LCOV - code coverage report
Current view: top level - gfx/skia/skia/src/gpu/ops - GrDrawVerticesOp.cpp (source / functions) Hit Total Coverage
Test: output.info Lines: 0 210 0.0 %
Date: 2017-07-14 16:53:18 Functions: 0 13 0.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /*
       2             :  * Copyright 2015 Google Inc.
       3             :  *
       4             :  * Use of this source code is governed by a BSD-style license that can be
       5             :  * found in the LICENSE file.
       6             :  */
       7             : 
       8             : #include "GrDrawVerticesOp.h"
       9             : #include "GrDefaultGeoProcFactory.h"
      10             : #include "GrOpFlushState.h"
      11             : #include "SkGr.h"
      12             : 
      13           0 : std::unique_ptr<GrLegacyMeshDrawOp> GrDrawVerticesOp::Make(
      14             :         GrColor color, GrPrimitiveType primitiveType, const SkMatrix& viewMatrix,
      15             :         const SkPoint* positions, int vertexCount, const uint16_t* indices, int indexCount,
      16             :         const uint32_t* colors, const SkPoint* localCoords, const SkRect& bounds,
      17             :         GrRenderTargetContext::ColorArrayType colorArrayType) {
      18             :     static constexpr SkVertices::VertexMode kIgnoredMode = SkVertices::kTriangles_VertexMode;
      19           0 :     SkASSERT(positions);
      20           0 :     if (!colors) {
      21             :         // When we tessellate we will fill a color array with the GrColor value passed above as
      22             :         // 'color'.
      23           0 :         colorArrayType = GrRenderTargetContext::ColorArrayType::kPremulGrColor;
      24             :     }
      25             :     sk_sp<SkVertices> vertices = SkVertices::MakeCopy(kIgnoredMode, vertexCount, positions,
      26           0 :                                                       localCoords, colors, indexCount, indices);
      27           0 :     if (!vertices) {
      28           0 :         return nullptr;
      29             :     }
      30             :     return std::unique_ptr<GrLegacyMeshDrawOp>(new GrDrawVerticesOp(
      31           0 :             std::move(vertices), primitiveType, color, colorArrayType, viewMatrix));
      32             : }
      33             : 
      34           0 : std::unique_ptr<GrLegacyMeshDrawOp> GrDrawVerticesOp::Make(GrColor color,
      35             :                                                            sk_sp<SkVertices> vertices,
      36             :                                                            const SkMatrix& viewMatrix) {
      37           0 :     SkASSERT(vertices);
      38           0 :     GrPrimitiveType primType = SkVertexModeToGrPrimitiveType(vertices->mode());
      39             :     return std::unique_ptr<GrLegacyMeshDrawOp>(
      40           0 :             new GrDrawVerticesOp(std::move(vertices), primType, color,
      41           0 :                                  GrRenderTargetContext::ColorArrayType::kSkColor, viewMatrix));
      42             : }
      43             : 
      44           0 : GrDrawVerticesOp::GrDrawVerticesOp(sk_sp<SkVertices> vertices, GrPrimitiveType primitiveType,
      45             :                                    GrColor color,
      46             :                                    GrRenderTargetContext::ColorArrayType colorArrayType,
      47           0 :                                    const SkMatrix& viewMatrix, uint32_t flags)
      48           0 :         : INHERITED(ClassID()), fColorArrayType(colorArrayType) {
      49           0 :     SkASSERT(vertices);
      50             : 
      51           0 :     fVertexCount = vertices->vertexCount();
      52           0 :     fIndexCount = vertices->indexCount();
      53           0 :     fPrimitiveType = primitiveType;
      54             : 
      55           0 :     Mesh& mesh = fMeshes.push_back();
      56           0 :     mesh.fColor = color;
      57           0 :     mesh.fViewMatrix = viewMatrix;
      58           0 :     mesh.fVertices = std::move(vertices);
      59           0 :     mesh.fFlags = flags;
      60             : 
      61           0 :     fFlags = 0;
      62           0 :     if (mesh.hasPerVertexColors()) {
      63           0 :         fFlags |= kRequiresPerVertexColors_Flag;
      64             :     }
      65           0 :     if (mesh.hasExplicitLocalCoords()) {
      66           0 :         fFlags |= kAnyMeshHasExplicitLocalCoords;
      67             :     }
      68             : 
      69             :     IsZeroArea zeroArea;
      70           0 :     if (GrIsPrimTypeLines(primitiveType) || kPoints_GrPrimitiveType == primitiveType) {
      71           0 :         zeroArea = IsZeroArea::kYes;
      72             :     } else {
      73           0 :         zeroArea = IsZeroArea::kNo;
      74             :     }
      75           0 :     this->setTransformedBounds(mesh.fVertices->bounds(), viewMatrix, HasAABloat::kNo, zeroArea);
      76           0 : }
      77             : 
      78           0 : void GrDrawVerticesOp::getProcessorAnalysisInputs(GrProcessorAnalysisColor* color,
      79             :                                                   GrProcessorAnalysisCoverage* coverage) const {
      80           0 :     if (this->requiresPerVertexColors()) {
      81           0 :         color->setToUnknown();
      82             :     } else {
      83           0 :         color->setToConstant(fMeshes[0].fColor);
      84             :     }
      85           0 :     *coverage = GrProcessorAnalysisCoverage::kNone;
      86           0 : }
      87             : 
      88           0 : void GrDrawVerticesOp::applyPipelineOptimizations(const PipelineOptimizations& optimizations) {
      89           0 :     SkASSERT(fMeshes.count() == 1);
      90             :     GrColor overrideColor;
      91           0 :     if (optimizations.getOverrideColorIfSet(&overrideColor)) {
      92           0 :         fMeshes[0].fColor = overrideColor;
      93           0 :         fMeshes[0].fFlags |= kIgnoreColors_VerticesFlag;
      94           0 :         fFlags &= ~kRequiresPerVertexColors_Flag;
      95           0 :         fColorArrayType = GrRenderTargetContext::ColorArrayType::kPremulGrColor;
      96             :     }
      97           0 :     if (optimizations.readsLocalCoords()) {
      98           0 :         fFlags |= kPipelineRequiresLocalCoords_Flag;
      99             :     } else {
     100           0 :         fFlags |= kIgnoreTexCoords_VerticesFlag;
     101           0 :         fFlags &= ~kAnyMeshHasExplicitLocalCoords;
     102             :     }
     103           0 : }
     104             : 
     105           0 : sk_sp<GrGeometryProcessor> GrDrawVerticesOp::makeGP(bool* hasColorAttribute,
     106             :                                                     bool* hasLocalCoordAttribute) const {
     107             :     using namespace GrDefaultGeoProcFactory;
     108             :     LocalCoords::Type localCoordsType;
     109           0 :     if (this->pipelineRequiresLocalCoords()) {
     110             :         // If we have multiple view matrices we will transform the positions into device space. We
     111             :         // must then also provide untransformed positions as local coords.
     112           0 :         if (this->anyMeshHasExplicitLocalCoords() || this->hasMultipleViewMatrices()) {
     113           0 :             *hasLocalCoordAttribute = true;
     114           0 :             localCoordsType = LocalCoords::kHasExplicit_Type;
     115             :         } else {
     116           0 :             *hasLocalCoordAttribute = false;
     117           0 :             localCoordsType = LocalCoords::kUsePosition_Type;
     118             :         }
     119             :     } else {
     120           0 :         localCoordsType = LocalCoords::kUnused_Type;
     121           0 :         *hasLocalCoordAttribute = false;
     122             :     }
     123             : 
     124           0 :     Color color(fMeshes[0].fColor);
     125           0 :     if (this->requiresPerVertexColors()) {
     126           0 :         color.fType = (fColorArrayType == GrRenderTargetContext::ColorArrayType::kPremulGrColor)
     127           0 :                               ? Color::kPremulGrColorAttribute_Type
     128             :                               : Color::kUnpremulSkColorAttribute_Type;
     129           0 :         *hasColorAttribute = true;
     130             :     } else {
     131           0 :         *hasColorAttribute = false;
     132             :     };
     133           0 :     const SkMatrix& vm = this->hasMultipleViewMatrices() ? SkMatrix::I() : fMeshes[0].fViewMatrix;
     134           0 :     return GrDefaultGeoProcFactory::Make(color, Coverage::kSolid_Type, localCoordsType, vm);
     135             : }
     136             : 
     137           0 : void GrDrawVerticesOp::onPrepareDraws(Target* target) const {
     138             :     bool hasColorAttribute;
     139             :     bool hasLocalCoordsAttribute;
     140           0 :     sk_sp<GrGeometryProcessor> gp = this->makeGP(&hasColorAttribute, &hasLocalCoordsAttribute);
     141           0 :     size_t vertexStride = gp->getVertexStride();
     142             : 
     143           0 :     SkASSERT(vertexStride == sizeof(SkPoint) + (hasColorAttribute ? sizeof(uint32_t) : 0) +
     144             :                                      (hasLocalCoordsAttribute ? sizeof(SkPoint) : 0));
     145             : 
     146           0 :     int instanceCount = fMeshes.count();
     147             : 
     148             :     const GrBuffer* vertexBuffer;
     149             :     int firstVertex;
     150             : 
     151           0 :     void* verts = target->makeVertexSpace(vertexStride, fVertexCount, &vertexBuffer, &firstVertex);
     152             : 
     153           0 :     if (!verts) {
     154           0 :         SkDebugf("Could not allocate vertices\n");
     155           0 :         return;
     156             :     }
     157             : 
     158           0 :     const GrBuffer* indexBuffer = nullptr;
     159           0 :     int firstIndex = 0;
     160             : 
     161           0 :     uint16_t* indices = nullptr;
     162           0 :     if (this->isIndexed()) {
     163           0 :         indices = target->makeIndexSpace(fIndexCount, &indexBuffer, &firstIndex);
     164             : 
     165           0 :         if (!indices) {
     166           0 :             SkDebugf("Could not allocate indices\n");
     167           0 :             return;
     168             :         }
     169             :     }
     170             : 
     171           0 :     int vertexOffset = 0;
     172             :     // We have a fast case below for uploading the vertex data when the matrix is translate
     173             :     // only and there are colors but not local coords.
     174           0 :     bool fastAttrs = hasColorAttribute && !hasLocalCoordsAttribute;
     175           0 :     for (int i = 0; i < instanceCount; i++) {
     176           0 :         const Mesh& mesh = fMeshes[i];
     177           0 :         if (indices) {
     178           0 :             int indexCount = mesh.fVertices->indexCount();
     179           0 :             for (int j = 0; j < indexCount; ++j) {
     180           0 :                 *indices++ = mesh.fVertices->indices()[j] + vertexOffset;
     181             :             }
     182             :         }
     183           0 :         int vertexCount = mesh.fVertices->vertexCount();
     184           0 :         const SkPoint* positions = mesh.fVertices->positions();
     185           0 :         const SkColor* colors = mesh.fVertices->colors();
     186           0 :         const SkPoint* localCoords = mesh.fVertices->texCoords();
     187           0 :         bool fastMesh = (!this->hasMultipleViewMatrices() ||
     188           0 :                          mesh.fViewMatrix.getType() <= SkMatrix::kTranslate_Mask) &&
     189           0 :                         mesh.hasPerVertexColors();
     190           0 :         if (fastAttrs && fastMesh) {
     191             :             struct V {
     192             :                 SkPoint fPos;
     193             :                 uint32_t fColor;
     194             :             };
     195           0 :             SkASSERT(sizeof(V) == vertexStride);
     196           0 :             V* v = (V*)verts;
     197             :             Sk2f t(0, 0);
     198           0 :             if (this->hasMultipleViewMatrices()) {
     199           0 :                 t = Sk2f(mesh.fViewMatrix.getTranslateX(), mesh.fViewMatrix.getTranslateY());
     200             :             }
     201           0 :             for (int j = 0; j < vertexCount; ++j) {
     202           0 :                 Sk2f p = Sk2f::Load(positions++) + t;
     203           0 :                 p.store(&v[j].fPos);
     204           0 :                 v[j].fColor = colors[j];
     205             :             }
     206           0 :             verts = v + vertexCount;
     207             :         } else {
     208             :             static constexpr size_t kColorOffset = sizeof(SkPoint);
     209             :             size_t localCoordOffset =
     210           0 :                     hasColorAttribute ? kColorOffset + sizeof(uint32_t) : kColorOffset;
     211             : 
     212           0 :             for (int j = 0; j < vertexCount; ++j) {
     213           0 :                 if (this->hasMultipleViewMatrices()) {
     214           0 :                     mesh.fViewMatrix.mapPoints(((SkPoint*)verts), &positions[j], 1);
     215             :                 } else {
     216           0 :                     *((SkPoint*)verts) = positions[j];
     217             :                 }
     218           0 :                 if (hasColorAttribute) {
     219           0 :                     if (mesh.hasPerVertexColors()) {
     220           0 :                         *(uint32_t*)((intptr_t)verts + kColorOffset) = colors[j];
     221             :                     } else {
     222           0 :                         *(uint32_t*)((intptr_t)verts + kColorOffset) = mesh.fColor;
     223             :                     }
     224             :                 }
     225           0 :                 if (hasLocalCoordsAttribute) {
     226           0 :                     if (mesh.hasExplicitLocalCoords()) {
     227           0 :                         *(SkPoint*)((intptr_t)verts + localCoordOffset) = localCoords[j];
     228             :                     } else {
     229           0 :                         *(SkPoint*)((intptr_t)verts + localCoordOffset) = positions[j];
     230             :                     }
     231             :                 }
     232           0 :                 verts = (void*)((intptr_t)verts + vertexStride);
     233             :             }
     234             :         }
     235           0 :         vertexOffset += vertexCount;
     236             :     }
     237             : 
     238           0 :     GrMesh mesh;
     239           0 :     if (indices) {
     240           0 :         mesh.initIndexed(this->primitiveType(), vertexBuffer, indexBuffer, firstVertex, firstIndex,
     241           0 :                          fVertexCount, fIndexCount);
     242             : 
     243             :     } else {
     244           0 :         mesh.init(this->primitiveType(), vertexBuffer, firstVertex, fVertexCount);
     245             :     }
     246           0 :     target->draw(gp.get(), this->pipeline(), mesh);
     247             : }
     248             : 
     249           0 : bool GrDrawVerticesOp::onCombineIfPossible(GrOp* t, const GrCaps& caps) {
     250           0 :     GrDrawVerticesOp* that = t->cast<GrDrawVerticesOp>();
     251             : 
     252           0 :     if (!GrPipeline::CanCombine(*this->pipeline(), this->bounds(), *that->pipeline(),
     253             :                                 that->bounds(), caps)) {
     254           0 :         return false;
     255             :     }
     256             : 
     257           0 :     if (!this->combinablePrimitive() || this->primitiveType() != that->primitiveType()) {
     258           0 :         return false;
     259             :     }
     260             : 
     261           0 :     if (fMeshes[0].fVertices->hasIndices() != that->fMeshes[0].fVertices->hasIndices()) {
     262           0 :         return false;
     263             :     }
     264             : 
     265           0 :     if (fColorArrayType != that->fColorArrayType) {
     266           0 :         return false;
     267             :     }
     268             : 
     269           0 :     if (fVertexCount + that->fVertexCount > SK_MaxU16) {
     270           0 :         return false;
     271             :     }
     272             : 
     273             :     // If either op required explicit local coords or per-vertex colors the combined mesh does. Same
     274             :     // with multiple view matrices.
     275           0 :     fFlags |= that->fFlags;
     276             : 
     277           0 :     if (!this->requiresPerVertexColors() && this->fMeshes[0].fColor != that->fMeshes[0].fColor) {
     278           0 :         fFlags |= kRequiresPerVertexColors_Flag;
     279             :     }
     280             :     // Check whether we are about to acquire a mesh with a different view matrix.
     281           0 :     if (!this->hasMultipleViewMatrices() &&
     282           0 :         !this->fMeshes[0].fViewMatrix.cheapEqualTo(that->fMeshes[0].fViewMatrix)) {
     283           0 :         fFlags |= kHasMultipleViewMatrices_Flag;
     284             :     }
     285             : 
     286           0 :     fMeshes.push_back_n(that->fMeshes.count(), that->fMeshes.begin());
     287           0 :     fVertexCount += that->fVertexCount;
     288           0 :     fIndexCount += that->fIndexCount;
     289             : 
     290           0 :     this->joinBounds(*that);
     291           0 :     return true;
     292             : }
     293             : 
     294             : ///////////////////////////////////////////////////////////////////////////////////////////////////
     295             : 
     296             : #if GR_TEST_UTILS
     297             : 
     298             : #include "GrDrawOpTest.h"
     299             : 
     300           0 : static uint32_t seed_vertices(GrPrimitiveType type) {
     301           0 :     switch (type) {
     302             :         case kTriangles_GrPrimitiveType:
     303             :         case kTriangleStrip_GrPrimitiveType:
     304             :         case kTriangleFan_GrPrimitiveType:
     305           0 :             return 3;
     306             :         case kPoints_GrPrimitiveType:
     307           0 :             return 1;
     308             :         case kLines_GrPrimitiveType:
     309             :         case kLineStrip_GrPrimitiveType:
     310           0 :             return 2;
     311             :     }
     312           0 :     SkFAIL("Incomplete switch\n");
     313           0 :     return 0;
     314             : }
     315             : 
     316           0 : static uint32_t primitive_vertices(GrPrimitiveType type) {
     317           0 :     switch (type) {
     318             :         case kTriangles_GrPrimitiveType:
     319           0 :             return 3;
     320             :         case kLines_GrPrimitiveType:
     321           0 :             return 2;
     322             :         case kTriangleStrip_GrPrimitiveType:
     323             :         case kTriangleFan_GrPrimitiveType:
     324             :         case kPoints_GrPrimitiveType:
     325             :         case kLineStrip_GrPrimitiveType:
     326           0 :             return 1;
     327             :     }
     328           0 :     SkFAIL("Incomplete switch\n");
     329           0 :     return 0;
     330             : }
     331             : 
     332           0 : static SkPoint random_point(SkRandom* random, SkScalar min, SkScalar max) {
     333             :     SkPoint p;
     334           0 :     p.fX = random->nextRangeScalar(min, max);
     335           0 :     p.fY = random->nextRangeScalar(min, max);
     336           0 :     return p;
     337             : }
     338             : 
     339           0 : static void randomize_params(size_t count, size_t maxVertex, SkScalar min, SkScalar max,
     340             :                              SkRandom* random, SkTArray<SkPoint>* positions,
     341             :                              SkTArray<SkPoint>* texCoords, bool hasTexCoords,
     342             :                              SkTArray<uint32_t>* colors, bool hasColors,
     343             :                              SkTArray<uint16_t>* indices, bool hasIndices) {
     344           0 :     for (uint32_t v = 0; v < count; v++) {
     345           0 :         positions->push_back(random_point(random, min, max));
     346           0 :         if (hasTexCoords) {
     347           0 :             texCoords->push_back(random_point(random, min, max));
     348             :         }
     349           0 :         if (hasColors) {
     350           0 :             colors->push_back(GrRandomColor(random));
     351             :         }
     352           0 :         if (hasIndices) {
     353           0 :             SkASSERT(maxVertex <= SK_MaxU16);
     354           0 :             indices->push_back(random->nextULessThan((uint16_t)maxVertex));
     355             :         }
     356             :     }
     357           0 : }
     358             : 
     359           0 : DRAW_OP_TEST_DEFINE(VerticesOp) {
     360           0 :     GrPrimitiveType type = GrPrimitiveType(random->nextULessThan(kLast_GrPrimitiveType + 1));
     361           0 :     uint32_t primitiveCount = random->nextRangeU(1, 100);
     362             : 
     363             :     // TODO make 'sensible' indexbuffers
     364           0 :     SkTArray<SkPoint> positions;
     365           0 :     SkTArray<SkPoint> texCoords;
     366           0 :     SkTArray<uint32_t> colors;
     367           0 :     SkTArray<uint16_t> indices;
     368             : 
     369           0 :     bool hasTexCoords = random->nextBool();
     370           0 :     bool hasIndices = random->nextBool();
     371           0 :     bool hasColors = random->nextBool();
     372             : 
     373           0 :     uint32_t vertexCount = seed_vertices(type) + (primitiveCount - 1) * primitive_vertices(type);
     374             : 
     375             :     static const SkScalar kMinVertExtent = -100.f;
     376             :     static const SkScalar kMaxVertExtent = 100.f;
     377           0 :     randomize_params(seed_vertices(type), vertexCount, kMinVertExtent, kMaxVertExtent, random,
     378             :                      &positions, &texCoords, hasTexCoords, &colors, hasColors, &indices,
     379           0 :                      hasIndices);
     380             : 
     381           0 :     for (uint32_t i = 1; i < primitiveCount; i++) {
     382           0 :         randomize_params(primitive_vertices(type), vertexCount, kMinVertExtent, kMaxVertExtent,
     383             :                          random, &positions, &texCoords, hasTexCoords, &colors, hasColors, &indices,
     384           0 :                          hasIndices);
     385             :     }
     386             : 
     387             :     GrRenderTargetContext::ColorArrayType colorArrayType =
     388           0 :             random->nextBool() ? GrRenderTargetContext::ColorArrayType::kPremulGrColor
     389           0 :                                : GrRenderTargetContext::ColorArrayType::kSkColor;
     390           0 :     SkMatrix viewMatrix = GrTest::TestMatrix(random);
     391             :     SkRect bounds;
     392           0 :     SkDEBUGCODE(bool result =) bounds.setBoundsCheck(positions.begin(), vertexCount);
     393           0 :     SkASSERT(result);
     394             : 
     395           0 :     GrColor color = GrRandomColor(random);
     396           0 :     return GrDrawVerticesOp::Make(color, type, viewMatrix, positions.begin(), vertexCount,
     397           0 :                                   indices.begin(), hasIndices ? indices.count() : 0, colors.begin(),
     398           0 :                                   texCoords.begin(), bounds, colorArrayType);
     399             : }
     400             : 
     401             : #endif

Generated by: LCOV version 1.13