srcColor, srcColor, dstColor,
     486           0 :                                             false);
     487             :     // append dst blend
     488           0 :     if(!append_porterduff_term(fsBuilder, dstCoeff, dstColor, srcColor, dstColor, didAppend)) {
     489           0 :         fsBuilder->codeAppend("vec4(0, 0, 0, 0)");
     490             :     }
     491           0 :     fsBuilder->codeAppend(";");
     492           0 : }

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